From 4ce53ffe6a61cb853f2fdd88211f35cec63e2f70 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Fri, 30 Jul 2021 09:32:26 -0400 Subject: game_list: Remove global instances of Core::System --- src/yuzu/game_list.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/yuzu/game_list.cpp') diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index f9d949e75..99c91a6a8 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -305,8 +305,8 @@ void GameList::OnFilterCloseClicked() { } GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, - GMainWindow* parent) - : QWidget{parent}, vfs(std::move(vfs)), provider(provider) { + Core::System& system_, GMainWindow* parent) + : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} { watcher = new QFileSystemWatcher(this); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -738,7 +738,8 @@ void GameList::PopulateAsync(QVector& game_dirs) { emit ShouldCancelWorker(); - GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list); + GameListWorker* worker = + new GameListWorker(vfs, provider, game_dirs, compatibility_list, system); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry, -- cgit v1.2.3