From 0d6d8129c46f96b2e9f05c592e0d9a6bc3769619 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 2 Jan 2020 23:09:31 -0300 Subject: yuzu: Remove Maxwell debugger This was carried from Citra and wasn't really used on yuzu. It also adds some runtime overhead. This commit removes it from yuzu's codebase. --- src/yuzu/main.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/yuzu/main.h') diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 7f46bea2b..a56f9a981 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -22,7 +22,6 @@ class Config; class EmuThread; class GameList; class GImageInfo; -class GraphicsBreakPointsWidget; class GRenderWindow; class LoadingScreen; class MicroProfileDialog; @@ -42,10 +41,6 @@ class ManualContentProvider; class VfsFilesystem; } // namespace FileSys -namespace Tegra { -class DebugContext; -} - enum class EmulatedDirectoryTarget { NAND, SDMC, @@ -223,8 +218,6 @@ private: Ui::MainWindow ui; - std::shared_ptr debug_context; - GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; @@ -255,7 +248,6 @@ private: // Debugger panes ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; - GraphicsBreakPointsWidget* graphicsBreakpointsWidget; WaitTreeWidget* waitTreeWidget; QAction* actions_recent_files[max_recent_files_item]; -- cgit v1.2.3