From 6fa3faec658893c9fae19116232d24dac08babc7 Mon Sep 17 00:00:00 2001 From: Kyle Kienapfel Date: Fri, 11 Nov 2022 04:12:37 -0800 Subject: Add break for default cases Visual Studio has an option to search all files in a solution, so I did a search in there for "default:" looking for any missing break statements. I've left out default statements that return something, and that throw something, even if via ThrowInvalidType. UNREACHABLE leads towards throw R_THROW macro leads towards a return --- src/yuzu/main.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 01a002e4f..3c61899aa 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1953,6 +1953,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target } default: UNIMPLEMENTED(); + break; } const QString qpath = QString::fromStdString(Common::FS::PathToUTF8String(path)); @@ -3182,6 +3183,7 @@ void GMainWindow::OnToggleGpuAccuracy() { case Settings::GPUAccuracy::Extreme: default: { Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High); + break; } } @@ -3514,6 +3516,7 @@ void GMainWindow::UpdateGPUAccuracyButton() { default: { gpu_accuracy_button->setText(tr("GPU ERROR")); gpu_accuracy_button->setChecked(true); + break; } } } -- cgit v1.2.3