From 3b006f4fe28006d320c60fd2b4393fd3f27eacd7 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 27 Jul 2021 19:15:32 -0300 Subject: renderer_vulkan: Add setting to log pipeline statistics Use VK_KHR_pipeline_executable_properties when enabled and available to log statistics about the pipeline cache in a game. For example, this is on Turing GPUs when generating a pipeline cache from Super Smash Bros. Ultimate: Average pipeline statistics ========================================== Code size: 6433.167 Register count: 32.939 More advanced results could be presented, at the moment it's just an average of all 3D and compute pipelines. --- src/yuzu_cmd/config.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/yuzu_cmd/config.cpp') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 5af1ee6a8..064ecaafa 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -444,6 +444,7 @@ void Config::ReadValues() { // Renderer ReadSetting("Renderer", Settings::values.renderer_backend); ReadSetting("Renderer", Settings::values.renderer_debug); + ReadSetting("Renderer", Settings::values.renderer_shader_feedback); ReadSetting("Renderer", Settings::values.enable_nsight_aftermath); ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks); ReadSetting("Renderer", Settings::values.vulkan_device); -- cgit v1.2.3