From 85d7a8f466837859a372fdc2a93028061e1b0bb8 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Fri, 10 Jul 2020 14:00:02 +1000 Subject: Rebase for per game settings --- src/yuzu_cmd/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/yuzu_cmd/config.cpp') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 7773228c8..c2a2982fb 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -394,6 +394,10 @@ void Config::ReadValues() { static_cast(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); Settings::values.use_assembly_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false)); + Settings::values.use_asynchronous_shaders.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); + Settings::values.use_asynchronous_shaders.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false)); Settings::values.use_fast_gpu_time.SetValue( sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); -- cgit v1.2.3