From 4a31f99a0214ac7ee04d61c8934823e284db5e63 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 24 Oct 2018 10:21:35 -0400 Subject: profile_manager: Use std::optional instead of boost::optional Now that we can actually use std::optional on macOS, we don't need to continue using boost::optional here. --- src/yuzu/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 47f494841..55508b1e1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -785,7 +785,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target ASSERT(index != -1 && index < 8); const auto user_id = manager.GetUser(index); - ASSERT(user_id != boost::none); + ASSERT(user_id != std::nullopt); path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0); -- cgit v1.2.3