From b3d6f7bdd841098aa47f367d60c2ac0ab320dd98 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 26 May 2022 19:57:35 -0400 Subject: yuzu: Eliminate variable shadowing --- src/yuzu/main.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 33886e50e..7dc9b6743 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1442,7 +1442,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p } return false; } - game_path = filename; + current_game_path = filename; system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); return true; @@ -1641,7 +1641,7 @@ void GMainWindow::ShutdownGame() { emu_frametime_label->setVisible(false); renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); - game_path.clear(); + current_game_path.clear(); // When closing the game, destroy the GLWindow to clear the context after the game is closed render_window->ReleaseRenderTarget(); @@ -2560,7 +2560,7 @@ void GMainWindow::OnRestartGame() { return; } // Make a copy since BootGame edits game_path - BootGame(QString(game_path)); + BootGame(QString(current_game_path)); } void GMainWindow::OnPauseGame() { @@ -2989,7 +2989,7 @@ void GMainWindow::OnToggleAdaptingFilter() { void GMainWindow::OnConfigurePerGame() { const u64 title_id = system->GetCurrentProcessProgramID(); - OpenPerGameConfiguration(title_id, game_path.toStdString()); + OpenPerGameConfiguration(title_id, current_game_path.toStdString()); } void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { -- cgit v1.2.3 From 0eeee431dc3fc38114282174f4858c7e81667eb2 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 14 Jun 2022 14:09:45 -0400 Subject: main: Eliminate variable shadowing --- src/yuzu/main.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 7dc9b6743..b460020b1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -934,8 +934,7 @@ void GMainWindow::InitializeWidgets() { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); } else { Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); - const auto filter = Settings::values.scaling_filter.GetValue(); - if (filter == Settings::ScalingFilter::Fsr) { + if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) { Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); UpdateFilterText(); } @@ -1508,7 +1507,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t // Register an ExecuteProgram callback such that Core can execute a sub-program system->RegisterExecuteProgramCallback( - [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); }); + [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); // Register an Exit callback such that Core can exit the currently running application. system->RegisterExitCallback([this]() { render_window->Exit(); }); -- cgit v1.2.3