From ba0873d33cf6a08c6f52df45b45a14dcf91f4cf0 Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Wed, 19 Sep 2018 22:09:23 -0400 Subject: qt: Add UI elements for LayeredFS and related tools --- src/yuzu/game_list.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/yuzu/game_list.cpp') diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index e8b2f720a..991ae10cd 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -318,9 +318,14 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { int row = item_model->itemFromIndex(item)->row(); QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong(); + std::string path = child_file->data(GameListItemPath::FullPathRole).toString().toStdString(); QMenu context_menu; QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); + QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); + context_menu.addSeparator(); + QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); + QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); open_save_location->setEnabled(program_id != 0); @@ -329,6 +334,10 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { connect(open_save_location, &QAction::triggered, [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); }); + connect(open_lfs_location, &QAction::triggered, + [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); }); + connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); }); + connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); -- cgit v1.2.3