From 18bdf45868819d8ab1a743251ac21c87f583c9d4 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Wed, 28 Jul 2021 23:02:29 -0400 Subject: yuzu qt: Create shortcuts on Linux This creates a Desktop Entry file and a PNG icon for the entry when the user right-clicks a game and selects "Create Shortcut -> Create {Application,Desktop} Shortcut". This uses the current executable's path to create the shortcut. yuzu qt: Add more error checking and OS gating for shortcuts main: Remove FreeBSD gating for shortcuts I'm not going to test FreeBSD, so I don't know if they follow Freedesktop.org or not. I just have to let someone else verify that it works there and let them enable it. main: Move shortcut function to its own function This function should really be in a common library, at least among frontends. main: Remove image manip references main: Fix difference in MinGW and native GCC versions main: Fix negation in creat shortcut Addresses review comment Co-authored-by: Jan Beich main: Re-enable freedesktop shorcuts for FreeBSD --- src/yuzu/game_list.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/yuzu/game_list.h') diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index cdf085019..f7ff93ed9 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -52,6 +52,11 @@ enum class DumpRomFSTarget { SDMC, }; +enum class GameListShortcutTarget { + Desktop, + Applications, +}; + enum class InstalledEntryType { Game, Update, @@ -108,6 +113,8 @@ signals: const std::string& game_path); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); + void CreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); void OpenPerGameGeneralRequested(const std::string& file); -- cgit v1.2.3