From f22867efc5fc3b970a706f7997b997048c969a89 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Sat, 28 May 2022 02:33:23 -0400 Subject: yuzu-qt: Attempt to workaround broken Vulkan installations This does a few things in order to make the default setting Vulkan workable. - When yuzu boots, it just opens the Vulkan library. - If it works, all good and we continue with Vulkan as the default. - If something breaks, a new file in the config directory will be left behind (this is deleted normally). - If Vulkan is not working, has_broken_vulkan is set to true. - The first time this happens, a warning is displayed to notify the user. - This forces use of OpenGL, and Vulkan cannot be selected. - The Shader Backend selector is made accessible for use in custom configurations. - To disable has_broken_vulkan, the user needs to press a button in Graphics Configuration to manually run the Vulkan device enumeration. --- src/yuzu/main.cpp | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index f4a9a7171..71802cfc2 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -115,6 +115,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" +#include "yuzu/check_vulkan.h" #include "yuzu/compatdb.h" #include "yuzu/compatibility_list.h" #include "yuzu/configuration/config.h" @@ -297,6 +298,20 @@ GMainWindow::GMainWindow() MigrateConfigFiles(); + if (!CheckVulkan()) { + QMessageBox::warning( + this, tr("Broken Vulkan Installation Detected"), + tr("Vulkan initialization failed on the previous boot. Please update your graphics " + "driver, then re-check your Vulkan installation by accessing the Graphics " + "configuration and clicking \"Check for Working Vulkan\".")); + } + if (UISettings::values.has_broken_vulkan) { + Settings::values.renderer_backend = Settings::RendererBackend::OpenGL; + + renderer_status_button->setDisabled(true); + renderer_status_button->setChecked(false); + } + #if defined(HAVE_SDL2) && !defined(_WIN32) SDL_InitSubSystem(SDL_INIT_VIDEO); // SDL disables the screen saver by default, and setting the hint @@ -1563,7 +1578,7 @@ void GMainWindow::ShutdownGame() { emu_speed_label->setVisible(false); game_fps_label->setVisible(false); emu_frametime_label->setVisible(false); - renderer_status_button->setEnabled(true); + renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); game_path.clear(); -- cgit v1.2.3