From 57d89e291de0eacfd368784309a0cbf89d38dcc8 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Wed, 23 Sep 2020 09:52:25 -0400 Subject: input_profiles: Implement input profiles --- src/yuzu/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 18e68e590..4ff7fd92f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1087,7 +1087,7 @@ void GMainWindow::BootGame(const QString& filename) { const auto loader = Loader::GetLoader(v_file); if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) { // Load per game settings - Config per_game_config(fmt::format("{:016X}.ini", title_id), false); + Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig); } Settings::LogSettings(); -- cgit v1.2.3 From 5cafa70d3b7f24881b578d2d473dc993fc47364b Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 27 Sep 2020 11:18:07 -0400 Subject: applets/controller: Auto accept a valid single player configuration --- src/yuzu/main.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4ff7fd92f..5f9f416ea 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -288,6 +288,7 @@ GMainWindow::~GMainWindow() { void GMainWindow::ControllerSelectorReconfigureControllers( const Core::Frontend::ControllerParameters& parameters) { QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get()); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint); dialog.setWindowModality(Qt::WindowModal); -- cgit v1.2.3 From 64e174237e7ad9ae082e24303d321534f4e78bca Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 27 Sep 2020 14:20:22 -0400 Subject: config: Migrate config files into config/custom Co-authored-by: lat9nq --- src/yuzu/main.cpp | 28 +++++++++++++++++++++++++++- 1 file changed, 27 insertions(+), 1 deletion(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5f9f416ea..4a3dea2a5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -50,6 +50,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include #include #include +#include #include #include #include @@ -277,6 +278,8 @@ GMainWindow::GMainWindow() if (args.length() >= 2) { BootGame(args[1]); } + + MigrateConfigFiles(); } GMainWindow::~GMainWindow() { @@ -1578,7 +1581,8 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id) { const QString config_dir = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); const QString custom_config_file_path = - config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); + config_dir + QStringLiteral("custom") + QDir::separator() + + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); if (!QFile::exists(custom_config_file_path)) { QMessageBox::warning(this, tr("Error Removing Custom Configuration"), @@ -2394,6 +2398,28 @@ void GMainWindow::OnCaptureScreenshot() { OnStartGame(); } +// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant +void GMainWindow::MigrateConfigFiles() { + const std::string& config_dir_str = Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir); + const QDir config_dir = QDir(QString::fromStdString(config_dir_str)); + const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini"))); + + Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str)); + for (QStringList::const_iterator it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) { + const auto filename = it->toStdString(); + if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) { + continue; + } + const auto origin = fmt::format("{}{}", config_dir_str, filename); + const auto destination = fmt::format("{}custom" DIR_SEP "{}", config_dir_str, filename); + LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination); + if (!Common::FS::Rename(origin, destination)) { + // Delete the old config file if one already exists in the new location. + Common::FS::Delete(origin); + } + } +} + void GMainWindow::UpdateWindowTitle(const std::string& title_name, const std::string& title_version) { const auto full_name = std::string(Common::g_build_fullname); -- cgit v1.2.3 From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 28 Sep 2020 10:00:15 -0400 Subject: settings: Preparation for per-game input settings --- src/yuzu/main.cpp | 23 +++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4a3dea2a5..54a46827f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -551,13 +551,14 @@ void GMainWindow::InitializeWidgets() { dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); dock_status_button->setFocusPolicy(Qt::NoFocus); connect(dock_status_button, &QPushButton::clicked, [&] { - Settings::values.use_docked_mode = !Settings::values.use_docked_mode; - dock_status_button->setChecked(Settings::values.use_docked_mode); - OnDockedModeChanged(!Settings::values.use_docked_mode, Settings::values.use_docked_mode); + Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue()); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); + OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), + Settings::values.use_docked_mode.GetValue()); }); dock_status_button->setText(tr("DOCK")); dock_status_button->setCheckable(true); - dock_status_button->setChecked(Settings::values.use_docked_mode); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); statusBar()->insertPermanentWidget(0, dock_status_button); // Setup ASync button @@ -796,10 +797,11 @@ void GMainWindow::InitializeHotkeys() { }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this), &QShortcut::activated, this, [&] { - Settings::values.use_docked_mode = !Settings::values.use_docked_mode; - OnDockedModeChanged(!Settings::values.use_docked_mode, - Settings::values.use_docked_mode); - dock_status_button->setChecked(Settings::values.use_docked_mode); + Settings::values.use_docked_mode.SetValue( + !Settings::values.use_docked_mode.GetValue()); + OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), + Settings::values.use_docked_mode.GetValue()); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this), &QShortcut::activated, this, @@ -2405,7 +2407,8 @@ void GMainWindow::MigrateConfigFiles() { const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini"))); Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str)); - for (QStringList::const_iterator it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) { + for (QStringList::const_iterator it = config_dir_list.constBegin(); + it != config_dir_list.constEnd(); ++it) { const auto filename = it->toStdString(); if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) { continue; @@ -2477,7 +2480,7 @@ void GMainWindow::UpdateStatusBar() { } void GMainWindow::UpdateStatusButtons() { - dock_status_button->setChecked(Settings::values.use_docked_mode); + dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); Settings::values.use_asynchronous_gpu_emulation.SetValue( Settings::values.use_asynchronous_gpu_emulation.GetValue() || -- cgit v1.2.3 From e9e1876e821b8bd1bb5c8254ec93e2cc479e16dd Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 20 Oct 2020 13:55:25 -0400 Subject: input_common: Add VibrationDevice and VibrationDeviceFactory A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration. --- src/yuzu/main.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 54a46827f..76a5c32f4 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -18,6 +18,7 @@ #include "applets/web_browser.h" #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" +#include "configuration/configure_vibration.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/frontend/applets/controller.h" @@ -1096,6 +1097,8 @@ void GMainWindow::BootGame(const QString& filename) { Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig); } + ConfigureVibration::SetAllVibrationDevices(); + Settings::LogSettings(); if (UISettings::values.select_user_on_boot) { -- cgit v1.2.3 From 97b2220a822548eed83993fceebe0e611dbec84b Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 27 Oct 2020 13:33:25 -0400 Subject: general: Fix compiler warnings on linux and miscellaneous changes --- src/yuzu/main.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 76a5c32f4..9dabd8889 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -58,6 +58,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include #include #include +#include #include #include #include -- cgit v1.2.3