From bd8065295c4c000c341c7638d809979da26859c1 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 9 Sep 2018 19:09:37 -0400 Subject: yuzu: Move compatibility list specifics to their own source files Lets us keep the generic portions of the compatibility list code together, and allows us to introduce a type alias that makes it so we don't need to type out a very long type declaration anymore, making the immediate readability of some code better. --- src/yuzu/game_list.h | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/yuzu/game_list.h') diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 3fcb298ed..e01b44c20 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -4,8 +4,6 @@ #pragma once -#include - #include #include #include @@ -21,6 +19,7 @@ #include #include "common/common_types.h" +#include "yuzu/compatibility_list.h" class GameListWorker; class GMainWindow; @@ -90,9 +89,7 @@ signals: void GameChosen(QString game_path); void ShouldCancelWorker(); void OpenFolderRequested(u64 program_id, GameListOpenTarget target); - void NavigateToGamedbEntryRequested( - u64 program_id, - std::unordered_map>& compatibility_list); + void NavigateToGamedbEntryRequested(u64 program_id, CompatibilityList& compatibility_list); private slots: void onTextChanged(const QString& newText); @@ -114,7 +111,7 @@ private: QStandardItemModel* item_model = nullptr; GameListWorker* current_worker = nullptr; QFileSystemWatcher* watcher = nullptr; - std::unordered_map> compatibility_list; + CompatibilityList compatibility_list; }; Q_DECLARE_METATYPE(GameListOpenTarget); -- cgit v1.2.3