From 218ae888f330f813553ed45ee7d9f948bc082bfb Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 5 Apr 2019 23:45:45 -0400 Subject: yuzu/debugger: Remove graphics surface viewer This doesn't actually work anymore, and given how long it's been left in that state, it's unlikely anyone actually seriously used it. Generally it's preferable to use RenderDoc or Nsight to view surfaces. --- src/yuzu/main.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/yuzu/main.cpp') diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2b9db69a3..373201c82 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -90,7 +90,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/configuration/configure_dialog.h" #include "yuzu/debugger/console.h" #include "yuzu/debugger/graphics/graphics_breakpoints.h" -#include "yuzu/debugger/graphics/graphics_surface.h" #include "yuzu/debugger/profiler.h" #include "yuzu/debugger/wait_tree.h" #include "yuzu/discord.h" @@ -478,11 +477,6 @@ void GMainWindow::InitializeDebugWidgets() { graphicsBreakpointsWidget->hide(); debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); - graphicsSurfaceWidget = new GraphicsSurfaceWidget(debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceWidget); - graphicsSurfaceWidget->hide(); - debug_menu->addAction(graphicsSurfaceWidget->toggleViewAction()); - waitTreeWidget = new WaitTreeWidget(this); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); waitTreeWidget->hide(); -- cgit v1.2.3