From f43a1da808a26d5521cb0260998fe2403a3efc07 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 23 Sep 2020 11:28:08 -0400 Subject: game_list: Make game list function naming consistent Makes the naming consistent with the rest of the functions that are present. --- src/yuzu/game_list.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/yuzu/game_list.h') diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 63aae2111..58059a3c4 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -67,11 +67,11 @@ public: FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr); ~GameList() override; - QString getLastFilterResultItem() const; - void clearFilter(); - void setFilterFocus(); - void setFilterVisible(bool visibility); - bool isEmpty() const; + QString GetLastFilterResultItem() const; + void ClearFilter(); + void SetFilterFocus(); + void SetFilterVisible(bool visibility); + bool IsEmpty() const; void LoadCompatibilityList(); void PopulateAsync(QVector& game_dirs); @@ -99,10 +99,10 @@ signals: void ShowList(bool show); private slots: - void onItemExpanded(const QModelIndex& item); - void onTextChanged(const QString& new_text); - void onFilterCloseClicked(); - void onUpdateThemedIcons(); + void OnItemExpanded(const QModelIndex& item); + void OnTextChanged(const QString& new_text); + void OnFilterCloseClicked(); + void OnUpdateThemedIcons(); private: void AddDirEntry(GameListDir* entry_items); -- cgit v1.2.3