From ef3768f323fc06eb41c603fe797a26412424acd4 Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Thu, 16 Aug 2018 17:04:38 -0400 Subject: filesystem: Add CreateFactories methods to fs Allows frontend to create registration caches for use before a game has booted. --- src/yuzu/main.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c62360bd4..bbd1feb85 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -122,8 +122,7 @@ GMainWindow::GMainWindow() show(); // Necessary to load titles from nand in gamelist. - Service::FileSystem::RegisterBIS(std::make_unique(vfs->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite))); + Service::FileSystem::CreateFactories(vfs); game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); // Show one-time "callout" messages to the user -- cgit v1.2.3