From b7642cff361176161e848b004143da4777d0971d Mon Sep 17 00:00:00 2001 From: snek Date: Wed, 27 Jul 2022 16:46:03 -0700 Subject: implement pause on system suspend (#8585) --- src/yuzu/main.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/yuzu/main.h') diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 509bb91df..23b67a14e 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -204,7 +204,7 @@ private: void ConnectMenuEvents(); void UpdateMenuState(); - MultiplayerState* multiplayer_state = nullptr; + void SetupPrepareForSleep(); void PreventOSSleep(); void AllowOSSleep(); @@ -265,6 +265,7 @@ private slots: void OnPauseGame(); void OnPauseContinueGame(); void OnStopGame(); + void OnPrepareForSleep(bool prepare_sleep); void OnMenuReportCompatibility(); void OnOpenModsPage(); void OnOpenQuickstartGuide(); @@ -355,6 +356,8 @@ private: std::unique_ptr discord_rpc; std::shared_ptr input_subsystem; + MultiplayerState* multiplayer_state = nullptr; + GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; -- cgit v1.2.3