From b64d28492a24927f0702a7c0481134008b1bf455 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 12 Dec 2021 15:46:42 -0500 Subject: game_list: Add persistent setting for the favorites row expanded state Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches. --- src/yuzu/uisettings.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/yuzu/uisettings.h') diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 936914ef3..a610e7e25 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -74,7 +74,6 @@ struct Values { QString game_dir_deprecated; bool game_dir_deprecated_deepscan; QVector game_dirs; - QVector favorited_ids; QStringList recent_files; QString language; @@ -96,6 +95,8 @@ struct Values { Settings::BasicSetting row_2_text_id{2, "row_2_text_id"}; std::atomic_bool is_game_list_reload_pending{false}; Settings::BasicSetting cache_game_list{true, "cache_game_list"}; + Settings::BasicSetting favorites_expanded{true, "favorites_expanded"}; + QVector favorited_ids; bool configuration_applied; bool reset_to_defaults; -- cgit v1.2.3