From ebf9a784a9f7f4148a669dbb39e7cd50df779a14 Mon Sep 17 00:00:00 2001 From: James Rowe Date: Thu, 11 Jan 2018 19:21:20 -0700 Subject: Massive removal of unused modules --- src/CMakeLists.txt | 9 +- src/audio_core/CMakeLists.txt | 44 -- src/audio_core/audio_core.cpp | 61 -- src/audio_core/audio_core.h | 31 - src/audio_core/codec.cpp | 127 --- src/audio_core/codec.h | 51 -- src/audio_core/hle/common.h | 34 - src/audio_core/hle/dsp.cpp | 172 ---- src/audio_core/hle/dsp.h | 595 -------------- src/audio_core/hle/filter.cpp | 117 --- src/audio_core/hle/filter.h | 117 --- src/audio_core/hle/mixers.cpp | 210 ----- src/audio_core/hle/mixers.h | 61 -- src/audio_core/hle/pipe.cpp | 177 ----- src/audio_core/hle/pipe.h | 63 -- src/audio_core/hle/source.cpp | 349 -------- src/audio_core/hle/source.h | 149 ---- src/audio_core/interpolate.cpp | 76 -- src/audio_core/interpolate.h | 49 -- src/audio_core/null_sink.h | 34 - src/audio_core/sdl2_sink.cpp | 147 ---- src/audio_core/sdl2_sink.h | 34 - src/audio_core/sink.h | 45 -- src/audio_core/sink_details.cpp | 42 - src/audio_core/sink_details.h | 29 - src/audio_core/time_stretch.cpp | 143 ---- src/audio_core/time_stretch.h | 60 -- src/citra/CMakeLists.txt | 35 - src/citra/citra.cpp | 175 ---- src/citra/citra.rc | 17 - src/citra/config.cpp | 160 ---- src/citra/config.h | 24 - src/citra/default_ini.h | 179 ----- src/citra/emu_window/emu_window_sdl2.cpp | 177 ----- src/citra/emu_window/emu_window_sdl2.h | 59 -- src/citra/resource.h | 16 - src/citra_qt/CMakeLists.txt | 116 --- src/citra_qt/Info.plist | 40 - src/citra_qt/bootmanager.cpp | 310 -------- src/citra_qt/bootmanager.h | 162 ---- src/citra_qt/citra-qt.rc | 19 - src/citra_qt/configuration/config.cpp | 326 -------- src/citra_qt/configuration/config.h | 30 - src/citra_qt/configuration/configure.ui | 147 ---- src/citra_qt/configuration/configure_audio.cpp | 77 -- src/citra_qt/configuration/configure_audio.h | 30 - src/citra_qt/configuration/configure_audio.ui | 73 -- src/citra_qt/configuration/configure_debug.cpp | 26 - src/citra_qt/configuration/configure_debug.h | 28 - src/citra_qt/configuration/configure_debug.ui | 109 --- src/citra_qt/configuration/configure_dialog.cpp | 28 - src/citra_qt/configuration/configure_dialog.h | 28 - src/citra_qt/configuration/configure_general.cpp | 47 -- src/citra_qt/configuration/configure_general.h | 28 - src/citra_qt/configuration/configure_general.ui | 199 ----- src/citra_qt/configuration/configure_graphics.cpp | 115 --- src/citra_qt/configuration/configure_graphics.h | 28 - src/citra_qt/configuration/configure_graphics.ui | 207 ----- src/citra_qt/configuration/configure_input.cpp | 199 ----- src/citra_qt/configuration/configure_input.h | 69 -- src/citra_qt/configuration/configure_input.ui | 592 -------------- src/citra_qt/configuration/configure_system.cpp | 77 -- src/citra_qt/configuration/configure_system.h | 38 - src/citra_qt/configuration/configure_system.ui | 278 ------- src/citra_qt/configuration/configure_web.cpp | 102 --- src/citra_qt/configuration/configure_web.h | 40 - src/citra_qt/configuration/configure_web.ui | 190 ----- src/citra_qt/debugger/graphics/graphics.cpp | 77 -- src/citra_qt/debugger/graphics/graphics.h | 41 - .../graphics/graphics_breakpoint_observer.cpp | 27 - .../graphics/graphics_breakpoint_observer.h | 33 - .../debugger/graphics/graphics_breakpoints.cpp | 213 ----- .../debugger/graphics/graphics_breakpoints.h | 46 -- .../debugger/graphics/graphics_breakpoints_p.h | 36 - .../debugger/graphics/graphics_cmdlists.cpp | 259 ------ src/citra_qt/debugger/graphics/graphics_cmdlists.h | 61 -- .../debugger/graphics/graphics_surface.cpp | 713 ----------------- src/citra_qt/debugger/graphics/graphics_surface.h | 118 --- .../debugger/graphics/graphics_tracing.cpp | 177 ----- src/citra_qt/debugger/graphics/graphics_tracing.h | 33 - .../debugger/graphics/graphics_vertex_shader.cpp | 622 --------------- .../debugger/graphics/graphics_vertex_shader.h | 88 --- src/citra_qt/debugger/profiler.cpp | 224 ------ src/citra_qt/debugger/profiler.h | 27 - src/citra_qt/debugger/registers.cpp | 190 ----- src/citra_qt/debugger/registers.h | 42 - src/citra_qt/debugger/registers.ui | 40 - src/citra_qt/debugger/wait_tree.cpp | 417 ---------- src/citra_qt/debugger/wait_tree.h | 187 ----- src/citra_qt/game_list.cpp | 422 ---------- src/citra_qt/game_list.h | 101 --- src/citra_qt/game_list_p.h | 143 ---- src/citra_qt/hotkeys.cpp | 90 --- src/citra_qt/hotkeys.h | 64 -- src/citra_qt/hotkeys.ui | 46 -- src/citra_qt/main.cpp | 877 --------------------- src/citra_qt/main.h | 174 ---- src/citra_qt/main.ui | 201 ----- src/citra_qt/ui_settings.cpp | 10 - src/citra_qt/ui_settings.h | 56 -- src/citra_qt/util/spinbox.cpp | 278 ------- src/citra_qt/util/spinbox.h | 86 -- src/citra_qt/util/util.cpp | 26 - src/citra_qt/util/util.h | 14 - src/network/CMakeLists.txt | 18 - src/network/network.cpp | 50 -- src/network/network.h | 25 - src/network/packet.cpp | 263 ------ src/network/packet.h | 166 ---- src/network/room.cpp | 497 ------------ src/network/room.h | 101 --- src/network/room_member.cpp | 490 ------------ src/network/room_member.h | 182 ----- src/web_service/CMakeLists.txt | 16 - src/web_service/telemetry_json.cpp | 86 -- src/web_service/telemetry_json.h | 59 -- src/web_service/verify_login.cpp | 28 - src/web_service/verify_login.h | 24 - src/web_service/web_backend.cpp | 140 ---- src/web_service/web_backend.h | 39 - src/yuzu/CMakeLists.txt | 116 +++ src/yuzu/Info.plist | 40 + src/yuzu/bootmanager.cpp | 310 ++++++++ src/yuzu/bootmanager.h | 162 ++++ src/yuzu/citra-qt.rc | 19 + src/yuzu/configuration/config.cpp | 326 ++++++++ src/yuzu/configuration/config.h | 30 + src/yuzu/configuration/configure.ui | 147 ++++ src/yuzu/configuration/configure_audio.cpp | 77 ++ src/yuzu/configuration/configure_audio.h | 30 + src/yuzu/configuration/configure_audio.ui | 73 ++ src/yuzu/configuration/configure_debug.cpp | 26 + src/yuzu/configuration/configure_debug.h | 28 + src/yuzu/configuration/configure_debug.ui | 109 +++ src/yuzu/configuration/configure_dialog.cpp | 28 + src/yuzu/configuration/configure_dialog.h | 28 + src/yuzu/configuration/configure_general.cpp | 47 ++ src/yuzu/configuration/configure_general.h | 28 + src/yuzu/configuration/configure_general.ui | 199 +++++ src/yuzu/configuration/configure_graphics.cpp | 115 +++ src/yuzu/configuration/configure_graphics.h | 28 + src/yuzu/configuration/configure_graphics.ui | 207 +++++ src/yuzu/configuration/configure_input.cpp | 199 +++++ src/yuzu/configuration/configure_input.h | 69 ++ src/yuzu/configuration/configure_input.ui | 592 ++++++++++++++ src/yuzu/configuration/configure_system.cpp | 77 ++ src/yuzu/configuration/configure_system.h | 38 + src/yuzu/configuration/configure_system.ui | 278 +++++++ src/yuzu/configuration/configure_web.cpp | 102 +++ src/yuzu/configuration/configure_web.h | 40 + src/yuzu/configuration/configure_web.ui | 190 +++++ src/yuzu/debugger/graphics/graphics.cpp | 77 ++ src/yuzu/debugger/graphics/graphics.h | 41 + .../graphics/graphics_breakpoint_observer.cpp | 27 + .../graphics/graphics_breakpoint_observer.h | 33 + .../debugger/graphics/graphics_breakpoints.cpp | 213 +++++ src/yuzu/debugger/graphics/graphics_breakpoints.h | 46 ++ .../debugger/graphics/graphics_breakpoints_p.h | 36 + src/yuzu/debugger/graphics/graphics_cmdlists.cpp | 259 ++++++ src/yuzu/debugger/graphics/graphics_cmdlists.h | 61 ++ src/yuzu/debugger/graphics/graphics_surface.cpp | 713 +++++++++++++++++ src/yuzu/debugger/graphics/graphics_surface.h | 118 +++ src/yuzu/debugger/graphics/graphics_tracing.cpp | 177 +++++ src/yuzu/debugger/graphics/graphics_tracing.h | 33 + .../debugger/graphics/graphics_vertex_shader.cpp | 622 +++++++++++++++ .../debugger/graphics/graphics_vertex_shader.h | 88 +++ src/yuzu/debugger/profiler.cpp | 224 ++++++ src/yuzu/debugger/profiler.h | 27 + src/yuzu/debugger/registers.cpp | 190 +++++ src/yuzu/debugger/registers.h | 42 + src/yuzu/debugger/registers.ui | 40 + src/yuzu/debugger/wait_tree.cpp | 417 ++++++++++ src/yuzu/debugger/wait_tree.h | 187 +++++ src/yuzu/game_list.cpp | 422 ++++++++++ src/yuzu/game_list.h | 101 +++ src/yuzu/game_list_p.h | 143 ++++ src/yuzu/hotkeys.cpp | 90 +++ src/yuzu/hotkeys.h | 64 ++ src/yuzu/hotkeys.ui | 46 ++ src/yuzu/main.cpp | 877 +++++++++++++++++++++ src/yuzu/main.h | 174 ++++ src/yuzu/main.ui | 201 +++++ src/yuzu/ui_settings.cpp | 10 + src/yuzu/ui_settings.h | 56 ++ src/yuzu/util/spinbox.cpp | 278 +++++++ src/yuzu/util/spinbox.h | 86 ++ src/yuzu/util/util.cpp | 26 + src/yuzu/util/util.h | 14 + src/yuzu_cmd/CMakeLists.txt | 35 + src/yuzu_cmd/citra.cpp | 175 ++++ src/yuzu_cmd/citra.rc | 17 + src/yuzu_cmd/config.cpp | 160 ++++ src/yuzu_cmd/config.h | 24 + src/yuzu_cmd/default_ini.h | 179 +++++ src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 177 +++++ src/yuzu_cmd/emu_window/emu_window_sdl2.h | 59 ++ src/yuzu_cmd/resource.h | 16 + 197 files changed, 10861 insertions(+), 16067 deletions(-) delete mode 100644 src/audio_core/CMakeLists.txt delete mode 100644 src/audio_core/audio_core.cpp delete mode 100644 src/audio_core/audio_core.h delete mode 100644 src/audio_core/codec.cpp delete mode 100644 src/audio_core/codec.h delete mode 100644 src/audio_core/hle/common.h delete mode 100644 src/audio_core/hle/dsp.cpp delete mode 100644 src/audio_core/hle/dsp.h delete mode 100644 src/audio_core/hle/filter.cpp delete mode 100644 src/audio_core/hle/filter.h delete mode 100644 src/audio_core/hle/mixers.cpp delete mode 100644 src/audio_core/hle/mixers.h delete mode 100644 src/audio_core/hle/pipe.cpp delete mode 100644 src/audio_core/hle/pipe.h delete mode 100644 src/audio_core/hle/source.cpp delete mode 100644 src/audio_core/hle/source.h delete mode 100644 src/audio_core/interpolate.cpp delete mode 100644 src/audio_core/interpolate.h delete mode 100644 src/audio_core/null_sink.h delete mode 100644 src/audio_core/sdl2_sink.cpp delete mode 100644 src/audio_core/sdl2_sink.h delete mode 100644 src/audio_core/sink.h delete mode 100644 src/audio_core/sink_details.cpp delete mode 100644 src/audio_core/sink_details.h delete mode 100644 src/audio_core/time_stretch.cpp delete mode 100644 src/audio_core/time_stretch.h delete mode 100644 src/citra/CMakeLists.txt delete mode 100644 src/citra/citra.cpp delete mode 100644 src/citra/citra.rc delete mode 100644 src/citra/config.cpp delete mode 100644 src/citra/config.h delete mode 100644 src/citra/default_ini.h delete mode 100644 src/citra/emu_window/emu_window_sdl2.cpp delete mode 100644 src/citra/emu_window/emu_window_sdl2.h delete mode 100644 src/citra/resource.h delete mode 100644 src/citra_qt/CMakeLists.txt delete mode 100644 src/citra_qt/Info.plist delete mode 100644 src/citra_qt/bootmanager.cpp delete mode 100644 src/citra_qt/bootmanager.h delete mode 100644 src/citra_qt/citra-qt.rc delete mode 100644 src/citra_qt/configuration/config.cpp delete mode 100644 src/citra_qt/configuration/config.h delete mode 100644 src/citra_qt/configuration/configure.ui delete mode 100644 src/citra_qt/configuration/configure_audio.cpp delete mode 100644 src/citra_qt/configuration/configure_audio.h delete mode 100644 src/citra_qt/configuration/configure_audio.ui delete mode 100644 src/citra_qt/configuration/configure_debug.cpp delete mode 100644 src/citra_qt/configuration/configure_debug.h delete mode 100644 src/citra_qt/configuration/configure_debug.ui delete mode 100644 src/citra_qt/configuration/configure_dialog.cpp delete mode 100644 src/citra_qt/configuration/configure_dialog.h delete mode 100644 src/citra_qt/configuration/configure_general.cpp delete mode 100644 src/citra_qt/configuration/configure_general.h delete mode 100644 src/citra_qt/configuration/configure_general.ui delete mode 100644 src/citra_qt/configuration/configure_graphics.cpp delete mode 100644 src/citra_qt/configuration/configure_graphics.h delete mode 100644 src/citra_qt/configuration/configure_graphics.ui delete mode 100644 src/citra_qt/configuration/configure_input.cpp delete mode 100644 src/citra_qt/configuration/configure_input.h delete mode 100644 src/citra_qt/configuration/configure_input.ui delete mode 100644 src/citra_qt/configuration/configure_system.cpp delete mode 100644 src/citra_qt/configuration/configure_system.h delete mode 100644 src/citra_qt/configuration/configure_system.ui delete mode 100644 src/citra_qt/configuration/configure_web.cpp delete mode 100644 src/citra_qt/configuration/configure_web.h delete mode 100644 src/citra_qt/configuration/configure_web.ui delete mode 100644 src/citra_qt/debugger/graphics/graphics.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_breakpoint_observer.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_breakpoint_observer.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_breakpoints.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_breakpoints.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_breakpoints_p.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_cmdlists.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_cmdlists.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_surface.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_surface.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_tracing.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_tracing.h delete mode 100644 src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp delete mode 100644 src/citra_qt/debugger/graphics/graphics_vertex_shader.h delete mode 100644 src/citra_qt/debugger/profiler.cpp delete mode 100644 src/citra_qt/debugger/profiler.h delete mode 100644 src/citra_qt/debugger/registers.cpp delete mode 100644 src/citra_qt/debugger/registers.h delete mode 100644 src/citra_qt/debugger/registers.ui delete mode 100644 src/citra_qt/debugger/wait_tree.cpp delete mode 100644 src/citra_qt/debugger/wait_tree.h delete mode 100644 src/citra_qt/game_list.cpp delete mode 100644 src/citra_qt/game_list.h delete mode 100644 src/citra_qt/game_list_p.h delete mode 100644 src/citra_qt/hotkeys.cpp delete mode 100644 src/citra_qt/hotkeys.h delete mode 100644 src/citra_qt/hotkeys.ui delete mode 100644 src/citra_qt/main.cpp delete mode 100644 src/citra_qt/main.h delete mode 100644 src/citra_qt/main.ui delete mode 100644 src/citra_qt/ui_settings.cpp delete mode 100644 src/citra_qt/ui_settings.h delete mode 100644 src/citra_qt/util/spinbox.cpp delete mode 100644 src/citra_qt/util/spinbox.h delete mode 100644 src/citra_qt/util/util.cpp delete mode 100644 src/citra_qt/util/util.h delete mode 100644 src/network/CMakeLists.txt delete mode 100644 src/network/network.cpp delete mode 100644 src/network/network.h delete mode 100644 src/network/packet.cpp delete mode 100644 src/network/packet.h delete mode 100644 src/network/room.cpp delete mode 100644 src/network/room.h delete mode 100644 src/network/room_member.cpp delete mode 100644 src/network/room_member.h delete mode 100644 src/web_service/CMakeLists.txt delete mode 100644 src/web_service/telemetry_json.cpp delete mode 100644 src/web_service/telemetry_json.h delete mode 100644 src/web_service/verify_login.cpp delete mode 100644 src/web_service/verify_login.h delete mode 100644 src/web_service/web_backend.cpp delete mode 100644 src/web_service/web_backend.h create mode 100644 src/yuzu/CMakeLists.txt create mode 100644 src/yuzu/Info.plist create mode 100644 src/yuzu/bootmanager.cpp create mode 100644 src/yuzu/bootmanager.h create mode 100644 src/yuzu/citra-qt.rc create mode 100644 src/yuzu/configuration/config.cpp create mode 100644 src/yuzu/configuration/config.h create mode 100644 src/yuzu/configuration/configure.ui create mode 100644 src/yuzu/configuration/configure_audio.cpp create mode 100644 src/yuzu/configuration/configure_audio.h create mode 100644 src/yuzu/configuration/configure_audio.ui create mode 100644 src/yuzu/configuration/configure_debug.cpp create mode 100644 src/yuzu/configuration/configure_debug.h create mode 100644 src/yuzu/configuration/configure_debug.ui create mode 100644 src/yuzu/configuration/configure_dialog.cpp create mode 100644 src/yuzu/configuration/configure_dialog.h create mode 100644 src/yuzu/configuration/configure_general.cpp create mode 100644 src/yuzu/configuration/configure_general.h create mode 100644 src/yuzu/configuration/configure_general.ui create mode 100644 src/yuzu/configuration/configure_graphics.cpp create mode 100644 src/yuzu/configuration/configure_graphics.h create mode 100644 src/yuzu/configuration/configure_graphics.ui create mode 100644 src/yuzu/configuration/configure_input.cpp create mode 100644 src/yuzu/configuration/configure_input.h create mode 100644 src/yuzu/configuration/configure_input.ui create mode 100644 src/yuzu/configuration/configure_system.cpp create mode 100644 src/yuzu/configuration/configure_system.h create mode 100644 src/yuzu/configuration/configure_system.ui create mode 100644 src/yuzu/configuration/configure_web.cpp create mode 100644 src/yuzu/configuration/configure_web.h create mode 100644 src/yuzu/configuration/configure_web.ui create mode 100644 src/yuzu/debugger/graphics/graphics.cpp create mode 100644 src/yuzu/debugger/graphics/graphics.h create mode 100644 src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_breakpoint_observer.h create mode 100644 src/yuzu/debugger/graphics/graphics_breakpoints.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_breakpoints.h create mode 100644 src/yuzu/debugger/graphics/graphics_breakpoints_p.h create mode 100644 src/yuzu/debugger/graphics/graphics_cmdlists.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_cmdlists.h create mode 100644 src/yuzu/debugger/graphics/graphics_surface.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_surface.h create mode 100644 src/yuzu/debugger/graphics/graphics_tracing.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_tracing.h create mode 100644 src/yuzu/debugger/graphics/graphics_vertex_shader.cpp create mode 100644 src/yuzu/debugger/graphics/graphics_vertex_shader.h create mode 100644 src/yuzu/debugger/profiler.cpp create mode 100644 src/yuzu/debugger/profiler.h create mode 100644 src/yuzu/debugger/registers.cpp create mode 100644 src/yuzu/debugger/registers.h create mode 100644 src/yuzu/debugger/registers.ui create mode 100644 src/yuzu/debugger/wait_tree.cpp create mode 100644 src/yuzu/debugger/wait_tree.h create mode 100644 src/yuzu/game_list.cpp create mode 100644 src/yuzu/game_list.h create mode 100644 src/yuzu/game_list_p.h create mode 100644 src/yuzu/hotkeys.cpp create mode 100644 src/yuzu/hotkeys.h create mode 100644 src/yuzu/hotkeys.ui create mode 100644 src/yuzu/main.cpp create mode 100644 src/yuzu/main.h create mode 100644 src/yuzu/main.ui create mode 100644 src/yuzu/ui_settings.cpp create mode 100644 src/yuzu/ui_settings.h create mode 100644 src/yuzu/util/spinbox.cpp create mode 100644 src/yuzu/util/spinbox.h create mode 100644 src/yuzu/util/util.cpp create mode 100644 src/yuzu/util/util.h create mode 100644 src/yuzu_cmd/CMakeLists.txt create mode 100644 src/yuzu_cmd/citra.cpp create mode 100644 src/yuzu_cmd/citra.rc create mode 100644 src/yuzu_cmd/config.cpp create mode 100644 src/yuzu_cmd/config.h create mode 100644 src/yuzu_cmd/default_ini.h create mode 100644 src/yuzu_cmd/emu_window/emu_window_sdl2.cpp create mode 100644 src/yuzu_cmd/emu_window/emu_window_sdl2.h create mode 100644 src/yuzu_cmd/resource.h (limited to 'src') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index e11940f59..85354f43e 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -4,16 +4,11 @@ include_directories(.) add_subdirectory(common) add_subdirectory(core) add_subdirectory(video_core) -add_subdirectory(audio_core) -add_subdirectory(network) add_subdirectory(input_common) add_subdirectory(tests) if (ENABLE_SDL2) - add_subdirectory(citra) + add_subdirectory(yuzu_cmd) endif() if (ENABLE_QT) - add_subdirectory(citra_qt) -endif() -if (ENABLE_WEB_SERVICE) - add_subdirectory(web_service) + add_subdirectory(yuzu) endif() diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt deleted file mode 100644 index 0ad86bb7a..000000000 --- a/src/audio_core/CMakeLists.txt +++ /dev/null @@ -1,44 +0,0 @@ -set(SRCS - audio_core.cpp - codec.cpp - hle/dsp.cpp - hle/filter.cpp - hle/mixers.cpp - hle/pipe.cpp - hle/source.cpp - interpolate.cpp - sink_details.cpp - time_stretch.cpp - ) - -set(HEADERS - audio_core.h - codec.h - hle/common.h - hle/dsp.h - hle/filter.h - hle/mixers.h - hle/pipe.h - hle/source.h - interpolate.h - null_sink.h - sink.h - sink_details.h - time_stretch.h - ) - -if(SDL2_FOUND) - set(SRCS ${SRCS} sdl2_sink.cpp) - set(HEADERS ${HEADERS} sdl2_sink.h) -endif() - -create_directory_groups(${SRCS} ${HEADERS}) - -add_library(audio_core STATIC ${SRCS} ${HEADERS}) -target_link_libraries(audio_core PUBLIC common core) -target_link_libraries(audio_core PRIVATE SoundTouch) - -if(SDL2_FOUND) - target_link_libraries(audio_core PRIVATE SDL2) - target_compile_definitions(audio_core PRIVATE HAVE_SDL2) -endif() diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp deleted file mode 100644 index ae2b68f9c..000000000 --- a/src/audio_core/audio_core.cpp +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include "audio_core/audio_core.h" -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/pipe.h" -#include "audio_core/null_sink.h" -#include "audio_core/sink.h" -#include "audio_core/sink_details.h" -#include "common/common_types.h" -#include "core/core_timing.h" -#include "core/hle/service/dsp_dsp.h" - -namespace AudioCore { - -// Audio Ticks occur about every 5 miliseconds. -static CoreTiming::EventType* tick_event; ///< CoreTiming event -static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles - -static void AudioTickCallback(u64 /*userdata*/, int cycles_late) { - if (DSP::HLE::Tick()) { - // TODO(merry): Signal all the other interrupts as appropriate. - Service::DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio); - // HACK(merry): Added to prevent regressions. Will remove soon. - Service::DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary); - } - - // Reschedule recurrent event - CoreTiming::ScheduleEvent(audio_frame_ticks - cycles_late, tick_event); -} - -void Init() { - DSP::HLE::Init(); - - tick_event = CoreTiming::RegisterEvent("AudioCore::tick_event", AudioTickCallback); - CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event); -} - -std::array& GetDspMemory() { - return DSP::HLE::g_dsp_memory.raw_memory; -} - -void SelectSink(std::string sink_id) { - const SinkDetails& sink_details = GetSinkDetails(sink_id); - DSP::HLE::SetSink(sink_details.factory()); -} - -void EnableStretching(bool enable) { - DSP::HLE::EnableStretching(enable); -} - -void Shutdown() { - CoreTiming::UnscheduleEvent(tick_event, 0); - DSP::HLE::Shutdown(); -} - -} // namespace AudioCore diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h deleted file mode 100644 index ab323ce1f..000000000 --- a/src/audio_core/audio_core.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "common/common_types.h" -#include "core/memory.h" - -namespace AudioCore { - -constexpr int native_sample_rate = 32728; ///< 32kHz - -/// Initialise Audio Core -void Init(); - -/// Returns a reference to the array backing DSP memory -std::array& GetDspMemory(); - -/// Select the sink to use based on sink id. -void SelectSink(std::string sink_id); - -/// Enable/Disable stretching. -void EnableStretching(bool enable); - -/// Shutdown Audio Core -void Shutdown(); - -} // namespace AudioCore diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp deleted file mode 100644 index 6fba9fdae..000000000 --- a/src/audio_core/codec.cpp +++ /dev/null @@ -1,127 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include "audio_core/codec.h" -#include "common/assert.h" -#include "common/common_types.h" -#include "common/math_util.h" - -namespace Codec { - -StereoBuffer16 DecodeADPCM(const u8* const data, const size_t sample_count, - const std::array& adpcm_coeff, ADPCMState& state) { - // GC-ADPCM with scale factor and variable coefficients. - // Frames are 8 bytes long containing 14 samples each. - // Samples are 4 bits (one nibble) long. - - constexpr size_t FRAME_LEN = 8; - constexpr size_t SAMPLES_PER_FRAME = 14; - constexpr std::array SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; - - const size_t ret_size = - sample_count % 2 == 0 ? sample_count : sample_count + 1; // Ensure multiple of two. - StereoBuffer16 ret(ret_size); - - int yn1 = state.yn1, yn2 = state.yn2; - - const size_t NUM_FRAMES = - (sample_count + (SAMPLES_PER_FRAME - 1)) / SAMPLES_PER_FRAME; // Round up. - for (size_t framei = 0; framei < NUM_FRAMES; framei++) { - const int frame_header = data[framei * FRAME_LEN]; - const int scale = 1 << (frame_header & 0xF); - const int idx = (frame_header >> 4) & 0x7; - - // Coefficients are fixed point with 11 bits fractional part. - const int coef1 = adpcm_coeff[idx * 2 + 0]; - const int coef2 = adpcm_coeff[idx * 2 + 1]; - - // Decodes an audio sample. One nibble produces one sample. - const auto decode_sample = [&](const int nibble) -> s16 { - const int xn = nibble * scale; - // We first transform everything into 11 bit fixed point, perform the second order - // digital filter, then transform back. - // 0x400 == 0.5 in 11 bit fixed point. - // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2] - int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11; - // Clamp to output range. - val = MathUtil::Clamp(val, -32768, 32767); - // Advance output feedback. - yn2 = yn1; - yn1 = val; - return (s16)val; - }; - - size_t outputi = framei * SAMPLES_PER_FRAME; - size_t datai = framei * FRAME_LEN + 1; - for (size_t i = 0; i < SAMPLES_PER_FRAME && outputi < sample_count; i += 2) { - const s16 sample1 = decode_sample(SIGNED_NIBBLES[data[datai] >> 4]); - ret[outputi].fill(sample1); - outputi++; - - const s16 sample2 = decode_sample(SIGNED_NIBBLES[data[datai] & 0xF]); - ret[outputi].fill(sample2); - outputi++; - - datai++; - } - } - - state.yn1 = yn1; - state.yn2 = yn2; - - return ret; -} - -static s16 SignExtendS8(u8 x) { - // The data is actually signed PCM8. - // We sign extend this to signed PCM16. - return static_cast(static_cast(x)); -} - -StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data, - const size_t sample_count) { - ASSERT(num_channels == 1 || num_channels == 2); - - StereoBuffer16 ret(sample_count); - - if (num_channels == 1) { - for (size_t i = 0; i < sample_count; i++) { - ret[i].fill(SignExtendS8(data[i])); - } - } else { - for (size_t i = 0; i < sample_count; i++) { - ret[i][0] = SignExtendS8(data[i * 2 + 0]); - ret[i][1] = SignExtendS8(data[i * 2 + 1]); - } - } - - return ret; -} - -StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data, - const size_t sample_count) { - ASSERT(num_channels == 1 || num_channels == 2); - - StereoBuffer16 ret(sample_count); - - if (num_channels == 1) { - for (size_t i = 0; i < sample_count; i++) { - s16 sample; - std::memcpy(&sample, data + i * sizeof(s16), sizeof(s16)); - ret[i].fill(sample); - } - } else { - for (size_t i = 0; i < sample_count; ++i) { - std::memcpy(&ret[i], data + i * sizeof(s16) * 2, 2 * sizeof(s16)); - } - } - - return ret; -} -}; diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h deleted file mode 100644 index 877b2202d..000000000 --- a/src/audio_core/codec.h +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "common/common_types.h" - -namespace Codec { - -/// A variable length buffer of signed PCM16 stereo samples. -using StereoBuffer16 = std::deque>; - -/// See: Codec::DecodeADPCM -struct ADPCMState { - // Two historical samples from previous processed buffer, - // required for ADPCM decoding - s16 yn1; ///< y[n-1] - s16 yn2; ///< y[n-2] -}; - -/** - * @param data Pointer to buffer that contains ADPCM data to decode - * @param sample_count Length of buffer in terms of number of samples - * @param adpcm_coeff ADPCM coefficients - * @param state ADPCM state, this is updated with new state - * @return Decoded stereo signed PCM16 data, sample_count in length - */ -StereoBuffer16 DecodeADPCM(const u8* const data, const size_t sample_count, - const std::array& adpcm_coeff, ADPCMState& state); - -/** - * @param num_channels Number of channels - * @param data Pointer to buffer that contains PCM8 data to decode - * @param sample_count Length of buffer in terms of number of samples - * @return Decoded stereo signed PCM16 data, sample_count in length - */ -StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data, - const size_t sample_count); - -/** - * @param num_channels Number of channels - * @param data Pointer to buffer that contains PCM16 data to decode - * @param sample_count Length of buffer in terms of number of samples - * @return Decoded stereo signed PCM16 data, sample_count in length - */ -StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data, - const size_t sample_count); -}; diff --git a/src/audio_core/hle/common.h b/src/audio_core/hle/common.h deleted file mode 100644 index 7fbc3ad9a..000000000 --- a/src/audio_core/hle/common.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "common/common_types.h" - -namespace DSP { -namespace HLE { - -constexpr int num_sources = 24; -constexpr int samples_per_frame = 160; ///< Samples per audio frame at native sample rate - -/// The final output to the speakers is stereo. Preprocessing output in Source is also stereo. -using StereoFrame16 = std::array, samples_per_frame>; - -/// The DSP is quadraphonic internally. -using QuadFrame32 = std::array, samples_per_frame>; - -/** - * This performs the filter operation defined by FilterT::ProcessSample on the frame in-place. - * FilterT::ProcessSample is called sequentially on the samples. - */ -template -void FilterFrame(FrameT& frame, FilterT& filter) { - std::transform(frame.begin(), frame.end(), frame.begin(), - [&filter](const auto& sample) { return filter.ProcessSample(sample); }); -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp deleted file mode 100644 index 260b182ed..000000000 --- a/src/audio_core/hle/dsp.cpp +++ /dev/null @@ -1,172 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/mixers.h" -#include "audio_core/hle/pipe.h" -#include "audio_core/hle/source.h" -#include "audio_core/sink.h" -#include "audio_core/time_stretch.h" - -namespace DSP { -namespace HLE { - -// Region management - -DspMemory g_dsp_memory; - -static size_t CurrentRegionIndex() { - // The region with the higher frame counter is chosen unless there is wraparound. - // This function only returns a 0 or 1. - u16 frame_counter_0 = g_dsp_memory.region_0.frame_counter; - u16 frame_counter_1 = g_dsp_memory.region_1.frame_counter; - - if (frame_counter_0 == 0xFFFFu && frame_counter_1 != 0xFFFEu) { - // Wraparound has occurred. - return 1; - } - - if (frame_counter_1 == 0xFFFFu && frame_counter_0 != 0xFFFEu) { - // Wraparound has occurred. - return 0; - } - - return (frame_counter_0 > frame_counter_1) ? 0 : 1; -} - -static SharedMemory& ReadRegion() { - return CurrentRegionIndex() == 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1; -} - -static SharedMemory& WriteRegion() { - return CurrentRegionIndex() != 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1; -} - -// Audio processing and mixing - -static std::array sources = { - Source(0), Source(1), Source(2), Source(3), Source(4), Source(5), Source(6), Source(7), - Source(8), Source(9), Source(10), Source(11), Source(12), Source(13), Source(14), Source(15), - Source(16), Source(17), Source(18), Source(19), Source(20), Source(21), Source(22), Source(23), -}; -static Mixers mixers; - -static StereoFrame16 GenerateCurrentFrame() { - SharedMemory& read = ReadRegion(); - SharedMemory& write = WriteRegion(); - - std::array intermediate_mixes = {}; - - // Generate intermediate mixes - for (size_t i = 0; i < num_sources; i++) { - write.source_statuses.status[i] = - sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]); - for (size_t mix = 0; mix < 3; mix++) { - sources[i].MixInto(intermediate_mixes[mix], mix); - } - } - - // Generate final mix - write.dsp_status = mixers.Tick(read.dsp_configuration, read.intermediate_mix_samples, - write.intermediate_mix_samples, intermediate_mixes); - - StereoFrame16 output_frame = mixers.GetOutput(); - - // Write current output frame to the shared memory region - for (size_t samplei = 0; samplei < output_frame.size(); samplei++) { - for (size_t channeli = 0; channeli < output_frame[0].size(); channeli++) { - write.final_samples.pcm16[samplei][channeli] = s16_le(output_frame[samplei][channeli]); - } - } - - return output_frame; -} - -// Audio output - -static bool perform_time_stretching = true; -static std::unique_ptr sink; -static AudioCore::TimeStretcher time_stretcher; - -static void FlushResidualStretcherAudio() { - time_stretcher.Flush(); - while (true) { - std::vector residual_audio = time_stretcher.Process(sink->SamplesInQueue()); - if (residual_audio.empty()) - break; - sink->EnqueueSamples(residual_audio.data(), residual_audio.size() / 2); - } -} - -static void OutputCurrentFrame(const StereoFrame16& frame) { - if (perform_time_stretching) { - time_stretcher.AddSamples(&frame[0][0], frame.size()); - std::vector stretched_samples = time_stretcher.Process(sink->SamplesInQueue()); - sink->EnqueueSamples(stretched_samples.data(), stretched_samples.size() / 2); - } else { - constexpr size_t maximum_sample_latency = 2048; // about 64 miliseconds - if (sink->SamplesInQueue() > maximum_sample_latency) { - // This can occur if we're running too fast and samples are starting to back up. - // Just drop the samples. - return; - } - - sink->EnqueueSamples(&frame[0][0], frame.size()); - } -} - -void EnableStretching(bool enable) { - if (perform_time_stretching == enable) - return; - - if (!enable) { - FlushResidualStretcherAudio(); - } - perform_time_stretching = enable; -} - -// Public Interface - -void Init() { - DSP::HLE::ResetPipes(); - - for (auto& source : sources) { - source.Reset(); - } - - mixers.Reset(); - - time_stretcher.Reset(); - if (sink) { - time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate()); - } -} - -void Shutdown() { - if (perform_time_stretching) { - FlushResidualStretcherAudio(); - } -} - -bool Tick() { - StereoFrame16 current_frame = {}; - - // TODO: Check dsp::DSP semaphore (which indicates emulated application has finished writing to - // shared memory region) - current_frame = GenerateCurrentFrame(); - - OutputCurrentFrame(current_frame); - - return true; -} - -void SetSink(std::unique_ptr sink_) { - sink = std::move(sink_); - time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate()); -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h deleted file mode 100644 index 94ce48863..000000000 --- a/src/audio_core/hle/dsp.h +++ /dev/null @@ -1,595 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include "audio_core/hle/common.h" -#include "common/bit_field.h" -#include "common/common_funcs.h" -#include "common/common_types.h" -#include "common/swap.h" - -namespace AudioCore { -class Sink; -} - -namespace DSP { -namespace HLE { - -// The application-accessible region of DSP memory consists of two parts. Both are marked as IO and -// have Read/Write permissions. -// -// First Region: 0x1FF50000 (Size: 0x8000) -// Second Region: 0x1FF70000 (Size: 0x8000) -// -// The DSP reads from each region alternately based on the frame counter for each region much like a -// double-buffer. The frame counter is located as the very last u16 of each region and is -// incremented each audio tick. - -constexpr u32 region0_offset = 0x50000; -constexpr u32 region1_offset = 0x70000; - -/** - * The DSP is native 16-bit. The DSP also appears to be big-endian. When reading 32-bit numbers from - * its memory regions, the higher and lower 16-bit halves are swapped compared to the little-endian - * layout of the ARM11. Hence from the ARM11's point of view the memory space appears to be - * middle-endian. - * - * Unusually this does not appear to be an issue for floating point numbers. The DSP makes the more - * sensible choice of keeping that little-endian. There are also some exceptions such as the - * IntermediateMixSamples structure, which is little-endian. - * - * This struct implements the conversion to and from this middle-endianness. - */ -struct u32_dsp { - u32_dsp() = default; - operator u32() const { - return Convert(storage); - } - void operator=(u32 new_value) { - storage = Convert(new_value); - } - -private: - static constexpr u32 Convert(u32 value) { - return (value << 16) | (value >> 16); - } - u32_le storage; -}; -#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER) -static_assert(std::is_trivially_copyable::value, "u32_dsp isn't trivially copyable"); -#endif - -// There are 15 structures in each memory region. A table of them in the order they appear in memory -// is presented below: -// -// # First Region DSP Address Purpose Control -// 5 0x8400 DSP Status DSP -// 9 0x8410 DSP Debug Info DSP -// 6 0x8540 Final Mix Samples DSP -// 2 0x8680 Source Status [24] DSP -// 8 0x8710 Compressor Table Application -// 4 0x9430 DSP Configuration Application -// 7 0x9492 Intermediate Mix Samples DSP + App -// 1 0x9E92 Source Configuration [24] Application -// 3 0xA792 Source ADPCM Coefficients [24] Application -// 10 0xA912 Surround Sound Related -// 11 0xAA12 Surround Sound Related -// 12 0xAAD2 Surround Sound Related -// 13 0xAC52 Surround Sound Related -// 14 0xAC5C Surround Sound Related -// 0 0xBFFF Frame Counter Application -// -// #: This refers to the order in which they appear in the DspPipe::Audio DSP pipe. -// See also: DSP::HLE::PipeRead. -// -// Note that the above addresses do vary slightly between audio firmwares observed; the addresses -// are not fixed in stone. The addresses above are only an examplar; they're what this -// implementation does and provides to applications. -// -// Application requests the DSP service to convert DSP addresses into ARM11 virtual addresses using -// the ConvertProcessAddressFromDspDram service call. Applications seem to derive the addresses for -// the second region via: -// second_region_dsp_addr = first_region_dsp_addr | 0x10000 -// -// Applications maintain most of its own audio state, the memory region is used mainly for -// communication and not storage of state. -// -// In the documentation below, filter and effect transfer functions are specified in the z domain. -// (If you are more familiar with the Laplace transform, z = exp(sT). The z domain is the digital -// frequency domain, just like how the s domain is the analog frequency domain.) - -#define INSERT_PADDING_DSPWORDS(num_words) INSERT_PADDING_BYTES(2 * (num_words)) - -// GCC versions < 5.0 do not implement std::is_trivially_copyable. -// Excluding MSVC because it has weird behaviour for std::is_trivially_copyable. -#if (__GNUC__ >= 5) || defined(__clang__) -#define ASSERT_DSP_STRUCT(name, size) \ - static_assert(std::is_standard_layout::value, \ - "DSP structure " #name " doesn't use standard layout"); \ - static_assert(std::is_trivially_copyable::value, \ - "DSP structure " #name " isn't trivially copyable"); \ - static_assert(sizeof(name) == (size), "Unexpected struct size for DSP structure " #name) -#else -#define ASSERT_DSP_STRUCT(name, size) \ - static_assert(std::is_standard_layout::value, \ - "DSP structure " #name " doesn't use standard layout"); \ - static_assert(sizeof(name) == (size), "Unexpected struct size for DSP structure " #name) -#endif - -struct SourceConfiguration { - struct Configuration { - /// These dirty flags are set by the application when it updates the fields in this struct. - /// The DSP clears these each audio frame. - union { - u32_le dirty_raw; - - BitField<0, 1, u32_le> format_dirty; - BitField<1, 1, u32_le> mono_or_stereo_dirty; - BitField<2, 1, u32_le> adpcm_coefficients_dirty; - /// Tends to be set when a looped buffer is queued. - BitField<3, 1, u32_le> partial_embedded_buffer_dirty; - BitField<4, 1, u32_le> partial_reset_flag; - - BitField<16, 1, u32_le> enable_dirty; - BitField<17, 1, u32_le> interpolation_dirty; - BitField<18, 1, u32_le> rate_multiplier_dirty; - BitField<19, 1, u32_le> buffer_queue_dirty; - BitField<20, 1, u32_le> loop_related_dirty; - /// Tends to also be set when embedded buffer is updated. - BitField<21, 1, u32_le> play_position_dirty; - BitField<22, 1, u32_le> filters_enabled_dirty; - BitField<23, 1, u32_le> simple_filter_dirty; - BitField<24, 1, u32_le> biquad_filter_dirty; - BitField<25, 1, u32_le> gain_0_dirty; - BitField<26, 1, u32_le> gain_1_dirty; - BitField<27, 1, u32_le> gain_2_dirty; - BitField<28, 1, u32_le> sync_dirty; - BitField<29, 1, u32_le> reset_flag; - BitField<30, 1, u32_le> embedded_buffer_dirty; - }; - - // Gain control - - /** - * Gain is between 0.0-1.0. This determines how much will this source appear on each of the - * 12 channels that feed into the intermediate mixers. Each of the three intermediate mixers - * is fed two left and two right channels. - */ - float_le gain[3][4]; - - // Interpolation - - /// Multiplier for sample rate. Resampling occurs with the selected interpolation method. - float_le rate_multiplier; - - enum class InterpolationMode : u8 { - Polyphase = 0, - Linear = 1, - None = 2, - }; - - InterpolationMode interpolation_mode; - INSERT_PADDING_BYTES(1); ///< Interpolation related - - // Filters - - /** - * This is the simplest normalized first-order digital recursive filter. - * The transfer function of this filter is: - * H(z) = b0 / (1 - a1 z^-1) - * Note the feedbackward coefficient is negated. - * Values are signed fixed point with 15 fractional bits. - */ - struct SimpleFilter { - s16_le b0; - s16_le a1; - }; - - /** - * This is a normalised biquad filter (second-order). - * The transfer function of this filter is: - * H(z) = (b0 + b1 z^-1 + b2 z^-2) / (1 - a1 z^-1 - a2 z^-2) - * Nintendo chose to negate the feedbackward coefficients. This differs from standard - * notation as in: https://ccrma.stanford.edu/~jos/filters/Direct_Form_I.html - * Values are signed fixed point with 14 fractional bits. - */ - struct BiquadFilter { - s16_le a2; - s16_le a1; - s16_le b2; - s16_le b1; - s16_le b0; - }; - - union { - u16_le filters_enabled; - BitField<0, 1, u16_le> simple_filter_enabled; - BitField<1, 1, u16_le> biquad_filter_enabled; - }; - - SimpleFilter simple_filter; - BiquadFilter biquad_filter; - - // Buffer Queue - - /// A buffer of audio data from the application, along with metadata about it. - struct Buffer { - /// Physical memory address of the start of the buffer - u32_dsp physical_address; - - /// This is length in terms of samples. - /// Note that in different buffer formats a sample takes up different number of bytes. - u32_dsp length; - - /// ADPCM Predictor (4 bits) and Scale (4 bits) - union { - u16_le adpcm_ps; - BitField<0, 4, u16_le> adpcm_scale; - BitField<4, 4, u16_le> adpcm_predictor; - }; - - /// ADPCM Historical Samples (y[n-1] and y[n-2]) - u16_le adpcm_yn[2]; - - /// This is non-zero when the ADPCM values above are to be updated. - u8 adpcm_dirty; - - /// Is a looping buffer. - u8 is_looping; - - /// This value is shown in SourceStatus::previous_buffer_id when this buffer has - /// finished. This allows the emulated application to tell what buffer is currently - /// playing. - u16_le buffer_id; - - INSERT_PADDING_DSPWORDS(1); - }; - - u16_le buffers_dirty; ///< Bitmap indicating which buffers are dirty (bit i -> buffers[i]) - Buffer buffers[4]; ///< Queued Buffers - - // Playback controls - - u32_dsp loop_related; - u8 enable; - INSERT_PADDING_BYTES(1); - u16_le sync; ///< Application-side sync (See also: SourceStatus::sync) - u32_dsp play_position; ///< Position. (Units: number of samples) - INSERT_PADDING_DSPWORDS(2); - - // Embedded Buffer - // This buffer is often the first buffer to be used when initiating audio playback, - // after which the buffer queue is used. - - u32_dsp physical_address; - - /// This is length in terms of samples. - /// Note a sample takes up different number of bytes in different buffer formats. - u32_dsp length; - - enum class MonoOrStereo : u16_le { - Mono = 1, - Stereo = 2, - }; - - enum class Format : u16_le { - PCM8 = 0, - PCM16 = 1, - ADPCM = 2, - }; - - union { - u16_le flags1_raw; - BitField<0, 2, MonoOrStereo> mono_or_stereo; - BitField<2, 2, Format> format; - BitField<5, 1, u16_le> fade_in; - }; - - /// ADPCM Predictor (4 bit) and Scale (4 bit) - union { - u16_le adpcm_ps; - BitField<0, 4, u16_le> adpcm_scale; - BitField<4, 4, u16_le> adpcm_predictor; - }; - - /// ADPCM Historical Samples (y[n-1] and y[n-2]) - u16_le adpcm_yn[2]; - - union { - u16_le flags2_raw; - BitField<0, 1, u16_le> adpcm_dirty; ///< Has the ADPCM info above been changed? - BitField<1, 1, u16_le> is_looping; ///< Is this a looping buffer? - }; - - /// Buffer id of embedded buffer (used as a buffer id in SourceStatus to reference this - /// buffer). - u16_le buffer_id; - }; - - Configuration config[num_sources]; -}; -ASSERT_DSP_STRUCT(SourceConfiguration::Configuration, 192); -ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20); - -struct SourceStatus { - struct Status { - u8 is_enabled; ///< Is this channel enabled? (Doesn't have to be playing anything.) - u8 current_buffer_id_dirty; ///< Non-zero when current_buffer_id changes - u16_le sync; ///< Is set by the DSP to the value of SourceConfiguration::sync - u32_dsp buffer_position; ///< Number of samples into the current buffer - u16_le current_buffer_id; ///< Updated when a buffer finishes playing - INSERT_PADDING_DSPWORDS(1); - }; - - Status status[num_sources]; -}; -ASSERT_DSP_STRUCT(SourceStatus::Status, 12); - -struct DspConfiguration { - /// These dirty flags are set by the application when it updates the fields in this struct. - /// The DSP clears these each audio frame. - union { - u32_le dirty_raw; - - BitField<8, 1, u32_le> mixer1_enabled_dirty; - BitField<9, 1, u32_le> mixer2_enabled_dirty; - BitField<10, 1, u32_le> delay_effect_0_dirty; - BitField<11, 1, u32_le> delay_effect_1_dirty; - BitField<12, 1, u32_le> reverb_effect_0_dirty; - BitField<13, 1, u32_le> reverb_effect_1_dirty; - - BitField<16, 1, u32_le> volume_0_dirty; - - BitField<24, 1, u32_le> volume_1_dirty; - BitField<25, 1, u32_le> volume_2_dirty; - BitField<26, 1, u32_le> output_format_dirty; - BitField<27, 1, u32_le> limiter_enabled_dirty; - BitField<28, 1, u32_le> headphones_connected_dirty; - }; - - /// The DSP has three intermediate audio mixers. This controls the volume level (0.0-1.0) for - /// each at the final mixer. - float_le volume[3]; - - INSERT_PADDING_DSPWORDS(3); - - enum class OutputFormat : u16_le { - Mono = 0, - Stereo = 1, - Surround = 2, - }; - - OutputFormat output_format; - - u16_le limiter_enabled; ///< Not sure of the exact gain equation for the limiter. - u16_le headphones_connected; ///< Application updates the DSP on headphone status. - INSERT_PADDING_DSPWORDS(4); ///< TODO: Surround sound related - INSERT_PADDING_DSPWORDS(2); ///< TODO: Intermediate mixer 1/2 related - u16_le mixer1_enabled; - u16_le mixer2_enabled; - - /** - * This is delay with feedback. - * Transfer function: - * H(z) = a z^-N / (1 - b z^-1 + a g z^-N) - * where - * N = frame_count * samples_per_frame - * g, a and b are fixed point with 7 fractional bits - */ - struct DelayEffect { - /// These dirty flags are set by the application when it updates the fields in this struct. - /// The DSP clears these each audio frame. - union { - u16_le dirty_raw; - BitField<0, 1, u16_le> enable_dirty; - BitField<1, 1, u16_le> work_buffer_address_dirty; - BitField<2, 1, u16_le> other_dirty; ///< Set when anything else has been changed - }; - - u16_le enable; - INSERT_PADDING_DSPWORDS(1); - u16_le outputs; - /// The application allocates a block of memory for the DSP to use as a work buffer. - u32_dsp work_buffer_address; - /// Frames to delay by - u16_le frame_count; - - // Coefficients - s16_le g; ///< Fixed point with 7 fractional bits - s16_le a; ///< Fixed point with 7 fractional bits - s16_le b; ///< Fixed point with 7 fractional bits - }; - - DelayEffect delay_effect[2]; - - struct ReverbEffect { - INSERT_PADDING_DSPWORDS(26); ///< TODO - }; - - ReverbEffect reverb_effect[2]; - - INSERT_PADDING_DSPWORDS(4); -}; -ASSERT_DSP_STRUCT(DspConfiguration, 196); -ASSERT_DSP_STRUCT(DspConfiguration::DelayEffect, 20); -ASSERT_DSP_STRUCT(DspConfiguration::ReverbEffect, 52); - -struct AdpcmCoefficients { - /// Coefficients are signed fixed point with 11 fractional bits. - /// Each source has 16 coefficients associated with it. - s16_le coeff[num_sources][16]; -}; -ASSERT_DSP_STRUCT(AdpcmCoefficients, 768); - -struct DspStatus { - u16_le unknown; - u16_le dropped_frames; - INSERT_PADDING_DSPWORDS(0xE); -}; -ASSERT_DSP_STRUCT(DspStatus, 32); - -/// Final mixed output in PCM16 stereo format, what you hear out of the speakers. -/// When the application writes to this region it has no effect. -struct FinalMixSamples { - s16_le pcm16[samples_per_frame][2]; -}; -ASSERT_DSP_STRUCT(FinalMixSamples, 640); - -/// DSP writes output of intermediate mixers 1 and 2 here. -/// Writes to this region by the application edits the output of the intermediate mixers. -/// This seems to be intended to allow the application to do custom effects on the ARM11. -/// Values that exceed s16 range will be clipped by the DSP after further processing. -struct IntermediateMixSamples { - struct Samples { - s32_le pcm32[4][samples_per_frame]; ///< Little-endian as opposed to DSP middle-endian. - }; - - Samples mix1; - Samples mix2; -}; -ASSERT_DSP_STRUCT(IntermediateMixSamples, 5120); - -/// Compressor table -struct Compressor { - INSERT_PADDING_DSPWORDS(0xD20); ///< TODO -}; - -/// There is no easy way to implement this in a HLE implementation. -struct DspDebug { - INSERT_PADDING_DSPWORDS(0x130); -}; -ASSERT_DSP_STRUCT(DspDebug, 0x260); - -struct SharedMemory { - /// Padding - INSERT_PADDING_DSPWORDS(0x400); - - DspStatus dsp_status; - - DspDebug dsp_debug; - - FinalMixSamples final_samples; - - SourceStatus source_statuses; - - Compressor compressor; - - DspConfiguration dsp_configuration; - - IntermediateMixSamples intermediate_mix_samples; - - SourceConfiguration source_configurations; - - AdpcmCoefficients adpcm_coefficients; - - struct { - INSERT_PADDING_DSPWORDS(0x100); - } unknown10; - - struct { - INSERT_PADDING_DSPWORDS(0xC0); - } unknown11; - - struct { - INSERT_PADDING_DSPWORDS(0x180); - } unknown12; - - struct { - INSERT_PADDING_DSPWORDS(0xA); - } unknown13; - - struct { - INSERT_PADDING_DSPWORDS(0x13A3); - } unknown14; - - u16_le frame_counter; -}; -ASSERT_DSP_STRUCT(SharedMemory, 0x8000); - -union DspMemory { - std::array raw_memory; - struct { - u8 unused_0[0x50000]; - SharedMemory region_0; - u8 unused_1[0x18000]; - SharedMemory region_1; - u8 unused_2[0x8000]; - }; -}; -static_assert(offsetof(DspMemory, region_0) == region0_offset, - "DSP region 0 is at the wrong offset"); -static_assert(offsetof(DspMemory, region_1) == region1_offset, - "DSP region 1 is at the wrong offset"); - -extern DspMemory g_dsp_memory; - -// Structures must have an offset that is a multiple of two. -static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, source_configurations) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, source_statuses) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, adpcm_coefficients) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, dsp_configuration) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, dsp_status) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, final_samples) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, intermediate_mix_samples) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, compressor) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, dsp_debug) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, unknown10) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, unknown11) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, unknown12) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, unknown13) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); -static_assert(offsetof(SharedMemory, unknown14) % 2 == 0, - "Structures in DSP::HLE::SharedMemory must be 2-byte aligned"); - -#undef INSERT_PADDING_DSPWORDS -#undef ASSERT_DSP_STRUCT - -/// Initialize DSP hardware -void Init(); - -/// Shutdown DSP hardware -void Shutdown(); - -/** - * Perform processing and updates state of current shared memory buffer. - * This function is called every audio tick before triggering the audio interrupt. - * @return Whether an audio interrupt should be triggered this frame. - */ -bool Tick(); - -/** - * Set the output sink. This must be called before calling Tick(). - * @param sink The sink to which audio will be output to. - */ -void SetSink(std::unique_ptr sink); - -/** - * Enables/Disables audio-stretching. - * Audio stretching is an enhancement that stretches audio to match emulation - * speed to prevent stuttering at the cost of some audio latency. - * @param enable true to enable, false to disable. - */ -void EnableStretching(bool enable); - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/filter.cpp b/src/audio_core/hle/filter.cpp deleted file mode 100644 index b24a79b89..000000000 --- a/src/audio_core/hle/filter.cpp +++ /dev/null @@ -1,117 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "audio_core/hle/common.h" -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/filter.h" -#include "common/common_types.h" -#include "common/math_util.h" - -namespace DSP { -namespace HLE { - -void SourceFilters::Reset() { - Enable(false, false); -} - -void SourceFilters::Enable(bool simple, bool biquad) { - simple_filter_enabled = simple; - biquad_filter_enabled = biquad; - - if (!simple) - simple_filter.Reset(); - if (!biquad) - biquad_filter.Reset(); -} - -void SourceFilters::Configure(SourceConfiguration::Configuration::SimpleFilter config) { - simple_filter.Configure(config); -} - -void SourceFilters::Configure(SourceConfiguration::Configuration::BiquadFilter config) { - biquad_filter.Configure(config); -} - -void SourceFilters::ProcessFrame(StereoFrame16& frame) { - if (!simple_filter_enabled && !biquad_filter_enabled) - return; - - if (simple_filter_enabled) { - FilterFrame(frame, simple_filter); - } - - if (biquad_filter_enabled) { - FilterFrame(frame, biquad_filter); - } -} - -// SimpleFilter - -void SourceFilters::SimpleFilter::Reset() { - y1.fill(0); - // Configure as passthrough. - a1 = 0; - b0 = 1 << 15; -} - -void SourceFilters::SimpleFilter::Configure( - SourceConfiguration::Configuration::SimpleFilter config) { - - a1 = config.a1; - b0 = config.b0; -} - -std::array SourceFilters::SimpleFilter::ProcessSample(const std::array& x0) { - std::array y0; - for (size_t i = 0; i < 2; i++) { - const s32 tmp = (b0 * x0[i] + a1 * y1[i]) >> 15; - y0[i] = MathUtil::Clamp(tmp, -32768, 32767); - } - - y1 = y0; - - return y0; -} - -// BiquadFilter - -void SourceFilters::BiquadFilter::Reset() { - x1.fill(0); - x2.fill(0); - y1.fill(0); - y2.fill(0); - // Configure as passthrough. - a1 = a2 = b1 = b2 = 0; - b0 = 1 << 14; -} - -void SourceFilters::BiquadFilter::Configure( - SourceConfiguration::Configuration::BiquadFilter config) { - - a1 = config.a1; - a2 = config.a2; - b0 = config.b0; - b1 = config.b1; - b2 = config.b2; -} - -std::array SourceFilters::BiquadFilter::ProcessSample(const std::array& x0) { - std::array y0; - for (size_t i = 0; i < 2; i++) { - const s32 tmp = (b0 * x0[i] + b1 * x1[i] + b2 * x2[i] + a1 * y1[i] + a2 * y2[i]) >> 14; - y0[i] = MathUtil::Clamp(tmp, -32768, 32767); - } - - x2 = x1; - x1 = x0; - y2 = y1; - y1 = y0; - - return y0; -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/filter.h b/src/audio_core/hle/filter.h deleted file mode 100644 index 5350e2857..000000000 --- a/src/audio_core/hle/filter.h +++ /dev/null @@ -1,117 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "audio_core/hle/common.h" -#include "audio_core/hle/dsp.h" -#include "common/common_types.h" - -namespace DSP { -namespace HLE { - -/// Preprocessing filters. There is an independent set of filters for each Source. -class SourceFilters final { -public: - SourceFilters() { - Reset(); - } - - /// Reset internal state. - void Reset(); - - /** - * Enable/Disable filters - * See also: SourceConfiguration::Configuration::simple_filter_enabled, - * SourceConfiguration::Configuration::biquad_filter_enabled. - * @param simple If true, enables the simple filter. If false, disables it. - * @param biquad If true, enables the biquad filter. If false, disables it. - */ - void Enable(bool simple, bool biquad); - - /** - * Configure simple filter. - * @param config Configuration from DSP shared memory. - */ - void Configure(SourceConfiguration::Configuration::SimpleFilter config); - - /** - * Configure biquad filter. - * @param config Configuration from DSP shared memory. - */ - void Configure(SourceConfiguration::Configuration::BiquadFilter config); - - /** - * Processes a frame in-place. - * @param frame Audio samples to process. Modified in-place. - */ - void ProcessFrame(StereoFrame16& frame); - -private: - bool simple_filter_enabled; - bool biquad_filter_enabled; - - struct SimpleFilter { - SimpleFilter() { - Reset(); - } - - /// Resets internal state. - void Reset(); - - /** - * Configures this filter with application settings. - * @param config Configuration from DSP shared memory. - */ - void Configure(SourceConfiguration::Configuration::SimpleFilter config); - - /** - * Processes a single stereo PCM16 sample. - * @param x0 Input sample - * @return Output sample - */ - std::array ProcessSample(const std::array& x0); - - private: - // Configuration - s32 a1, b0; - // Internal state - std::array y1; - } simple_filter; - - struct BiquadFilter { - BiquadFilter() { - Reset(); - } - - /// Resets internal state. - void Reset(); - - /** - * Configures this filter with application settings. - * @param config Configuration from DSP shared memory. - */ - void Configure(SourceConfiguration::Configuration::BiquadFilter config); - - /** - * Processes a single stereo PCM16 sample. - * @param x0 Input sample - * @return Output sample - */ - std::array ProcessSample(const std::array& x0); - - private: - // Configuration - s32 a1, a2, b0, b1, b2; - // Internal state - std::array x1; - std::array x2; - std::array y1; - std::array y2; - } biquad_filter; -}; - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/mixers.cpp b/src/audio_core/hle/mixers.cpp deleted file mode 100644 index 6cc81dfca..000000000 --- a/src/audio_core/hle/mixers.cpp +++ /dev/null @@ -1,210 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include - -#include "audio_core/hle/common.h" -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/mixers.h" -#include "common/assert.h" -#include "common/logging/log.h" -#include "common/math_util.h" - -namespace DSP { -namespace HLE { - -void Mixers::Reset() { - current_frame.fill({}); - state = {}; -} - -DspStatus Mixers::Tick(DspConfiguration& config, const IntermediateMixSamples& read_samples, - IntermediateMixSamples& write_samples, - const std::array& input) { - ParseConfig(config); - - AuxReturn(read_samples); - AuxSend(write_samples, input); - - MixCurrentFrame(); - - return GetCurrentStatus(); -} - -void Mixers::ParseConfig(DspConfiguration& config) { - if (!config.dirty_raw) { - return; - } - - if (config.mixer1_enabled_dirty) { - config.mixer1_enabled_dirty.Assign(0); - state.mixer1_enabled = config.mixer1_enabled != 0; - LOG_TRACE(Audio_DSP, "mixers mixer1_enabled = %hu", config.mixer1_enabled); - } - - if (config.mixer2_enabled_dirty) { - config.mixer2_enabled_dirty.Assign(0); - state.mixer2_enabled = config.mixer2_enabled != 0; - LOG_TRACE(Audio_DSP, "mixers mixer2_enabled = %hu", config.mixer2_enabled); - } - - if (config.volume_0_dirty) { - config.volume_0_dirty.Assign(0); - state.intermediate_mixer_volume[0] = config.volume[0]; - LOG_TRACE(Audio_DSP, "mixers volume[0] = %f", config.volume[0]); - } - - if (config.volume_1_dirty) { - config.volume_1_dirty.Assign(0); - state.intermediate_mixer_volume[1] = config.volume[1]; - LOG_TRACE(Audio_DSP, "mixers volume[1] = %f", config.volume[1]); - } - - if (config.volume_2_dirty) { - config.volume_2_dirty.Assign(0); - state.intermediate_mixer_volume[2] = config.volume[2]; - LOG_TRACE(Audio_DSP, "mixers volume[2] = %f", config.volume[2]); - } - - if (config.output_format_dirty) { - config.output_format_dirty.Assign(0); - state.output_format = config.output_format; - LOG_TRACE(Audio_DSP, "mixers output_format = %zu", - static_cast(config.output_format)); - } - - if (config.headphones_connected_dirty) { - config.headphones_connected_dirty.Assign(0); - // Do nothing. (Note: Whether headphones are connected does affect coefficients used for - // surround sound.) - LOG_TRACE(Audio_DSP, "mixers headphones_connected=%hu", config.headphones_connected); - } - - if (config.dirty_raw) { - LOG_DEBUG(Audio_DSP, "mixers remaining_dirty=%x", config.dirty_raw); - } - - config.dirty_raw = 0; -} - -static s16 ClampToS16(s32 value) { - return static_cast(MathUtil::Clamp(value, -32768, 32767)); -} - -static std::array AddAndClampToS16(const std::array& a, - const std::array& b) { - return {ClampToS16(static_cast(a[0]) + static_cast(b[0])), - ClampToS16(static_cast(a[1]) + static_cast(b[1]))}; -} - -void Mixers::DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples) { - // TODO(merry): Limiter. (Currently we're performing final mixing assuming a disabled limiter.) - - switch (state.output_format) { - case OutputFormat::Mono: - std::transform( - current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(), - [gain](const std::array& accumulator, - const std::array& sample) -> std::array { - // Downmix to mono - s16 mono = ClampToS16(static_cast( - (gain * sample[0] + gain * sample[1] + gain * sample[2] + gain * sample[3]) / - 2)); - // Mix into current frame - return AddAndClampToS16(accumulator, {mono, mono}); - }); - return; - - case OutputFormat::Surround: - // TODO(merry): Implement surround sound. - // fallthrough - - case OutputFormat::Stereo: - std::transform( - current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(), - [gain](const std::array& accumulator, - const std::array& sample) -> std::array { - // Downmix to stereo - s16 left = ClampToS16(static_cast(gain * sample[0] + gain * sample[2])); - s16 right = ClampToS16(static_cast(gain * sample[1] + gain * sample[3])); - // Mix into current frame - return AddAndClampToS16(accumulator, {left, right}); - }); - return; - } - - UNREACHABLE_MSG("Invalid output_format %zu", static_cast(state.output_format)); -} - -void Mixers::AuxReturn(const IntermediateMixSamples& read_samples) { - // NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to - // QuadFrame32. - - if (state.mixer1_enabled) { - for (size_t sample = 0; sample < samples_per_frame; sample++) { - for (size_t channel = 0; channel < 4; channel++) { - state.intermediate_mix_buffer[1][sample][channel] = - read_samples.mix1.pcm32[channel][sample]; - } - } - } - - if (state.mixer2_enabled) { - for (size_t sample = 0; sample < samples_per_frame; sample++) { - for (size_t channel = 0; channel < 4; channel++) { - state.intermediate_mix_buffer[2][sample][channel] = - read_samples.mix2.pcm32[channel][sample]; - } - } - } -} - -void Mixers::AuxSend(IntermediateMixSamples& write_samples, - const std::array& input) { - // NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to - // QuadFrame32. - - state.intermediate_mix_buffer[0] = input[0]; - - if (state.mixer1_enabled) { - for (size_t sample = 0; sample < samples_per_frame; sample++) { - for (size_t channel = 0; channel < 4; channel++) { - write_samples.mix1.pcm32[channel][sample] = input[1][sample][channel]; - } - } - } else { - state.intermediate_mix_buffer[1] = input[1]; - } - - if (state.mixer2_enabled) { - for (size_t sample = 0; sample < samples_per_frame; sample++) { - for (size_t channel = 0; channel < 4; channel++) { - write_samples.mix2.pcm32[channel][sample] = input[2][sample][channel]; - } - } - } else { - state.intermediate_mix_buffer[2] = input[2]; - } -} - -void Mixers::MixCurrentFrame() { - current_frame.fill({}); - - for (size_t mix = 0; mix < 3; mix++) { - DownmixAndMixIntoCurrentFrame(state.intermediate_mixer_volume[mix], - state.intermediate_mix_buffer[mix]); - } - - // TODO(merry): Compressor. (We currently assume a disabled compressor.) -} - -DspStatus Mixers::GetCurrentStatus() const { - DspStatus status; - status.unknown = 0; - status.dropped_frames = 0; - return status; -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/mixers.h b/src/audio_core/hle/mixers.h deleted file mode 100644 index bf4e865ae..000000000 --- a/src/audio_core/hle/mixers.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "audio_core/hle/common.h" -#include "audio_core/hle/dsp.h" - -namespace DSP { -namespace HLE { - -class Mixers final { -public: - Mixers() { - Reset(); - } - - void Reset(); - - DspStatus Tick(DspConfiguration& config, const IntermediateMixSamples& read_samples, - IntermediateMixSamples& write_samples, const std::array& input); - - StereoFrame16 GetOutput() const { - return current_frame; - } - -private: - StereoFrame16 current_frame = {}; - - using OutputFormat = DspConfiguration::OutputFormat; - - struct { - std::array intermediate_mixer_volume = {}; - - bool mixer1_enabled = false; - bool mixer2_enabled = false; - std::array intermediate_mix_buffer = {}; - - OutputFormat output_format = OutputFormat::Stereo; - - } state; - - /// INTERNAL: Update our internal state based on the current config. - void ParseConfig(DspConfiguration& config); - /// INTERNAL: Read samples from shared memory that have been modified by the ARM11. - void AuxReturn(const IntermediateMixSamples& read_samples); - /// INTERNAL: Write samples to shared memory for the ARM11 to modify. - void AuxSend(IntermediateMixSamples& write_samples, const std::array& input); - /// INTERNAL: Mix current_frame. - void MixCurrentFrame(); - /// INTERNAL: Downmix from quadraphonic to stereo based on status.output_format and accumulate - /// into current_frame. - void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples); - /// INTERNAL: Generate DspStatus based on internal state. - DspStatus GetCurrentStatus() const; -}; - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp deleted file mode 100644 index 24074a514..000000000 --- a/src/audio_core/hle/pipe.cpp +++ /dev/null @@ -1,177 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/pipe.h" -#include "common/assert.h" -#include "common/common_types.h" -#include "common/logging/log.h" -#include "core/hle/service/dsp_dsp.h" - -namespace DSP { -namespace HLE { - -static DspState dsp_state = DspState::Off; - -static std::array, NUM_DSP_PIPE> pipe_data; - -void ResetPipes() { - for (auto& data : pipe_data) { - data.clear(); - } - dsp_state = DspState::Off; -} - -std::vector PipeRead(DspPipe pipe_number, u32 length) { - const size_t pipe_index = static_cast(pipe_number); - - if (pipe_index >= NUM_DSP_PIPE) { - LOG_ERROR(Audio_DSP, "pipe_number = %zu invalid", pipe_index); - return {}; - } - - if (length > UINT16_MAX) { // Can only read at most UINT16_MAX from the pipe - LOG_ERROR(Audio_DSP, "length of %u greater than max of %u", length, UINT16_MAX); - return {}; - } - - std::vector& data = pipe_data[pipe_index]; - - if (length > data.size()) { - LOG_WARNING( - Audio_DSP, - "pipe_number = %zu is out of data, application requested read of %u but %zu remain", - pipe_index, length, data.size()); - length = static_cast(data.size()); - } - - if (length == 0) - return {}; - - std::vector ret(data.begin(), data.begin() + length); - data.erase(data.begin(), data.begin() + length); - return ret; -} - -size_t GetPipeReadableSize(DspPipe pipe_number) { - const size_t pipe_index = static_cast(pipe_number); - - if (pipe_index >= NUM_DSP_PIPE) { - LOG_ERROR(Audio_DSP, "pipe_number = %zu invalid", pipe_index); - return 0; - } - - return pipe_data[pipe_index].size(); -} - -static void WriteU16(DspPipe pipe_number, u16 value) { - const size_t pipe_index = static_cast(pipe_number); - - std::vector& data = pipe_data.at(pipe_index); - // Little endian - data.emplace_back(value & 0xFF); - data.emplace_back(value >> 8); -} - -static void AudioPipeWriteStructAddresses() { - // These struct addresses are DSP dram addresses. - // See also: DSP_DSP::ConvertProcessAddressFromDspDram - static const std::array struct_addresses = { - 0x8000 + offsetof(SharedMemory, frame_counter) / 2, - 0x8000 + offsetof(SharedMemory, source_configurations) / 2, - 0x8000 + offsetof(SharedMemory, source_statuses) / 2, - 0x8000 + offsetof(SharedMemory, adpcm_coefficients) / 2, - 0x8000 + offsetof(SharedMemory, dsp_configuration) / 2, - 0x8000 + offsetof(SharedMemory, dsp_status) / 2, - 0x8000 + offsetof(SharedMemory, final_samples) / 2, - 0x8000 + offsetof(SharedMemory, intermediate_mix_samples) / 2, - 0x8000 + offsetof(SharedMemory, compressor) / 2, - 0x8000 + offsetof(SharedMemory, dsp_debug) / 2, - 0x8000 + offsetof(SharedMemory, unknown10) / 2, - 0x8000 + offsetof(SharedMemory, unknown11) / 2, - 0x8000 + offsetof(SharedMemory, unknown12) / 2, - 0x8000 + offsetof(SharedMemory, unknown13) / 2, - 0x8000 + offsetof(SharedMemory, unknown14) / 2, - }; - - // Begin with a u16 denoting the number of structs. - WriteU16(DspPipe::Audio, static_cast(struct_addresses.size())); - // Then write the struct addresses. - for (u16 addr : struct_addresses) { - WriteU16(DspPipe::Audio, addr); - } - // Signal that we have data on this pipe. - Service::DSP_DSP::SignalPipeInterrupt(DspPipe::Audio); -} - -void PipeWrite(DspPipe pipe_number, const std::vector& buffer) { - switch (pipe_number) { - case DspPipe::Audio: { - if (buffer.size() != 4) { - LOG_ERROR(Audio_DSP, "DspPipe::Audio: Unexpected buffer length %zu was written", - buffer.size()); - return; - } - - enum class StateChange { - Initialize = 0, - Shutdown = 1, - Wakeup = 2, - Sleep = 3, - }; - - // The difference between Initialize and Wakeup is that Input state is maintained - // when sleeping but isn't when turning it off and on again. (TODO: Implement this.) - // Waking up from sleep garbles some of the structs in the memory region. (TODO: - // Implement this.) Applications store away the state of these structs before - // sleeping and reset it back after wakeup on behalf of the DSP. - - switch (static_cast(buffer[0])) { - case StateChange::Initialize: - LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware"); - ResetPipes(); - AudioPipeWriteStructAddresses(); - dsp_state = DspState::On; - break; - case StateChange::Shutdown: - LOG_INFO(Audio_DSP, "Application has requested shutdown of DSP hardware"); - dsp_state = DspState::Off; - break; - case StateChange::Wakeup: - LOG_INFO(Audio_DSP, "Application has requested wakeup of DSP hardware"); - ResetPipes(); - AudioPipeWriteStructAddresses(); - dsp_state = DspState::On; - break; - case StateChange::Sleep: - LOG_INFO(Audio_DSP, "Application has requested sleep of DSP hardware"); - UNIMPLEMENTED(); - dsp_state = DspState::Sleeping; - break; - default: - LOG_ERROR(Audio_DSP, - "Application has requested unknown state transition of DSP hardware %hhu", - buffer[0]); - dsp_state = DspState::Off; - break; - } - - return; - } - default: - LOG_CRITICAL(Audio_DSP, "pipe_number = %zu unimplemented", - static_cast(pipe_number)); - UNIMPLEMENTED(); - return; - } -} - -DspState GetDspState() { - return dsp_state; -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/pipe.h b/src/audio_core/hle/pipe.h deleted file mode 100644 index ac053c029..000000000 --- a/src/audio_core/hle/pipe.h +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "common/common_types.h" - -namespace DSP { -namespace HLE { - -/// Reset the pipes by setting pipe positions back to the beginning. -void ResetPipes(); - -enum class DspPipe { - Debug = 0, - Dma = 1, - Audio = 2, - Binary = 3, -}; -constexpr size_t NUM_DSP_PIPE = 8; - -/** - * Reads `length` bytes from the DSP pipe identified with `pipe_number`. - * @note Can read up to the maximum value of a u16 in bytes (65,535). - * @note IF an error is encoutered with either an invalid `pipe_number` or `length` value, an empty - * vector will be returned. - * @note IF `length` is set to 0, an empty vector will be returned. - * @note IF `length` is greater than the amount of data available, this function will only read the - * available amount. - * @param pipe_number a `DspPipe` - * @param length the number of bytes to read. The max is 65,535 (max of u16). - * @returns a vector of bytes from the specified pipe. On error, will be empty. - */ -std::vector PipeRead(DspPipe pipe_number, u32 length); - -/** - * How much data is left in pipe - * @param pipe_number The Pipe ID - * @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return. - */ -size_t GetPipeReadableSize(DspPipe pipe_number); - -/** - * Write to a DSP pipe. - * @param pipe_number The Pipe ID - * @param buffer The data to write to the pipe. - */ -void PipeWrite(DspPipe pipe_number, const std::vector& buffer); - -enum class DspState { - Off, - On, - Sleeping, -}; - -/// Get the state of the DSP -DspState GetDspState(); - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp deleted file mode 100644 index c12287700..000000000 --- a/src/audio_core/hle/source.cpp +++ /dev/null @@ -1,349 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "audio_core/codec.h" -#include "audio_core/hle/common.h" -#include "audio_core/hle/source.h" -#include "audio_core/interpolate.h" -#include "common/assert.h" -#include "common/logging/log.h" -#include "core/memory.h" - -namespace DSP { -namespace HLE { - -SourceStatus::Status Source::Tick(SourceConfiguration::Configuration& config, - const s16_le (&adpcm_coeffs)[16]) { - ParseConfig(config, adpcm_coeffs); - - if (state.enabled) { - GenerateFrame(); - } - - return GetCurrentStatus(); -} - -void Source::MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const { - if (!state.enabled) - return; - - const std::array& gains = state.gain.at(intermediate_mix_id); - for (size_t samplei = 0; samplei < samples_per_frame; samplei++) { - // Conversion from stereo (current_frame) to quadraphonic (dest) occurs here. - dest[samplei][0] += static_cast(gains[0] * current_frame[samplei][0]); - dest[samplei][1] += static_cast(gains[1] * current_frame[samplei][1]); - dest[samplei][2] += static_cast(gains[2] * current_frame[samplei][0]); - dest[samplei][3] += static_cast(gains[3] * current_frame[samplei][1]); - } -} - -void Source::Reset() { - current_frame.fill({}); - state = {}; -} - -void Source::ParseConfig(SourceConfiguration::Configuration& config, - const s16_le (&adpcm_coeffs)[16]) { - if (!config.dirty_raw) { - return; - } - - if (config.reset_flag) { - config.reset_flag.Assign(0); - Reset(); - LOG_TRACE(Audio_DSP, "source_id=%zu reset", source_id); - } - - if (config.partial_reset_flag) { - config.partial_reset_flag.Assign(0); - state.input_queue = std::priority_queue, BufferOrder>{}; - LOG_TRACE(Audio_DSP, "source_id=%zu partial_reset", source_id); - } - - if (config.enable_dirty) { - config.enable_dirty.Assign(0); - state.enabled = config.enable != 0; - LOG_TRACE(Audio_DSP, "source_id=%zu enable=%d", source_id, state.enabled); - } - - if (config.sync_dirty) { - config.sync_dirty.Assign(0); - state.sync = config.sync; - LOG_TRACE(Audio_DSP, "source_id=%zu sync=%u", source_id, state.sync); - } - - if (config.rate_multiplier_dirty) { - config.rate_multiplier_dirty.Assign(0); - state.rate_multiplier = config.rate_multiplier; - LOG_TRACE(Audio_DSP, "source_id=%zu rate=%f", source_id, state.rate_multiplier); - - if (state.rate_multiplier <= 0) { - LOG_ERROR(Audio_DSP, "Was given an invalid rate multiplier: source_id=%zu rate=%f", - source_id, state.rate_multiplier); - state.rate_multiplier = 1.0f; - // Note: Actual firmware starts producing garbage if this occurs. - } - } - - if (config.adpcm_coefficients_dirty) { - config.adpcm_coefficients_dirty.Assign(0); - std::transform(adpcm_coeffs, adpcm_coeffs + state.adpcm_coeffs.size(), - state.adpcm_coeffs.begin(), - [](const auto& coeff) { return static_cast(coeff); }); - LOG_TRACE(Audio_DSP, "source_id=%zu adpcm update", source_id); - } - - if (config.gain_0_dirty) { - config.gain_0_dirty.Assign(0); - std::transform(config.gain[0], config.gain[0] + state.gain[0].size(), state.gain[0].begin(), - [](const auto& coeff) { return static_cast(coeff); }); - LOG_TRACE(Audio_DSP, "source_id=%zu gain 0 update", source_id); - } - - if (config.gain_1_dirty) { - config.gain_1_dirty.Assign(0); - std::transform(config.gain[1], config.gain[1] + state.gain[1].size(), state.gain[1].begin(), - [](const auto& coeff) { return static_cast(coeff); }); - LOG_TRACE(Audio_DSP, "source_id=%zu gain 1 update", source_id); - } - - if (config.gain_2_dirty) { - config.gain_2_dirty.Assign(0); - std::transform(config.gain[2], config.gain[2] + state.gain[2].size(), state.gain[2].begin(), - [](const auto& coeff) { return static_cast(coeff); }); - LOG_TRACE(Audio_DSP, "source_id=%zu gain 2 update", source_id); - } - - if (config.filters_enabled_dirty) { - config.filters_enabled_dirty.Assign(0); - state.filters.Enable(config.simple_filter_enabled.ToBool(), - config.biquad_filter_enabled.ToBool()); - LOG_TRACE(Audio_DSP, "source_id=%zu enable_simple=%hu enable_biquad=%hu", source_id, - config.simple_filter_enabled.Value(), config.biquad_filter_enabled.Value()); - } - - if (config.simple_filter_dirty) { - config.simple_filter_dirty.Assign(0); - state.filters.Configure(config.simple_filter); - LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update", source_id); - } - - if (config.biquad_filter_dirty) { - config.biquad_filter_dirty.Assign(0); - state.filters.Configure(config.biquad_filter); - LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update", source_id); - } - - if (config.interpolation_dirty) { - config.interpolation_dirty.Assign(0); - state.interpolation_mode = config.interpolation_mode; - LOG_TRACE(Audio_DSP, "source_id=%zu interpolation_mode=%zu", source_id, - static_cast(state.interpolation_mode)); - } - - if (config.format_dirty || config.embedded_buffer_dirty) { - config.format_dirty.Assign(0); - state.format = config.format; - LOG_TRACE(Audio_DSP, "source_id=%zu format=%zu", source_id, - static_cast(state.format)); - } - - if (config.mono_or_stereo_dirty || config.embedded_buffer_dirty) { - config.mono_or_stereo_dirty.Assign(0); - state.mono_or_stereo = config.mono_or_stereo; - LOG_TRACE(Audio_DSP, "source_id=%zu mono_or_stereo=%zu", source_id, - static_cast(state.mono_or_stereo)); - } - - u32_dsp play_position = {}; - if (config.play_position_dirty && config.play_position != 0) { - config.play_position_dirty.Assign(0); - play_position = config.play_position; - // play_position applies only to the embedded buffer, and defaults to 0 w/o a dirty bit - // This will be the starting sample for the first time the buffer is played. - } - - if (config.embedded_buffer_dirty) { - config.embedded_buffer_dirty.Assign(0); - state.input_queue.emplace(Buffer{ - config.physical_address, - config.length, - static_cast(config.adpcm_ps), - {config.adpcm_yn[0], config.adpcm_yn[1]}, - config.adpcm_dirty.ToBool(), - config.is_looping.ToBool(), - config.buffer_id, - state.mono_or_stereo, - state.format, - false, - play_position, - false, - }); - LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu start=%u", - config.physical_address, config.length, config.buffer_id, - static_cast(config.play_position)); - } - - if (config.loop_related_dirty && config.loop_related != 0) { - config.loop_related_dirty.Assign(0); - LOG_WARNING(Audio_DSP, "Unhandled complex loop with loop_related=0x%08x", - static_cast(config.loop_related)); - } - - if (config.buffer_queue_dirty) { - config.buffer_queue_dirty.Assign(0); - for (size_t i = 0; i < 4; i++) { - if (config.buffers_dirty & (1 << i)) { - const auto& b = config.buffers[i]; - state.input_queue.emplace(Buffer{ - b.physical_address, - b.length, - static_cast(b.adpcm_ps), - {b.adpcm_yn[0], b.adpcm_yn[1]}, - b.adpcm_dirty != 0, - b.is_looping != 0, - b.buffer_id, - state.mono_or_stereo, - state.format, - true, - {}, // 0 in u32_dsp - false, - }); - LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i, - b.physical_address, b.length, b.buffer_id); - } - } - config.buffers_dirty = 0; - } - - if (config.dirty_raw) { - LOG_DEBUG(Audio_DSP, "source_id=%zu remaining_dirty=%x", source_id, config.dirty_raw); - } - - config.dirty_raw = 0; -} - -void Source::GenerateFrame() { - current_frame.fill({}); - - if (state.current_buffer.empty() && !DequeueBuffer()) { - state.enabled = false; - state.buffer_update = true; - state.current_buffer_id = 0; - return; - } - - size_t frame_position = 0; - - state.current_sample_number = state.next_sample_number; - while (frame_position < current_frame.size()) { - if (state.current_buffer.empty() && !DequeueBuffer()) { - break; - } - - switch (state.interpolation_mode) { - case InterpolationMode::None: - AudioInterp::None(state.interp_state, state.current_buffer, state.rate_multiplier, - current_frame, frame_position); - break; - case InterpolationMode::Linear: - AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier, - current_frame, frame_position); - break; - case InterpolationMode::Polyphase: - // TODO(merry): Implement polyphase interpolation - LOG_DEBUG(Audio_DSP, "Polyphase interpolation unimplemented; falling back to linear"); - AudioInterp::Linear(state.interp_state, state.current_buffer, state.rate_multiplier, - current_frame, frame_position); - break; - default: - UNIMPLEMENTED(); - break; - } - } - state.next_sample_number += static_cast(frame_position); - - state.filters.ProcessFrame(current_frame); -} - -bool Source::DequeueBuffer() { - ASSERT_MSG(state.current_buffer.empty(), - "Shouldn't dequeue; we still have data in current_buffer"); - - if (state.input_queue.empty()) - return false; - - Buffer buf = state.input_queue.top(); - - // if we're in a loop, the current sound keeps playing afterwards, so leave the queue alone - if (!buf.is_looping) { - state.input_queue.pop(); - } - - if (buf.adpcm_dirty) { - state.adpcm_state.yn1 = buf.adpcm_yn[0]; - state.adpcm_state.yn2 = buf.adpcm_yn[1]; - } - - const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address); - if (memory) { - const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1; - switch (buf.format) { - case Format::PCM8: - state.current_buffer = Codec::DecodePCM8(num_channels, memory, buf.length); - break; - case Format::PCM16: - state.current_buffer = Codec::DecodePCM16(num_channels, memory, buf.length); - break; - case Format::ADPCM: - DEBUG_ASSERT(num_channels == 1); - state.current_buffer = - Codec::DecodeADPCM(memory, buf.length, state.adpcm_coeffs, state.adpcm_state); - break; - default: - UNIMPLEMENTED(); - break; - } - } else { - LOG_WARNING(Audio_DSP, - "source_id=%zu buffer_id=%hu length=%u: Invalid physical address 0x%08X", - source_id, buf.buffer_id, buf.length, buf.physical_address); - state.current_buffer.clear(); - return true; - } - - // the first playthrough starts at play_position, loops start at the beginning of the buffer - state.current_sample_number = (!buf.has_played) ? buf.play_position : 0; - state.next_sample_number = state.current_sample_number; - state.current_buffer_id = buf.buffer_id; - state.buffer_update = buf.from_queue && !buf.has_played; - - buf.has_played = true; - - LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu", - source_id, buf.buffer_id, buf.from_queue ? "true" : "false", - state.current_buffer.size()); - return true; -} - -SourceStatus::Status Source::GetCurrentStatus() { - SourceStatus::Status ret; - - // Applications depend on the correct emulation of - // current_buffer_id_dirty and current_buffer_id to synchronise - // audio with video. - ret.is_enabled = state.enabled; - ret.current_buffer_id_dirty = state.buffer_update ? 1 : 0; - state.buffer_update = false; - ret.current_buffer_id = state.current_buffer_id; - ret.buffer_position = state.current_sample_number; - ret.sync = state.sync; - - return ret; -} - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/hle/source.h b/src/audio_core/hle/source.h deleted file mode 100644 index c4d2debc2..000000000 --- a/src/audio_core/hle/source.h +++ /dev/null @@ -1,149 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "audio_core/codec.h" -#include "audio_core/hle/common.h" -#include "audio_core/hle/dsp.h" -#include "audio_core/hle/filter.h" -#include "audio_core/interpolate.h" -#include "common/common_types.h" - -namespace DSP { -namespace HLE { - -/** - * This module performs: - * - Buffer management - * - Decoding of buffers - * - Buffer resampling and interpolation - * - Per-source filtering (SimpleFilter, BiquadFilter) - * - Per-source gain - * - Other per-source processing - */ -class Source final { -public: - explicit Source(size_t source_id_) : source_id(source_id_) { - Reset(); - } - - /// Resets internal state. - void Reset(); - - /** - * This is called once every audio frame. This performs per-source processing every frame. - * @param config The new configuration we've got for this Source from the application. - * @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain - * invalid values otherwise). - * @return The current status of this Source. This is given back to the emulated application via - * SharedMemory. - */ - SourceStatus::Status Tick(SourceConfiguration::Configuration& config, - const s16_le (&adpcm_coeffs)[16]); - - /** - * Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th - * intermediate mixer. - * @param dest The QuadFrame32 to mix into. - * @param intermediate_mix_id The id of the intermediate mix whose gains we are using. - */ - void MixInto(QuadFrame32& dest, size_t intermediate_mix_id) const; - -private: - const size_t source_id; - StereoFrame16 current_frame; - - using Format = SourceConfiguration::Configuration::Format; - using InterpolationMode = SourceConfiguration::Configuration::InterpolationMode; - using MonoOrStereo = SourceConfiguration::Configuration::MonoOrStereo; - - /// Internal representation of a buffer for our buffer queue - struct Buffer { - PAddr physical_address; - u32 length; - u8 adpcm_ps; - std::array adpcm_yn; - bool adpcm_dirty; - bool is_looping; - u16 buffer_id; - - MonoOrStereo mono_or_stereo; - Format format; - - bool from_queue; - u32_dsp play_position; // = 0; - bool has_played; // = false; - }; - - struct BufferOrder { - bool operator()(const Buffer& a, const Buffer& b) const { - // Lower buffer_id comes first. - return a.buffer_id > b.buffer_id; - } - }; - - struct { - - // State variables - - bool enabled = false; - u16 sync = 0; - - // Mixing - - std::array, 3> gain = {}; - - // Buffer queue - - std::priority_queue, BufferOrder> input_queue; - MonoOrStereo mono_or_stereo = MonoOrStereo::Mono; - Format format = Format::ADPCM; - - // Current buffer - - u32 current_sample_number = 0; - u32 next_sample_number = 0; - AudioInterp::StereoBuffer16 current_buffer; - - // buffer_id state - - bool buffer_update = false; - u32 current_buffer_id = 0; - - // Decoding state - - std::array adpcm_coeffs = {}; - Codec::ADPCMState adpcm_state = {}; - - // Resampling state - - float rate_multiplier = 1.0; - InterpolationMode interpolation_mode = InterpolationMode::Polyphase; - AudioInterp::State interp_state = {}; - - // Filter state - - SourceFilters filters; - - } state; - - // Internal functions - - /// INTERNAL: Update our internal state based on the current config. - void ParseConfig(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]); - /// INTERNAL: Generate the current audio output for this frame based on our internal state. - void GenerateFrame(); - /// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it - /// into current_buffer. - bool DequeueBuffer(); - /// INTERNAL: Generates a SourceStatus::Status based on our internal state. - SourceStatus::Status GetCurrentStatus(); -}; - -} // namespace HLE -} // namespace DSP diff --git a/src/audio_core/interpolate.cpp b/src/audio_core/interpolate.cpp deleted file mode 100644 index 83573d772..000000000 --- a/src/audio_core/interpolate.cpp +++ /dev/null @@ -1,76 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "audio_core/interpolate.h" -#include "common/assert.h" -#include "common/math_util.h" - -namespace AudioInterp { - -// Calculations are done in fixed point with 24 fractional bits. -// (This is not verified. This was chosen for minimal error.) -constexpr u64 scale_factor = 1 << 24; -constexpr u64 scale_mask = scale_factor - 1; - -/// Here we step over the input in steps of rate, until we consume all of the input. -/// Three adjacent samples are passed to fn each step. -template -static void StepOverSamples(State& state, StereoBuffer16& input, float rate, - DSP::HLE::StereoFrame16& output, size_t& outputi, Function fn) { - ASSERT(rate > 0); - - if (input.empty()) - return; - - input.insert(input.begin(), {state.xn2, state.xn1}); - - const u64 step_size = static_cast(rate * scale_factor); - u64 fposition = state.fposition; - size_t inputi = 0; - - while (outputi < output.size()) { - inputi = static_cast(fposition / scale_factor); - - if (inputi + 2 >= input.size()) { - inputi = input.size() - 2; - break; - } - - u64 fraction = fposition & scale_mask; - output[outputi++] = fn(fraction, input[inputi], input[inputi + 1], input[inputi + 2]); - - fposition += step_size; - } - - state.xn2 = input[inputi]; - state.xn1 = input[inputi + 1]; - state.fposition = fposition - inputi * scale_factor; - - input.erase(input.begin(), std::next(input.begin(), inputi + 2)); -} - -void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output, - size_t& outputi) { - StepOverSamples( - state, input, rate, output, outputi, - [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) { return x0; }); -} - -void Linear(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output, - size_t& outputi) { - // Note on accuracy: Some values that this produces are +/- 1 from the actual firmware. - StepOverSamples(state, input, rate, output, outputi, - [](u64 fraction, const auto& x0, const auto& x1, const auto& x2) { - // This is a saturated subtraction. (Verified by black-box fuzzing.) - s64 delta0 = MathUtil::Clamp(x1[0] - x0[0], -32768, 32767); - s64 delta1 = MathUtil::Clamp(x1[1] - x0[1], -32768, 32767); - - return std::array{ - static_cast(x0[0] + fraction * delta0 / scale_factor), - static_cast(x0[1] + fraction * delta1 / scale_factor), - }; - }); -} - -} // namespace AudioInterp diff --git a/src/audio_core/interpolate.h b/src/audio_core/interpolate.h deleted file mode 100644 index 8dff6111a..000000000 --- a/src/audio_core/interpolate.h +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "audio_core/hle/common.h" -#include "common/common_types.h" - -namespace AudioInterp { - -/// A variable length buffer of signed PCM16 stereo samples. -using StereoBuffer16 = std::deque>; - -struct State { - /// Two historical samples. - std::array xn1 = {}; ///< x[n-1] - std::array xn2 = {}; ///< x[n-2] - /// Current fractional position. - u64 fposition = 0; -}; - -/** - * No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay. - * @param state Interpolation state. - * @param input Input buffer. - * @param rate Stretch factor. Must be a positive non-zero value. - * rate > 1.0 performs decimation and rate < 1.0 performs upsampling. - * @param output The resampled audio buffer. - * @param outputi The index of output to start writing to. - */ -void None(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output, - size_t& outputi); - -/** - * Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay. - * @param state Interpolation state. - * @param input Input buffer. - * @param rate Stretch factor. Must be a positive non-zero value. - * rate > 1.0 performs decimation and rate < 1.0 performs upsampling. - * @param output The resampled audio buffer. - * @param outputi The index of output to start writing to. - */ -void Linear(State& state, StereoBuffer16& input, float rate, DSP::HLE::StereoFrame16& output, - size_t& outputi); - -} // namespace AudioInterp diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h deleted file mode 100644 index c732926a2..000000000 --- a/src/audio_core/null_sink.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "audio_core/audio_core.h" -#include "audio_core/sink.h" - -namespace AudioCore { - -class NullSink final : public Sink { -public: - ~NullSink() override = default; - - unsigned int GetNativeSampleRate() const override { - return native_sample_rate; - } - - void EnqueueSamples(const s16*, size_t) override {} - - size_t SamplesInQueue() const override { - return 0; - } - - void SetDevice(int device_id) override {} - - std::vector GetDeviceList() const override { - return {}; - } -}; - -} // namespace AudioCore diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp deleted file mode 100644 index 933c5f16d..000000000 --- a/src/audio_core/sdl2_sink.cpp +++ /dev/null @@ -1,147 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include "audio_core/audio_core.h" -#include "audio_core/sdl2_sink.h" -#include "common/assert.h" -#include "common/logging/log.h" -#include "core/settings.h" - -namespace AudioCore { - -struct SDL2Sink::Impl { - unsigned int sample_rate = 0; - - SDL_AudioDeviceID audio_device_id = 0; - - std::list> queue; - - static void Callback(void* impl_, u8* buffer, int buffer_size_in_bytes); -}; - -SDL2Sink::SDL2Sink() : impl(std::make_unique()) { - if (SDL_Init(SDL_INIT_AUDIO) < 0) { - LOG_CRITICAL(Audio_Sink, "SDL_Init(SDL_INIT_AUDIO) failed with: %s", SDL_GetError()); - impl->audio_device_id = 0; - return; - } - - SDL_AudioSpec desired_audiospec; - SDL_zero(desired_audiospec); - desired_audiospec.format = AUDIO_S16; - desired_audiospec.channels = 2; - desired_audiospec.freq = native_sample_rate; - desired_audiospec.samples = 512; - desired_audiospec.userdata = impl.get(); - desired_audiospec.callback = &Impl::Callback; - - SDL_AudioSpec obtained_audiospec; - SDL_zero(obtained_audiospec); - - int device_count = SDL_GetNumAudioDevices(0); - device_list.clear(); - for (int i = 0; i < device_count; ++i) { - device_list.push_back(SDL_GetAudioDeviceName(i, 0)); - } - - const char* device = nullptr; - - if (device_count >= 1 && Settings::values.audio_device_id != "auto" && - !Settings::values.audio_device_id.empty()) { - device = Settings::values.audio_device_id.c_str(); - } - - impl->audio_device_id = SDL_OpenAudioDevice(device, false, &desired_audiospec, - &obtained_audiospec, SDL_AUDIO_ALLOW_ANY_CHANGE); - if (impl->audio_device_id <= 0) { - LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code %d for device \"%s\"", - impl->audio_device_id, Settings::values.audio_device_id.c_str()); - return; - } - - impl->sample_rate = obtained_audiospec.freq; - - // SDL2 audio devices start out paused, unpause it: - SDL_PauseAudioDevice(impl->audio_device_id, 0); -} - -SDL2Sink::~SDL2Sink() { - if (impl->audio_device_id <= 0) - return; - - SDL_CloseAudioDevice(impl->audio_device_id); -} - -unsigned int SDL2Sink::GetNativeSampleRate() const { - if (impl->audio_device_id <= 0) - return native_sample_rate; - - return impl->sample_rate; -} - -std::vector SDL2Sink::GetDeviceList() const { - return device_list; -} - -void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) { - if (impl->audio_device_id <= 0) - return; - - SDL_LockAudioDevice(impl->audio_device_id); - impl->queue.emplace_back(samples, samples + sample_count * 2); - SDL_UnlockAudioDevice(impl->audio_device_id); -} - -size_t SDL2Sink::SamplesInQueue() const { - if (impl->audio_device_id <= 0) - return 0; - - SDL_LockAudioDevice(impl->audio_device_id); - - size_t total_size = std::accumulate(impl->queue.begin(), impl->queue.end(), - static_cast(0), [](size_t sum, const auto& buffer) { - // Division by two because each stereo sample is made of - // two s16. - return sum + buffer.size() / 2; - }); - - SDL_UnlockAudioDevice(impl->audio_device_id); - - return total_size; -} - -void SDL2Sink::SetDevice(int device_id) { - this->device_id = device_id; -} - -void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) { - Impl* impl = reinterpret_cast(impl_); - - size_t remaining_size = static_cast(buffer_size_in_bytes) / - sizeof(s16); // Keep track of size in 16-bit increments. - - while (remaining_size > 0 && !impl->queue.empty()) { - if (impl->queue.front().size() <= remaining_size) { - memcpy(buffer, impl->queue.front().data(), impl->queue.front().size() * sizeof(s16)); - buffer += impl->queue.front().size() * sizeof(s16); - remaining_size -= impl->queue.front().size(); - impl->queue.pop_front(); - } else { - memcpy(buffer, impl->queue.front().data(), remaining_size * sizeof(s16)); - buffer += remaining_size * sizeof(s16); - impl->queue.front().erase(impl->queue.front().begin(), - impl->queue.front().begin() + remaining_size); - remaining_size = 0; - } - } - - if (remaining_size > 0) { - memset(buffer, 0, remaining_size * sizeof(s16)); - } -} - -} // namespace AudioCore diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h deleted file mode 100644 index bcc725369..000000000 --- a/src/audio_core/sdl2_sink.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "audio_core/sink.h" - -namespace AudioCore { - -class SDL2Sink final : public Sink { -public: - SDL2Sink(); - ~SDL2Sink() override; - - unsigned int GetNativeSampleRate() const override; - - void EnqueueSamples(const s16* samples, size_t sample_count) override; - - size_t SamplesInQueue() const override; - - std::vector GetDeviceList() const override; - void SetDevice(int device_id) override; - -private: - struct Impl; - std::unique_ptr impl; - int device_id; - std::vector device_list; -}; - -} // namespace AudioCore diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h deleted file mode 100644 index c69cb2c74..000000000 --- a/src/audio_core/sink.h +++ /dev/null @@ -1,45 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "common/common_types.h" - -namespace AudioCore { - -/** - * This class is an interface for an audio sink. An audio sink accepts samples in stereo signed - * PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate. - * They are dumb outputs. - */ -class Sink { -public: - virtual ~Sink() = default; - - /// The native rate of this sink. The sink expects to be fed samples that respect this. (Units: - /// samples/sec) - virtual unsigned int GetNativeSampleRate() const = 0; - - /** - * Feed stereo samples to sink. - * @param samples Samples in interleaved stereo PCM16 format. - * @param sample_count Number of samples. - */ - virtual void EnqueueSamples(const s16* samples, size_t sample_count) = 0; - - /// Samples enqueued that have not been played yet. - virtual std::size_t SamplesInQueue() const = 0; - - /** - * Sets the desired output device. - * @param device_id ID of the desired device. - */ - virtual void SetDevice(int device_id) = 0; - - /// Returns the list of available devices. - virtual std::vector GetDeviceList() const = 0; -}; - -} // namespace diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp deleted file mode 100644 index 6972395af..000000000 --- a/src/audio_core/sink_details.cpp +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include "audio_core/null_sink.h" -#include "audio_core/sink_details.h" -#ifdef HAVE_SDL2 -#include "audio_core/sdl2_sink.h" -#endif -#include "common/logging/log.h" - -namespace AudioCore { - -// g_sink_details is ordered in terms of desirability, with the best choice at the top. -const std::vector g_sink_details = { -#ifdef HAVE_SDL2 - {"sdl2", []() { return std::make_unique(); }}, -#endif - {"null", []() { return std::make_unique(); }}, -}; - -const SinkDetails& GetSinkDetails(std::string sink_id) { - auto iter = - std::find_if(g_sink_details.begin(), g_sink_details.end(), - [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; }); - - if (sink_id == "auto" || iter == g_sink_details.end()) { - if (sink_id != "auto") { - LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str()); - } - // Auto-select. - // g_sink_details is ordered in terms of desirability, with the best choice at the front. - iter = g_sink_details.begin(); - } - - return *iter; -} - -} // namespace AudioCore diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h deleted file mode 100644 index 9d3735171..000000000 --- a/src/audio_core/sink_details.h +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include - -namespace AudioCore { - -class Sink; - -struct SinkDetails { - SinkDetails(const char* id_, std::function()> factory_) - : id(id_), factory(factory_) {} - - /// Name for this sink. - const char* id; - /// A method to call to construct an instance of this type of sink. - std::function()> factory; -}; - -extern const std::vector g_sink_details; - -const SinkDetails& GetSinkDetails(std::string sink_id); - -} // namespace AudioCore diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp deleted file mode 100644 index 437cf9752..000000000 --- a/src/audio_core/time_stretch.cpp +++ /dev/null @@ -1,143 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include "audio_core/audio_core.h" -#include "audio_core/time_stretch.h" -#include "common/common_types.h" -#include "common/logging/log.h" -#include "common/math_util.h" - -using steady_clock = std::chrono::steady_clock; - -namespace AudioCore { - -constexpr double MIN_RATIO = 0.1; -constexpr double MAX_RATIO = 100.0; - -static double ClampRatio(double ratio) { - return MathUtil::Clamp(ratio, MIN_RATIO, MAX_RATIO); -} - -constexpr double MIN_DELAY_TIME = 0.05; // Units: seconds -constexpr double MAX_DELAY_TIME = 0.25; // Units: seconds -constexpr size_t DROP_FRAMES_SAMPLE_DELAY = 16000; // Units: samples - -constexpr double SMOOTHING_FACTOR = 0.007; - -struct TimeStretcher::Impl { - soundtouch::SoundTouch soundtouch; - - steady_clock::time_point frame_timer = steady_clock::now(); - size_t samples_queued = 0; - - double smoothed_ratio = 1.0; - - double sample_rate = static_cast(native_sample_rate); -}; - -std::vector TimeStretcher::Process(size_t samples_in_queue) { - // This is a very simple algorithm without any fancy control theory. It works and is stable. - - double ratio = CalculateCurrentRatio(); - ratio = CorrectForUnderAndOverflow(ratio, samples_in_queue); - impl->smoothed_ratio = - (1.0 - SMOOTHING_FACTOR) * impl->smoothed_ratio + SMOOTHING_FACTOR * ratio; - impl->smoothed_ratio = ClampRatio(impl->smoothed_ratio); - - // SoundTouch's tempo definition the inverse of our ratio definition. - impl->soundtouch.setTempo(1.0 / impl->smoothed_ratio); - - std::vector samples = GetSamples(); - if (samples_in_queue >= DROP_FRAMES_SAMPLE_DELAY) { - samples.clear(); - LOG_TRACE(Audio, "Dropping frames!"); - } - return samples; -} - -TimeStretcher::TimeStretcher() : impl(std::make_unique()) { - impl->soundtouch.setPitch(1.0); - impl->soundtouch.setChannels(2); - impl->soundtouch.setSampleRate(native_sample_rate); - Reset(); -} - -TimeStretcher::~TimeStretcher() { - impl->soundtouch.clear(); -} - -void TimeStretcher::SetOutputSampleRate(unsigned int sample_rate) { - impl->sample_rate = static_cast(sample_rate); - impl->soundtouch.setRate(static_cast(native_sample_rate) / impl->sample_rate); -} - -void TimeStretcher::AddSamples(const s16* buffer, size_t num_samples) { - impl->soundtouch.putSamples(buffer, static_cast(num_samples)); - impl->samples_queued += num_samples; -} - -void TimeStretcher::Flush() { - impl->soundtouch.flush(); -} - -void TimeStretcher::Reset() { - impl->soundtouch.setTempo(1.0); - impl->soundtouch.clear(); - impl->smoothed_ratio = 1.0; - impl->frame_timer = steady_clock::now(); - impl->samples_queued = 0; - SetOutputSampleRate(native_sample_rate); -} - -double TimeStretcher::CalculateCurrentRatio() { - const steady_clock::time_point now = steady_clock::now(); - const std::chrono::duration duration = now - impl->frame_timer; - - const double expected_time = - static_cast(impl->samples_queued) / static_cast(native_sample_rate); - const double actual_time = duration.count(); - - double ratio; - if (expected_time != 0) { - ratio = ClampRatio(actual_time / expected_time); - } else { - ratio = impl->smoothed_ratio; - } - - impl->frame_timer = now; - impl->samples_queued = 0; - - return ratio; -} - -double TimeStretcher::CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const { - const size_t min_sample_delay = static_cast(MIN_DELAY_TIME * impl->sample_rate); - const size_t max_sample_delay = static_cast(MAX_DELAY_TIME * impl->sample_rate); - - if (sample_delay < min_sample_delay) { - // Make the ratio bigger. - ratio = ratio > 1.0 ? ratio * ratio : sqrt(ratio); - } else if (sample_delay > max_sample_delay) { - // Make the ratio smaller. - ratio = ratio > 1.0 ? sqrt(ratio) : ratio * ratio; - } - - return ClampRatio(ratio); -} - -std::vector TimeStretcher::GetSamples() { - uint available = impl->soundtouch.numSamples(); - - std::vector output(static_cast(available) * 2); - - impl->soundtouch.receiveSamples(output.data(), available); - - return output; -} - -} // namespace AudioCore diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h deleted file mode 100644 index c98b16705..000000000 --- a/src/audio_core/time_stretch.h +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "common/common_types.h" - -namespace AudioCore { - -class TimeStretcher final { -public: - TimeStretcher(); - ~TimeStretcher(); - - /** - * Set sample rate for the samples that Process returns. - * @param sample_rate The sample rate. - */ - void SetOutputSampleRate(unsigned int sample_rate); - - /** - * Add samples to be processed. - * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format. - * @param num_samples Number of samples. - */ - void AddSamples(const s16* sample_buffer, size_t num_samples); - - /// Flush audio remaining in internal buffers. - void Flush(); - - /// Resets internal state and clears buffers. - void Reset(); - - /** - * Does audio stretching and produces the time-stretched samples. - * Timer calculations use sample_delay to determine how much of a margin we have. - * @param sample_delay How many samples are buffered downstream of this module and haven't been - * played yet. - * @return Samples to play in interleaved stereo PCM16 format. - */ - std::vector Process(size_t sample_delay); - -private: - struct Impl; - std::unique_ptr impl; - - /// INTERNAL: ratio = wallclock time / emulated time - double CalculateCurrentRatio(); - /// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate - /// direction. - double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const; - /// INTERNAL: Gets the time-stretched samples from SoundTouch. - std::vector GetSamples(); -}; - -} // namespace AudioCore diff --git a/src/citra/CMakeLists.txt b/src/citra/CMakeLists.txt deleted file mode 100644 index ed92a6ae2..000000000 --- a/src/citra/CMakeLists.txt +++ /dev/null @@ -1,35 +0,0 @@ -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) - -set(SRCS - emu_window/emu_window_sdl2.cpp - citra.cpp - config.cpp - citra.rc - ) -set(HEADERS - emu_window/emu_window_sdl2.h - config.h - default_ini.h - resource.h - ) - -create_directory_groups(${SRCS} ${HEADERS}) - -add_executable(citra ${SRCS} ${HEADERS}) -target_link_libraries(citra PRIVATE common core input_common network) -target_link_libraries(citra PRIVATE inih glad) -if (MSVC) - target_link_libraries(citra PRIVATE getopt) -endif() -target_link_libraries(citra PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) - -if(UNIX AND NOT APPLE) - install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") -endif() - -if (MSVC) - include(CopyCitraSDLDeps) - include(CopyYuzuUnicornDeps) - copy_citra_SDL_deps(citra) - copy_yuzu_unicorn_deps(citra) -endif() diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp deleted file mode 100644 index e524c5535..000000000 --- a/src/citra/citra.cpp +++ /dev/null @@ -1,175 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include - -// This needs to be included before getopt.h because the latter #defines symbols used by it -#include "common/microprofile.h" - -#ifdef _MSC_VER -#include -#else -#include -#include -#endif - -#ifdef _WIN32 -// windows.h needs to be included before shellapi.h -#include - -#include -#endif - -#include "citra/config.h" -#include "citra/emu_window/emu_window_sdl2.h" -#include "common/logging/backend.h" -#include "common/logging/filter.h" -#include "common/logging/log.h" -#include "common/scm_rev.h" -#include "common/scope_exit.h" -#include "common/string_util.h" -#include "core/core.h" -#include "core/gdbstub/gdbstub.h" -#include "core/loader/loader.h" -#include "core/settings.h" - -static void PrintHelp(const char* argv0) { - std::cout << "Usage: " << argv0 - << " [options] \n" - "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n" - "-h, --help Display this help and exit\n" - "-v, --version Output version information and exit\n"; -} - -static void PrintVersion() { - std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; -} - -/// Application entry point -int main(int argc, char** argv) { - Config config; - int option_index = 0; - bool use_gdbstub = Settings::values.use_gdbstub; - u32 gdb_port = static_cast(Settings::values.gdbstub_port); - char* endarg; -#ifdef _WIN32 - int argc_w; - auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); - - if (argv_w == nullptr) { - LOG_CRITICAL(Frontend, "Failed to get command line arguments"); - return -1; - } -#endif - std::string filepath; - - static struct option long_options[] = { - {"gdbport", required_argument, 0, 'g'}, - {"help", no_argument, 0, 'h'}, - {"version", no_argument, 0, 'v'}, - {0, 0, 0, 0}, - }; - - while (optind < argc) { - char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index); - if (arg != -1) { - switch (arg) { - case 'g': - errno = 0; - gdb_port = strtoul(optarg, &endarg, 0); - use_gdbstub = true; - if (endarg == optarg) - errno = EINVAL; - if (errno != 0) { - perror("--gdbport"); - exit(1); - } - break; - case 'h': - PrintHelp(argv[0]); - return 0; - case 'v': - PrintVersion(); - return 0; - } - } else { -#ifdef _WIN32 - filepath = Common::UTF16ToUTF8(argv_w[optind]); -#else - filepath = argv[optind]; -#endif - optind++; - } - } - -#ifdef _WIN32 - LocalFree(argv_w); -#endif - - Log::Filter log_filter(Log::Level::Debug); - Log::SetFilter(&log_filter); - - MicroProfileOnThreadCreate("EmuThread"); - SCOPE_EXIT({ MicroProfileShutdown(); }); - - if (filepath.empty()) { - LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); - return -1; - } - - log_filter.ParseFilterString(Settings::values.log_filter); - - // Apply the command line arguments - Settings::values.gdbstub_port = gdb_port; - Settings::values.use_gdbstub = use_gdbstub; - Settings::Apply(); - - std::unique_ptr emu_window{std::make_unique()}; - - Core::System& system{Core::System::GetInstance()}; - - SCOPE_EXIT({ system.Shutdown(); }); - - const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)}; - - switch (load_result) { - case Core::System::ResultStatus::ErrorGetLoader: - LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); - return -1; - case Core::System::ResultStatus::ErrorLoader: - LOG_CRITICAL(Frontend, "Failed to load ROM!"); - return -1; - case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: - LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " - "being used with Citra. \n\n For more information on dumping and " - "decrypting games, please refer to: " - "https://citra-emu.org/wiki/dumping-game-cartridges/"); - return -1; - case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: - LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); - return -1; - case Core::System::ResultStatus::ErrorNotInitialized: - LOG_CRITICAL(Frontend, "CPUCore not initialized"); - return -1; - case Core::System::ResultStatus::ErrorSystemMode: - LOG_CRITICAL(Frontend, "Failed to determine system mode!"); - return -1; - case Core::System::ResultStatus::ErrorVideoCore: - LOG_CRITICAL(Frontend, "VideoCore not initialized"); - return -1; - case Core::System::ResultStatus::Success: - break; // Expected case - } - - Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); - - while (emu_window->IsOpen()) { - system.RunLoop(); - } - - return 0; -} diff --git a/src/citra/citra.rc b/src/citra/citra.rc deleted file mode 100644 index c490ef302..000000000 --- a/src/citra/citra.rc +++ /dev/null @@ -1,17 +0,0 @@ -#include "winresrc.h" -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -CITRA_ICON ICON "../../dist/citra.ico" - - -///////////////////////////////////////////////////////////////////////////// -// -// RT_MANIFEST -// - -1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/citra/config.cpp b/src/citra/config.cpp deleted file mode 100644 index 94d1a9f1c..000000000 --- a/src/citra/config.cpp +++ /dev/null @@ -1,160 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include "citra/config.h" -#include "citra/default_ini.h" -#include "common/file_util.h" -#include "common/logging/log.h" -#include "common/param_package.h" -#include "core/settings.h" -#include "input_common/main.h" - -Config::Config() { - // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; - sdl2_config = std::make_unique(sdl2_config_loc); - - Reload(); -} - -Config::~Config() = default; - -bool Config::LoadINI(const std::string& default_contents, bool retry) { - const char* location = this->sdl2_config_loc.c_str(); - if (sdl2_config->ParseError() < 0) { - if (retry) { - LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, default_contents, location); - sdl2_config = std::make_unique(location); // Reopen file - - return LoadINI(default_contents, false); - } - LOG_ERROR(Config, "Failed."); - return false; - } - LOG_INFO(Config, "Successfully loaded %s", location); - return true; -} - -static const std::array default_buttons = { - SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, - SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, - SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, -}; - -static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs{{ - { - SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, - }, - { - SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, - }, -}}; - -void Config::ReadValues() { - // Controls - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = - sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; - } - - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - std::string default_param = InputCommon::GenerateAnalogParamFromKeys( - default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = - sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; - } - - Settings::values.motion_device = sdl2_config->Get( - "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); - Settings::values.touch_device = - sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); - - // Core - Settings::values.cpu_core = - static_cast(sdl2_config->GetInteger("Core", "cpu_core", 0)); - - // Renderer - Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); - Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); - Settings::values.resolution_factor = - (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); - Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false); - Settings::values.toggle_framelimit = - sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); - - Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); - Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); - Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); - - // Layout - Settings::values.layout_option = - static_cast(sdl2_config->GetInteger("Layout", "layout_option", 0)); - Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false); - Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false); - Settings::values.custom_top_left = - static_cast(sdl2_config->GetInteger("Layout", "custom_top_left", 0)); - Settings::values.custom_top_top = - static_cast(sdl2_config->GetInteger("Layout", "custom_top_top", 0)); - Settings::values.custom_top_right = - static_cast(sdl2_config->GetInteger("Layout", "custom_top_right", 400)); - Settings::values.custom_top_bottom = - static_cast(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240)); - Settings::values.custom_bottom_left = - static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40)); - Settings::values.custom_bottom_top = - static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240)); - Settings::values.custom_bottom_right = - static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360)); - Settings::values.custom_bottom_bottom = - static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480)); - - // Audio - Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); - Settings::values.enable_audio_stretching = - sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); - Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); - - // Data Storage - Settings::values.use_virtual_sd = - sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - - // System - Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false); - Settings::values.region_value = - sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT); - - // Miscellaneous - Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info"); - - // Debugging - Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); - Settings::values.gdbstub_port = - static_cast(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); - - // Web Service - Settings::values.enable_telemetry = - sdl2_config->GetBoolean("WebService", "enable_telemetry", true); - Settings::values.telemetry_endpoint_url = sdl2_config->Get( - "WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry"); - Settings::values.verify_endpoint_url = sdl2_config->Get( - "WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile"); - Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", ""); - Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", ""); -} - -void Config::Reload() { - LoadINI(DefaultINI::sdl2_config_file); - ReadValues(); -} diff --git a/src/citra/config.h b/src/citra/config.h deleted file mode 100644 index abc90f642..000000000 --- a/src/citra/config.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -class INIReader; - -class Config { - std::unique_ptr sdl2_config; - std::string sdl2_config_loc; - - bool LoadINI(const std::string& default_contents = "", bool retry = true); - void ReadValues(); - -public: - Config(); - ~Config(); - - void Reload(); -}; diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h deleted file mode 100644 index b7b8abe1e..000000000 --- a/src/citra/default_ini.h +++ /dev/null @@ -1,179 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -namespace DefaultINI { - -const char* sdl2_config_file = R"( -[Controls] -# The input devices and parameters for each 3DS native input -# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." -# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values - -# for button input, the following devices are available: -# - "keyboard" (default) for keyboard input. Required parameters: -# - "code": the code of the key to bind -# - "sdl" for joystick input using SDL. Required parameters: -# - "joystick": the index of the joystick to bind -# - "button"(optional): the index of the button to bind -# - "hat"(optional): the index of the hat to bind as direction buttons -# - "axis"(optional): the index of the axis to bind -# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" -# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is -# triggered if the axis value crosses -# - "direction"(only used for axis): "+" means the button is triggered when the axis value -# is greater than the threshold; "-" means the button is triggered when the axis value -# is smaller than the threshold -button_a= -button_b= -button_x= -button_y= -button_up= -button_down= -button_left= -button_right= -button_l= -button_r= -button_start= -button_select= -button_zl= -button_zr= -button_home= - -# for analog input, the following devices are available: -# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: -# - "up", "down", "left", "right": sub-devices for each direction. -# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" -# - "modifier": sub-devices as a modifier. -# - "modifier_scale": a float number representing the applied modifier scale to the analog input. -# Must be in range of 0.0-1.0. Defaults to 0.5 -# - "sdl" for joystick input using SDL. Required parameters: -# - "joystick": the index of the joystick to bind -# - "axis_x": the index of the axis to bind as x-axis (default to 0) -# - "axis_y": the index of the axis to bind as y-axis (default to 1) -circle_pad= -c_stick= - -# for motion input, the following devices are available: -# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: -# - "update_period": update period in milliseconds (default to 100) -# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) -motion_device= - -# for touch input, the following devices are available: -# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required -touch_device= - -[Core] -# Which CPU core to use for CPU emulation -# 0 (default): Unicorn (slow), 1: Dynarmic (faster) -cpu_core = - -[Renderer] -# Whether to use software or hardware rendering. -# 0: Software, 1 (default): Hardware -use_hw_renderer = - -# Whether to use the Just-In-Time (JIT) compiler for shader emulation -# 0: Interpreter (slow), 1 (default): JIT (fast) -use_shader_jit = - -# Resolution scale factor -# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale -# factor for the 3DS resolution -resolution_factor = - -# Whether to enable V-Sync (caps the framerate at 60FPS) or not. -# 0 (default): Off, 1: On -use_vsync = - -# The clear color for the renderer. What shows up on the sides of the bottom screen. -# Must be in range of 0.0-1.0. Defaults to 1.0 for all. -bg_red = -bg_blue = -bg_green = - -[Layout] -# Layout for the screen inside the render window. -# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen -layout_option = - -# Toggle custom layout (using the settings below) on or off. -# 0 (default): Off , 1: On -custom_layout = - -# Screen placement when using Custom layout option -# 0x, 0y is the top left corner of the render window. -custom_top_left = -custom_top_top = -custom_top_right = -custom_top_bottom = -custom_bottom_left = -custom_bottom_top = -custom_bottom_right = -custom_bottom_bottom = - -#Whether to toggle frame limiter on or off. -# 0: Off , 1 (default): On -toggle_framelimit = - -# Swaps the prominent screen with the other screen. -# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. -# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent -swap_screen = - -[Audio] -# Which audio output engine to use. -# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available) -output_engine = - -# Whether or not to enable the audio-stretching post-processing effect. -# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter, -# at the cost of increasing audio latency. -# 0: No, 1 (default): Yes -enable_audio_stretching = - -# Which audio device to use. -# auto (default): Auto-select -output_device = - -[Data Storage] -# Whether to create a virtual SD card. -# 1 (default): Yes, 0: No -use_virtual_sd = - -[System] -# The system model that Citra will try to emulate -# 0: Old 3DS (default), 1: New 3DS -is_new_3ds = - -# The system region that Citra will use during emulation -# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan -region_value = - -[Miscellaneous] -# A filter which removes logs below a certain logging level. -# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical -log_filter = *:Info - -[Debugging] -# Port for listening to GDB connections. -use_gdbstub=false -gdbstub_port=24689 - -[WebService] -# Whether or not to enable telemetry -# 0: No, 1 (default): Yes -enable_telemetry = -# Endpoint URL for submitting telemetry data -telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry -# Endpoint URL to verify the username and token -verify_endpoint_url = https://services.citra-emu.org/api/profile -# Username and token for Citra Web Service -# See https://services.citra-emu.org/ for more info -citra_username = -citra_token = -)"; -} diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp deleted file mode 100644 index e65b04e4b..000000000 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ /dev/null @@ -1,177 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#define SDL_MAIN_HANDLED -#include -#include -#include "citra/emu_window/emu_window_sdl2.h" -#include "common/logging/log.h" -#include "common/scm_rev.h" -#include "common/string_util.h" -#include "core/settings.h" -#include "input_common/keyboard.h" -#include "input_common/main.h" -#include "input_common/motion_emu.h" -#include "network/network.h" - -void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { - TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - InputCommon::GetMotionEmu()->Tilt(x, y); -} - -void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { - if (button == SDL_BUTTON_LEFT) { - if (state == SDL_PRESSED) { - TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - } else { - TouchReleased(); - } - } else if (button == SDL_BUTTON_RIGHT) { - if (state == SDL_PRESSED) { - InputCommon::GetMotionEmu()->BeginTilt(x, y); - } else { - InputCommon::GetMotionEmu()->EndTilt(); - } - } -} - -void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { - if (state == SDL_PRESSED) { - InputCommon::GetKeyboard()->PressKey(key); - } else if (state == SDL_RELEASED) { - InputCommon::GetKeyboard()->ReleaseKey(key); - } -} - -bool EmuWindow_SDL2::IsOpen() const { - return is_open; -} - -void EmuWindow_SDL2::OnResize() { - int width, height; - SDL_GetWindowSize(render_window, &width, &height); - UpdateCurrentFramebufferLayout(width, height); -} - -EmuWindow_SDL2::EmuWindow_SDL2() { - InputCommon::Init(); - Network::Init(); - - SDL_SetMainReady(); - - // Initialize the window - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); - exit(1); - } - - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); - - std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name, - Common::g_scm_branch, Common::g_scm_desc); - render_window = - SDL_CreateWindow(window_title.c_str(), - SDL_WINDOWPOS_UNDEFINED, // x position - SDL_WINDOWPOS_UNDEFINED, // y position - Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, - SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); - - if (render_window == nullptr) { - LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); - exit(1); - } - - gl_context = SDL_GL_CreateContext(render_window); - - if (gl_context == nullptr) { - LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); - exit(1); - } - - if (!gladLoadGLLoader(static_cast(SDL_GL_GetProcAddress))) { - LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); - exit(1); - } - - OnResize(); - OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); - SDL_PumpEvents(); - SDL_GL_SetSwapInterval(Settings::values.use_vsync); - - DoneCurrent(); -} - -EmuWindow_SDL2::~EmuWindow_SDL2() { - SDL_GL_DeleteContext(gl_context); - SDL_Quit(); - - Network::Shutdown(); - InputCommon::Shutdown(); -} - -void EmuWindow_SDL2::SwapBuffers() { - SDL_GL_SwapWindow(render_window); -} - -void EmuWindow_SDL2::PollEvents() { - SDL_Event event; - - // SDL_PollEvent returns 0 when there are no more events in the event queue - while (SDL_PollEvent(&event)) { - switch (event.type) { - case SDL_WINDOWEVENT: - switch (event.window.event) { - case SDL_WINDOWEVENT_SIZE_CHANGED: - case SDL_WINDOWEVENT_RESIZED: - case SDL_WINDOWEVENT_MAXIMIZED: - case SDL_WINDOWEVENT_RESTORED: - case SDL_WINDOWEVENT_MINIMIZED: - OnResize(); - break; - case SDL_WINDOWEVENT_CLOSE: - is_open = false; - break; - } - break; - case SDL_KEYDOWN: - case SDL_KEYUP: - OnKeyEvent(static_cast(event.key.keysym.scancode), event.key.state); - break; - case SDL_MOUSEMOTION: - OnMouseMotion(event.motion.x, event.motion.y); - break; - case SDL_MOUSEBUTTONDOWN: - case SDL_MOUSEBUTTONUP: - OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); - break; - case SDL_QUIT: - is_open = false; - break; - } - } -} - -void EmuWindow_SDL2::MakeCurrent() { - SDL_GL_MakeCurrent(render_window, gl_context); -} - -void EmuWindow_SDL2::DoneCurrent() { - SDL_GL_MakeCurrent(render_window, nullptr); -} - -void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( - const std::pair& minimal_size) { - - SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second); -} diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h deleted file mode 100644 index 3664d2fbe..000000000 --- a/src/citra/emu_window/emu_window_sdl2.h +++ /dev/null @@ -1,59 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "core/frontend/emu_window.h" - -struct SDL_Window; - -class EmuWindow_SDL2 : public EmuWindow { -public: - EmuWindow_SDL2(); - ~EmuWindow_SDL2(); - - /// Swap buffers to display the next frame - void SwapBuffers() override; - - /// Polls window events - void PollEvents() override; - - /// Makes the graphics context current for the caller thread - void MakeCurrent() override; - - /// Releases the GL context from the caller thread - void DoneCurrent() override; - - /// Whether the window is still open, and a close request hasn't yet been sent - bool IsOpen() const; - -private: - /// Called by PollEvents when a key is pressed or released. - void OnKeyEvent(int key, u8 state); - - /// Called by PollEvents when the mouse moves. - void OnMouseMotion(s32 x, s32 y); - - /// Called by PollEvents when a mouse button is pressed or released - void OnMouseButton(u32 button, u8 state, s32 x, s32 y); - - /// Called by PollEvents when any event that may cause the window to be resized occurs - void OnResize(); - - /// Called when a configuration change affects the minimal size of the window - void OnMinimalClientAreaChangeRequest( - const std::pair& minimal_size) override; - - /// Is the window still open? - bool is_open = true; - - /// Internal SDL2 render window - SDL_Window* render_window; - - using SDL_GLContext = void*; - /// The OpenGL context associated with the window - SDL_GLContext gl_context; -}; diff --git a/src/citra/resource.h b/src/citra/resource.h deleted file mode 100644 index df8e459e4..000000000 --- a/src/citra/resource.h +++ /dev/null @@ -1,16 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by pcafe.rc -// -#define IDI_ICON3 103 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 105 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1001 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt deleted file mode 100644 index e2fa33081..000000000 --- a/src/citra_qt/CMakeLists.txt +++ /dev/null @@ -1,116 +0,0 @@ -set(CMAKE_AUTOMOC ON) -set(CMAKE_AUTORCC ON) -set(CMAKE_INCLUDE_CURRENT_DIR ON) -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) - -set(SRCS - configuration/config.cpp - configuration/configure_audio.cpp - configuration/configure_debug.cpp - configuration/configure_dialog.cpp - configuration/configure_general.cpp - configuration/configure_graphics.cpp - configuration/configure_input.cpp - configuration/configure_system.cpp - configuration/configure_web.cpp - debugger/graphics/graphics.cpp - debugger/graphics/graphics_breakpoint_observer.cpp - debugger/graphics/graphics_breakpoints.cpp - debugger/graphics/graphics_cmdlists.cpp - debugger/graphics/graphics_surface.cpp - debugger/graphics/graphics_tracing.cpp - debugger/graphics/graphics_vertex_shader.cpp - debugger/profiler.cpp - debugger/registers.cpp - debugger/wait_tree.cpp - util/spinbox.cpp - util/util.cpp - bootmanager.cpp - game_list.cpp - hotkeys.cpp - main.cpp - ui_settings.cpp - citra-qt.rc - Info.plist - ) - -set(HEADERS - configuration/config.h - configuration/configure_audio.h - configuration/configure_debug.h - configuration/configure_dialog.h - configuration/configure_general.h - configuration/configure_graphics.h - configuration/configure_input.h - configuration/configure_system.h - configuration/configure_web.h - debugger/graphics/graphics.h - debugger/graphics/graphics_breakpoint_observer.h - debugger/graphics/graphics_breakpoints.h - debugger/graphics/graphics_breakpoints_p.h - debugger/graphics/graphics_cmdlists.h - debugger/graphics/graphics_surface.h - debugger/graphics/graphics_tracing.h - debugger/graphics/graphics_vertex_shader.h - debugger/profiler.h - debugger/registers.h - debugger/wait_tree.h - util/spinbox.h - util/util.h - bootmanager.h - game_list.h - game_list_p.h - hotkeys.h - main.h - ui_settings.h - ) - -set(UIS - configuration/configure.ui - configuration/configure_audio.ui - configuration/configure_debug.ui - configuration/configure_general.ui - configuration/configure_graphics.ui - configuration/configure_input.ui - configuration/configure_system.ui - configuration/configure_web.ui - debugger/registers.ui - hotkeys.ui - main.ui - ) - -file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*) -file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*) - -create_directory_groups(${SRCS} ${HEADERS} ${UIS}) - -if (Qt5_FOUND) - qt5_wrap_ui(UI_HDRS ${UIS}) -else() - qt4_wrap_ui(UI_HDRS ${UIS}) -endif() - -if (APPLE) - set(MACOSX_ICON "../../dist/citra.icns") - set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) - add_executable(citra-qt MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${ICONS} ${THEMES} ${MACOSX_ICON}) - set_target_properties(citra-qt PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) -else() - add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS} ${ICONS} ${THEMES}) -endif() -target_link_libraries(citra-qt PRIVATE audio_core common core input_common network video_core) -target_link_libraries(citra-qt PRIVATE Boost::boost glad nihstro-headers Qt5::OpenGL Qt5::Widgets) -target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) - -if(UNIX AND NOT APPLE) - install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") -endif() - -if (MSVC) - include(CopyCitraQt5Deps) - include(CopyCitraSDLDeps) - include(CopyYuzuUnicornDeps) - copy_citra_Qt5_deps(citra-qt) - copy_citra_SDL_deps(citra-qt) - copy_yuzu_unicorn_deps(citra-qt) -endif() diff --git a/src/citra_qt/Info.plist b/src/citra_qt/Info.plist deleted file mode 100644 index 7d46b39d1..000000000 --- a/src/citra_qt/Info.plist +++ /dev/null @@ -1,40 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${EXECUTABLE_NAME} - CFBundleGetInfoString - - CFBundleIconFile - citra.icns - CFBundleIdentifier - com.citra-emu.citra - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - - CFBundleName - Citra - CFBundlePackageType - APPL - CFBundleShortVersionString - - CFBundleSignature - ???? - CFBundleVersion - - CSResourcesFileMapped - - LSRequiresCarbon - - NSHumanReadableCopyright - - NSPrincipalClass - NSApplication - NSHighResolutionCapable - True - - diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp deleted file mode 100644 index eb542ad4e..000000000 --- a/src/citra_qt/bootmanager.cpp +++ /dev/null @@ -1,310 +0,0 @@ -#include -#include -#include - -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) -// Required for screen DPI information -#include -#include -#endif - -#include "citra_qt/bootmanager.h" -#include "common/microprofile.h" -#include "common/scm_rev.h" -#include "common/string_util.h" -#include "core/core.h" -#include "core/frontend/framebuffer_layout.h" -#include "core/settings.h" -#include "input_common/keyboard.h" -#include "input_common/main.h" -#include "input_common/motion_emu.h" -#include "network/network.h" - -EmuThread::EmuThread(GRenderWindow* render_window) - : exec_step(false), running(false), stop_run(false), render_window(render_window) {} - -void EmuThread::run() { - render_window->MakeCurrent(); - - MicroProfileOnThreadCreate("EmuThread"); - - stop_run = false; - - // holds whether the cpu was running during the last iteration, - // so that the DebugModeLeft signal can be emitted before the - // next execution step - bool was_active = false; - while (!stop_run) { - if (running) { - if (!was_active) - emit DebugModeLeft(); - - Core::System::ResultStatus result = Core::System::GetInstance().RunLoop(); - if (result != Core::System::ResultStatus::Success) { - emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails()); - } - - was_active = running || exec_step; - if (!was_active && !stop_run) - emit DebugModeEntered(); - } else if (exec_step) { - if (!was_active) - emit DebugModeLeft(); - - exec_step = false; - Core::System::GetInstance().SingleStep(); - emit DebugModeEntered(); - yieldCurrentThread(); - - was_active = false; - } else { - std::unique_lock lock(running_mutex); - running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); - } - } - - // Shutdown the core emulation - Core::System::GetInstance().Shutdown(); - -#if MICROPROFILE_ENABLED - MicroProfileOnThreadExit(); -#endif - - render_window->moveContext(); -} - -// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL -// context. -// The corresponding functionality is handled in EmuThread instead -class GGLWidgetInternal : public QGLWidget { -public: - GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) - : QGLWidget(fmt, parent), parent(parent) {} - - void paintEvent(QPaintEvent* ev) override { - if (do_painting) { - QPainter painter(this); - } - } - - void resizeEvent(QResizeEvent* ev) override { - parent->OnClientAreaResized(ev->size().width(), ev->size().height()); - parent->OnFramebufferSizeChanged(); - } - - void DisablePainting() { - do_painting = false; - } - void EnablePainting() { - do_painting = true; - } - -private: - GRenderWindow* parent; - bool do_painting; -}; - -GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) - : QWidget(parent), child(nullptr), emu_thread(emu_thread) { - - std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, - Common::g_scm_branch, Common::g_scm_desc); - setWindowTitle(QString::fromStdString(window_title)); - - InputCommon::Init(); - Network::Init(); -} - -GRenderWindow::~GRenderWindow() { - InputCommon::Shutdown(); - Network::Shutdown(); -} - -void GRenderWindow::moveContext() { - DoneCurrent(); -// We need to move GL context to the swapping thread in Qt5 -#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) - // If the thread started running, move the GL Context to the new thread. Otherwise, move it - // back. - auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) - ? emu_thread - : qApp->thread(); - child->context()->moveToThread(thread); -#endif -} - -void GRenderWindow::SwapBuffers() { -#if !defined(QT_NO_DEBUG) - // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent - // since the last time you called swapBuffers. This presumably means something if you're using - // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never - // call doneCurrent in this thread. - child->makeCurrent(); -#endif - child->swapBuffers(); -} - -void GRenderWindow::MakeCurrent() { - child->makeCurrent(); -} - -void GRenderWindow::DoneCurrent() { - child->doneCurrent(); -} - -void GRenderWindow::PollEvents() {} - -// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). -// -// Older versions get the window size (density independent pixels), -// and hence, do not support DPI scaling ("retina" displays). -// The result will be a viewport that is smaller than the extent of the window. -void GRenderWindow::OnFramebufferSizeChanged() { - // Screen changes potentially incur a change in screen DPI, hence we should update the - // framebuffer size - qreal pixelRatio = windowPixelRatio(); - unsigned width = child->QPaintDevice::width() * pixelRatio; - unsigned height = child->QPaintDevice::height() * pixelRatio; - UpdateCurrentFramebufferLayout(width, height); -} - -void GRenderWindow::BackupGeometry() { - geometry = ((QGLWidget*)this)->saveGeometry(); -} - -void GRenderWindow::RestoreGeometry() { - // We don't want to back up the geometry here (obviously) - QWidget::restoreGeometry(geometry); -} - -void GRenderWindow::restoreGeometry(const QByteArray& geometry) { - // Make sure users of this class don't need to deal with backing up the geometry themselves - QWidget::restoreGeometry(geometry); - BackupGeometry(); -} - -QByteArray GRenderWindow::saveGeometry() { - // If we are a top-level widget, store the current geometry - // otherwise, store the last backup - if (parent() == nullptr) - return ((QGLWidget*)this)->saveGeometry(); - else - return geometry; -} - -qreal GRenderWindow::windowPixelRatio() { -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) - // windowHandle() might not be accessible until the window is displayed to screen. - return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; -#else - return 1.0f; -#endif -} - -void GRenderWindow::closeEvent(QCloseEvent* event) { - emit Closed(); - QWidget::closeEvent(event); -} - -void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); -} - -void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); -} - -void GRenderWindow::mousePressEvent(QMouseEvent* event) { - auto pos = event->pos(); - if (event->button() == Qt::LeftButton) { - qreal pixelRatio = windowPixelRatio(); - this->TouchPressed(static_cast(pos.x() * pixelRatio), - static_cast(pos.y() * pixelRatio)); - } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); - } -} - -void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { - auto pos = event->pos(); - qreal pixelRatio = windowPixelRatio(); - this->TouchMoved(std::max(static_cast(pos.x() * pixelRatio), 0u), - std::max(static_cast(pos.y() * pixelRatio), 0u)); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); -} - -void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (event->button() == Qt::LeftButton) - this->TouchReleased(); - else if (event->button() == Qt::RightButton) - InputCommon::GetMotionEmu()->EndTilt(); -} - -void GRenderWindow::focusOutEvent(QFocusEvent* event) { - QWidget::focusOutEvent(event); - InputCommon::GetKeyboard()->ReleaseAllKeys(); -} - -void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { - NotifyClientAreaSizeChanged(std::make_pair(width, height)); -} - -void GRenderWindow::InitRenderTarget() { - if (child) { - delete child; - } - - if (layout()) { - delete layout(); - } - - // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, - // WA_DontShowOnScreen, WA_DeleteOnClose - QGLFormat fmt; - fmt.setVersion(3, 3); - fmt.setProfile(QGLFormat::CoreProfile); - fmt.setSwapInterval(Settings::values.use_vsync); - - // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X - fmt.setOption(QGL::NoDeprecatedFunctions); - - child = new GGLWidgetInternal(fmt, this); - QBoxLayout* layout = new QHBoxLayout(this); - - resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout->addWidget(child); - layout->setMargin(0); - setLayout(layout); - - OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); - - OnFramebufferSizeChanged(); - NotifyClientAreaSizeChanged(std::pair(child->width(), child->height())); - - BackupGeometry(); -} - -void GRenderWindow::OnMinimalClientAreaChangeRequest( - const std::pair& minimal_size) { - setMinimumSize(minimal_size.first, minimal_size.second); -} - -void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { - this->emu_thread = emu_thread; - child->DisablePainting(); -} - -void GRenderWindow::OnEmulationStopping() { - emu_thread = nullptr; - child->EnablePainting(); -} - -void GRenderWindow::showEvent(QShowEvent* event) { - QWidget::showEvent(event); - -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) - // windowHandle() is not initialized until the Window is shown, so we connect it here. - connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, - SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection); -#endif -} diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h deleted file mode 100644 index 6974edcbb..000000000 --- a/src/citra_qt/bootmanager.h +++ /dev/null @@ -1,162 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include -#include "common/thread.h" -#include "core/core.h" -#include "core/frontend/emu_window.h" - -class QKeyEvent; -class QScreen; - -class GGLWidgetInternal; -class GMainWindow; -class GRenderWindow; - -class EmuThread : public QThread { - Q_OBJECT - -public: - explicit EmuThread(GRenderWindow* render_window); - - /** - * Start emulation (on new thread) - * @warning Only call when not running! - */ - void run() override; - - /** - * Steps the emulation thread by a single CPU instruction (if the CPU is not already running) - * @note This function is thread-safe - */ - void ExecStep() { - exec_step = true; - running_cv.notify_all(); - } - - /** - * Sets whether the emulation thread is running or not - * @param running Boolean value, set the emulation thread to running if true - * @note This function is thread-safe - */ - void SetRunning(bool running) { - std::unique_lock lock(running_mutex); - this->running = running; - lock.unlock(); - running_cv.notify_all(); - } - - /** - * Check if the emulation thread is running or not - * @return True if the emulation thread is running, otherwise false - * @note This function is thread-safe - */ - bool IsRunning() { - return running; - } - - /** - * Requests for the emulation thread to stop running - */ - void RequestStop() { - stop_run = true; - SetRunning(false); - }; - -private: - bool exec_step; - bool running; - std::atomic stop_run; - std::mutex running_mutex; - std::condition_variable running_cv; - - GRenderWindow* render_window; - -signals: - /** - * Emitted when the CPU has halted execution - * - * @warning When connecting to this signal from other threads, make sure to specify either - * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even - * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) - */ - void DebugModeEntered(); - - /** - * Emitted right before the CPU continues execution - * - * @warning When connecting to this signal from other threads, make sure to specify either - * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even - * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) - */ - void DebugModeLeft(); - - void ErrorThrown(Core::System::ResultStatus, std::string); -}; - -class GRenderWindow : public QWidget, public EmuWindow { - Q_OBJECT - -public: - GRenderWindow(QWidget* parent, EmuThread* emu_thread); - ~GRenderWindow(); - - // EmuWindow implementation - void SwapBuffers() override; - void MakeCurrent() override; - void DoneCurrent() override; - void PollEvents() override; - - void BackupGeometry(); - void RestoreGeometry(); - void restoreGeometry(const QByteArray& geometry); // overridden - QByteArray saveGeometry(); // overridden - - qreal windowPixelRatio(); - - void closeEvent(QCloseEvent* event) override; - - void keyPressEvent(QKeyEvent* event) override; - void keyReleaseEvent(QKeyEvent* event) override; - - void mousePressEvent(QMouseEvent* event) override; - void mouseMoveEvent(QMouseEvent* event) override; - void mouseReleaseEvent(QMouseEvent* event) override; - - void focusOutEvent(QFocusEvent* event) override; - - void OnClientAreaResized(unsigned width, unsigned height); - - void InitRenderTarget(); - -public slots: - void moveContext(); // overridden - - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - void OnFramebufferSizeChanged(); - -signals: - /// Emitted when the window is closed - void Closed(); - -private: - void OnMinimalClientAreaChangeRequest( - const std::pair& minimal_size) override; - - GGLWidgetInternal* child; - - QByteArray geometry; - - EmuThread* emu_thread; - -protected: - void showEvent(QShowEvent* event) override; -}; diff --git a/src/citra_qt/citra-qt.rc b/src/citra_qt/citra-qt.rc deleted file mode 100644 index a48a9440d..000000000 --- a/src/citra_qt/citra-qt.rc +++ /dev/null @@ -1,19 +0,0 @@ -#include "winresrc.h" -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -// QT requires that the default application icon is named IDI_ICON1 - -IDI_ICON1 ICON "../../dist/citra.ico" - - -///////////////////////////////////////////////////////////////////////////// -// -// RT_MANIFEST -// - -1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp deleted file mode 100644 index fd884db7a..000000000 --- a/src/citra_qt/configuration/config.cpp +++ /dev/null @@ -1,326 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/configuration/config.h" -#include "citra_qt/ui_settings.h" -#include "common/file_util.h" -#include "input_common/main.h" - -Config::Config() { - // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; - FileUtil::CreateFullPath(qt_config_loc); - qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); - - Reload(); -} - -const std::array Config::default_buttons = { - Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, - Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B, -}; - -const std::array, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ - { - Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, - }, - { - Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D, - }, -}}; - -void Config::ReadValues() { - qt_config->beginGroup("Controls"); - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = - qt_config - ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; - } - - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - std::string default_param = InputCommon::GenerateAnalogParamFromKeys( - default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = - qt_config - ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) - .toString() - .toStdString(); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; - } - - Settings::values.motion_device = - qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") - .toString() - .toStdString(); - Settings::values.touch_device = - qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); - - qt_config->endGroup(); - - qt_config->beginGroup("Core"); - Settings::values.cpu_core = - static_cast(qt_config->value("cpu_core", 0).toInt()); - qt_config->endGroup(); - - qt_config->beginGroup("Renderer"); - Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool(); - Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); - Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); - Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool(); - Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool(); - - Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); - Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); - Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat(); - qt_config->endGroup(); - - qt_config->beginGroup("Layout"); - Settings::values.layout_option = - static_cast(qt_config->value("layout_option").toInt()); - Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool(); - Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool(); - Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt(); - Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt(); - Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt(); - Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt(); - Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt(); - Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt(); - Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt(); - Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt(); - qt_config->endGroup(); - - qt_config->beginGroup("Audio"); - Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); - Settings::values.enable_audio_stretching = - qt_config->value("enable_audio_stretching", true).toBool(); - Settings::values.audio_device_id = - qt_config->value("output_device", "auto").toString().toStdString(); - qt_config->endGroup(); - - qt_config->beginGroup("Data Storage"); - Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool(); - qt_config->endGroup(); - - qt_config->beginGroup("System"); - Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool(); - Settings::values.region_value = - qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt(); - qt_config->endGroup(); - - qt_config->beginGroup("Miscellaneous"); - Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString(); - qt_config->endGroup(); - - qt_config->beginGroup("Debugging"); - Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); - Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); - qt_config->endGroup(); - - qt_config->beginGroup("WebService"); - Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool(); - Settings::values.telemetry_endpoint_url = - qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry") - .toString() - .toStdString(); - Settings::values.verify_endpoint_url = - qt_config->value("verify_endpoint_url", "https://services.citra-emu.org/api/profile") - .toString() - .toStdString(); - Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString(); - Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString(); - qt_config->endGroup(); - - qt_config->beginGroup("UI"); - UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); - - qt_config->beginGroup("UILayout"); - UISettings::values.geometry = qt_config->value("geometry").toByteArray(); - UISettings::values.state = qt_config->value("state").toByteArray(); - UISettings::values.renderwindow_geometry = - qt_config->value("geometryRenderWindow").toByteArray(); - UISettings::values.gamelist_header_state = - qt_config->value("gameListHeaderState").toByteArray(); - UISettings::values.microprofile_geometry = - qt_config->value("microProfileDialogGeometry").toByteArray(); - UISettings::values.microprofile_visible = - qt_config->value("microProfileDialogVisible", false).toBool(); - qt_config->endGroup(); - - qt_config->beginGroup("Paths"); - UISettings::values.roms_path = qt_config->value("romsPath").toString(); - UISettings::values.symbols_path = qt_config->value("symbolsPath").toString(); - UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString(); - UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool(); - UISettings::values.recent_files = qt_config->value("recentFiles").toStringList(); - qt_config->endGroup(); - - qt_config->beginGroup("Shortcuts"); - QStringList groups = qt_config->childGroups(); - for (auto group : groups) { - qt_config->beginGroup(group); - - QStringList hotkeys = qt_config->childGroups(); - for (auto hotkey : hotkeys) { - qt_config->beginGroup(hotkey); - UISettings::values.shortcuts.emplace_back(UISettings::Shortcut( - group + "/" + hotkey, - UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(), - qt_config->value("Context").toInt()))); - qt_config->endGroup(); - } - - qt_config->endGroup(); - } - qt_config->endGroup(); - - UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); - UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); - UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool(); - UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool(); - UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool(); - UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); - UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); - - qt_config->endGroup(); -} - -void Config::SaveValues() { - qt_config->beginGroup("Controls"); - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(Settings::values.buttons[i])); - } - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(Settings::values.analogs[i])); - } - qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); - qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); - qt_config->endGroup(); - - qt_config->beginGroup("Core"); - qt_config->setValue("cpu_core", static_cast(Settings::values.cpu_core)); - qt_config->endGroup(); - - qt_config->beginGroup("Renderer"); - qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer); - qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit); - qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); - qt_config->setValue("use_vsync", Settings::values.use_vsync); - qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit); - - // Cast to double because Qt's written float values are not human-readable - qt_config->setValue("bg_red", (double)Settings::values.bg_red); - qt_config->setValue("bg_green", (double)Settings::values.bg_green); - qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); - qt_config->endGroup(); - - qt_config->beginGroup("Layout"); - qt_config->setValue("layout_option", static_cast(Settings::values.layout_option)); - qt_config->setValue("swap_screen", Settings::values.swap_screen); - qt_config->setValue("custom_layout", Settings::values.custom_layout); - qt_config->setValue("custom_top_left", Settings::values.custom_top_left); - qt_config->setValue("custom_top_top", Settings::values.custom_top_top); - qt_config->setValue("custom_top_right", Settings::values.custom_top_right); - qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom); - qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left); - qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top); - qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right); - qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom); - qt_config->endGroup(); - - qt_config->beginGroup("Audio"); - qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); - qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); - qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); - qt_config->endGroup(); - - qt_config->beginGroup("Data Storage"); - qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd); - qt_config->endGroup(); - - qt_config->beginGroup("System"); - qt_config->setValue("is_new_3ds", Settings::values.is_new_3ds); - qt_config->setValue("region_value", Settings::values.region_value); - qt_config->endGroup(); - - qt_config->beginGroup("Miscellaneous"); - qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter)); - qt_config->endGroup(); - - qt_config->beginGroup("Debugging"); - qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); - qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); - qt_config->endGroup(); - - qt_config->beginGroup("WebService"); - qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry); - qt_config->setValue("telemetry_endpoint_url", - QString::fromStdString(Settings::values.telemetry_endpoint_url)); - qt_config->setValue("verify_endpoint_url", - QString::fromStdString(Settings::values.verify_endpoint_url)); - qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username)); - qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token)); - qt_config->endGroup(); - - qt_config->beginGroup("UI"); - qt_config->setValue("theme", UISettings::values.theme); - - qt_config->beginGroup("UILayout"); - qt_config->setValue("geometry", UISettings::values.geometry); - qt_config->setValue("state", UISettings::values.state); - qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry); - qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state); - qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry); - qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible); - qt_config->endGroup(); - - qt_config->beginGroup("Paths"); - qt_config->setValue("romsPath", UISettings::values.roms_path); - qt_config->setValue("symbolsPath", UISettings::values.symbols_path); - qt_config->setValue("gameListRootDir", UISettings::values.gamedir); - qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); - qt_config->setValue("recentFiles", UISettings::values.recent_files); - qt_config->endGroup(); - - qt_config->beginGroup("Shortcuts"); - for (auto shortcut : UISettings::values.shortcuts) { - qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first); - qt_config->setValue(shortcut.first + "/Context", shortcut.second.second); - } - qt_config->endGroup(); - - qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode); - qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar); - qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar); - qt_config->setValue("showStatusBar", UISettings::values.show_status_bar); - qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing); - qt_config->setValue("firstStart", UISettings::values.first_start); - qt_config->setValue("calloutFlags", UISettings::values.callout_flags); - - qt_config->endGroup(); -} - -void Config::Reload() { - ReadValues(); - Settings::Apply(); -} - -void Config::Save() { - SaveValues(); -} - -Config::~Config() { - Save(); - - delete qt_config; -} diff --git a/src/citra_qt/configuration/config.h b/src/citra_qt/configuration/config.h deleted file mode 100644 index cbf745ea2..000000000 --- a/src/citra_qt/configuration/config.h +++ /dev/null @@ -1,30 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "core/settings.h" - -class QSettings; - -class Config { - QSettings* qt_config; - std::string qt_config_loc; - - void ReadValues(); - void SaveValues(); - -public: - Config(); - ~Config(); - - void Reload(); - void Save(); - - static const std::array default_buttons; - static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs; -}; diff --git a/src/citra_qt/configuration/configure.ui b/src/citra_qt/configuration/configure.ui deleted file mode 100644 index 6abd1917e..000000000 --- a/src/citra_qt/configuration/configure.ui +++ /dev/null @@ -1,147 +0,0 @@ - - - ConfigureDialog - - - - 0 - 0 - 740 - 500 - - - - Citra Configuration - - - - - - 0 - - - - General - - - - - System - - - - - Input - - - - - Graphics - - - - - Audio - - - - - Debug - - - - - Web - - - - - - - - QDialogButtonBox::Cancel|QDialogButtonBox::Ok - - - - - - - - ConfigureGeneral - QWidget -
configuration/configure_general.h
- 1 -
- - ConfigureSystem - QWidget -
configuration/configure_system.h
- 1 -
- - ConfigureAudio - QWidget -
configuration/configure_audio.h
- 1 -
- - ConfigureDebug - QWidget -
configuration/configure_debug.h
- 1 -
- - ConfigureInput - QWidget -
configuration/configure_input.h
- 1 -
- - ConfigureGraphics - QWidget -
configuration/configure_graphics.h
- 1 -
- - ConfigureWeb - QWidget -
configuration/configure_web.h
- 1 -
-
- - - - buttonBox - accepted() - ConfigureDialog - accept() - - - 220 - 380 - - - 220 - 200 - - - - - buttonBox - rejected() - ConfigureDialog - reject() - - - 220 - 380 - - - 220 - 200 - - - - -
diff --git a/src/citra_qt/configuration/configure_audio.cpp b/src/citra_qt/configuration/configure_audio.cpp deleted file mode 100644 index 3fd1d127a..000000000 --- a/src/citra_qt/configuration/configure_audio.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "audio_core/audio_core.h" -#include "audio_core/sink.h" -#include "audio_core/sink_details.h" -#include "citra_qt/configuration/configure_audio.h" -#include "core/settings.h" -#include "ui_configure_audio.h" - -ConfigureAudio::ConfigureAudio(QWidget* parent) - : QWidget(parent), ui(std::make_unique()) { - ui->setupUi(this); - - ui->output_sink_combo_box->clear(); - ui->output_sink_combo_box->addItem("auto"); - for (const auto& sink_detail : AudioCore::g_sink_details) { - ui->output_sink_combo_box->addItem(sink_detail.id); - } - - this->setConfiguration(); - connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this, - SLOT(updateAudioDevices(int))); -} - -ConfigureAudio::~ConfigureAudio() {} - -void ConfigureAudio::setConfiguration() { - int new_sink_index = 0; - for (int index = 0; index < ui->output_sink_combo_box->count(); index++) { - if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) { - new_sink_index = index; - break; - } - } - ui->output_sink_combo_box->setCurrentIndex(new_sink_index); - - ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); - - // The device list cannot be pre-populated (nor listed) until the output sink is known. - updateAudioDevices(new_sink_index); - - int new_device_index = -1; - for (int index = 0; index < ui->audio_device_combo_box->count(); index++) { - if (ui->audio_device_combo_box->itemText(index).toStdString() == - Settings::values.audio_device_id) { - new_device_index = index; - break; - } - } - ui->audio_device_combo_box->setCurrentIndex(new_device_index); -} - -void ConfigureAudio::applyConfiguration() { - Settings::values.sink_id = - ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) - .toStdString(); - Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); - Settings::values.audio_device_id = - ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) - .toStdString(); - Settings::Apply(); -} - -void ConfigureAudio::updateAudioDevices(int sink_index) { - ui->audio_device_combo_box->clear(); - ui->audio_device_combo_box->addItem("auto"); - - std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); - std::vector device_list = - AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList(); - for (const auto& device : device_list) { - ui->audio_device_combo_box->addItem(device.c_str()); - } -} diff --git a/src/citra_qt/configuration/configure_audio.h b/src/citra_qt/configuration/configure_audio.h deleted file mode 100644 index 8190e694f..000000000 --- a/src/citra_qt/configuration/configure_audio.h +++ /dev/null @@ -1,30 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureAudio; -} - -class ConfigureAudio : public QWidget { - Q_OBJECT - -public: - explicit ConfigureAudio(QWidget* parent = nullptr); - ~ConfigureAudio(); - - void applyConfiguration(); - -public slots: - void updateAudioDevices(int sink_index); - -private: - void setConfiguration(); - - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_audio.ui b/src/citra_qt/configuration/configure_audio.ui deleted file mode 100644 index dd870eb61..000000000 --- a/src/citra_qt/configuration/configure_audio.ui +++ /dev/null @@ -1,73 +0,0 @@ - - - - ConfigureAudio - - - - - - Audio - - - - - - - - Output Engine: - - - - - - - - - - - - - Enable audio stretching - - - This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency. - - - - - - - - - Audio Device: - - - - - - - - - - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - diff --git a/src/citra_qt/configuration/configure_debug.cpp b/src/citra_qt/configuration/configure_debug.cpp deleted file mode 100644 index 263f73f38..000000000 --- a/src/citra_qt/configuration/configure_debug.cpp +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "citra_qt/configuration/configure_debug.h" -#include "core/settings.h" -#include "ui_configure_debug.h" - -ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { - ui->setupUi(this); - this->setConfiguration(); -} - -ConfigureDebug::~ConfigureDebug() {} - -void ConfigureDebug::setConfiguration() { - ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); - ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); - ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); -} - -void ConfigureDebug::applyConfiguration() { - Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked(); - Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); - Settings::Apply(); -} diff --git a/src/citra_qt/configuration/configure_debug.h b/src/citra_qt/configuration/configure_debug.h deleted file mode 100644 index d167eb996..000000000 --- a/src/citra_qt/configuration/configure_debug.h +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureDebug; -} - -class ConfigureDebug : public QWidget { - Q_OBJECT - -public: - explicit ConfigureDebug(QWidget* parent = nullptr); - ~ConfigureDebug(); - - void applyConfiguration(); - -private: - void setConfiguration(); - -private: - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_debug.ui b/src/citra_qt/configuration/configure_debug.ui deleted file mode 100644 index 96638ebdb..000000000 --- a/src/citra_qt/configuration/configure_debug.ui +++ /dev/null @@ -1,109 +0,0 @@ - - - ConfigureDebug - - - - 0 - 0 - 400 - 300 - - - - Form - - - - - - - - GDB - - - - - - The GDB Stub only works correctly when the CPU JIT is off. - - - - - - - - - Enable GDB Stub - - - - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - Port: - - - - - - - 65536 - - - - - - - - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - - toggle_gdbstub - toggled(bool) - gdbport_spinbox - setEnabled(bool) - - - 84 - 157 - - - 342 - 158 - - - - - diff --git a/src/citra_qt/configuration/configure_dialog.cpp b/src/citra_qt/configuration/configure_dialog.cpp deleted file mode 100644 index b87dc0e6c..000000000 --- a/src/citra_qt/configuration/configure_dialog.cpp +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "citra_qt/configuration/config.h" -#include "citra_qt/configuration/configure_dialog.h" -#include "core/settings.h" -#include "ui_configure.h" - -ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) { - ui->setupUi(this); - this->setConfiguration(); -} - -ConfigureDialog::~ConfigureDialog() {} - -void ConfigureDialog::setConfiguration() {} - -void ConfigureDialog::applyConfiguration() { - ui->generalTab->applyConfiguration(); - ui->systemTab->applyConfiguration(); - ui->inputTab->applyConfiguration(); - ui->graphicsTab->applyConfiguration(); - ui->audioTab->applyConfiguration(); - ui->debugTab->applyConfiguration(); - ui->webTab->applyConfiguration(); - Settings::Apply(); -} diff --git a/src/citra_qt/configuration/configure_dialog.h b/src/citra_qt/configuration/configure_dialog.h deleted file mode 100644 index 21fa1f501..000000000 --- a/src/citra_qt/configuration/configure_dialog.h +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureDialog; -} - -class ConfigureDialog : public QDialog { - Q_OBJECT - -public: - explicit ConfigureDialog(QWidget* parent); - ~ConfigureDialog(); - - void applyConfiguration(); - -private: - void setConfiguration(); - -private: - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_general.cpp b/src/citra_qt/configuration/configure_general.cpp deleted file mode 100644 index 0de27aa8b..000000000 --- a/src/citra_qt/configuration/configure_general.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "citra_qt/configuration/configure_general.h" -#include "citra_qt/ui_settings.h" -#include "core/core.h" -#include "core/settings.h" -#include "ui_configure_general.h" - -ConfigureGeneral::ConfigureGeneral(QWidget* parent) - : QWidget(parent), ui(new Ui::ConfigureGeneral) { - - ui->setupUi(this); - - for (auto theme : UISettings::themes) { - ui->theme_combobox->addItem(theme.first, theme.second); - } - - this->setConfiguration(); - - ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn()); -} - -ConfigureGeneral::~ConfigureGeneral() {} - -void ConfigureGeneral::setConfiguration() { - ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); - ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); - - // The first item is "auto-select" with actual value -1, so plus one here will do the trick - ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1); - - ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); - ui->cpu_core_combobox->setCurrentIndex(static_cast(Settings::values.cpu_core)); -} - -void ConfigureGeneral::applyConfiguration() { - UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); - UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); - UISettings::values.theme = - ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); - Settings::values.region_value = ui->region_combobox->currentIndex() - 1; - Settings::values.cpu_core = - static_cast(ui->cpu_core_combobox->currentIndex()); - Settings::Apply(); -} diff --git a/src/citra_qt/configuration/configure_general.h b/src/citra_qt/configuration/configure_general.h deleted file mode 100644 index 447552d8c..000000000 --- a/src/citra_qt/configuration/configure_general.h +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureGeneral; -} - -class ConfigureGeneral : public QWidget { - Q_OBJECT - -public: - explicit ConfigureGeneral(QWidget* parent = nullptr); - ~ConfigureGeneral(); - - void applyConfiguration(); - -private: - void setConfiguration(); - -private: - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_general.ui b/src/citra_qt/configuration/configure_general.ui deleted file mode 100644 index e88c37936..000000000 --- a/src/citra_qt/configuration/configure_general.ui +++ /dev/null @@ -1,199 +0,0 @@ - - - ConfigureGeneral - - - - 0 - 0 - 300 - 377 - - - - Form - - - - - - - - General - - - - - - - - Search sub-directories for games - - - - - - - Confirm exit while emulation is running - - - - - - - - - - - - CPU Core - - - - - - - - - Unicorn - - - - - Dynarmic - - - - - - - - - - - - - Emulation - - - - - - - - - - Region: - - - - - - - - Auto-select - - - - - JPN - - - - - USA - - - - - EUR - - - - - AUS - - - - - CHN - - - - - KOR - - - - - TWN - - - - - - - - - - - - - - - Theme - - - - - - - - - - Theme: - - - - - - - - - - - - - - - - - - Hotkeys - - - - - - - - - - - - - - - - - - - GHotkeysDialog - QWidget -
hotkeys.h
- 1 -
-
- - -
diff --git a/src/citra_qt/configuration/configure_graphics.cpp b/src/citra_qt/configuration/configure_graphics.cpp deleted file mode 100644 index b5a5ab1e1..000000000 --- a/src/citra_qt/configuration/configure_graphics.cpp +++ /dev/null @@ -1,115 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "citra_qt/configuration/configure_graphics.h" -#include "core/core.h" -#include "core/settings.h" -#include "ui_configure_graphics.h" - -ConfigureGraphics::ConfigureGraphics(QWidget* parent) - : QWidget(parent), ui(new Ui::ConfigureGraphics) { - - ui->setupUi(this); - this->setConfiguration(); - - ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn()); - - ui->layoutBox->setEnabled(!Settings::values.custom_layout); -} - -ConfigureGraphics::~ConfigureGraphics() {} - -enum class Resolution : int { - Auto, - Scale1x, - Scale2x, - Scale3x, - Scale4x, - Scale5x, - Scale6x, - Scale7x, - Scale8x, - Scale9x, - Scale10x, -}; - -float ToResolutionFactor(Resolution option) { - switch (option) { - case Resolution::Auto: - return 0.f; - case Resolution::Scale1x: - return 1.f; - case Resolution::Scale2x: - return 2.f; - case Resolution::Scale3x: - return 3.f; - case Resolution::Scale4x: - return 4.f; - case Resolution::Scale5x: - return 5.f; - case Resolution::Scale6x: - return 6.f; - case Resolution::Scale7x: - return 7.f; - case Resolution::Scale8x: - return 8.f; - case Resolution::Scale9x: - return 9.f; - case Resolution::Scale10x: - return 10.f; - } - return 0.f; -} - -Resolution FromResolutionFactor(float factor) { - if (factor == 0.f) { - return Resolution::Auto; - } else if (factor == 1.f) { - return Resolution::Scale1x; - } else if (factor == 2.f) { - return Resolution::Scale2x; - } else if (factor == 3.f) { - return Resolution::Scale3x; - } else if (factor == 4.f) { - return Resolution::Scale4x; - } else if (factor == 5.f) { - return Resolution::Scale5x; - } else if (factor == 6.f) { - return Resolution::Scale6x; - } else if (factor == 7.f) { - return Resolution::Scale7x; - } else if (factor == 8.f) { - return Resolution::Scale8x; - } else if (factor == 9.f) { - return Resolution::Scale9x; - } else if (factor == 10.f) { - return Resolution::Scale10x; - } - return Resolution::Auto; -} - -void ConfigureGraphics::setConfiguration() { - ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer); - ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer); - ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); - ui->resolution_factor_combobox->setCurrentIndex( - static_cast(FromResolutionFactor(Settings::values.resolution_factor))); - ui->toggle_vsync->setChecked(Settings::values.use_vsync); - ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit); - ui->layout_combobox->setCurrentIndex(static_cast(Settings::values.layout_option)); - ui->swap_screen->setChecked(Settings::values.swap_screen); -} - -void ConfigureGraphics::applyConfiguration() { - Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked(); - Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); - Settings::values.resolution_factor = - ToResolutionFactor(static_cast(ui->resolution_factor_combobox->currentIndex())); - Settings::values.use_vsync = ui->toggle_vsync->isChecked(); - Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked(); - Settings::values.layout_option = - static_cast(ui->layout_combobox->currentIndex()); - Settings::values.swap_screen = ui->swap_screen->isChecked(); - Settings::Apply(); -} diff --git a/src/citra_qt/configuration/configure_graphics.h b/src/citra_qt/configuration/configure_graphics.h deleted file mode 100644 index 5497a55f7..000000000 --- a/src/citra_qt/configuration/configure_graphics.h +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureGraphics; -} - -class ConfigureGraphics : public QWidget { - Q_OBJECT - -public: - explicit ConfigureGraphics(QWidget* parent = nullptr); - ~ConfigureGraphics(); - - void applyConfiguration(); - -private: - void setConfiguration(); - -private: - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_graphics.ui b/src/citra_qt/configuration/configure_graphics.ui deleted file mode 100644 index 5667b14b6..000000000 --- a/src/citra_qt/configuration/configure_graphics.ui +++ /dev/null @@ -1,207 +0,0 @@ - - - ConfigureGraphics - - - - 0 - 0 - 400 - 300 - - - - Form - - - - - - - - Graphics - - - - - - Enable hardware renderer - - - - - - - Enable shader JIT - - - - - - - Enable V-Sync - - - - - - - Limit framerate - - - - - - - - - Internal Resolution: - - - - - - - - Auto (Window Size) - - - - - Native (400x240) - - - - - 2x Native (800x480) - - - - - 3x Native (1200x720) - - - - - 4x Native (1600x960) - - - - - 5x Native (2000x1200) - - - - - 6x Native (2400x1440) - - - - - 7x Native (2800x1680) - - - - - 8x Native (3200x1920) - - - - - 9x Native (3600x2160) - - - - - 10x Native (4000x2400) - - - - - - - - - - - - - - - Layout - - - - - - - - - - Screen Layout: - - - - - - - - Default - - - - - Single Screen - - - - - Large Screen - - - - - Side by Side - - - - - - - - - - Swap Screens - - - - - - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - - toggle_hw_renderer - toggled(bool) - resolution_factor_combobox - setEnabled(bool) - - - diff --git a/src/citra_qt/configuration/configure_input.cpp b/src/citra_qt/configuration/configure_input.cpp deleted file mode 100644 index 116a6330f..000000000 --- a/src/citra_qt/configuration/configure_input.cpp +++ /dev/null @@ -1,199 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include "citra_qt/configuration/config.h" -#include "citra_qt/configuration/configure_input.h" -#include "common/param_package.h" -#include "input_common/main.h" - -const std::array - ConfigureInput::analog_sub_buttons{{ - "up", "down", "left", "right", "modifier", - }}; - -static QString getKeyName(int key_code) { - switch (key_code) { - case Qt::Key_Shift: - return QObject::tr("Shift"); - case Qt::Key_Control: - return QObject::tr("Ctrl"); - case Qt::Key_Alt: - return QObject::tr("Alt"); - case Qt::Key_Meta: - return ""; - default: - return QKeySequence(key_code).toString(); - } -} - -static void SetButtonKey(int key, Common::ParamPackage& button_param) { - button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; -} - -static void SetAnalogKey(int key, Common::ParamPackage& analog_param, - const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { - analog_param = { - {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, - }; - } - analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); -} - -ConfigureInput::ConfigureInput(QWidget* parent) - : QWidget(parent), ui(std::make_unique()), - timer(std::make_unique()) { - - ui->setupUi(this); - setFocusPolicy(Qt::ClickFocus); - - button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp, - ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR, - ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome, - }; - - analog_map = {{ - { - ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, - ui->buttonCircleMod, - }, - { - ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, - nullptr, - }, - }}; - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - if (button_map[button_id]) - connect(button_map[button_id], &QPushButton::released, [=]() { - handleClick(button_map[button_id], - [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); - }); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (analog_map[analog_id][sub_button_id] != nullptr) { - connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { - handleClick(analog_map[analog_id][sub_button_id], [=](int key) { - SetAnalogKey(key, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }); - }); - } - } - } - - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); - - timer->setSingleShot(true); - connect(timer.get(), &QTimer::timeout, [this]() { - releaseKeyboard(); - releaseMouse(); - key_setter = boost::none; - updateButtonLabels(); - }); - - this->loadConfiguration(); - - // TODO(wwylele): enable this when we actually emulate it - ui->buttonHome->setEnabled(false); -} - -void ConfigureInput::applyConfiguration() { - std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - - Settings::Apply(); -} - -void ConfigureInput::loadConfiguration() { - std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), - buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), - analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - updateButtonLabels(); -} - -void ConfigureInput::restoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], - analogs_param[analog_id], analog_sub_buttons[sub_button_id]); - } - } - updateButtonLabels(); - applyConfiguration(); -} - -void ConfigureInput::updateButtonLabels() { - QString non_keyboard(tr("[non-keyboard]")); - - auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { - if (param.Get("engine", "") != "keyboard") { - return non_keyboard; - } else { - return getKeyName(param.Get("code", 0)); - } - }; - - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { - button_map[button]->setText(KeyToText(buttons_param[button])); - } - - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { - for (QPushButton* button : analog_map[analog_id]) { - if (button) - button->setText(non_keyboard); - } - } else { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - Common::ParamPackage param( - analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); - if (analog_map[analog_id][sub_button_id]) - analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); - } - } - } -} - -void ConfigureInput::handleClick(QPushButton* button, std::function new_key_setter) { - button->setText(tr("[press key]")); - button->setFocus(); - - key_setter = new_key_setter; - - grabKeyboard(); - grabMouse(); - timer->start(5000); // Cancel after 5 seconds -} - -void ConfigureInput::keyPressEvent(QKeyEvent* event) { - releaseKeyboard(); - releaseMouse(); - - if (!key_setter || !event) - return; - - if (event->key() != Qt::Key_Escape) - (*key_setter)(event->key()); - - updateButtonLabels(); - key_setter = boost::none; - timer->stop(); -} diff --git a/src/citra_qt/configuration/configure_input.h b/src/citra_qt/configuration/configure_input.h deleted file mode 100644 index c950fbcb4..000000000 --- a/src/citra_qt/configuration/configure_input.h +++ /dev/null @@ -1,69 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include -#include -#include -#include "common/param_package.h" -#include "core/settings.h" -#include "ui_configure_input.h" - -class QPushButton; -class QString; -class QTimer; - -namespace Ui { -class ConfigureInput; -} - -class ConfigureInput : public QWidget { - Q_OBJECT - -public: - explicit ConfigureInput(QWidget* parent = nullptr); - - /// Save all button configurations to settings file - void applyConfiguration(); - -private: - std::unique_ptr ui; - - std::unique_ptr timer; - - /// This will be the the setting function when an input is awaiting configuration. - boost::optional> key_setter; - - std::array buttons_param; - std::array analogs_param; - - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; - - /// Each button input is represented by a QPushButton. - std::array button_map; - - /// Each analog input is represented by five QPushButtons which represents up, down, left, right - /// and modifier - std::array, Settings::NativeAnalog::NumAnalogs> - analog_map; - - static const std::array analog_sub_buttons; - - /// Load configuration settings. - void loadConfiguration(); - /// Restore all buttons to their default values. - void restoreDefaults(); - /// Update UI to reflect current configuration. - void updateButtonLabels(); - - /// Called when the button was pressed. - void handleClick(QPushButton* button, std::function new_key_setter); - /// Handle key press events. - void keyPressEvent(QKeyEvent* event) override; -}; diff --git a/src/citra_qt/configuration/configure_input.ui b/src/citra_qt/configuration/configure_input.ui deleted file mode 100644 index 2760787e5..000000000 --- a/src/citra_qt/configuration/configure_input.ui +++ /dev/null @@ -1,592 +0,0 @@ - - - ConfigureInput - - - - 0 - 0 - 370 - 534 - - - - ConfigureInput - - - - - - - - Face Buttons - - - false - - - false - - - - - - - - A: - - - - - - - - - - - - - - - - - - B: - - - - - - - - - - - - - - - - - - X: - - - - - - - - - - - - - - - - - - Y: - - - - - - - - - - - - - - - - - - - Directional Pad - - - false - - - false - - - - - - - - Up: - - - - - - - - - - - - - - - - - - Down: - - - - - - - - - - - - - - - - - - Left: - - - - - - - - - - - - - - - - - - Right: - - - - - - - - - - - - - - - - - - - Shoulder Buttons - - - false - - - false - - - - - - - - L: - - - - - - - - - - - - - - - - - - R: - - - - - - - - - - - - - - - - - - ZL: - - - - - - - - - - - - - - - - - - ZR: - - - - - - - - - - - - - - - - - - - Circle Pad - - - false - - - false - - - - - - - - Left: - - - - - - - - - - - - - - - - - - Right: - - - - - - - - - - - - - - - - - - Up: - - - - - - - - - - - - - - - - - - Down: - - - - - - - - - - - - - - - - - - - C-Stick - - - false - - - false - - - - - - - - Left: - - - - - - - - - - - - - - - - - - Right: - - - - - - - - - - - - - - - - - - Up: - - - - - - - - - - - - - - - - - - Down: - - - - - - - - - - - - - - - - - - - Misc. - - - false - - - false - - - - - - - - Start: - - - - - - - - - - - - - - - - - - Select: - - - - - - - - - - - - - - - - - - Home: - - - - - - - - - - - - - - - - - - Circle Mod: - - - - - - - - - - - - - - - - - - - - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - - 0 - 0 - - - - - 0 - 0 - - - - - 0 - 0 - - - - Qt::LeftToRight - - - Restore Defaults - - - - - - - - - - diff --git a/src/citra_qt/configuration/configure_system.cpp b/src/citra_qt/configuration/configure_system.cpp deleted file mode 100644 index d83c2db23..000000000 --- a/src/citra_qt/configuration/configure_system.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/configuration/configure_system.h" -#include "citra_qt/ui_settings.h" -#include "core/core.h" -#include "ui_configure_system.h" - -static const std::array days_in_month = {{ - 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31, -}}; - -ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) { - ui->setupUi(this); - connect(ui->combo_birthmonth, - static_cast(&QComboBox::currentIndexChanged), this, - &ConfigureSystem::updateBirthdayComboBox); - connect(ui->button_regenerate_console_id, &QPushButton::clicked, this, - &ConfigureSystem::refreshConsoleID); - - this->setConfiguration(); -} - -ConfigureSystem::~ConfigureSystem() {} - -void ConfigureSystem::setConfiguration() { - enabled = !Core::System::GetInstance().IsPoweredOn(); -} - -void ConfigureSystem::ReadSystemSettings() { -} - -void ConfigureSystem::applyConfiguration() { - if (!enabled) - return; -} - -void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) { - if (birthmonth_index < 0 || birthmonth_index >= 12) - return; - - // store current day selection - int birthday_index = ui->combo_birthday->currentIndex(); - - // get number of days in the new selected month - int days = days_in_month[birthmonth_index]; - - // if the selected day is out of range, - // reset it to 1st - if (birthday_index < 0 || birthday_index >= days) - birthday_index = 0; - - // update the day combo box - ui->combo_birthday->clear(); - for (int i = 1; i <= days; ++i) { - ui->combo_birthday->addItem(QString::number(i)); - } - - // restore the day selection - ui->combo_birthday->setCurrentIndex(birthday_index); -} - -void ConfigureSystem::refreshConsoleID() { - QMessageBox::StandardButton reply; - QString warning_text = tr("This will replace your current virtual 3DS with a new one. " - "Your current virtual 3DS will not be recoverable. " - "This might have unexpected effects in games. This might fail, " - "if you use an outdated config savegame. Continue?"); - reply = QMessageBox::critical(this, tr("Warning"), warning_text, - QMessageBox::No | QMessageBox::Yes); - if (reply == QMessageBox::No) - return; - u64 console_id{}; - ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper()); -} diff --git a/src/citra_qt/configuration/configure_system.h b/src/citra_qt/configuration/configure_system.h deleted file mode 100644 index f13de17d4..000000000 --- a/src/citra_qt/configuration/configure_system.h +++ /dev/null @@ -1,38 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -namespace Ui { -class ConfigureSystem; -} - -class ConfigureSystem : public QWidget { - Q_OBJECT - -public: - explicit ConfigureSystem(QWidget* parent = nullptr); - ~ConfigureSystem(); - - void applyConfiguration(); - void setConfiguration(); - -public slots: - void updateBirthdayComboBox(int birthmonth_index); - void refreshConsoleID(); - -private: - void ReadSystemSettings(); - - std::unique_ptr ui; - bool enabled; - - std::u16string username; - int birthmonth, birthday; - int language_index; - int sound_index; -}; diff --git a/src/citra_qt/configuration/configure_system.ui b/src/citra_qt/configuration/configure_system.ui deleted file mode 100644 index 8caf49623..000000000 --- a/src/citra_qt/configuration/configure_system.ui +++ /dev/null @@ -1,278 +0,0 @@ - - - ConfigureSystem - - - - 0 - 0 - 360 - 377 - - - - Form - - - - - - - - System Settings - - - - - - Username - - - - - - - - 0 - 0 - - - - 10 - - - - - - - Birthday - - - - - - - - - - January - - - - - February - - - - - March - - - - - April - - - - - May - - - - - June - - - - - July - - - - - August - - - - - September - - - - - October - - - - - November - - - - - December - - - - - - - - - - - - - Language - - - - - - - Note: this can be overridden when region setting is auto-select - - - - Japanese (日本語) - - - - - English - - - - - French (français) - - - - - German (Deutsch) - - - - - Italian (italiano) - - - - - Spanish (español) - - - - - Simplified Chinese (简体中文) - - - - - Korean (한국어) - - - - - Dutch (Nederlands) - - - - - Portuguese (português) - - - - - Russian (Русский) - - - - - Traditional Chinese (正體中文) - - - - - - - - Sound output mode - - - - - - - - Mono - - - - - Stereo - - - - - Surround - - - - - - - - Console ID: - - - - - - - - 0 - 0 - - - - Qt::RightToLeft - - - Regenerate - - - - - - - - - - System settings are available only when game is not running. - - - true - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - - - diff --git a/src/citra_qt/configuration/configure_web.cpp b/src/citra_qt/configuration/configure_web.cpp deleted file mode 100644 index bf8c21ac7..000000000 --- a/src/citra_qt/configuration/configure_web.cpp +++ /dev/null @@ -1,102 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/configuration/configure_web.h" -#include "core/settings.h" -#include "core/telemetry_session.h" -#include "ui_configure_web.h" - -ConfigureWeb::ConfigureWeb(QWidget* parent) - : QWidget(parent), ui(std::make_unique()) { - ui->setupUi(this); - connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this, - &ConfigureWeb::RefreshTelemetryID); - connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin); - connect(this, &ConfigureWeb::LoginVerified, this, &ConfigureWeb::OnLoginVerified); - - this->setConfiguration(); -} - -ConfigureWeb::~ConfigureWeb() {} - -void ConfigureWeb::setConfiguration() { - ui->web_credentials_disclaimer->setWordWrap(true); - ui->telemetry_learn_more->setOpenExternalLinks(true); - ui->telemetry_learn_more->setText(tr("Learn more")); - - ui->web_signup_link->setOpenExternalLinks(true); - ui->web_signup_link->setText(tr("Sign up")); - ui->web_token_info_link->setOpenExternalLinks(true); - ui->web_token_info_link->setText( - tr("What is my token?")); - - ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry); - ui->edit_username->setText(QString::fromStdString(Settings::values.citra_username)); - ui->edit_token->setText(QString::fromStdString(Settings::values.citra_token)); - // Connect after setting the values, to avoid calling OnLoginChanged now - connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); - connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); - ui->label_telemetry_id->setText( - tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper())); - user_verified = true; -} - -void ConfigureWeb::applyConfiguration() { - Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked(); - if (user_verified) { - Settings::values.citra_username = ui->edit_username->text().toStdString(); - Settings::values.citra_token = ui->edit_token->text().toStdString(); - } else { - QMessageBox::warning(this, tr("Username and token not verfied"), - tr("Username and token were not verified. The changes to your " - "username and/or token have not been saved.")); - } - Settings::Apply(); -} - -void ConfigureWeb::RefreshTelemetryID() { - const u64 new_telemetry_id{Core::RegenerateTelemetryId()}; - ui->label_telemetry_id->setText( - tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper())); -} - -void ConfigureWeb::OnLoginChanged() { - if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) { - user_verified = true; - ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); - ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); - } else { - user_verified = false; - ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); - ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); - } -} - -void ConfigureWeb::VerifyLogin() { - verified = - Core::VerifyLogin(ui->edit_username->text().toStdString(), - ui->edit_token->text().toStdString(), [&]() { emit LoginVerified(); }); - ui->button_verify_login->setDisabled(true); - ui->button_verify_login->setText(tr("Verifying")); -} - -void ConfigureWeb::OnLoginVerified() { - ui->button_verify_login->setEnabled(true); - ui->button_verify_login->setText(tr("Verify")); - if (verified.get()) { - user_verified = true; - ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); - ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); - } else { - ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); - ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); - QMessageBox::critical( - this, tr("Verification failed"), - tr("Verification failed. Check that you have entered your username and token " - "correctly, and that your internet connection is working.")); - } -} diff --git a/src/citra_qt/configuration/configure_web.h b/src/citra_qt/configuration/configure_web.h deleted file mode 100644 index ad2d58f6e..000000000 --- a/src/citra_qt/configuration/configure_web.h +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include - -namespace Ui { -class ConfigureWeb; -} - -class ConfigureWeb : public QWidget { - Q_OBJECT - -public: - explicit ConfigureWeb(QWidget* parent = nullptr); - ~ConfigureWeb(); - - void applyConfiguration(); - -public slots: - void RefreshTelemetryID(); - void OnLoginChanged(); - void VerifyLogin(); - void OnLoginVerified(); - -signals: - void LoginVerified(); - -private: - void setConfiguration(); - - bool user_verified = true; - std::future verified; - - std::unique_ptr ui; -}; diff --git a/src/citra_qt/configuration/configure_web.ui b/src/citra_qt/configuration/configure_web.ui deleted file mode 100644 index dd996ab62..000000000 --- a/src/citra_qt/configuration/configure_web.ui +++ /dev/null @@ -1,190 +0,0 @@ - - - ConfigureWeb - - - - 0 - 0 - 926 - 561 - - - - Form - - - - - - - - Citra Web Service - - - - - - By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information. - - - - - - - - - - 0 - 0 - - - - Qt::RightToLeft - - - Verify - - - - - - - Sign up - - - - - - - 36 - - - - - - - Token: - - - - - - - - - - - Username: - - - - - - - - - - - 36 - - - QLineEdit::Password - - - - - - - What is my token? - - - - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - - - - - - Telemetry - - - - - - Share anonymous usage data with the Citra team - - - - - - - Learn more - - - - - - - - - Telemetry ID: - - - - - - - - 0 - 0 - - - - Qt::RightToLeft - - - Regenerate - - - - - - - - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - diff --git a/src/citra_qt/debugger/graphics/graphics.cpp b/src/citra_qt/debugger/graphics/graphics.cpp deleted file mode 100644 index 8154363a2..000000000 --- a/src/citra_qt/debugger/graphics/graphics.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/debugger/graphics/graphics.h" -#include "citra_qt/util/util.h" - -GraphicsDebugger g_debugger; - -GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) - : QAbstractListModel(parent), command_count(0) { - connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int))); -} - -int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const { - return command_count; -} - -QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const { - if (!index.isValid()) - return QVariant(); - - int command_index = index.row(); - const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); - if (role == Qt::DisplayRole) { - std::map command_names = { - {Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"}, - {Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"}, - {Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"}, - {Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"}, - {Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"}, - {Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"}, - }; - const u32* command_data = reinterpret_cast(&command); - QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9") - .arg(command_names[command.id]) - .arg(command_data[0], 8, 16, QLatin1Char('0')) - .arg(command_data[1], 8, 16, QLatin1Char('0')) - .arg(command_data[2], 8, 16, QLatin1Char('0')) - .arg(command_data[3], 8, 16, QLatin1Char('0')) - .arg(command_data[4], 8, 16, QLatin1Char('0')) - .arg(command_data[5], 8, 16, QLatin1Char('0')) - .arg(command_data[6], 8, 16, QLatin1Char('0')) - .arg(command_data[7], 8, 16, QLatin1Char('0')); - return QVariant(str); - } else { - return QVariant(); - } -} - -void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) { - emit GXCommandFinished(total_command_count); -} - -void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) { - if (total_command_count == 0) - return; - - int prev_command_count = command_count; - command_count = total_command_count; - emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0)); -} - -GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) - : QDockWidget(tr("Graphics Debugger"), parent) { - setObjectName("GraphicsDebugger"); - - GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); - g_debugger.RegisterObserver(command_model); - - QListView* command_list = new QListView; - command_list->setModel(command_model); - command_list->setFont(GetMonospaceFont()); - - setWidget(command_list); -} diff --git a/src/citra_qt/debugger/graphics/graphics.h b/src/citra_qt/debugger/graphics/graphics.h deleted file mode 100644 index 8837fb792..000000000 --- a/src/citra_qt/debugger/graphics/graphics.h +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "video_core/gpu_debugger.h" - -class GPUCommandStreamItemModel : public QAbstractListModel, - public GraphicsDebugger::DebuggerObserver { - Q_OBJECT - -public: - explicit GPUCommandStreamItemModel(QObject* parent); - - int rowCount(const QModelIndex& parent = QModelIndex()) const override; - QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; - -public: - void GXCommandProcessed(int total_command_count) override; - -public slots: - void OnGXCommandFinishedInternal(int total_command_count); - -signals: - void GXCommandFinished(int total_command_count); - -private: - int command_count; -}; - -class GPUCommandStreamWidget : public QDockWidget { - Q_OBJECT - -public: - GPUCommandStreamWidget(QWidget* parent = nullptr); - -private: -}; diff --git a/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.cpp b/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.cpp deleted file mode 100644 index dc6070dea..000000000 --- a/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.cpp +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" - -BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr debug_context, - const QString& title, QWidget* parent) - : QDockWidget(title, parent), BreakPointObserver(debug_context) { - qRegisterMetaType("Pica::DebugContext::Event"); - - connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); - - // NOTE: This signal is emitted from a non-GUI thread, but connect() takes - // care of delaying its handling to the GUI thread. - connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, - SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); -} - -void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) { - emit BreakPointHit(event, data); -} - -void BreakPointObserverDock::OnPicaResume() { - emit Resumed(); -} diff --git a/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.h b/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.h deleted file mode 100644 index e77df4f5b..000000000 --- a/src/citra_qt/debugger/graphics/graphics_breakpoint_observer.h +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "video_core/debug_utils/debug_utils.h" - -/** - * Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots. - * This is because the Pica breakpoint callbacks are called from a non-GUI thread, while - * the widget usually wants to perform reactions in the GUI thread. - */ -class BreakPointObserverDock : public QDockWidget, - protected Pica::DebugContext::BreakPointObserver { - Q_OBJECT - -public: - BreakPointObserverDock(std::shared_ptr debug_context, const QString& title, - QWidget* parent = nullptr); - - void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; - void OnPicaResume() override; - -private slots: - virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0; - virtual void OnResumed() = 0; - -signals: - void Resumed(); - void BreakPointHit(Pica::DebugContext::Event event, void* data); -}; diff --git a/src/citra_qt/debugger/graphics/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics/graphics_breakpoints.cpp deleted file mode 100644 index 030828ba8..000000000 --- a/src/citra_qt/debugger/graphics/graphics_breakpoints.cpp +++ /dev/null @@ -1,213 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include "citra_qt/debugger/graphics/graphics_breakpoints.h" -#include "citra_qt/debugger/graphics/graphics_breakpoints_p.h" -#include "common/assert.h" - -BreakPointModel::BreakPointModel(std::shared_ptr debug_context, QObject* parent) - : QAbstractListModel(parent), context_weak(debug_context), - at_breakpoint(debug_context->at_breakpoint), - active_breakpoint(debug_context->active_breakpoint) {} - -int BreakPointModel::columnCount(const QModelIndex& parent) const { - return 1; -} - -int BreakPointModel::rowCount(const QModelIndex& parent) const { - return static_cast(Pica::DebugContext::Event::NumEvents); -} - -QVariant BreakPointModel::data(const QModelIndex& index, int role) const { - const auto event = static_cast(index.row()); - - switch (role) { - case Qt::DisplayRole: { - if (index.column() == 0) { - static const std::map map = { - {Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")}, - {Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")}, - {Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")}, - {Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")}, - {Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")}, - {Pica::DebugContext::Event::IncomingDisplayTransfer, - tr("Incoming display transfer")}, - {Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")}, - {Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")}, - }; - - DEBUG_ASSERT(map.size() == static_cast(Pica::DebugContext::Event::NumEvents)); - return (map.find(event) != map.end()) ? map.at(event) : QString(); - } - - break; - } - - case Qt::CheckStateRole: { - if (index.column() == 0) - return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked; - break; - } - - case Qt::BackgroundRole: { - if (at_breakpoint && index.row() == static_cast(active_breakpoint)) { - return QBrush(QColor(0xE0, 0xE0, 0x10)); - } - break; - } - - case Role_IsEnabled: { - auto context = context_weak.lock(); - return context && context->breakpoints[(int)event].enabled; - } - - default: - break; - } - return QVariant(); -} - -Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const { - if (!index.isValid()) - return 0; - - Qt::ItemFlags flags = Qt::ItemIsEnabled; - if (index.column() == 0) - flags |= Qt::ItemIsUserCheckable; - return flags; -} - -bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) { - const auto event = static_cast(index.row()); - - switch (role) { - case Qt::CheckStateRole: { - if (index.column() != 0) - return false; - - auto context = context_weak.lock(); - if (!context) - return false; - - context->breakpoints[(int)event].enabled = value == Qt::Checked; - QModelIndex changed_index = createIndex(index.row(), 0); - emit dataChanged(changed_index, changed_index); - return true; - } - } - - return false; -} - -void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) { - auto context = context_weak.lock(); - if (!context) - return; - - active_breakpoint = context->active_breakpoint; - at_breakpoint = context->at_breakpoint; - emit dataChanged(createIndex(static_cast(event), 0), - createIndex(static_cast(event), 0)); -} - -void BreakPointModel::OnResumed() { - auto context = context_weak.lock(); - if (!context) - return; - - at_breakpoint = context->at_breakpoint; - emit dataChanged(createIndex(static_cast(active_breakpoint), 0), - createIndex(static_cast(active_breakpoint), 0)); - active_breakpoint = context->active_breakpoint; -} - -GraphicsBreakPointsWidget::GraphicsBreakPointsWidget( - std::shared_ptr debug_context, QWidget* parent) - : QDockWidget(tr("Pica Breakpoints"), parent), - Pica::DebugContext::BreakPointObserver(debug_context) { - setObjectName("PicaBreakPointsWidget"); - - status_text = new QLabel(tr("Emulation running")); - resume_button = new QPushButton(tr("Resume")); - resume_button->setEnabled(false); - - breakpoint_model = new BreakPointModel(debug_context, this); - breakpoint_list = new QTreeView; - breakpoint_list->setRootIsDecorated(false); - breakpoint_list->setHeaderHidden(true); - breakpoint_list->setModel(breakpoint_model); - - qRegisterMetaType("Pica::DebugContext::Event"); - - connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this, - SLOT(OnItemDoubleClicked(const QModelIndex&))); - - connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested())); - - connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, - SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); - connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); - - connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model, - SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection); - connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed())); - - connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)), - breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&))); - - QWidget* main_widget = new QWidget; - auto main_layout = new QVBoxLayout; - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(status_text); - sub_layout->addWidget(resume_button); - main_layout->addLayout(sub_layout); - } - main_layout->addWidget(breakpoint_list); - main_widget->setLayout(main_layout); - - setWidget(main_widget); -} - -void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) { - // Process in GUI thread - emit BreakPointHit(event, data); -} - -void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { - status_text->setText(tr("Emulation halted at breakpoint")); - resume_button->setEnabled(true); -} - -void GraphicsBreakPointsWidget::OnPicaResume() { - // Process in GUI thread - emit Resumed(); -} - -void GraphicsBreakPointsWidget::OnResumed() { - status_text->setText(tr("Emulation running")); - resume_button->setEnabled(false); -} - -void GraphicsBreakPointsWidget::OnResumeRequested() { - if (auto context = context_weak.lock()) - context->Resume(); -} - -void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) { - if (!index.isValid()) - return; - - QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0); - QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole); - QVariant new_state = Qt::Unchecked; - if (enabled == Qt::Unchecked) - new_state = Qt::Checked; - breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole); -} diff --git a/src/citra_qt/debugger/graphics/graphics_breakpoints.h b/src/citra_qt/debugger/graphics/graphics_breakpoints.h deleted file mode 100644 index bec72a2db..000000000 --- a/src/citra_qt/debugger/graphics/graphics_breakpoints.h +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "video_core/debug_utils/debug_utils.h" - -class QLabel; -class QPushButton; -class QTreeView; - -class BreakPointModel; - -class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver { - Q_OBJECT - - using Event = Pica::DebugContext::Event; - -public: - explicit GraphicsBreakPointsWidget(std::shared_ptr debug_context, - QWidget* parent = nullptr); - - void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; - void OnPicaResume() override; - -public slots: - void OnBreakPointHit(Pica::DebugContext::Event event, void* data); - void OnItemDoubleClicked(const QModelIndex&); - void OnResumeRequested(); - void OnResumed(); - -signals: - void Resumed(); - void BreakPointHit(Pica::DebugContext::Event event, void* data); - void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight); - -private: - QLabel* status_text; - QPushButton* resume_button; - - BreakPointModel* breakpoint_model; - QTreeView* breakpoint_list; -}; diff --git a/src/citra_qt/debugger/graphics/graphics_breakpoints_p.h b/src/citra_qt/debugger/graphics/graphics_breakpoints_p.h deleted file mode 100644 index dc64706bd..000000000 --- a/src/citra_qt/debugger/graphics/graphics_breakpoints_p.h +++ /dev/null @@ -1,36 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "video_core/debug_utils/debug_utils.h" - -class BreakPointModel : public QAbstractListModel { - Q_OBJECT - -public: - enum { - Role_IsEnabled = Qt::UserRole, - }; - - BreakPointModel(std::shared_ptr context, QObject* parent); - - int columnCount(const QModelIndex& parent = QModelIndex()) const override; - int rowCount(const QModelIndex& parent = QModelIndex()) const override; - QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; - Qt::ItemFlags flags(const QModelIndex& index) const override; - - bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override; - -public slots: - void OnBreakPointHit(Pica::DebugContext::Event event); - void OnResumed(); - -private: - std::weak_ptr context_weak; - bool at_breakpoint; - Pica::DebugContext::Event active_breakpoint; -}; diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp deleted file mode 100644 index ce2b9fa50..000000000 --- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp +++ /dev/null @@ -1,259 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "citra_qt/debugger/graphics/graphics_cmdlists.h" -#include "citra_qt/util/spinbox.h" -#include "citra_qt/util/util.h" -#include "common/vector_math.h" -#include "core/memory.h" -#include "video_core/debug_utils/debug_utils.h" -#include "video_core/pica_state.h" -#include "video_core/regs.h" -#include "video_core/texture/texture_decode.h" - -namespace { -QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { - QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); - for (u32 y = 0; y < info.height; ++y) { - for (u32 x = 0; x < info.width; ++x) { - Math::Vec4 color = Pica::Texture::LookupTexture(src, x, y, info, true); - decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); - } - } - - return decoded_image; -} - -class TextureInfoWidget : public QWidget { -public: - TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, - QWidget* parent = nullptr) - : QWidget(parent) { - - QLabel* image_widget = new QLabel; - QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); - image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); - image_widget->setPixmap(image_pixmap); - - QVBoxLayout* layout = new QVBoxLayout; - layout->addWidget(image_widget); - setLayout(layout); - } -}; -} // Anonymous namespace - -GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {} - -int GPUCommandListModel::rowCount(const QModelIndex& parent) const { - return static_cast(pica_trace.writes.size()); -} - -int GPUCommandListModel::columnCount(const QModelIndex& parent) const { - return 4; -} - -QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const { - if (!index.isValid()) - return QVariant(); - - const auto& write = pica_trace.writes[index.row()]; - - if (role == Qt::DisplayRole) { - switch (index.column()) { - case 0: - return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id)); - case 1: - return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0')); - case 2: - return QString("%1").arg(write.mask, 4, 2, QLatin1Char('0')); - case 3: - return QString("%1").arg(write.value, 8, 16, QLatin1Char('0')); - } - } else if (role == CommandIdRole) { - return QVariant::fromValue(write.cmd_id); - } - - return QVariant(); -} - -QVariant GPUCommandListModel::headerData(int section, Qt::Orientation orientation, int role) const { - switch (role) { - case Qt::DisplayRole: { - switch (section) { - case 0: - return tr("Command Name"); - case 1: - return tr("Register"); - case 2: - return tr("Mask"); - case 3: - return tr("New Value"); - } - - break; - } - } - - return QVariant(); -} - -void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace) { - beginResetModel(); - - pica_trace = trace; - - endResetModel(); -} - -#define COMMAND_IN_RANGE(cmd_id, reg_name) \ - (cmd_id >= PICA_REG_INDEX(reg_name) && \ - cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4) - -void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) { - const unsigned int command_id = - list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); - if (COMMAND_IN_RANGE(command_id, texturing.texture0) || - COMMAND_IN_RANGE(command_id, texturing.texture1) || - COMMAND_IN_RANGE(command_id, texturing.texture2)) { - - unsigned texture_index; - if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { - texture_index = 0; - } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { - texture_index = 1; - } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) { - texture_index = 2; - } else { - UNREACHABLE_MSG("Unknown texture command"); - } - - // TODO: Open a surface debugger - } -} - -void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { - QWidget* new_info_widget = nullptr; - - const unsigned int command_id = - list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); - if (COMMAND_IN_RANGE(command_id, texturing.texture0) || - COMMAND_IN_RANGE(command_id, texturing.texture1) || - COMMAND_IN_RANGE(command_id, texturing.texture2)) { - - unsigned texture_index; - if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { - texture_index = 0; - } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { - texture_index = 1; - } else { - texture_index = 2; - } - - const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; - const auto config = texture.config; - const auto format = texture.format; - - const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); - const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); - new_info_widget = new TextureInfoWidget(src, info); - } - if (command_info_widget) { - delete command_info_widget; - command_info_widget = nullptr; - } - if (new_info_widget) { - widget()->layout()->addWidget(new_info_widget); - command_info_widget = new_info_widget; - } -} -#undef COMMAND_IN_RANGE - -GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) - : QDockWidget(tr("Pica Command List"), parent) { - setObjectName("Pica Command List"); - GPUCommandListModel* model = new GPUCommandListModel(this); - - QWidget* main_widget = new QWidget; - - list_widget = new QTreeView; - list_widget->setModel(model); - list_widget->setFont(GetMonospaceFont()); - list_widget->setRootIsDecorated(false); - list_widget->setUniformRowHeights(true); - -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) - list_widget->header()->setSectionResizeMode(QHeaderView::ResizeToContents); -#else - list_widget->header()->setResizeMode(QHeaderView::ResizeToContents); -#endif - - connect(list_widget->selectionModel(), - SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), this, - SLOT(SetCommandInfo(const QModelIndex&))); - connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)), this, - SLOT(OnCommandDoubleClicked(const QModelIndex&))); - - toggle_tracing = new QPushButton(tr("Start Tracing")); - QPushButton* copy_all = new QPushButton(tr("Copy All")); - - connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing())); - connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)), model, - SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&))); - - connect(copy_all, SIGNAL(clicked()), this, SLOT(CopyAllToClipboard())); - - command_info_widget = nullptr; - - QVBoxLayout* main_layout = new QVBoxLayout; - main_layout->addWidget(list_widget); - { - QHBoxLayout* sub_layout = new QHBoxLayout; - sub_layout->addWidget(toggle_tracing); - sub_layout->addWidget(copy_all); - main_layout->addLayout(sub_layout); - } - main_widget->setLayout(main_layout); - - setWidget(main_widget); -} - -void GPUCommandListWidget::OnToggleTracing() { - if (!Pica::DebugUtils::IsPicaTracing()) { - Pica::DebugUtils::StartPicaTracing(); - toggle_tracing->setText(tr("Finish Tracing")); - } else { - pica_trace = Pica::DebugUtils::FinishPicaTracing(); - emit TracingFinished(*pica_trace); - toggle_tracing->setText(tr("Start Tracing")); - } -} - -void GPUCommandListWidget::CopyAllToClipboard() { - QClipboard* clipboard = QApplication::clipboard(); - QString text; - - QAbstractItemModel* model = static_cast(list_widget->model()); - - for (int row = 0; row < model->rowCount({}); ++row) { - for (int col = 0; col < model->columnCount({}); ++col) { - QModelIndex index = model->index(row, col); - text += model->data(index).value(); - text += '\t'; - } - text += '\n'; - } - - clipboard->setText(text); -} diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.h b/src/citra_qt/debugger/graphics/graphics_cmdlists.h deleted file mode 100644 index 8f40b94c5..000000000 --- a/src/citra_qt/debugger/graphics/graphics_cmdlists.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "video_core/debug_utils/debug_utils.h" -#include "video_core/gpu_debugger.h" - -class QPushButton; -class QTreeView; - -class GPUCommandListModel : public QAbstractListModel { - Q_OBJECT - -public: - enum { - CommandIdRole = Qt::UserRole, - }; - - explicit GPUCommandListModel(QObject* parent); - - int columnCount(const QModelIndex& parent = QModelIndex()) const override; - int rowCount(const QModelIndex& parent = QModelIndex()) const override; - QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; - QVariant headerData(int section, Qt::Orientation orientation, - int role = Qt::DisplayRole) const override; - -public slots: - void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace); - -private: - Pica::DebugUtils::PicaTrace pica_trace; -}; - -class GPUCommandListWidget : public QDockWidget { - Q_OBJECT - -public: - explicit GPUCommandListWidget(QWidget* parent = nullptr); - -public slots: - void OnToggleTracing(); - void OnCommandDoubleClicked(const QModelIndex&); - - void SetCommandInfo(const QModelIndex&); - - void CopyAllToClipboard(); - -signals: - void TracingFinished(const Pica::DebugUtils::PicaTrace&); - -private: - std::unique_ptr pica_trace; - - QTreeView* list_widget; - QWidget* command_info_widget; - QPushButton* toggle_tracing; -}; diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp deleted file mode 100644 index c974545ef..000000000 --- a/src/citra_qt/debugger/graphics/graphics_surface.cpp +++ /dev/null @@ -1,713 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "citra_qt/debugger/graphics/graphics_surface.h" -#include "citra_qt/util/spinbox.h" -#include "common/color.h" -#include "core/hw/gpu.h" -#include "core/memory.h" -#include "video_core/pica_state.h" -#include "video_core/regs_framebuffer.h" -#include "video_core/regs_texturing.h" -#include "video_core/texture/texture_decode.h" -#include "video_core/utils.h" - -SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) - : QLabel(parent), surface_widget(surface_widget_) {} -SurfacePicture::~SurfacePicture() {} - -void SurfacePicture::mousePressEvent(QMouseEvent* event) { - // Only do something while the left mouse button is held down - if (!(event->buttons() & Qt::LeftButton)) - return; - - if (pixmap() == nullptr) - return; - - if (surface_widget) - surface_widget->Pick(event->x() * pixmap()->width() / width(), - event->y() * pixmap()->height() / height()); -} - -void SurfacePicture::mouseMoveEvent(QMouseEvent* event) { - // We also want to handle the event if the user moves the mouse while holding down the LMB - mousePressEvent(event); -} - -GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr debug_context, - QWidget* parent) - : BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), - surface_source(Source::ColorBuffer) { - setObjectName("PicaSurface"); - - surface_source_list = new QComboBox; - surface_source_list->addItem(tr("Color Buffer")); - surface_source_list->addItem(tr("Depth Buffer")); - surface_source_list->addItem(tr("Stencil Buffer")); - surface_source_list->addItem(tr("Texture 0")); - surface_source_list->addItem(tr("Texture 1")); - surface_source_list->addItem(tr("Texture 2")); - surface_source_list->addItem(tr("Custom")); - surface_source_list->setCurrentIndex(static_cast(surface_source)); - - surface_address_control = new CSpinBox; - surface_address_control->SetBase(16); - surface_address_control->SetRange(0, 0xFFFFFFFF); - surface_address_control->SetPrefix("0x"); - - unsigned max_dimension = 16384; // TODO: Find actual maximum - - surface_width_control = new QSpinBox; - surface_width_control->setRange(0, max_dimension); - - surface_height_control = new QSpinBox; - surface_height_control->setRange(0, max_dimension); - - surface_picker_x_control = new QSpinBox; - surface_picker_x_control->setRange(0, max_dimension - 1); - - surface_picker_y_control = new QSpinBox; - surface_picker_y_control->setRange(0, max_dimension - 1); - - surface_format_control = new QComboBox; - - // Color formats sorted by Pica texture format index - surface_format_control->addItem(tr("RGBA8")); - surface_format_control->addItem(tr("RGB8")); - surface_format_control->addItem(tr("RGB5A1")); - surface_format_control->addItem(tr("RGB565")); - surface_format_control->addItem(tr("RGBA4")); - surface_format_control->addItem(tr("IA8")); - surface_format_control->addItem(tr("RG8")); - surface_format_control->addItem(tr("I8")); - surface_format_control->addItem(tr("A8")); - surface_format_control->addItem(tr("IA4")); - surface_format_control->addItem(tr("I4")); - surface_format_control->addItem(tr("A4")); - surface_format_control->addItem(tr("ETC1")); - surface_format_control->addItem(tr("ETC1A4")); - surface_format_control->addItem(tr("D16")); - surface_format_control->addItem(tr("D24")); - surface_format_control->addItem(tr("D24X8")); - surface_format_control->addItem(tr("X24S8")); - surface_format_control->addItem(tr("Unknown")); - - surface_info_label = new QLabel(); - surface_info_label->setWordWrap(true); - - surface_picture_label = new SurfacePicture(0, this); - surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop); - surface_picture_label->setScaledContents(false); - - auto scroll_area = new QScrollArea(); - scroll_area->setBackgroundRole(QPalette::Dark); - scroll_area->setWidgetResizable(false); - scroll_area->setWidget(surface_picture_label); - - save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save")); - - // Connections - connect(this, SIGNAL(Update()), this, SLOT(OnUpdate())); - connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this, - SLOT(OnSurfaceSourceChanged(int))); - connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this, - SLOT(OnSurfaceAddressChanged(qint64))); - connect(surface_width_control, SIGNAL(valueChanged(int)), this, - SLOT(OnSurfaceWidthChanged(int))); - connect(surface_height_control, SIGNAL(valueChanged(int)), this, - SLOT(OnSurfaceHeightChanged(int))); - connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this, - SLOT(OnSurfaceFormatChanged(int))); - connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this, - SLOT(OnSurfacePickerXChanged(int))); - connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this, - SLOT(OnSurfacePickerYChanged(int))); - connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface())); - - auto main_widget = new QWidget; - auto main_layout = new QVBoxLayout; - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Source:"))); - sub_layout->addWidget(surface_source_list); - main_layout->addLayout(sub_layout); - } - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Physical Address:"))); - sub_layout->addWidget(surface_address_control); - main_layout->addLayout(sub_layout); - } - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Width:"))); - sub_layout->addWidget(surface_width_control); - main_layout->addLayout(sub_layout); - } - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Height:"))); - sub_layout->addWidget(surface_height_control); - main_layout->addLayout(sub_layout); - } - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Format:"))); - sub_layout->addWidget(surface_format_control); - main_layout->addLayout(sub_layout); - } - main_layout->addWidget(scroll_area); - - auto info_layout = new QHBoxLayout; - { - auto xy_layout = new QVBoxLayout; - { - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("X:"))); - sub_layout->addWidget(surface_picker_x_control); - xy_layout->addLayout(sub_layout); - } - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(new QLabel(tr("Y:"))); - sub_layout->addWidget(surface_picker_y_control); - xy_layout->addLayout(sub_layout); - } - } - info_layout->addLayout(xy_layout); - surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum); - info_layout->addWidget(surface_info_label); - } - main_layout->addLayout(info_layout); - - main_layout->addWidget(save_surface); - main_widget->setLayout(main_layout); - setWidget(main_widget); - - // Load current data - TODO: Make sure this works when emulation is not running - if (debug_context && debug_context->at_breakpoint) { - emit Update(); - widget()->setEnabled(debug_context->at_breakpoint); - } else { - widget()->setEnabled(false); - } -} - -void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { - emit Update(); - widget()->setEnabled(true); -} - -void GraphicsSurfaceWidget::OnResumed() { - widget()->setEnabled(false); -} - -void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) { - surface_source = static_cast(new_value); - emit Update(); -} - -void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) { - if (surface_address != new_value) { - surface_address = static_cast(new_value); - - surface_source_list->setCurrentIndex(static_cast(Source::Custom)); - emit Update(); - } -} - -void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) { - if (surface_width != static_cast(new_value)) { - surface_width = static_cast(new_value); - - surface_source_list->setCurrentIndex(static_cast(Source::Custom)); - emit Update(); - } -} - -void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) { - if (surface_height != static_cast(new_value)) { - surface_height = static_cast(new_value); - - surface_source_list->setCurrentIndex(static_cast(Source::Custom)); - emit Update(); - } -} - -void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) { - if (surface_format != static_cast(new_value)) { - surface_format = static_cast(new_value); - - surface_source_list->setCurrentIndex(static_cast(Source::Custom)); - emit Update(); - } -} - -void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) { - if (surface_picker_x != new_value) { - surface_picker_x = new_value; - Pick(surface_picker_x, surface_picker_y); - } -} - -void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) { - if (surface_picker_y != new_value) { - surface_picker_y = new_value; - Pick(surface_picker_x, surface_picker_y); - } -} - -void GraphicsSurfaceWidget::Pick(int x, int y) { - surface_picker_x_control->setValue(x); - surface_picker_y_control->setValue(y); - - if (x < 0 || x >= static_cast(surface_width) || y < 0 || - y >= static_cast(surface_height)) { - surface_info_label->setText(tr("Pixel out of bounds")); - surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); - return; - } - - u8* buffer = Memory::GetPhysicalPointer(surface_address); - if (buffer == nullptr) { - surface_info_label->setText(tr("(unable to access pixel data)")); - surface_info_label->setAlignment(Qt::AlignCenter); - return; - } - - unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); - unsigned stride = nibbles_per_pixel * surface_width / 2; - - unsigned bytes_per_pixel; - bool nibble_mode = (nibbles_per_pixel == 1); - if (nibble_mode) { - // As nibbles are contained in a byte we still need to access one byte per nibble - bytes_per_pixel = 1; - } else { - bytes_per_pixel = nibbles_per_pixel / 2; - } - - const u32 coarse_y = y & ~7; - u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; - const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset); - - auto GetText = [offset](Format format, const u8* pixel) { - switch (format) { - case Format::RGBA8: { - auto value = Color::DecodeRGBA8(pixel) / 255.0f; - return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)) - .arg(QString::number(value.b(), 'f', 2)) - .arg(QString::number(value.a(), 'f', 2)); - } - case Format::RGB8: { - auto value = Color::DecodeRGB8(pixel) / 255.0f; - return QString("Red: %1, Green: %2, Blue: %3") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)) - .arg(QString::number(value.b(), 'f', 2)); - } - case Format::RGB5A1: { - auto value = Color::DecodeRGB5A1(pixel) / 255.0f; - return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)) - .arg(QString::number(value.b(), 'f', 2)) - .arg(QString::number(value.a(), 'f', 2)); - } - case Format::RGB565: { - auto value = Color::DecodeRGB565(pixel) / 255.0f; - return QString("Red: %1, Green: %2, Blue: %3") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)) - .arg(QString::number(value.b(), 'f', 2)); - } - case Format::RGBA4: { - auto value = Color::DecodeRGBA4(pixel) / 255.0f; - return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)) - .arg(QString::number(value.b(), 'f', 2)) - .arg(QString::number(value.a(), 'f', 2)); - } - case Format::IA8: - return QString("Index: %1, Alpha: %2").arg(pixel[0]).arg(pixel[1]); - case Format::RG8: { - auto value = Color::DecodeRG8(pixel) / 255.0f; - return QString("Red: %1, Green: %2") - .arg(QString::number(value.r(), 'f', 2)) - .arg(QString::number(value.g(), 'f', 2)); - } - case Format::I8: - return QString("Index: %1").arg(*pixel); - case Format::A8: - return QString("Alpha: %1").arg(QString::number(*pixel / 255.0f, 'f', 2)); - case Format::IA4: - return QString("Index: %1, Alpha: %2").arg(*pixel & 0xF).arg((*pixel & 0xF0) >> 4); - case Format::I4: { - u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; - return QString("Index: %1").arg(i); - } - case Format::A4: { - u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; - return QString("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2)); - } - case Format::ETC1: - case Format::ETC1A4: - // TODO: Display block information or channel values? - return QString("Compressed data"); - case Format::D16: { - auto value = Color::DecodeD16(pixel); - return QString("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4)); - } - case Format::D24: { - auto value = Color::DecodeD24(pixel); - return QString("Depth: %1").arg(QString::number(value / (float)0xFFFFFF, 'f', 4)); - } - case Format::D24X8: - case Format::X24S8: { - auto values = Color::DecodeD24S8(pixel); - return QString("Depth: %1, Stencil: %2") - .arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4)) - .arg(values[1]); - } - case Format::Unknown: - return QString("Unknown format"); - default: - return QString("Unhandled format"); - } - return QString(""); - }; - - QString nibbles = ""; - for (unsigned i = 0; i < nibbles_per_pixel; i++) { - unsigned nibble_index = i; - if (nibble_mode) { - nibble_index += (offset % 2) ? 0 : 1; - } - u8 byte = pixel[nibble_index / 2]; - u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF; - nibbles.append(QString::number(nibble, 16).toUpper()); - } - - surface_info_label->setText( - QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel))); - surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); -} - -void GraphicsSurfaceWidget::OnUpdate() { - QPixmap pixmap; - - switch (surface_source) { - case Source::ColorBuffer: { - // TODO: Store a reference to the registers in the debug context instead of accessing them - // directly... - - const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; - - surface_address = framebuffer.GetColorBufferPhysicalAddress(); - surface_width = framebuffer.GetWidth(); - surface_height = framebuffer.GetHeight(); - - switch (framebuffer.color_format) { - case Pica::FramebufferRegs::ColorFormat::RGBA8: - surface_format = Format::RGBA8; - break; - - case Pica::FramebufferRegs::ColorFormat::RGB8: - surface_format = Format::RGB8; - break; - - case Pica::FramebufferRegs::ColorFormat::RGB5A1: - surface_format = Format::RGB5A1; - break; - - case Pica::FramebufferRegs::ColorFormat::RGB565: - surface_format = Format::RGB565; - break; - - case Pica::FramebufferRegs::ColorFormat::RGBA4: - surface_format = Format::RGBA4; - break; - - default: - surface_format = Format::Unknown; - break; - } - - break; - } - - case Source::DepthBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; - - surface_address = framebuffer.GetDepthBufferPhysicalAddress(); - surface_width = framebuffer.GetWidth(); - surface_height = framebuffer.GetHeight(); - - switch (framebuffer.depth_format) { - case Pica::FramebufferRegs::DepthFormat::D16: - surface_format = Format::D16; - break; - - case Pica::FramebufferRegs::DepthFormat::D24: - surface_format = Format::D24; - break; - - case Pica::FramebufferRegs::DepthFormat::D24S8: - surface_format = Format::D24X8; - break; - - default: - surface_format = Format::Unknown; - break; - } - - break; - } - - case Source::StencilBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; - - surface_address = framebuffer.GetDepthBufferPhysicalAddress(); - surface_width = framebuffer.GetWidth(); - surface_height = framebuffer.GetHeight(); - - switch (framebuffer.depth_format) { - case Pica::FramebufferRegs::DepthFormat::D24S8: - surface_format = Format::X24S8; - break; - - default: - surface_format = Format::Unknown; - break; - } - - break; - } - - case Source::Texture0: - case Source::Texture1: - case Source::Texture2: { - unsigned texture_index; - if (surface_source == Source::Texture0) - texture_index = 0; - else if (surface_source == Source::Texture1) - texture_index = 1; - else if (surface_source == Source::Texture2) - texture_index = 2; - else { - qDebug() << "Unknown texture source " << static_cast(surface_source); - break; - } - - const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; - auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); - - surface_address = info.physical_address; - surface_width = info.width; - surface_height = info.height; - surface_format = static_cast(info.format); - - if (surface_format > Format::MaxTextureFormat) { - qDebug() << "Unknown texture format " << static_cast(info.format); - } - break; - } - - case Source::Custom: { - // Keep user-specified values - break; - } - - default: - qDebug() << "Unknown surface source " << static_cast(surface_source); - break; - } - - surface_address_control->SetValue(surface_address); - surface_width_control->setValue(surface_width); - surface_height_control->setValue(surface_height); - surface_format_control->setCurrentIndex(static_cast(surface_format)); - - // TODO: Implement a good way to visualize alpha components! - - QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); - u8* buffer = Memory::GetPhysicalPointer(surface_address); - - if (buffer == nullptr) { - surface_picture_label->hide(); - surface_info_label->setText(tr("(invalid surface address)")); - surface_info_label->setAlignment(Qt::AlignCenter); - surface_picker_x_control->setEnabled(false); - surface_picker_y_control->setEnabled(false); - save_surface->setEnabled(false); - return; - } - - if (surface_format == Format::Unknown) { - surface_picture_label->hide(); - surface_info_label->setText(tr("(unknown surface format)")); - surface_info_label->setAlignment(Qt::AlignCenter); - surface_picker_x_control->setEnabled(false); - surface_picker_y_control->setEnabled(false); - save_surface->setEnabled(false); - return; - } - - surface_picture_label->show(); - - if (surface_format <= Format::MaxTextureFormat) { - // Generate a virtual texture - Pica::Texture::TextureInfo info; - info.physical_address = surface_address; - info.width = surface_width; - info.height = surface_height; - info.format = static_cast(surface_format); - info.SetDefaultStride(); - - for (unsigned int y = 0; y < surface_height; ++y) { - for (unsigned int x = 0; x < surface_width; ++x) { - Math::Vec4 color = Pica::Texture::LookupTexture(buffer, x, y, info, true); - decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); - } - } - } else { - // We handle depth formats here because DebugUtils only supports TextureFormats - - // TODO(yuriks): Convert to newer tile-based addressing - unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); - unsigned stride = nibbles_per_pixel * surface_width / 2; - - ASSERT_MSG(nibbles_per_pixel >= 2, - "Depth decoder only supports formats with at least one byte per pixel"); - unsigned bytes_per_pixel = nibbles_per_pixel / 2; - - for (unsigned int y = 0; y < surface_height; ++y) { - for (unsigned int x = 0; x < surface_width; ++x) { - const u32 coarse_y = y & ~7; - u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; - const u8* pixel = buffer + offset; - Math::Vec4 color = {0, 0, 0, 0}; - - switch (surface_format) { - case Format::D16: { - u32 data = Color::DecodeD16(pixel); - color.r() = data & 0xFF; - color.g() = (data >> 8) & 0xFF; - break; - } - case Format::D24: { - u32 data = Color::DecodeD24(pixel); - color.r() = data & 0xFF; - color.g() = (data >> 8) & 0xFF; - color.b() = (data >> 16) & 0xFF; - break; - } - case Format::D24X8: { - Math::Vec2 data = Color::DecodeD24S8(pixel); - color.r() = data.x & 0xFF; - color.g() = (data.x >> 8) & 0xFF; - color.b() = (data.x >> 16) & 0xFF; - break; - } - case Format::X24S8: { - Math::Vec2 data = Color::DecodeD24S8(pixel); - color.r() = color.g() = color.b() = data.y; - break; - } - default: - qDebug() << "Unknown surface format " << static_cast(surface_format); - break; - } - - decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255)); - } - } - } - - pixmap = QPixmap::fromImage(decoded_image); - surface_picture_label->setPixmap(pixmap); - surface_picture_label->resize(pixmap.size()); - - // Update the info with pixel data - surface_picker_x_control->setEnabled(true); - surface_picker_y_control->setEnabled(true); - Pick(surface_picker_x, surface_picker_y); - - // Enable saving the converted pixmap to file - save_surface->setEnabled(true); -} - -void GraphicsSurfaceWidget::SaveSurface() { - QString png_filter = tr("Portable Network Graphic (*.png)"); - QString bin_filter = tr("Binary data (*.bin)"); - - QString selectedFilter; - QString filename = QFileDialog::getSaveFileName( - this, tr("Save Surface"), - QString("texture-0x%1.png").arg(QString::number(surface_address, 16)), - QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter); - - if (filename.isEmpty()) { - // If the user canceled the dialog, don't save anything. - return; - } - - if (selectedFilter == png_filter) { - const QPixmap* pixmap = surface_picture_label->pixmap(); - ASSERT_MSG(pixmap != nullptr, "No pixmap set"); - - QFile file(filename); - file.open(QIODevice::WriteOnly); - if (pixmap) - pixmap->save(&file, "PNG"); - } else if (selectedFilter == bin_filter) { - const u8* buffer = Memory::GetPhysicalPointer(surface_address); - ASSERT_MSG(buffer != nullptr, "Memory not accessible"); - - QFile file(filename); - file.open(QIODevice::WriteOnly); - int size = surface_width * surface_height * NibblesPerPixel(surface_format) / 2; - QByteArray data(reinterpret_cast(buffer), size); - file.write(data); - } else { - UNREACHABLE_MSG("Unhandled filter selected"); - } -} - -unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) { - if (format <= Format::MaxTextureFormat) { - return Pica::TexturingRegs::NibblesPerPixel( - static_cast(format)); - } - - switch (format) { - case Format::D24X8: - case Format::X24S8: - return 4 * 2; - case Format::D24: - return 3 * 2; - case Format::D16: - return 2 * 2; - default: - UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this should not be reached as this " - "function should be given a format which is in " - "GraphicsSurfaceWidget::Format. Instead got %i", - static_cast(format)); - return 0; - } -} diff --git a/src/citra_qt/debugger/graphics/graphics_surface.h b/src/citra_qt/debugger/graphics/graphics_surface.h deleted file mode 100644 index 28f5650a7..000000000 --- a/src/citra_qt/debugger/graphics/graphics_surface.h +++ /dev/null @@ -1,118 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" - -class QComboBox; -class QSpinBox; -class CSpinBox; - -class GraphicsSurfaceWidget; - -class SurfacePicture : public QLabel { - Q_OBJECT - -public: - explicit SurfacePicture(QWidget* parent = nullptr, - GraphicsSurfaceWidget* surface_widget = nullptr); - ~SurfacePicture(); - -protected slots: - virtual void mouseMoveEvent(QMouseEvent* event); - virtual void mousePressEvent(QMouseEvent* event); - -private: - GraphicsSurfaceWidget* surface_widget; -}; - -class GraphicsSurfaceWidget : public BreakPointObserverDock { - Q_OBJECT - - using Event = Pica::DebugContext::Event; - - enum class Source { - ColorBuffer = 0, - DepthBuffer = 1, - StencilBuffer = 2, - Texture0 = 3, - Texture1 = 4, - Texture2 = 5, - Custom = 6, - }; - - enum class Format { - // These must match the TextureFormat type! - RGBA8 = 0, - RGB8 = 1, - RGB5A1 = 2, - RGB565 = 3, - RGBA4 = 4, - IA8 = 5, - RG8 = 6, ///< @note Also called HILO8 in 3DBrew. - I8 = 7, - A8 = 8, - IA4 = 9, - I4 = 10, - A4 = 11, - ETC1 = 12, // compressed - ETC1A4 = 13, - MaxTextureFormat = 13, - D16 = 14, - D24 = 15, - D24X8 = 16, - X24S8 = 17, - Unknown = 18, - }; - - static unsigned int NibblesPerPixel(Format format); - -public: - explicit GraphicsSurfaceWidget(std::shared_ptr debug_context, - QWidget* parent = nullptr); - void Pick(int x, int y); - -public slots: - void OnSurfaceSourceChanged(int new_value); - void OnSurfaceAddressChanged(qint64 new_value); - void OnSurfaceWidthChanged(int new_value); - void OnSurfaceHeightChanged(int new_value); - void OnSurfaceFormatChanged(int new_value); - void OnSurfacePickerXChanged(int new_value); - void OnSurfacePickerYChanged(int new_value); - void OnUpdate(); - -private slots: - void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; - void OnResumed() override; - - void SaveSurface(); - -signals: - void Update(); - -private: - QComboBox* surface_source_list; - CSpinBox* surface_address_control; - QSpinBox* surface_width_control; - QSpinBox* surface_height_control; - QComboBox* surface_format_control; - - SurfacePicture* surface_picture_label; - QSpinBox* surface_picker_x_control; - QSpinBox* surface_picker_y_control; - QLabel* surface_info_label; - QPushButton* save_surface; - - Source surface_source; - unsigned surface_address; - unsigned surface_width; - unsigned surface_height; - Format surface_format; - int surface_picker_x = 0; - int surface_picker_y = 0; -}; diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.cpp b/src/citra_qt/debugger/graphics/graphics_tracing.cpp deleted file mode 100644 index 40d5bed51..000000000 --- a/src/citra_qt/debugger/graphics/graphics_tracing.cpp +++ /dev/null @@ -1,177 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "citra_qt/debugger/graphics/graphics_tracing.h" -#include "common/common_types.h" -#include "core/hw/gpu.h" -#include "core/hw/lcd.h" -#include "core/tracer/recorder.h" -#include "nihstro/float24.h" -#include "video_core/pica_state.h" - -GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr debug_context, - QWidget* parent) - : BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) { - - setObjectName("CiTracing"); - - QPushButton* start_recording = new QPushButton(tr("Start Recording")); - QPushButton* stop_recording = - new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save")); - QPushButton* abort_recording = new QPushButton(tr("Abort Recording")); - - connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording, - SLOT(setVisible(bool))); - connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording, - SLOT(setVisible(bool))); - connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording, - SLOT(setVisible(bool))); - connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording())); - connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording())); - connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording())); - - stop_recording->setVisible(false); - abort_recording->setVisible(false); - - auto main_widget = new QWidget; - auto main_layout = new QVBoxLayout; - { - auto sub_layout = new QHBoxLayout; - sub_layout->addWidget(start_recording); - sub_layout->addWidget(stop_recording); - sub_layout->addWidget(abort_recording); - main_layout->addLayout(sub_layout); - } - main_widget->setLayout(main_layout); - setWidget(main_widget); -} - -void GraphicsTracingWidget::StartRecording() { - auto context = context_weak.lock(); - if (!context) - return; - - auto shader_binary = Pica::g_state.vs.program_code; - auto swizzle_data = Pica::g_state.vs.swizzle_data; - - // Encode floating point numbers to 24-bit values - // TODO: Drop this explicit conversion once we store float24 values bit-correctly internally. - std::array default_attributes; - for (unsigned i = 0; i < 16; ++i) { - for (unsigned comp = 0; comp < 3; ++comp) { - default_attributes[4 * i + comp] = nihstro::to_float24( - Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32()); - } - } - - std::array vs_float_uniforms; - for (unsigned i = 0; i < 96; ++i) - for (unsigned comp = 0; comp < 3; ++comp) - vs_float_uniforms[4 * i + comp] = - nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32()); - - CiTrace::Recorder::InitialState state; - std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), - std::back_inserter(state.gpu_registers)); - std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), - std::back_inserter(state.lcd_registers)); - std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), - std::back_inserter(state.pica_registers)); - boost::copy(default_attributes, std::back_inserter(state.default_attributes)); - boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); - boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data)); - boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms)); - // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary)); - // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data)); - // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms)); - - auto recorder = new CiTrace::Recorder(state); - context->recorder = std::shared_ptr(recorder); - - emit SetStartTracingButtonEnabled(false); - emit SetStopTracingButtonEnabled(true); - emit SetAbortTracingButtonEnabled(true); -} - -void GraphicsTracingWidget::StopRecording() { - auto context = context_weak.lock(); - if (!context) - return; - - QString filename = QFileDialog::getSaveFileName(this, tr("Save CiTrace"), "citrace.ctf", - tr("CiTrace File (*.ctf)")); - - if (filename.isEmpty()) { - // If the user canceled the dialog, keep recording - return; - } - - context->recorder->Finish(filename.toStdString()); - context->recorder = nullptr; - - emit SetStopTracingButtonEnabled(false); - emit SetAbortTracingButtonEnabled(false); - emit SetStartTracingButtonEnabled(true); -} - -void GraphicsTracingWidget::AbortRecording() { - auto context = context_weak.lock(); - if (!context) - return; - - context->recorder = nullptr; - - emit SetStopTracingButtonEnabled(false); - emit SetAbortTracingButtonEnabled(false); - emit SetStartTracingButtonEnabled(true); -} - -void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { - widget()->setEnabled(true); -} - -void GraphicsTracingWidget::OnResumed() { - widget()->setEnabled(false); -} - -void GraphicsTracingWidget::OnEmulationStarting(EmuThread* emu_thread) { - // Disable tracing starting/stopping until a GPU breakpoint is reached - widget()->setEnabled(false); -} - -void GraphicsTracingWidget::OnEmulationStopping() { - // TODO: Is it safe to access the context here? - - auto context = context_weak.lock(); - if (!context) - return; - - if (context->recorder) { - auto reply = - QMessageBox::question(this, tr("CiTracing still active"), - tr("A CiTrace is still being recorded. Do you want to save it? " - "If not, all recorded data will be discarded."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); - - if (reply == QMessageBox::Yes) { - StopRecording(); - } else { - AbortRecording(); - } - } - - // If the widget was disabled before, enable it now to allow starting - // tracing before starting the next emulation session - widget()->setEnabled(true); -} diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.h b/src/citra_qt/debugger/graphics/graphics_tracing.h deleted file mode 100644 index eb1292c29..000000000 --- a/src/citra_qt/debugger/graphics/graphics_tracing.h +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" - -class EmuThread; - -class GraphicsTracingWidget : public BreakPointObserverDock { - Q_OBJECT - -public: - explicit GraphicsTracingWidget(std::shared_ptr debug_context, - QWidget* parent = nullptr); - - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - -private slots: - void StartRecording(); - void StopRecording(); - void AbortRecording(); - - void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; - void OnResumed() override; - -signals: - void SetStartTracingButtonEnabled(bool enable); - void SetStopTracingButtonEnabled(bool enable); - void SetAbortTracingButtonEnabled(bool enable); -}; diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp deleted file mode 100644 index 7f4ec0c52..000000000 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp +++ /dev/null @@ -1,622 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" -#include "citra_qt/util/util.h" -#include "video_core/pica_state.h" -#include "video_core/shader/debug_data.h" -#include "video_core/shader/shader.h" -#include "video_core/shader/shader_interpreter.h" - -using nihstro::OpCode; -using nihstro::Instruction; -using nihstro::SourceRegister; -using nihstro::SwizzlePattern; - -GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent) - : QAbstractTableModel(parent), par(parent) {} - -int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const { - return 3; -} - -int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const { - return static_cast(par->info.code.size()); -} - -QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation, - int role) const { - switch (role) { - case Qt::DisplayRole: { - if (section == 0) { - return tr("Offset"); - } else if (section == 1) { - return tr("Raw"); - } else if (section == 2) { - return tr("Disassembly"); - } - - break; - } - } - - return QVariant(); -} - -static std::string SelectorToString(u32 selector) { - std::string ret; - for (int i = 0; i < 4; ++i) { - int component = (selector >> ((3 - i) * 2)) & 3; - ret += "xyzw"[component]; - } - return ret; -} - -// e.g. "-c92[a0.x].xyzw" -static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate, - const std::string& swizzle_mask, bool align = true, - const std::string& address_register_name = std::string()) { - if (align) - output << std::setw(4) << std::right; - output << ((negate ? "-" : "") + input.GetName()); - - if (!address_register_name.empty()) - output << '[' << address_register_name << ']'; - output << '.' << swizzle_mask; -}; - -QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const { - switch (role) { - case Qt::DisplayRole: { - switch (index.column()) { - case 0: - if (par->info.HasLabel(index.row())) - return QString::fromStdString(par->info.GetLabel(index.row())); - - return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0')); - - case 1: - return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0')); - - case 2: { - std::ostringstream output; - output.flags(std::ios::uppercase); - - // To make the code aligning columns of assembly easier to keep track of, this function - // keeps track of the start of the start of the previous column, allowing alignment - // based on desired field widths. - int current_column = 0; - auto AlignToColumn = [&](int col_width) { - // Prints spaces to the output to pad previous column to size and advances the - // column marker. - current_column += col_width; - int to_add = std::max(1, current_column - (int)output.tellp()); - for (int i = 0; i < to_add; ++i) { - output << ' '; - } - }; - - const Instruction instr = par->info.code[index.row()]; - const OpCode opcode = instr.opcode; - const OpCode::Info opcode_info = opcode.GetInfo(); - const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd - ? instr.mad.operand_desc_id.Value() - : instr.common.operand_desc_id.Value(); - const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern; - - // longest known instruction name: "setemit " - int kOpcodeColumnWidth = 8; - // "rXX.xyzw " - int kOutputColumnWidth = 10; - // "-rXX.xyzw ", no attempt is made to align indexed inputs - int kInputOperandColumnWidth = 11; - - output << opcode_info.name; - - switch (opcode_info.type) { - case OpCode::Type::Trivial: - // Nothing to do here - break; - - case OpCode::Type::Arithmetic: - case OpCode::Type::MultiplyAdd: { - // Use custom code for special instructions - switch (opcode.EffectiveOpCode()) { - case OpCode::Id::CMP: { - AlignToColumn(kOpcodeColumnWidth); - - // NOTE: CMP always writes both cc components, so we do not consider the dest - // mask here. - output << " cc.xy"; - AlignToColumn(kOutputColumnWidth); - - SourceRegister src1 = instr.common.GetSrc1(false); - SourceRegister src2 = instr.common.GetSrc2(false); - - output << ' '; - print_input(output, src1, swizzle.negate_src1, - swizzle.SelectorToString(false).substr(0, 1), false, - instr.common.AddressRegisterName()); - output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x) - << ' '; - print_input(output, src2, swizzle.negate_src2, - swizzle.SelectorToString(true).substr(0, 1), false); - - output << ", "; - - print_input(output, src1, swizzle.negate_src1, - swizzle.SelectorToString(false).substr(1, 1), false, - instr.common.AddressRegisterName()); - output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y) - << ' '; - print_input(output, src2, swizzle.negate_src2, - swizzle.SelectorToString(true).substr(1, 1), false); - - break; - } - - case OpCode::Id::MAD: - case OpCode::Id::MADI: { - AlignToColumn(kOpcodeColumnWidth); - - bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); - SourceRegister src1 = instr.mad.GetSrc1(src_is_inverted); - SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted); - SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted); - - output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.' - << swizzle.DestMaskToString(); - AlignToColumn(kOutputColumnWidth); - print_input(output, src1, swizzle.negate_src1, - SelectorToString(swizzle.src1_selector)); - AlignToColumn(kInputOperandColumnWidth); - print_input(output, src2, swizzle.negate_src2, - SelectorToString(swizzle.src2_selector), true, - src_is_inverted ? "" : instr.mad.AddressRegisterName()); - AlignToColumn(kInputOperandColumnWidth); - print_input(output, src3, swizzle.negate_src3, - SelectorToString(swizzle.src3_selector), true, - src_is_inverted ? instr.mad.AddressRegisterName() : ""); - AlignToColumn(kInputOperandColumnWidth); - break; - } - - default: { - AlignToColumn(kOpcodeColumnWidth); - - bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); - - if (opcode_info.subtype & OpCode::Info::Dest) { - // e.g. "r12.xy__" - output << std::setw(3) << std::right << instr.common.dest.Value().GetName() - << '.' << swizzle.DestMaskToString(); - } else if (opcode_info.subtype == OpCode::Info::MOVA) { - output << " a0." << swizzle.DestMaskToString(); - } - AlignToColumn(kOutputColumnWidth); - - if (opcode_info.subtype & OpCode::Info::Src1) { - SourceRegister src1 = instr.common.GetSrc1(src_is_inverted); - print_input(output, src1, swizzle.negate_src1, - swizzle.SelectorToString(false), true, - src_is_inverted ? "" : instr.common.AddressRegisterName()); - AlignToColumn(kInputOperandColumnWidth); - } - - if (opcode_info.subtype & OpCode::Info::Src2) { - SourceRegister src2 = instr.common.GetSrc2(src_is_inverted); - print_input(output, src2, swizzle.negate_src2, - swizzle.SelectorToString(true), true, - src_is_inverted ? instr.common.AddressRegisterName() : ""); - AlignToColumn(kInputOperandColumnWidth); - } - break; - } - } - - break; - } - - case OpCode::Type::Conditional: - case OpCode::Type::UniformFlowControl: { - output << ' '; - - switch (opcode.EffectiveOpCode()) { - case OpCode::Id::LOOP: - output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x" - << std::setw(4) << std::right << std::setfill('0') << std::hex - << (4 * instr.flow_control.dest_offset) << ")"; - break; - - default: - if (opcode_info.subtype & OpCode::Info::HasCondition) { - output << '('; - - if (instr.flow_control.op != instr.flow_control.JustY) { - if (!instr.flow_control.refx) - output << '!'; - output << "cc.x"; - } - - if (instr.flow_control.op == instr.flow_control.Or) { - output << " || "; - } else if (instr.flow_control.op == instr.flow_control.And) { - output << " && "; - } - - if (instr.flow_control.op != instr.flow_control.JustX) { - if (!instr.flow_control.refy) - output << '!'; - output << "cc.y"; - } - - output << ") "; - } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) { - if (opcode.EffectiveOpCode() == OpCode::Id::JMPU && - (instr.flow_control.num_instructions & 1) == 1) { - output << '!'; - } - output << 'b' << instr.flow_control.bool_uniform_id << ' '; - } - - if (opcode_info.subtype & OpCode::Info::HasAlternative) { - output << "else jump to 0x" << std::setw(4) << std::right - << std::setfill('0') << std::hex - << (4 * instr.flow_control.dest_offset); - } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) { - output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') - << std::hex << (4 * instr.flow_control.dest_offset); - } else { - // TODO: Handle other cases - output << "(unknown destination)"; - } - - if (opcode_info.subtype & OpCode::Info::HasFinishPoint) { - output << " (return on 0x" << std::setw(4) << std::right - << std::setfill('0') << std::hex - << (4 * instr.flow_control.dest_offset + - 4 * instr.flow_control.num_instructions) - << ')'; - } - - break; - } - break; - } - - default: - output << " (unknown instruction format)"; - break; - } - - return QString::fromLatin1(output.str().c_str()); - } - - default: - break; - } - } - - case Qt::FontRole: - return GetMonospaceFont(); - - case Qt::BackgroundRole: { - // Highlight current instruction - int current_record_index = par->cycle_index->value(); - if (current_record_index < static_cast(par->debug_data.records.size())) { - const auto& current_record = par->debug_data.records[current_record_index]; - if (index.row() == static_cast(current_record.instruction_offset)) { - return QColor(255, 255, 63); - } - } - - // Use a grey background for instructions which have no debug data associated to them - for (const auto& record : par->debug_data.records) - if (index.row() == static_cast(record.instruction_offset)) - return QVariant(); - - return QBrush(QColor(192, 192, 192)); - } - - // TODO: Draw arrows for each "reachable" instruction to visualize control flow - - default: - break; - } - - return QVariant(); -} - -void GraphicsVertexShaderWidget::DumpShader() { - QString filename = QFileDialog::getSaveFileName( - this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)")); - - if (filename.isEmpty()) { - // If the user canceled the dialog, don't dump anything. - return; - } - - auto& setup = Pica::g_state.vs; - auto& config = Pica::g_state.regs.vs; - - Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, - Pica::g_state.regs.rasterizer.vs_output_attributes); -} - -GraphicsVertexShaderWidget::GraphicsVertexShaderWidget( - std::shared_ptr debug_context, QWidget* parent) - : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) { - setObjectName("PicaVertexShader"); - - // Clear input vertex data so that it contains valid float values in case a debug shader - // execution happens before the first Vertex Loaded breakpoint. - // TODO: This makes a crash in the interpreter much less likely, but not impossible. The - // interpreter should guard against out-of-bounds accesses to ensure crashes in it aren't - // possible. - std::memset(&input_vertex, 0, sizeof(input_vertex)); - - auto input_data_mapper = new QSignalMapper(this); - - // TODO: Support inputting data in hexadecimal raw format - for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { - input_data[i] = new QLineEdit; - input_data[i]->setValidator(new QDoubleValidator(input_data[i])); - } - - breakpoint_warning = - new QLabel(tr("(data only available at vertex shader invocation breakpoints)")); - - // TODO: Add some button for jumping to the shader entry point - - model = new GraphicsVertexShaderModel(this); - binary_list = new QTreeView; - binary_list->setModel(model); - binary_list->setRootIsDecorated(false); - binary_list->setAlternatingRowColors(true); - - auto dump_shader = new QPushButton(QIcon::fromTheme("document-save"), tr("Dump")); - - instruction_description = new QLabel; - - cycle_index = new QSpinBox; - - connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader())); - - connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int))); - - for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { - connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map())); - input_data_mapper->setMapping(input_data[i], i); - } - connect(input_data_mapper, SIGNAL(mapped(int)), this, SLOT(OnInputAttributeChanged(int))); - - auto main_widget = new QWidget; - auto main_layout = new QVBoxLayout; - { - auto input_data_group = new QGroupBox(tr("Input Data")); - - // For each vertex attribute, add a QHBoxLayout consisting of: - // - A QLabel denoting the source attribute index - // - Four QLineEdits for showing and manipulating attribute data - // - A QLabel denoting the shader input attribute index - auto sub_layout = new QVBoxLayout; - for (unsigned i = 0; i < 16; ++i) { - // Create an HBoxLayout to store the widgets used to specify a particular attribute - // and store it in a QWidget to allow for easy hiding and unhiding. - auto row_layout = new QHBoxLayout; - // Remove unnecessary padding between rows - row_layout->setContentsMargins(0, 0, 0, 0); - - row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2))); - for (unsigned comp = 0; comp < 4; ++comp) - row_layout->addWidget(input_data[4 * i + comp]); - - row_layout->addWidget(input_data_mapping[i] = new QLabel); - - input_data_container[i] = new QWidget; - input_data_container[i]->setLayout(row_layout); - input_data_container[i]->hide(); - - sub_layout->addWidget(input_data_container[i]); - } - - sub_layout->addWidget(breakpoint_warning); - breakpoint_warning->hide(); - - input_data_group->setLayout(sub_layout); - main_layout->addWidget(input_data_group); - } - - // Make program listing expand to fill available space in the dialog - binary_list->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::MinimumExpanding); - main_layout->addWidget(binary_list); - - main_layout->addWidget(dump_shader); - { - auto sub_layout = new QFormLayout; - sub_layout->addRow(tr("Cycle Index:"), cycle_index); - - main_layout->addLayout(sub_layout); - } - - // Set a minimum height so that the size of this label doesn't cause the rest of the bottom - // part of the UI to keep jumping up and down when cycling through instructions. - instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() * - 6); - instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop); - main_layout->addWidget(instruction_description); - - main_widget->setLayout(main_layout); - setWidget(main_widget); - - widget()->setEnabled(false); -} - -void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { - if (event == Pica::DebugContext::Event::VertexShaderInvocation) { - Reload(true, data); - } else { - // No vertex data is retrievable => invalidate currently stored vertex data - Reload(true, nullptr); - } - widget()->setEnabled(true); -} - -void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) { - model->beginResetModel(); - - if (replace_vertex_data) { - if (vertex_data) { - memcpy(&input_vertex, vertex_data, sizeof(input_vertex)); - for (unsigned attr = 0; attr < 16; ++attr) { - for (unsigned comp = 0; comp < 4; ++comp) { - input_data[4 * attr + comp]->setText( - QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32())); - } - } - breakpoint_warning->hide(); - } else { - for (unsigned attr = 0; attr < 16; ++attr) { - for (unsigned comp = 0; comp < 4; ++comp) { - input_data[4 * attr + comp]->setText(QString("???")); - } - } - breakpoint_warning->show(); - } - } - - // Reload shader code - info.Clear(); - - auto& shader_setup = Pica::g_state.vs; - auto& shader_config = Pica::g_state.regs.vs; - for (auto instr : shader_setup.program_code) - info.code.push_back({instr}); - int num_attributes = shader_config.max_input_attribute_index + 1; - - for (auto pattern : shader_setup.swizzle_data) - info.swizzle_info.push_back({pattern}); - - u32 entry_point = Pica::g_state.regs.vs.main_offset; - info.labels.insert({entry_point, "main"}); - - // Generate debug information - Pica::Shader::InterpreterEngine shader_engine; - shader_engine.SetupBatch(shader_setup, entry_point); - debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config); - - // Reload widget state - for (int attr = 0; attr < num_attributes; ++attr) { - unsigned source_attr = shader_config.GetRegisterForAttribute(attr); - input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); - input_data_container[attr]->setVisible(true); - } - // Only show input attributes which are used as input to the shader - for (unsigned int attr = num_attributes; attr < 16; ++attr) { - input_data_container[attr]->setVisible(false); - } - - // Initialize debug info text for current cycle count - cycle_index->setMaximum(static_cast(debug_data.records.size() - 1)); - OnCycleIndexChanged(cycle_index->value()); - - model->endResetModel(); -} - -void GraphicsVertexShaderWidget::OnResumed() { - widget()->setEnabled(false); -} - -void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) { - float value = input_data[index]->text().toFloat(); - input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value); - // Re-execute shader with updated value - Reload(); -} - -void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) { - QString text; - - auto& record = debug_data.records[index]; - if (record.mask & Pica::Shader::DebugDataRecord::SRC1) - text += tr("SRC1: %1, %2, %3, %4\n") - .arg(record.src1.x.ToFloat32()) - .arg(record.src1.y.ToFloat32()) - .arg(record.src1.z.ToFloat32()) - .arg(record.src1.w.ToFloat32()); - if (record.mask & Pica::Shader::DebugDataRecord::SRC2) - text += tr("SRC2: %1, %2, %3, %4\n") - .arg(record.src2.x.ToFloat32()) - .arg(record.src2.y.ToFloat32()) - .arg(record.src2.z.ToFloat32()) - .arg(record.src2.w.ToFloat32()); - if (record.mask & Pica::Shader::DebugDataRecord::SRC3) - text += tr("SRC3: %1, %2, %3, %4\n") - .arg(record.src3.x.ToFloat32()) - .arg(record.src3.y.ToFloat32()) - .arg(record.src3.z.ToFloat32()) - .arg(record.src3.w.ToFloat32()); - if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN) - text += tr("DEST_IN: %1, %2, %3, %4\n") - .arg(record.dest_in.x.ToFloat32()) - .arg(record.dest_in.y.ToFloat32()) - .arg(record.dest_in.z.ToFloat32()) - .arg(record.dest_in.w.ToFloat32()); - if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT) - text += tr("DEST_OUT: %1, %2, %3, %4\n") - .arg(record.dest_out.x.ToFloat32()) - .arg(record.dest_out.y.ToFloat32()) - .arg(record.dest_out.z.ToFloat32()) - .arg(record.dest_out.w.ToFloat32()); - - if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT) - text += tr("Address Registers: %1, %2\n") - .arg(record.address_registers[0]) - .arg(record.address_registers[1]); - if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT) - text += tr("Compare Result: %1, %2\n") - .arg(record.conditional_code[0] ? "true" : "false") - .arg(record.conditional_code[1] ? "true" : "false"); - - if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN) - text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false"); - if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN) - text += tr("Dynamic Conditions: %1, %2\n") - .arg(record.cond_cmp[0] ? "true" : "false") - .arg(record.cond_cmp[1] ? "true" : "false"); - if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN) - text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n") - .arg(record.loop_int.x) - .arg(record.loop_int.y) - .arg(record.loop_int.z) - .arg(record.loop_int.w); - - text += - tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0')); - if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) { - text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0')); - } else { - text += tr(" (last instruction)"); - } - - instruction_description->setText(text); - - // Emit model update notification and scroll to current instruction - QModelIndex instr_index = model->index(record.instruction_offset, 0); - emit model->dataChanged(instr_index, - model->index(record.instruction_offset, model->columnCount())); - binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible); -} diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h deleted file mode 100644 index c249a2ff8..000000000 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h +++ /dev/null @@ -1,88 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" -#include "nihstro/parser_shbin.h" -#include "video_core/shader/debug_data.h" -#include "video_core/shader/shader.h" - -class QLabel; -class QSpinBox; - -class GraphicsVertexShaderWidget; - -class GraphicsVertexShaderModel : public QAbstractTableModel { - Q_OBJECT - -public: - explicit GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent); - - int columnCount(const QModelIndex& parent = QModelIndex()) const override; - int rowCount(const QModelIndex& parent = QModelIndex()) const override; - QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; - QVariant headerData(int section, Qt::Orientation orientation, - int role = Qt::DisplayRole) const override; - -private: - GraphicsVertexShaderWidget* par; - - friend class GraphicsVertexShaderWidget; -}; - -class GraphicsVertexShaderWidget : public BreakPointObserverDock { - Q_OBJECT - - using Event = Pica::DebugContext::Event; - -public: - GraphicsVertexShaderWidget(std::shared_ptr debug_context, - QWidget* parent = nullptr); - -private slots: - void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; - void OnResumed() override; - - void OnInputAttributeChanged(int index); - - void OnCycleIndexChanged(int index); - - void DumpShader(); - - /** - * Reload widget based on the current PICA200 state - * @param replace_vertex_data If true, invalidate all current vertex data - * @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to - * specify that no valid vertex data can be retrieved currently. Only used if - * replace_vertex_data is true. - */ - void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr); - -private: - QLabel* instruction_description; - QTreeView* binary_list; - GraphicsVertexShaderModel* model; - - /// TODO: Move these into a single struct - std::array - input_data; // A text box for each of the 4 components of up to 16 vertex attributes - std::array - input_data_container; // QWidget containing the QLayout containing each vertex attribute - std::array input_data_mapping; // A QLabel denoting the shader input attribute - // which the vertex attribute maps to - - // Text to be shown when input vertex data is not retrievable - QLabel* breakpoint_warning; - - QSpinBox* cycle_index; - - nihstro::ShaderInfo info; - Pica::Shader::DebugData debug_data; - Pica::Shader::AttributeBuffer input_vertex; - - friend class GraphicsVertexShaderModel; -}; diff --git a/src/citra_qt/debugger/profiler.cpp b/src/citra_qt/debugger/profiler.cpp deleted file mode 100644 index f060bbe08..000000000 --- a/src/citra_qt/debugger/profiler.cpp +++ /dev/null @@ -1,224 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include "citra_qt/debugger/profiler.h" -#include "citra_qt/util/util.h" -#include "common/common_types.h" -#include "common/microprofile.h" - -// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the -// non-Qt frontends don't need it (and don't implement the UI drawing hooks either). -#if MICROPROFILE_ENABLED -#define MICROPROFILEUI_IMPL 1 -#include "common/microprofileui.h" - -class MicroProfileWidget : public QWidget { -public: - MicroProfileWidget(QWidget* parent = nullptr); - -protected: - void paintEvent(QPaintEvent* ev) override; - void showEvent(QShowEvent* ev) override; - void hideEvent(QHideEvent* ev) override; - - void mouseMoveEvent(QMouseEvent* ev) override; - void mousePressEvent(QMouseEvent* ev) override; - void mouseReleaseEvent(QMouseEvent* ev) override; - void wheelEvent(QWheelEvent* ev) override; - - void keyPressEvent(QKeyEvent* ev) override; - void keyReleaseEvent(QKeyEvent* ev) override; - -private: - /// This timer is used to redraw the widget's contents continuously. To save resources, it only - /// runs while the widget is visible. - QTimer update_timer; - /// Scale the coordinate system appropriately when dpi != 96. - qreal x_scale = 1.0, y_scale = 1.0; -}; - -#endif - -MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { - setObjectName("MicroProfile"); - setWindowTitle(tr("MicroProfile")); - resize(1000, 600); - // Remove the "?" button from the titlebar and enable the maximize button - setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint); - -#if MICROPROFILE_ENABLED - - MicroProfileWidget* widget = new MicroProfileWidget(this); - - QLayout* layout = new QVBoxLayout(this); - layout->setContentsMargins(0, 0, 0, 0); - layout->addWidget(widget); - setLayout(layout); - - // Configure focus so that widget is focusable and the dialog automatically forwards focus to - // it. - setFocusProxy(widget); - widget->setFocusPolicy(Qt::StrongFocus); - widget->setFocus(); -#endif -} - -QAction* MicroProfileDialog::toggleViewAction() { - if (toggle_view_action == nullptr) { - toggle_view_action = new QAction(windowTitle(), this); - toggle_view_action->setCheckable(true); - toggle_view_action->setChecked(isVisible()); - connect(toggle_view_action, SIGNAL(toggled(bool)), SLOT(setVisible(bool))); - } - - return toggle_view_action; -} - -void MicroProfileDialog::showEvent(QShowEvent* ev) { - if (toggle_view_action) { - toggle_view_action->setChecked(isVisible()); - } - QWidget::showEvent(ev); -} - -void MicroProfileDialog::hideEvent(QHideEvent* ev) { - if (toggle_view_action) { - toggle_view_action->setChecked(isVisible()); - } - QWidget::hideEvent(ev); -} - -#if MICROPROFILE_ENABLED - -/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the -/// QPainter available inside the drawing callbacks. -static QPainter* mp_painter = nullptr; - -MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { - // Send mouse motion events even when not dragging. - setMouseTracking(true); - - MicroProfileSetDisplayMode(1); // Timers screen - MicroProfileInitUI(); - - connect(&update_timer, SIGNAL(timeout()), SLOT(update())); -} - -void MicroProfileWidget::paintEvent(QPaintEvent* ev) { - QPainter painter(this); - - // The units used by Microprofile for drawing are based in pixels on a 96 dpi display. - x_scale = qreal(painter.device()->logicalDpiX()) / 96.0; - y_scale = qreal(painter.device()->logicalDpiY()) / 96.0; - painter.scale(x_scale, y_scale); - - painter.setBackground(Qt::black); - painter.eraseRect(rect()); - - QFont font = GetMonospaceFont(); - font.setPixelSize(MICROPROFILE_TEXT_HEIGHT); - painter.setFont(font); - - mp_painter = &painter; - MicroProfileDraw(rect().width() / x_scale, rect().height() / y_scale); - mp_painter = nullptr; -} - -void MicroProfileWidget::showEvent(QShowEvent* ev) { - update_timer.start(15); // ~60 Hz - QWidget::showEvent(ev); -} - -void MicroProfileWidget::hideEvent(QHideEvent* ev) { - update_timer.stop(); - QWidget::hideEvent(ev); -} - -void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); - ev->accept(); -} - -void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); - MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); - ev->accept(); -} - -void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); - MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); - ev->accept(); -} - -void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { - MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120); - ev->accept(); -} - -void MicroProfileWidget::keyPressEvent(QKeyEvent* ev) { - if (ev->key() == Qt::Key_Control) { - // Inform MicroProfile that the user is holding Ctrl. - MicroProfileModKey(1); - } - QWidget::keyPressEvent(ev); -} - -void MicroProfileWidget::keyReleaseEvent(QKeyEvent* ev) { - if (ev->key() == Qt::Key_Control) { - MicroProfileModKey(0); - } - QWidget::keyReleaseEvent(ev); -} - -// These functions are called by MicroProfileDraw to draw the interface elements on the screen. - -void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 text_length) { - // hex_color does not include an alpha, so it must be assumed to be 255 - mp_painter->setPen(QColor::fromRgb(hex_color)); - - // It's impossible to draw a string using a monospaced font with a fixed width per cell in a - // way that's reliable across different platforms and fonts as far as I (yuriks) can tell, so - // draw each character individually in order to precisely control the text advance. - for (u32 i = 0; i < text_length; ++i) { - // Position the text baseline 1 pixel above the bottom of the text cell, this gives nice - // vertical alignment of text for a wide range of tested fonts. - mp_painter->drawText(x, y + MICROPROFILE_TEXT_HEIGHT - 2, QChar(text[i])); - x += MICROPROFILE_TEXT_WIDTH + 1; - } -} - -void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color, - MicroProfileBoxType type) { - QColor color = QColor::fromRgba(hex_color); - QBrush brush = color; - if (type == MicroProfileBoxTypeBar) { - QLinearGradient gradient(left, top, left, bottom); - gradient.setColorAt(0.f, color.lighter(125)); - gradient.setColorAt(1.f, color.darker(125)); - brush = gradient; - } - mp_painter->fillRect(left, top, right - left, bottom - top, brush); -} - -void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color) { - // Temporary vector used to convert between the float array and QPointF. Marked static to reuse - // the allocation across calls. - static std::vector point_buf; - - for (u32 i = 0; i < vertices_length; ++i) { - point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]); - } - - // hex_color does not include an alpha, so it must be assumed to be 255 - mp_painter->setPen(QColor::fromRgb(hex_color)); - mp_painter->drawPolyline(point_buf.data(), vertices_length); - point_buf.clear(); -} -#endif diff --git a/src/citra_qt/debugger/profiler.h b/src/citra_qt/debugger/profiler.h deleted file mode 100644 index eae1e9e3c..000000000 --- a/src/citra_qt/debugger/profiler.h +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "common/microprofile.h" - -class MicroProfileDialog : public QWidget { - Q_OBJECT - -public: - explicit MicroProfileDialog(QWidget* parent = nullptr); - - /// Returns a QAction that can be used to toggle visibility of this dialog. - QAction* toggleViewAction(); - -protected: - void showEvent(QShowEvent* ev) override; - void hideEvent(QHideEvent* ev) override; - -private: - QAction* toggle_view_action = nullptr; -}; diff --git a/src/citra_qt/debugger/registers.cpp b/src/citra_qt/debugger/registers.cpp deleted file mode 100644 index f9345c9f6..000000000 --- a/src/citra_qt/debugger/registers.cpp +++ /dev/null @@ -1,190 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "citra_qt/debugger/registers.h" -#include "citra_qt/util/util.h" -#include "core/arm/arm_interface.h" -#include "core/core.h" - -RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) { - cpu_regs_ui.setupUi(this); - - tree = cpu_regs_ui.treeWidget; - tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers")))); - tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers")))); - tree->addTopLevelItem(vfp_system_registers = - new QTreeWidgetItem(QStringList(tr("VFP System Registers")))); - tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR"))); - - for (int i = 0; i < 16; ++i) { - QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i))); - core_registers->addChild(child); - } - - for (int i = 0; i < 32; ++i) { - QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i))); - vfp_registers->addChild(child); - } - - QFont font = GetMonospaceFont(); - - CreateCPSRChildren(); - CreateVFPSystemRegisterChildren(); - - // Set Registers to display in monospace font - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setFont(1, font); - - for (int i = 0; i < vfp_registers->childCount(); ++i) - vfp_registers->child(i)->setFont(1, font); - - for (int i = 0; i < vfp_system_registers->childCount(); ++i) { - vfp_system_registers->child(i)->setFont(1, font); - for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) { - vfp_system_registers->child(i)->child(x)->setFont(1, font); - } - } - // Set CSPR to display in monospace font - cpsr->setFont(1, font); - for (int i = 0; i < cpsr->childCount(); ++i) { - cpsr->child(i)->setFont(1, font); - for (int x = 0; x < cpsr->child(i)->childCount(); ++x) { - cpsr->child(i)->child(x)->setFont(1, font); - } - } - setEnabled(false); -} - -void RegistersWidget::OnDebugModeEntered() { - if (!Core::System::GetInstance().IsPoweredOn()) - return; - - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setText( - 1, QString("0x%1").arg(Core::CPU().GetReg(i), 8, 16, QLatin1Char('0'))); - - UpdateCPSRValues(); -} - -void RegistersWidget::OnDebugModeLeft() {} - -void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) { - setEnabled(true); -} - -void RegistersWidget::OnEmulationStopping() { - // Reset widget text - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setText(1, QString("")); - - for (int i = 0; i < vfp_registers->childCount(); ++i) - vfp_registers->child(i)->setText(1, QString("")); - - for (int i = 0; i < cpsr->childCount(); ++i) - cpsr->child(i)->setText(1, QString("")); - - cpsr->setText(1, QString("")); - - // FPSCR - for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) - vfp_system_registers->child(0)->child(i)->setText(1, QString("")); - - // FPEXC - for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) - vfp_system_registers->child(1)->child(i)->setText(1, QString("")); - - vfp_system_registers->child(0)->setText(1, QString("")); - vfp_system_registers->child(1)->setText(1, QString("")); - vfp_system_registers->child(2)->setText(1, QString("")); - vfp_system_registers->child(3)->setText(1, QString("")); - - setEnabled(false); -} - -void RegistersWidget::CreateCPSRChildren() { - cpsr->addChild(new QTreeWidgetItem(QStringList("M"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("T"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("F"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("I"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("A"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("E"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("IT"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("GE"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("DNM"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("J"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("Q"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("V"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("C"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("Z"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("N"))); -} - -void RegistersWidget::UpdateCPSRValues() { - const u32 cpsr_val = Core::CPU().GetCPSR(); - - cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0'))); - cpsr->child(0)->setText( - 1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode - cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State - cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable - cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable - cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort - cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness - cpsr->child(6)->setText(1, - QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM) - cpsr->child(7)->setText(1, - QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal - cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify - cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle - cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation - cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow - cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend - cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero - cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than -} - -void RegistersWidget::CreateVFPSystemRegisterChildren() { - QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR")); - fpscr->addChild(new QTreeWidgetItem(QStringList("IOC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DZC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("OFC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("UFC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IXC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IDC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IOE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DZE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("OFE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("UFE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IXE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IDE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length")))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride")))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode")))); - fpscr->addChild(new QTreeWidgetItem(QStringList("FZ"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DN"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("V"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("C"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("Z"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("N"))); - - QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC")); - fpexc->addChild(new QTreeWidgetItem(QStringList("IOC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("OFC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("UFC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("INV"))); - fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count")))); - fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("EN"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("EX"))); - - vfp_system_registers->addChild(fpscr); - vfp_system_registers->addChild(fpexc); - vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST"))); - vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2"))); -} - -void RegistersWidget::UpdateVFPSystemRegisterValues() { - UNIMPLEMENTED(); -} diff --git a/src/citra_qt/debugger/registers.h b/src/citra_qt/debugger/registers.h deleted file mode 100644 index 55bda5b59..000000000 --- a/src/citra_qt/debugger/registers.h +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "ui_registers.h" - -class QTreeWidget; -class QTreeWidgetItem; -class EmuThread; - -class RegistersWidget : public QDockWidget { - Q_OBJECT - -public: - explicit RegistersWidget(QWidget* parent = nullptr); - -public slots: - void OnDebugModeEntered(); - void OnDebugModeLeft(); - - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - -private: - void CreateCPSRChildren(); - void UpdateCPSRValues(); - - void CreateVFPSystemRegisterChildren(); - void UpdateVFPSystemRegisterValues(); - - Ui::ARMRegisters cpu_regs_ui; - - QTreeWidget* tree; - - QTreeWidgetItem* core_registers; - QTreeWidgetItem* vfp_registers; - QTreeWidgetItem* vfp_system_registers; - QTreeWidgetItem* cpsr; -}; diff --git a/src/citra_qt/debugger/registers.ui b/src/citra_qt/debugger/registers.ui deleted file mode 100644 index c81ae03f9..000000000 --- a/src/citra_qt/debugger/registers.ui +++ /dev/null @@ -1,40 +0,0 @@ - - - ARMRegisters - - - - 0 - 0 - 400 - 300 - - - - ARM Registers - - - - - - - true - - - - Register - - - - - Value - - - - - - - - - - diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp deleted file mode 100644 index eefbcb9f1..000000000 --- a/src/citra_qt/debugger/wait_tree.cpp +++ /dev/null @@ -1,417 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "citra_qt/debugger/wait_tree.h" -#include "citra_qt/util/util.h" - -#include "core/hle/kernel/condition_variable.h" -#include "core/hle/kernel/event.h" -#include "core/hle/kernel/mutex.h" -#include "core/hle/kernel/thread.h" -#include "core/hle/kernel/timer.h" -#include "core/hle/kernel/wait_object.h" - -WaitTreeItem::~WaitTreeItem() {} - -QColor WaitTreeItem::GetColor() const { - return QColor(Qt::GlobalColor::black); -} - -std::vector> WaitTreeItem::GetChildren() const { - return {}; -} - -void WaitTreeItem::Expand() { - if (IsExpandable() && !expanded) { - children = GetChildren(); - for (std::size_t i = 0; i < children.size(); ++i) { - children[i]->parent = this; - children[i]->row = i; - } - expanded = true; - } -} - -WaitTreeItem* WaitTreeItem::Parent() const { - return parent; -} - -const std::vector>& WaitTreeItem::Children() const { - return children; -} - -bool WaitTreeItem::IsExpandable() const { - return false; -} - -std::size_t WaitTreeItem::Row() const { - return row; -} - -std::vector> WaitTreeItem::MakeThreadItemList() { - const auto& threads = Kernel::GetThreadList(); - std::vector> item_list; - item_list.reserve(threads.size()); - for (std::size_t i = 0; i < threads.size(); ++i) { - item_list.push_back(std::make_unique(*threads[i])); - item_list.back()->row = i; - } - return item_list; -} - -WaitTreeText::WaitTreeText(const QString& t) : text(t) {} - -QString WaitTreeText::GetText() const { - return text; -} - -WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} - -bool WaitTreeExpandableItem::IsExpandable() const { - return true; -} - -QString WaitTreeWaitObject::GetText() const { - return tr("[%1]%2 %3") - .arg(object.GetObjectId()) - .arg(QString::fromStdString(object.GetTypeName()), - QString::fromStdString(object.GetName())); -} - -std::unique_ptr WaitTreeWaitObject::make(const Kernel::WaitObject& object) { - switch (object.GetHandleType()) { - case Kernel::HandleType::Event: - return std::make_unique(static_cast(object)); - case Kernel::HandleType::Mutex: - return std::make_unique(static_cast(object)); - case Kernel::HandleType::ConditionVariable: - return std::make_unique( - static_cast(object)); - case Kernel::HandleType::Timer: - return std::make_unique(static_cast(object)); - case Kernel::HandleType::Thread: - return std::make_unique(static_cast(object)); - default: - return std::make_unique(object); - } -} - -std::vector> WaitTreeWaitObject::GetChildren() const { - std::vector> list; - - const auto& threads = object.GetWaitingThreads(); - if (threads.empty()) { - list.push_back(std::make_unique(tr("waited by no thread"))); - } else { - list.push_back(std::make_unique(threads)); - } - return list; -} - -QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { - switch (reset_type) { - case Kernel::ResetType::OneShot: - return tr("one shot"); - case Kernel::ResetType::Sticky: - return tr("sticky"); - case Kernel::ResetType::Pulse: - return tr("pulse"); - } -} - -WaitTreeObjectList::WaitTreeObjectList( - const std::vector>& list, bool w_all) - : object_list(list), wait_all(w_all) {} - -QString WaitTreeObjectList::GetText() const { - if (wait_all) - return tr("waiting for all objects"); - return tr("waiting for one of the following objects"); -} - -std::vector> WaitTreeObjectList::GetChildren() const { - std::vector> list(object_list.size()); - std::transform(object_list.begin(), object_list.end(), list.begin(), - [](const auto& t) { return WaitTreeWaitObject::make(*t); }); - return list; -} - -WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} - -QString WaitTreeThread::GetText() const { - const auto& thread = static_cast(object); - QString status; - switch (thread.status) { - case THREADSTATUS_RUNNING: - status = tr("running"); - break; - case THREADSTATUS_READY: - status = tr("ready"); - break; - case THREADSTATUS_WAIT_ARB: - status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0')); - break; - case THREADSTATUS_WAIT_SLEEP: - status = tr("sleeping"); - break; - case THREADSTATUS_WAIT_SYNCH_ALL: - case THREADSTATUS_WAIT_SYNCH_ANY: - status = tr("waiting for objects"); - break; - case THREADSTATUS_DORMANT: - status = tr("dormant"); - break; - case THREADSTATUS_DEAD: - status = tr("dead"); - break; - } - QString pc_info = tr(" PC = 0x%1 LR = 0x%2") - .arg(thread.context.pc, 8, 16, QLatin1Char('0')) - .arg(thread.context.cpu_registers[31], 8, 16, QLatin1Char('0')); - return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") "; -} - -QColor WaitTreeThread::GetColor() const { - const auto& thread = static_cast(object); - switch (thread.status) { - case THREADSTATUS_RUNNING: - return QColor(Qt::GlobalColor::darkGreen); - case THREADSTATUS_READY: - return QColor(Qt::GlobalColor::darkBlue); - case THREADSTATUS_WAIT_ARB: - return QColor(Qt::GlobalColor::darkRed); - case THREADSTATUS_WAIT_SLEEP: - return QColor(Qt::GlobalColor::darkYellow); - case THREADSTATUS_WAIT_SYNCH_ALL: - case THREADSTATUS_WAIT_SYNCH_ANY: - return QColor(Qt::GlobalColor::red); - case THREADSTATUS_DORMANT: - return QColor(Qt::GlobalColor::darkCyan); - case THREADSTATUS_DEAD: - return QColor(Qt::GlobalColor::gray); - default: - return WaitTreeItem::GetColor(); - } -} - -std::vector> WaitTreeThread::GetChildren() const { - std::vector> list(WaitTreeWaitObject::GetChildren()); - - const auto& thread = static_cast(object); - - QString processor; - switch (thread.processor_id) { - case ThreadProcessorId::THREADPROCESSORID_DEFAULT: - processor = tr("default"); - break; - case ThreadProcessorId::THREADPROCESSORID_0: - case ThreadProcessorId::THREADPROCESSORID_1: - case ThreadProcessorId::THREADPROCESSORID_2: - case ThreadProcessorId::THREADPROCESSORID_3: - processor = tr("core %1").arg(thread.processor_id); - break; - default: - processor = tr("Unknown processor %1").arg(thread.processor_id); - break; - } - - list.push_back(std::make_unique(tr("processor = %1").arg(processor))); - list.push_back(std::make_unique(tr("thread id = %1").arg(thread.GetThreadId()))); - list.push_back(std::make_unique(tr("priority = %1(current) / %2(normal)") - .arg(thread.current_priority) - .arg(thread.nominal_priority))); - list.push_back(std::make_unique( - tr("last running ticks = %1").arg(thread.last_running_ticks))); - - if (thread.held_mutexes.empty()) { - list.push_back(std::make_unique(tr("not holding mutex"))); - } else { - list.push_back(std::make_unique(thread.held_mutexes)); - } - if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY || - thread.status == THREADSTATUS_WAIT_SYNCH_ALL) { - list.push_back(std::make_unique(thread.wait_objects, - thread.IsSleepingOnWaitAll())); - } - - return list; -} - -WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} - -std::vector> WaitTreeEvent::GetChildren() const { - std::vector> list(WaitTreeWaitObject::GetChildren()); - - list.push_back(std::make_unique( - tr("reset type = %1") - .arg(GetResetTypeQString(static_cast(object).reset_type)))); - return list; -} - -WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {} - -std::vector> WaitTreeMutex::GetChildren() const { - std::vector> list(WaitTreeWaitObject::GetChildren()); - - const auto& mutex = static_cast(object); - if (mutex.GetHasWaiters()) { - list.push_back(std::make_unique(tr("locked by thread:"))); - list.push_back(std::make_unique(*mutex.GetHoldingThread())); - } else { - list.push_back(std::make_unique(tr("free"))); - } - return list; -} - -WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object) - : WaitTreeWaitObject(object) {} - -std::vector> WaitTreeConditionVariable::GetChildren() const { - std::vector> list(WaitTreeWaitObject::GetChildren()); - - const auto& condition_variable = static_cast(object); - list.push_back(std::make_unique( - tr("available count = %1").arg(condition_variable.GetAvailableCount()))); - return list; -} - -WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} - -std::vector> WaitTreeTimer::GetChildren() const { - std::vector> list(WaitTreeWaitObject::GetChildren()); - - const auto& timer = static_cast(object); - - list.push_back(std::make_unique( - tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type)))); - list.push_back( - std::make_unique(tr("initial delay = %1").arg(timer.initial_delay))); - list.push_back( - std::make_unique(tr("interval delay = %1").arg(timer.interval_delay))); - return list; -} - -WaitTreeMutexList::WaitTreeMutexList( - const boost::container::flat_set>& list) - : mutex_list(list) {} - -QString WaitTreeMutexList::GetText() const { - return tr("holding mutexes"); -} - -std::vector> WaitTreeMutexList::GetChildren() const { - std::vector> list(mutex_list.size()); - std::transform(mutex_list.begin(), mutex_list.end(), list.begin(), - [](const auto& t) { return std::make_unique(*t); }); - return list; -} - -WaitTreeThreadList::WaitTreeThreadList(const std::vector>& list) - : thread_list(list) {} - -QString WaitTreeThreadList::GetText() const { - return tr("waited by thread"); -} - -std::vector> WaitTreeThreadList::GetChildren() const { - std::vector> list(thread_list.size()); - std::transform(thread_list.begin(), thread_list.end(), list.begin(), - [](const auto& t) { return std::make_unique(*t); }); - return list; -} - -WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} - -QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { - if (!hasIndex(row, column, parent)) - return {}; - - if (parent.isValid()) { - WaitTreeItem* parent_item = static_cast(parent.internalPointer()); - parent_item->Expand(); - return createIndex(row, column, parent_item->Children()[row].get()); - } - - return createIndex(row, column, thread_items[row].get()); -} - -QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { - if (!index.isValid()) - return {}; - - WaitTreeItem* parent_item = static_cast(index.internalPointer())->Parent(); - if (!parent_item) { - return QModelIndex(); - } - return createIndex(static_cast(parent_item->Row()), 0, parent_item); -} - -int WaitTreeModel::rowCount(const QModelIndex& parent) const { - if (!parent.isValid()) - return static_cast(thread_items.size()); - - WaitTreeItem* parent_item = static_cast(parent.internalPointer()); - parent_item->Expand(); - return static_cast(parent_item->Children().size()); -} - -int WaitTreeModel::columnCount(const QModelIndex&) const { - return 1; -} - -QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { - if (!index.isValid()) - return {}; - - switch (role) { - case Qt::DisplayRole: - return static_cast(index.internalPointer())->GetText(); - case Qt::ForegroundRole: - return static_cast(index.internalPointer())->GetColor(); - default: - return {}; - } -} - -void WaitTreeModel::ClearItems() { - thread_items.clear(); -} - -void WaitTreeModel::InitItems() { - thread_items = WaitTreeItem::MakeThreadItemList(); -} - -WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { - setObjectName("WaitTreeWidget"); - view = new QTreeView(this); - view->setHeaderHidden(true); - setWidget(view); - setEnabled(false); -} - -void WaitTreeWidget::OnDebugModeEntered() { - if (!Core::System::GetInstance().IsPoweredOn()) - return; - model->InitItems(); - view->setModel(model); - setEnabled(true); -} - -void WaitTreeWidget::OnDebugModeLeft() { - setEnabled(false); - view->setModel(nullptr); - model->ClearItems(); -} - -void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { - model = new WaitTreeModel(this); - view->setModel(model); - setEnabled(false); -} - -void WaitTreeWidget::OnEmulationStopping() { - view->setModel(nullptr); - delete model; - setEnabled(false); -} diff --git a/src/citra_qt/debugger/wait_tree.h b/src/citra_qt/debugger/wait_tree.h deleted file mode 100644 index 4034e909b..000000000 --- a/src/citra_qt/debugger/wait_tree.h +++ /dev/null @@ -1,187 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include "core/core.h" -#include "core/hle/kernel/kernel.h" - -class EmuThread; - -namespace Kernel { -class WaitObject; -class Event; -class Mutex; -class ConditionVariable; -class Thread; -class Timer; -} - -class WaitTreeThread; - -class WaitTreeItem : public QObject { - Q_OBJECT -public: - virtual bool IsExpandable() const; - virtual std::vector> GetChildren() const; - virtual QString GetText() const = 0; - virtual QColor GetColor() const; - virtual ~WaitTreeItem(); - void Expand(); - WaitTreeItem* Parent() const; - const std::vector>& Children() const; - std::size_t Row() const; - static std::vector> MakeThreadItemList(); - -private: - std::size_t row; - bool expanded = false; - WaitTreeItem* parent = nullptr; - std::vector> children; -}; - -class WaitTreeText : public WaitTreeItem { - Q_OBJECT -public: - explicit WaitTreeText(const QString& text); - QString GetText() const override; - -private: - QString text; -}; - -class WaitTreeExpandableItem : public WaitTreeItem { - Q_OBJECT -public: - bool IsExpandable() const override; -}; - -class WaitTreeWaitObject : public WaitTreeExpandableItem { - Q_OBJECT -public: - explicit WaitTreeWaitObject(const Kernel::WaitObject& object); - static std::unique_ptr make(const Kernel::WaitObject& object); - QString GetText() const override; - std::vector> GetChildren() const override; - -protected: - const Kernel::WaitObject& object; - - static QString GetResetTypeQString(Kernel::ResetType reset_type); -}; - -class WaitTreeObjectList : public WaitTreeExpandableItem { - Q_OBJECT -public: - WaitTreeObjectList(const std::vector>& list, - bool wait_all); - QString GetText() const override; - std::vector> GetChildren() const override; - -private: - const std::vector>& object_list; - bool wait_all; -}; - -class WaitTreeThread : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeThread(const Kernel::Thread& thread); - QString GetText() const override; - QColor GetColor() const override; - std::vector> GetChildren() const override; -}; - -class WaitTreeEvent : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeEvent(const Kernel::Event& object); - std::vector> GetChildren() const override; -}; - -class WaitTreeMutex : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeMutex(const Kernel::Mutex& object); - std::vector> GetChildren() const override; -}; - -class WaitTreeConditionVariable : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object); - std::vector> GetChildren() const override; -}; - -class WaitTreeTimer : public WaitTreeWaitObject { - Q_OBJECT -public: - explicit WaitTreeTimer(const Kernel::Timer& object); - std::vector> GetChildren() const override; -}; - -class WaitTreeMutexList : public WaitTreeExpandableItem { - Q_OBJECT -public: - explicit WaitTreeMutexList( - const boost::container::flat_set>& list); - - QString GetText() const override; - std::vector> GetChildren() const override; - -private: - const boost::container::flat_set>& mutex_list; -}; - -class WaitTreeThreadList : public WaitTreeExpandableItem { - Q_OBJECT -public: - explicit WaitTreeThreadList(const std::vector>& list); - QString GetText() const override; - std::vector> GetChildren() const override; - -private: - const std::vector>& thread_list; -}; - -class WaitTreeModel : public QAbstractItemModel { - Q_OBJECT - -public: - explicit WaitTreeModel(QObject* parent = nullptr); - - QVariant data(const QModelIndex& index, int role) const override; - QModelIndex index(int row, int column, const QModelIndex& parent) const override; - QModelIndex parent(const QModelIndex& index) const override; - int rowCount(const QModelIndex& parent) const override; - int columnCount(const QModelIndex& parent) const override; - - void ClearItems(); - void InitItems(); - -private: - std::vector> thread_items; -}; - -class WaitTreeWidget : public QDockWidget { - Q_OBJECT - -public: - explicit WaitTreeWidget(QWidget* parent = nullptr); - -public slots: - void OnDebugModeEntered(); - void OnDebugModeLeft(); - - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - -private: - QTreeView* view; - WaitTreeModel* model; -}; diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp deleted file mode 100644 index a8e3541cd..000000000 --- a/src/citra_qt/game_list.cpp +++ /dev/null @@ -1,422 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include "common/common_paths.h" -#include "common/logging/log.h" -#include "common/string_util.h" -#include "core/loader/loader.h" -#include "game_list.h" -#include "game_list_p.h" -#include "ui_settings.h" - -GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { - this->gamelist = gamelist; - edit_filter_text_old = ""; -} - -// EventFilter in order to process systemkeys while editing the searchfield -bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { - // If it isn't a KeyRelease event then continue with standard event processing - if (event->type() != QEvent::KeyRelease) - return QObject::eventFilter(obj, event); - - QKeyEvent* keyEvent = static_cast(event); - int rowCount = gamelist->tree_view->model()->rowCount(); - QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower(); - - // If the searchfield's text hasn't changed special function keys get checked - // If no function key changes the searchfield's text the filter doesn't need to get reloaded - if (edit_filter_text == edit_filter_text_old) { - switch (keyEvent->key()) { - // Escape: Resets the searchfield - case Qt::Key_Escape: { - if (edit_filter_text_old.isEmpty()) { - return QObject::eventFilter(obj, event); - } else { - gamelist->search_field->edit_filter->clear(); - edit_filter_text = ""; - } - break; - } - // Return and Enter - // If the enter key gets pressed first checks how many and which entry is visible - // If there is only one result launch this game - case Qt::Key_Return: - case Qt::Key_Enter: { - QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view); - QModelIndex root_index = item_model->invisibleRootItem()->index(); - QStandardItem* child_file; - QString file_path; - int resultCount = 0; - for (int i = 0; i < rowCount; ++i) { - if (!gamelist->tree_view->isRowHidden(i, root_index)) { - ++resultCount; - child_file = gamelist->item_model->item(i, 0); - file_path = child_file->data(GameListItemPath::FullPathRole).toString(); - } - } - if (resultCount == 1) { - // To avoid loading error dialog loops while confirming them using enter - // Also users usually want to run a diffrent game after closing one - gamelist->search_field->edit_filter->setText(""); - edit_filter_text = ""; - emit gamelist->GameChosen(file_path); - } else { - return QObject::eventFilter(obj, event); - } - break; - } - default: - return QObject::eventFilter(obj, event); - } - } - edit_filter_text_old = edit_filter_text; - return QObject::eventFilter(obj, event); -} - -void GameList::SearchField::setFilterResult(int visible, int total) { - QString result_of_text = tr("of"); - QString result_text; - if (total == 1) { - result_text = tr("result"); - } else { - result_text = tr("results"); - } - label_filter_result->setText( - QString("%1 %2 %3 %4").arg(visible).arg(result_of_text).arg(total).arg(result_text)); -} - -void GameList::SearchField::clear() { - edit_filter->setText(""); -} - -void GameList::SearchField::setFocus() { - if (edit_filter->isVisible()) { - edit_filter->setFocus(); - } -} - -GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { - KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent); - layout_filter = new QHBoxLayout; - layout_filter->setMargin(8); - label_filter = new QLabel; - label_filter->setText(tr("Filter:")); - edit_filter = new QLineEdit; - edit_filter->setText(""); - edit_filter->setPlaceholderText(tr("Enter pattern to filter")); - edit_filter->installEventFilter(keyReleaseEater); - edit_filter->setClearButtonEnabled(true); - connect(edit_filter, SIGNAL(textChanged(const QString&)), parent, - SLOT(onTextChanged(const QString&))); - label_filter_result = new QLabel; - button_filter_close = new QToolButton(this); - button_filter_close->setText("X"); - button_filter_close->setCursor(Qt::ArrowCursor); - button_filter_close->setStyleSheet("QToolButton{ border: none; padding: 0px; color: " - "#000000; font-weight: bold; background: #F0F0F0; }" - "QToolButton:hover{ border: none; padding: 0px; color: " - "#EEEEEE; font-weight: bold; background: #E81123}"); - connect(button_filter_close, SIGNAL(clicked()), parent, SLOT(onFilterCloseClicked())); - layout_filter->setSpacing(10); - layout_filter->addWidget(label_filter); - layout_filter->addWidget(edit_filter); - layout_filter->addWidget(label_filter_result); - layout_filter->addWidget(button_filter_close); - setLayout(layout_filter); -} - -/** - * Checks if all words separated by spaces are contained in another string - * This offers a word order insensitive search function - * - * @param String that gets checked if it contains all words of the userinput string - * @param String containing all words getting checked - * @return true if the haystack contains all words of userinput - */ -bool GameList::containsAllWords(QString haystack, QString userinput) { - QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts); - return std::all_of(userinput_split.begin(), userinput_split.end(), - [haystack](QString s) { return haystack.contains(s); }); -} - -// Event in order to filter the gamelist after editing the searchfield -void GameList::onTextChanged(const QString& newText) { - int rowCount = tree_view->model()->rowCount(); - QString edit_filter_text = newText.toLower(); - - QModelIndex root_index = item_model->invisibleRootItem()->index(); - - // If the searchfield is empty every item is visible - // Otherwise the filter gets applied - if (edit_filter_text.isEmpty()) { - for (int i = 0; i < rowCount; ++i) { - tree_view->setRowHidden(i, root_index, false); - } - search_field->setFilterResult(rowCount, rowCount); - } else { - QStandardItem* child_file; - QString file_path, file_name, file_title, file_programmid; - int result_count = 0; - for (int i = 0; i < rowCount; ++i) { - child_file = item_model->item(i, 0); - file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower(); - file_name = file_path.mid(file_path.lastIndexOf("/") + 1); - file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower(); - file_programmid = - child_file->data(GameListItemPath::ProgramIdRole).toString().toLower(); - - // Only items which filename in combination with its title contains all words - // that are in the searchfiel will be visible in the gamelist - // The search is case insensitive because of toLower() - // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent - // multiple conversions of edit_filter_text for each game in the gamelist - if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || - (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { - tree_view->setRowHidden(i, root_index, false); - ++result_count; - } else { - tree_view->setRowHidden(i, root_index, true); - } - search_field->setFilterResult(result_count, rowCount); - } - } -} - -void GameList::onFilterCloseClicked() { - main_window->filterBarSetChecked(false); -} - -GameList::GameList(GMainWindow* parent) : QWidget{parent} { - watcher = new QFileSystemWatcher(this); - connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); - - this->main_window = parent; - layout = new QVBoxLayout; - tree_view = new QTreeView; - search_field = new SearchField(this); - item_model = new QStandardItemModel(tree_view); - tree_view->setModel(item_model); - - tree_view->setAlternatingRowColors(true); - tree_view->setSelectionMode(QHeaderView::SingleSelection); - tree_view->setSelectionBehavior(QHeaderView::SelectRows); - tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); - tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); - tree_view->setSortingEnabled(true); - tree_view->setEditTriggers(QHeaderView::NoEditTriggers); - tree_view->setUniformRowHeights(true); - tree_view->setContextMenuPolicy(Qt::CustomContextMenu); - - item_model->insertColumns(0, COLUMN_COUNT); - item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); - item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); - item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); - - connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); - connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); - - // We must register all custom types with the Qt Automoc system so that we are able to use it - // with signals/slots. In this case, QList falls under the umbrells of custom types. - qRegisterMetaType>("QList"); - - layout->setContentsMargins(0, 0, 0, 0); - layout->setSpacing(0); - layout->addWidget(tree_view); - layout->addWidget(search_field); - setLayout(layout); -} - -GameList::~GameList() { - emit ShouldCancelWorker(); -} - -void GameList::setFilterFocus() { - if (tree_view->model()->rowCount() > 0) { - search_field->setFocus(); - } -} - -void GameList::setFilterVisible(bool visibility) { - search_field->setVisible(visibility); -} - -void GameList::clearFilter() { - search_field->clear(); -} - -void GameList::AddEntry(const QList& entry_items) { - item_model->invisibleRootItem()->appendRow(entry_items); -} - -void GameList::ValidateEntry(const QModelIndex& item) { - // We don't care about the individual QStandardItem that was selected, but its row. - int row = item_model->itemFromIndex(item)->row(); - QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); - QString file_path = child_file->data(GameListItemPath::FullPathRole).toString(); - - if (file_path.isEmpty()) - return; - std::string std_file_path(file_path.toStdString()); - if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) - return; - // Users usually want to run a diffrent game after closing one - search_field->clear(); - emit GameChosen(file_path); -} - -void GameList::DonePopulating(QStringList watch_list) { - // Clear out the old directories to watch for changes and add the new ones - auto watch_dirs = watcher->directories(); - if (!watch_dirs.isEmpty()) { - watcher->removePaths(watch_dirs); - } - // Workaround: Add the watch paths in chunks to allow the gui to refresh - // This prevents the UI from stalling when a large number of watch paths are added - // Also artificially caps the watcher to a certain number of directories - constexpr int LIMIT_WATCH_DIRECTORIES = 5000; - constexpr int SLICE_SIZE = 25; - int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES); - for (int i = 0; i < len; i += SLICE_SIZE) { - watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE)); - QCoreApplication::processEvents(); - } - tree_view->setEnabled(true); - int rowCount = tree_view->model()->rowCount(); - search_field->setFilterResult(rowCount, rowCount); - if (rowCount > 0) { - search_field->setFocus(); - } -} - -void GameList::PopupContextMenu(const QPoint& menu_location) { - QModelIndex item = tree_view->indexAt(menu_location); - if (!item.isValid()) - return; - - int row = item_model->itemFromIndex(item)->row(); - QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); - u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong(); - - QMenu context_menu; - QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); - open_save_location->setEnabled(program_id != 0); - connect(open_save_location, &QAction::triggered, - [&]() { emit OpenSaveFolderRequested(program_id); }); - context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); -} - -void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { - if (!FileUtil::Exists(dir_path.toStdString()) || - !FileUtil::IsDirectory(dir_path.toStdString())) { - LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); - search_field->setFilterResult(0, 0); - return; - } - - tree_view->setEnabled(false); - // Delete any rows that might already exist if we're repopulating - item_model->removeRows(0, item_model->rowCount()); - - emit ShouldCancelWorker(); - - GameListWorker* worker = new GameListWorker(dir_path, deep_scan); - - connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); - connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, - Qt::QueuedConnection); - // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel - // without delay. - connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel, - Qt::DirectConnection); - - QThreadPool::globalInstance()->start(worker); - current_worker = std::move(worker); -} - -void GameList::SaveInterfaceLayout() { - UISettings::values.gamelist_header_state = tree_view->header()->saveState(); -} - -void GameList::LoadInterfaceLayout() { - auto header = tree_view->header(); - if (!header->restoreState(UISettings::values.gamelist_header_state)) { - // We are using the name column to display icons and titles - // so make it as large as possible as default. - header->resizeSection(COLUMN_NAME, header->width()); - } - - item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); -} - -const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf", - "cci", "cxi", "app"}; - -static bool HasSupportedFileExtension(const std::string& file_name) { - QFileInfo file = QFileInfo(file_name.c_str()); - return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive); -} - -void GameList::RefreshGameDirectory() { - if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { - LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); - search_field->clear(); - PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); - } -} - -void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { - const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. - - bool is_dir = FileUtil::IsDirectory(physical_name); - if (!is_dir && HasSupportedFileExtension(physical_name)) { - std::unique_ptr loader = Loader::GetLoader(physical_name); - if (!loader) - return true; - - std::vector smdh; - loader->ReadIcon(smdh); - - u64 program_id = 0; - loader->ReadProgramId(program_id); - - emit EntryReady({ - new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(FileUtil::GetSize(physical_name)), - }); - } else if (is_dir && recursion > 0) { - watch_list.append(QString::fromStdString(physical_name)); - AddFstEntriesToGameList(physical_name, recursion - 1); - } - - return true; - }; - - FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); -} - -void GameListWorker::run() { - stop_processing = false; - watch_list.append(dir_path); - AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); - emit Finished(watch_list); -} - -void GameListWorker::Cancel() { - this->disconnect(); - stop_processing = true; -} diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h deleted file mode 100644 index 4823a1296..000000000 --- a/src/citra_qt/game_list.h +++ /dev/null @@ -1,101 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "main.h" - -class GameListWorker; - -class GameList : public QWidget { - Q_OBJECT - -public: - enum { - COLUMN_NAME, - COLUMN_FILE_TYPE, - COLUMN_SIZE, - COLUMN_COUNT, // Number of columns - }; - - class SearchField : public QWidget { - public: - void setFilterResult(int visible, int total); - void clear(); - void setFocus(); - explicit SearchField(GameList* parent = nullptr); - - private: - class KeyReleaseEater : public QObject { - public: - explicit KeyReleaseEater(GameList* gamelist); - - private: - GameList* gamelist = nullptr; - QString edit_filter_text_old; - - protected: - bool eventFilter(QObject* obj, QEvent* event); - }; - QHBoxLayout* layout_filter = nullptr; - QTreeView* tree_view = nullptr; - QLabel* label_filter = nullptr; - QLineEdit* edit_filter = nullptr; - QLabel* label_filter_result = nullptr; - QToolButton* button_filter_close = nullptr; - }; - - explicit GameList(GMainWindow* parent = nullptr); - ~GameList() override; - - void clearFilter(); - void setFilterFocus(); - void setFilterVisible(bool visibility); - - void PopulateAsync(const QString& dir_path, bool deep_scan); - - void SaveInterfaceLayout(); - void LoadInterfaceLayout(); - - static const QStringList supported_file_extensions; - -signals: - void GameChosen(QString game_path); - void ShouldCancelWorker(); - void OpenSaveFolderRequested(u64 program_id); - -private slots: - void onTextChanged(const QString& newText); - void onFilterCloseClicked(); - -private: - void AddEntry(const QList& entry_items); - void ValidateEntry(const QModelIndex& item); - void DonePopulating(QStringList watch_list); - - void PopupContextMenu(const QPoint& menu_location); - void RefreshGameDirectory(); - bool containsAllWords(QString haystack, QString userinput); - - SearchField* search_field; - GMainWindow* main_window = nullptr; - QVBoxLayout* layout = nullptr; - QTreeView* tree_view = nullptr; - QStandardItemModel* item_model = nullptr; - GameListWorker* current_worker = nullptr; - QFileSystemWatcher* watcher = nullptr; -}; diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h deleted file mode 100644 index 9881296d9..000000000 --- a/src/citra_qt/game_list_p.h +++ /dev/null @@ -1,143 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include -#include "citra_qt/util/util.h" -#include "common/string_util.h" - -/** - * Gets the default icon (for games without valid SMDH) - * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) - * @return QPixmap default icon - */ -static QPixmap GetDefaultIcon(bool large) { - int size = large ? 48 : 24; - QPixmap icon(size, size); - icon.fill(Qt::transparent); - return icon; -} - -class GameListItem : public QStandardItem { - -public: - GameListItem() : QStandardItem() {} - GameListItem(const QString& string) : QStandardItem(string) {} - virtual ~GameListItem() override {} -}; - -/** - * A specialization of GameListItem for path values. - * This class ensures that for every full path value it holds, a correct string representation - * of just the filename (with no extension) will be displayed to the user. - * If this class receives valid SMDH data, it will also display game icons and titles. - */ -class GameListItemPath : public GameListItem { - -public: - static const int FullPathRole = Qt::UserRole + 1; - static const int TitleRole = Qt::UserRole + 2; - static const int ProgramIdRole = Qt::UserRole + 3; - - GameListItemPath() : GameListItem() {} - GameListItemPath(const QString& game_path, const std::vector& smdh_data, u64 program_id) - : GameListItem() { - setData(game_path, FullPathRole); - setData(qulonglong(program_id), ProgramIdRole); - } - - QVariant data(int role) const override { - if (role == Qt::DisplayRole) { - std::string filename; - Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, - nullptr); - QString title = data(TitleRole).toString(); - return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title); - } else { - return GameListItem::data(role); - } - } -}; - -/** - * A specialization of GameListItem for size values. - * This class ensures that for every numerical size value it holds (in bytes), a correct - * human-readable string representation will be displayed to the user. - */ -class GameListItemSize : public GameListItem { - -public: - static const int SizeRole = Qt::UserRole + 1; - - GameListItemSize() : GameListItem() {} - GameListItemSize(const qulonglong size_bytes) : GameListItem() { - setData(size_bytes, SizeRole); - } - - void setData(const QVariant& value, int role) override { - // By specializing setData for SizeRole, we can ensure that the numerical and string - // representations of the data are always accurate and in the correct format. - if (role == SizeRole) { - qulonglong size_bytes = value.toULongLong(); - GameListItem::setData(ReadableByteSize(size_bytes), Qt::DisplayRole); - GameListItem::setData(value, SizeRole); - } else { - GameListItem::setData(value, role); - } - } - - /** - * This operator is, in practice, only used by the TreeView sorting systems. - * Override it so that it will correctly sort by numerical value instead of by string - * representation. - */ - bool operator<(const QStandardItem& other) const override { - return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong(); - } -}; - -/** - * Asynchronous worker object for populating the game list. - * Communicates with other threads through Qt's signal/slot system. - */ -class GameListWorker : public QObject, public QRunnable { - Q_OBJECT - -public: - GameListWorker(QString dir_path, bool deep_scan) - : QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {} - -public slots: - /// Starts the processing of directory tree information. - void run() override; - /// Tells the worker that it should no longer continue processing. Thread-safe. - void Cancel(); - -signals: - /** - * The `EntryReady` signal is emitted once an entry has been prepared and is ready - * to be added to the game list. - * @param entry_items a list with `QStandardItem`s that make up the columns of the new entry. - */ - void EntryReady(QList entry_items); - - /** - * After the worker has traversed the game directory looking for entries, this signal is emmited - * with a list of folders that should be watched for changes as well. - */ - void Finished(QStringList watch_list); - -private: - QStringList watch_list; - QString dir_path; - bool deep_scan; - std::atomic_bool stop_processing; - - void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0); -}; diff --git a/src/citra_qt/hotkeys.cpp b/src/citra_qt/hotkeys.cpp deleted file mode 100644 index 158ed506f..000000000 --- a/src/citra_qt/hotkeys.cpp +++ /dev/null @@ -1,90 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include "citra_qt/hotkeys.h" -#include "citra_qt/ui_settings.h" - -struct Hotkey { - Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {} - - QKeySequence keyseq; - QShortcut* shortcut; - Qt::ShortcutContext context; -}; - -typedef std::map HotkeyMap; -typedef std::map HotkeyGroupMap; - -HotkeyGroupMap hotkey_groups; - -void SaveHotkeys() { - UISettings::values.shortcuts.clear(); - for (auto group : hotkey_groups) { - for (auto hotkey : group.second) { - UISettings::values.shortcuts.emplace_back( - UISettings::Shortcut(group.first + "/" + hotkey.first, - UISettings::ContextualShortcut(hotkey.second.keyseq.toString(), - hotkey.second.context))); - } - } -} - -void LoadHotkeys() { - // Make sure NOT to use a reference here because it would become invalid once we call - // beginGroup() - for (auto shortcut : UISettings::values.shortcuts) { - QStringList cat = shortcut.first.split("/"); - Q_ASSERT(cat.size() >= 2); - - // RegisterHotkey assigns default keybindings, so use old values as default parameters - Hotkey& hk = hotkey_groups[cat[0]][cat[1]]; - if (!shortcut.second.first.isEmpty()) { - hk.keyseq = QKeySequence::fromString(shortcut.second.first); - hk.context = (Qt::ShortcutContext)shortcut.second.second; - } - if (hk.shortcut) - hk.shortcut->setKey(hk.keyseq); - } -} - -void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, - Qt::ShortcutContext default_context) { - if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) { - hotkey_groups[group][action].keyseq = default_keyseq; - hotkey_groups[group][action].context = default_context; - } -} - -QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) { - Hotkey& hk = hotkey_groups[group][action]; - - if (!hk.shortcut) - hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context); - - return hk.shortcut; -} - -GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) { - ui.setupUi(this); - - for (auto group : hotkey_groups) { - QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first)); - for (auto hotkey : group.second) { - QStringList columns; - columns << hotkey.first << hotkey.second.keyseq.toString(); - QTreeWidgetItem* item = new QTreeWidgetItem(columns); - toplevel_item->addChild(item); - } - ui.treeWidget->addTopLevelItem(toplevel_item); - } - // TODO: Make context configurable as well (hiding the column for now) - ui.treeWidget->setColumnCount(2); - - ui.treeWidget->resizeColumnToContents(0); - ui.treeWidget->resizeColumnToContents(1); -} diff --git a/src/citra_qt/hotkeys.h b/src/citra_qt/hotkeys.h deleted file mode 100644 index a4ccc193b..000000000 --- a/src/citra_qt/hotkeys.h +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "ui_hotkeys.h" - -class QDialog; -class QKeySequence; -class QSettings; -class QShortcut; - -/** - * Register a hotkey. - * - * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger") - * @param action Name of the action (e.g. "Start Emulation", "Load Image") - * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings - * file before - * @param default_context Default context to assign if the hotkey wasn't present in the settings - * file before - * @warning Both the group and action strings will be displayed in the hotkey settings dialog - */ -void RegisterHotkey(const QString& group, const QString& action, - const QKeySequence& default_keyseq = QKeySequence(), - Qt::ShortcutContext default_context = Qt::WindowShortcut); - -/** - * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots. - * - * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger"). - * @param action Name of the action (e.g. "Start Emulation", "Load Image"). - * @param widget Parent widget of the returned QShortcut. - * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut - * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent. - */ -QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget); - -/** - * Saves all registered hotkeys to the settings file. - * - * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a - * settings group will be created to store the key sequence and the hotkey context. - */ -void SaveHotkeys(); - -/** - * Loads hotkeys from the settings file. - * - * @note Yet unregistered hotkeys which are present in the settings will automatically be - * registered. - */ -void LoadHotkeys(); - -class GHotkeysDialog : public QWidget { - Q_OBJECT - -public: - explicit GHotkeysDialog(QWidget* parent = nullptr); - -private: - Ui::hotkeys ui; -}; diff --git a/src/citra_qt/hotkeys.ui b/src/citra_qt/hotkeys.ui deleted file mode 100644 index 050fe064e..000000000 --- a/src/citra_qt/hotkeys.ui +++ /dev/null @@ -1,46 +0,0 @@ - - - hotkeys - - - - 0 - 0 - 363 - 388 - - - - Hotkey Settings - - - - - - QAbstractItemView::SelectItems - - - false - - - - Action - - - - - Hotkey - - - - - Context - - - - - - - - - diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp deleted file mode 100644 index 943aee30d..000000000 --- a/src/citra_qt/main.cpp +++ /dev/null @@ -1,877 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#define QT_NO_OPENGL -#include -#include -#include -#include -#include -#include "citra_qt/bootmanager.h" -#include "citra_qt/configuration/config.h" -#include "citra_qt/configuration/configure_dialog.h" -#include "citra_qt/debugger/graphics/graphics.h" -#include "citra_qt/debugger/graphics/graphics_breakpoints.h" -#include "citra_qt/debugger/graphics/graphics_cmdlists.h" -#include "citra_qt/debugger/graphics/graphics_surface.h" -#include "citra_qt/debugger/graphics/graphics_tracing.h" -#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" -#include "citra_qt/debugger/profiler.h" -#include "citra_qt/debugger/registers.h" -#include "citra_qt/debugger/wait_tree.h" -#include "citra_qt/game_list.h" -#include "citra_qt/hotkeys.h" -#include "citra_qt/main.h" -#include "citra_qt/ui_settings.h" -#include "common/logging/backend.h" -#include "common/logging/filter.h" -#include "common/logging/log.h" -#include "common/logging/text_formatter.h" -#include "common/microprofile.h" -#include "common/platform.h" -#include "common/scm_rev.h" -#include "common/scope_exit.h" -#include "common/string_util.h" -#include "core/core.h" -#include "core/gdbstub/gdbstub.h" -#include "core/loader/loader.h" -#include "core/settings.h" - -#ifdef QT_STATICPLUGIN -Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); -#endif - -/** - * "Callouts" are one-time instructional messages shown to the user. In the config settings, there - * is a bitfield "callout_flags" options, used to track if a message has already been shown to the - * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones. - */ -enum class CalloutFlag : uint32_t { - Telemetry = 0x1, -}; - -static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { - if (UISettings::values.callout_flags & static_cast(flag)) { - return; - } - - UISettings::values.callout_flags |= static_cast(flag); - - QMessageBox msg; - msg.setText(message); - msg.setStandardButtons(QMessageBox::Ok); - msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - msg.setStyleSheet("QLabel{min-width: 900px;}"); - msg.exec(); -} - -void GMainWindow::ShowCallouts() { - static const QString telemetry_message = - tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or " - "personally identifying information is collected. This data helps us to understand how " - "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily " - "identify emulation bugs and performance issues. This data includes:
  • Information" - " about the version of Citra you are using
  • Performance data about the games you " - "play
  • Your configuration settings
  • Information about your computer " - "hardware
  • Emulation errors and crash information
By default, this " - "feature is enabled. To disable this feature, click 'Emulation' from the menu and then " - "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with" - " the Citra team'.

By using this software, you agree to the above terms.
" - "
Learn " - "more"); - ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry); -} - -GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { - Pica::g_debug_context = Pica::DebugContext::Construct(); - setAcceptDrops(true); - ui.setupUi(this); - statusBar()->hide(); - - InitializeWidgets(); - InitializeDebugWidgets(); - InitializeRecentFileMenuActions(); - InitializeHotkeys(); - - SetDefaultUIGeometry(); - RestoreUIState(); - - ConnectMenuEvents(); - ConnectWidgetEvents(); - - setWindowTitle(QString("Citra %1| %2-%3") - .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); - show(); - - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); - - UpdateUITheme(); - - // Show one-time "callout" messages to the user - ShowCallouts(); - - QStringList args = QApplication::arguments(); - if (args.length() >= 2) { - BootGame(args[1]); - } -} - -GMainWindow::~GMainWindow() { - // will get automatically deleted otherwise - if (render_window->parent() == nullptr) - delete render_window; - - Pica::g_debug_context.reset(); -} - -void GMainWindow::InitializeWidgets() { - render_window = new GRenderWindow(this, emu_thread.get()); - render_window->hide(); - - game_list = new GameList(this); - ui.horizontalLayout->addWidget(game_list); - - // Create status bar - message_label = new QLabel(); - // Configured separately for left alignment - message_label->setVisible(false); - message_label->setFrameStyle(QFrame::NoFrame); - message_label->setContentsMargins(4, 0, 4, 0); - message_label->setAlignment(Qt::AlignLeft); - statusBar()->addPermanentWidget(message_label, 1); - - emu_speed_label = new QLabel(); - emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " - "indicate emulation is running faster or slower than a 3DS.")); - game_fps_label = new QLabel(); - game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " - "This will vary from game to game and scene to scene.")); - emu_frametime_label = new QLabel(); - emu_frametime_label->setToolTip( - tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " - "full-speed emulation this should be at most 16.67 ms.")); - - for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { - label->setVisible(false); - label->setFrameStyle(QFrame::NoFrame); - label->setContentsMargins(4, 0, 4, 0); - statusBar()->addPermanentWidget(label, 0); - } - statusBar()->setVisible(true); - setStyleSheet("QStatusBar::item{border: none;}"); -} - -void GMainWindow::InitializeDebugWidgets() { - connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this, - &GMainWindow::OnCreateGraphicsSurfaceViewer); - - QMenu* debug_menu = ui.menu_View_Debugging; - -#if MICROPROFILE_ENABLED - microProfileDialog = new MicroProfileDialog(this); - microProfileDialog->hide(); - debug_menu->addAction(microProfileDialog->toggleViewAction()); -#endif - - registersWidget = new RegistersWidget(this); - addDockWidget(Qt::RightDockWidgetArea, registersWidget); - registersWidget->hide(); - debug_menu->addAction(registersWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, registersWidget, - &RegistersWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, registersWidget, - &RegistersWidget::OnEmulationStopping); - - graphicsWidget = new GPUCommandStreamWidget(this); - addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); - graphicsWidget->hide(); - debug_menu->addAction(graphicsWidget->toggleViewAction()); - - graphicsCommandsWidget = new GPUCommandListWidget(this); - addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); - graphicsCommandsWidget->hide(); - debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); - - graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); - graphicsBreakpointsWidget->hide(); - debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); - - graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); - graphicsVertexShaderWidget->hide(); - debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); - - graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); - graphicsTracingWidget->hide(); - debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, - &GraphicsTracingWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, - &GraphicsTracingWidget::OnEmulationStopping); - - waitTreeWidget = new WaitTreeWidget(this); - addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); - waitTreeWidget->hide(); - debug_menu->addAction(waitTreeWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, - &WaitTreeWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, - &WaitTreeWidget::OnEmulationStopping); -} - -void GMainWindow::InitializeRecentFileMenuActions() { - for (int i = 0; i < max_recent_files_item; ++i) { - actions_recent_files[i] = new QAction(this); - actions_recent_files[i]->setVisible(false); - connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); - - ui.menu_recent_files->addAction(actions_recent_files[i]); - } - - UpdateRecentFiles(); -} - -void GMainWindow::InitializeHotkeys() { - RegisterHotkey("Main Window", "Load File", QKeySequence::Open); - RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); - RegisterHotkey("Main Window", "Start Emulation"); - LoadHotkeys(); - - connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, - SLOT(OnMenuLoadFile())); - connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, - SLOT(OnStartGame())); - connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, - SLOT(OnSwapScreens())); -} - -void GMainWindow::SetDefaultUIGeometry() { - // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half - const QRect screenRect = QApplication::desktop()->screenGeometry(this); - - const int w = screenRect.width() * 2 / 3; - const int h = screenRect.height() / 2; - const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; - const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; - - setGeometry(x, y, w, h); -} - -void GMainWindow::RestoreUIState() { - restoreGeometry(UISettings::values.geometry); - restoreState(UISettings::values.state); - render_window->restoreGeometry(UISettings::values.renderwindow_geometry); -#if MICROPROFILE_ENABLED - microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); - microProfileDialog->setVisible(UISettings::values.microprofile_visible); -#endif - - game_list->LoadInterfaceLayout(); - - ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); - ToggleWindowMode(); - - ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); - OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); - - ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); - game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); - - ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); - statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); -} - -void GMainWindow::ConnectWidgetEvents() { - connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); - connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, - SLOT(OnGameListOpenSaveFolder(u64))); - - connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, - SLOT(OnEmulationStarting(EmuThread*))); - connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); - - connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); -} - -void GMainWindow::ConnectMenuEvents() { - // File - connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); - connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, - &GMainWindow::OnMenuSelectGameListRoot); - connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); - - // Emulation - connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); - connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); - connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); - connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); - - // View - connect(ui.action_Single_Window_Mode, &QAction::triggered, this, - &GMainWindow::ToggleWindowMode); - connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, - &GMainWindow::OnDisplayTitleBars); - ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F")); - connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar); - connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); -} - -void GMainWindow::OnDisplayTitleBars(bool show) { - QList widgets = findChildren(); - - if (show) { - for (QDockWidget* widget : widgets) { - QWidget* old = widget->titleBarWidget(); - widget->setTitleBarWidget(nullptr); - if (old != nullptr) - delete old; - } - } else { - for (QDockWidget* widget : widgets) { - QWidget* old = widget->titleBarWidget(); - widget->setTitleBarWidget(new QWidget()); - if (old != nullptr) - delete old; - } - } -} - -bool GMainWindow::LoadROM(const QString& filename) { - // Shutdown previous session if the emu thread is still active... - if (emu_thread != nullptr) - ShutdownGame(); - - render_window->InitRenderTarget(); - render_window->MakeCurrent(); - - if (!gladLoadGL()) { - QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), - tr("Your GPU may not support OpenGL 3.3, or you do not " - "have the latest graphics driver.")); - return false; - } - - Core::System& system{Core::System::GetInstance()}; - - const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; - - Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); - - if (result != Core::System::ResultStatus::Success) { - switch (result) { - case Core::System::ResultStatus::ErrorGetLoader: - LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", - filename.toStdString().c_str()); - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM format is not supported.")); - break; - - case Core::System::ResultStatus::ErrorSystemMode: - LOG_CRITICAL(Frontend, "Failed to load ROM!"); - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("Could not determine the system mode.")); - break; - - case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("The game that you are trying to load must be decrypted before being used with " - "Citra. A real 3DS is required.

" - "For more information on dumping and decrypting games, please see the following " - "wiki pages: ")); - break; - } - case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM format is not supported.")); - break; - - case Core::System::ResultStatus::ErrorVideoCore: - QMessageBox::critical( - this, tr("An error occured in the video core."), - tr("Citra has encountered an error while running the video core, please see the " - "log for more details." - "For more information on accessing the log, please see the following page: " - "How " - "to " - "Upload the Log File." - "Ensure that you have the latest graphics drivers for your GPU.")); - - break; - - default: - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("An unknown error occured. Please see the log for more details.")); - break; - } - return false; - } - return true; -} - -void GMainWindow::BootGame(const QString& filename) { - LOG_INFO(Frontend, "Citra starting..."); - StoreRecentFile(filename); // Put the filename on top of the list - - if (!LoadROM(filename)) - return; - - // Create and start the emulation thread - emu_thread = std::make_unique(render_window); - emit EmulationStarting(emu_thread.get()); - render_window->moveContext(); - emu_thread->start(); - - connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); - // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views - // before the CPU continues - connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, - SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, - SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), - Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), - Qt::BlockingQueuedConnection); - - // Update the GUI - registersWidget->OnDebugModeEntered(); - if (ui.action_Single_Window_Mode->isChecked()) { - game_list->hide(); - } - status_bar_update_timer.start(2000); - - render_window->show(); - render_window->setFocus(); - - emulation_running = true; - OnStartGame(); -} - -void GMainWindow::ShutdownGame() { - emu_thread->RequestStop(); - - // Release emu threads from any breakpoints - // This belongs after RequestStop() and before wait() because if emulation stops on a GPU - // breakpoint after (or before) RequestStop() is called, the emulation would never be able - // to continue out to the main loop and terminate. Thus wait() would hang forever. - // TODO(bunnei): This function is not thread safe, but it's being used as if it were - Pica::g_debug_context->ClearBreakpoints(); - - emit EmulationStopping(); - - // Wait for emulation thread to complete and delete it - emu_thread->wait(); - emu_thread = nullptr; - - // The emulation is stopped, so closing the window or not does not matter anymore - disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); - - // Update the GUI - ui.action_Start->setEnabled(false); - ui.action_Start->setText(tr("Start")); - ui.action_Pause->setEnabled(false); - ui.action_Stop->setEnabled(false); - render_window->hide(); - game_list->show(); - game_list->setFilterFocus(); - - // Disable status bar updates - status_bar_update_timer.stop(); - message_label->setVisible(false); - emu_speed_label->setVisible(false); - game_fps_label->setVisible(false); - emu_frametime_label->setVisible(false); - - emulation_running = false; -} - -void GMainWindow::StoreRecentFile(const QString& filename) { - UISettings::values.recent_files.prepend(filename); - UISettings::values.recent_files.removeDuplicates(); - while (UISettings::values.recent_files.size() > max_recent_files_item) { - UISettings::values.recent_files.removeLast(); - } - - UpdateRecentFiles(); -} - -void GMainWindow::UpdateRecentFiles() { - unsigned int num_recent_files = - std::min(UISettings::values.recent_files.size(), static_cast(max_recent_files_item)); - - for (unsigned int i = 0; i < num_recent_files; i++) { - QString text = QString("&%1. %2").arg(i + 1).arg( - QFileInfo(UISettings::values.recent_files[i]).fileName()); - actions_recent_files[i]->setText(text); - actions_recent_files[i]->setData(UISettings::values.recent_files[i]); - actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); - actions_recent_files[i]->setVisible(true); - } - - for (int j = num_recent_files; j < max_recent_files_item; ++j) { - actions_recent_files[j]->setVisible(false); - } - - // Grey out the recent files menu if the list is empty - if (num_recent_files == 0) { - ui.menu_recent_files->setEnabled(false); - } else { - ui.menu_recent_files->setEnabled(true); - } -} - -void GMainWindow::OnGameListLoadFile(QString game_path) { - BootGame(game_path); -} - -void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { - UNIMPLEMENTED(); -} - -void GMainWindow::OnMenuLoadFile() { - QString extensions; - for (const auto& piece : game_list->supported_file_extensions) - extensions += "*." + piece + " "; - - QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; - file_filter += ";;" + tr("All Files (*.*)"); - - QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), - UISettings::values.roms_path, file_filter); - if (!filename.isEmpty()) { - UISettings::values.roms_path = QFileInfo(filename).path(); - - BootGame(filename); - } -} - -void GMainWindow::OnMenuSelectGameListRoot() { - QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); - if (!dir_path.isEmpty()) { - UISettings::values.gamedir = dir_path; - game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); - } -} - -void GMainWindow::OnMenuRecentFile() { - QAction* action = qobject_cast(sender()); - assert(action); - - QString filename = action->data().toString(); - QFileInfo file_info(filename); - if (file_info.exists()) { - BootGame(filename); - } else { - // Display an error message and remove the file from the list. - QMessageBox::information(this, tr("File not found"), - tr("File \"%1\" not found").arg(filename)); - - UISettings::values.recent_files.removeOne(filename); - UpdateRecentFiles(); - } -} - -void GMainWindow::OnStartGame() { - emu_thread->SetRunning(true); - qRegisterMetaType("Core::System::ResultStatus"); - qRegisterMetaType("std::string"); - connect(emu_thread.get(), SIGNAL(ErrorThrown(Core::System::ResultStatus, std::string)), this, - SLOT(OnCoreError(Core::System::ResultStatus, std::string))); - - ui.action_Start->setEnabled(false); - ui.action_Start->setText(tr("Continue")); - - ui.action_Pause->setEnabled(true); - ui.action_Stop->setEnabled(true); -} - -void GMainWindow::OnPauseGame() { - emu_thread->SetRunning(false); - - ui.action_Start->setEnabled(true); - ui.action_Pause->setEnabled(false); - ui.action_Stop->setEnabled(true); -} - -void GMainWindow::OnStopGame() { - ShutdownGame(); -} - -void GMainWindow::ToggleWindowMode() { - if (ui.action_Single_Window_Mode->isChecked()) { - // Render in the main window... - render_window->BackupGeometry(); - ui.horizontalLayout->addWidget(render_window); - render_window->setFocusPolicy(Qt::ClickFocus); - if (emulation_running) { - render_window->setVisible(true); - render_window->setFocus(); - game_list->hide(); - } - - } else { - // Render in a separate window... - ui.horizontalLayout->removeWidget(render_window); - render_window->setParent(nullptr); - render_window->setFocusPolicy(Qt::NoFocus); - if (emulation_running) { - render_window->setVisible(true); - render_window->RestoreGeometry(); - game_list->show(); - } - } -} - -void GMainWindow::OnConfigure() { - ConfigureDialog configureDialog(this); - auto result = configureDialog.exec(); - if (result == QDialog::Accepted) { - configureDialog.applyConfiguration(); - UpdateUITheme(); - config->Save(); - } -} - -void GMainWindow::OnToggleFilterBar() { - game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); - if (ui.action_Show_Filter_Bar->isChecked()) { - game_list->setFilterFocus(); - } else { - game_list->clearFilter(); - } -} - -void GMainWindow::OnSwapScreens() { - Settings::values.swap_screen = !Settings::values.swap_screen; - Settings::Apply(); -} - -void GMainWindow::OnCreateGraphicsSurfaceViewer() { - auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); - addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); - // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); - graphicsSurfaceViewerWidget->show(); -} - -void GMainWindow::UpdateStatusBar() { - if (emu_thread == nullptr) { - status_bar_update_timer.stop(); - return; - } - - auto results = Core::System::GetInstance().GetAndResetPerfStats(); - - emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); - game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); - emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); - - emu_speed_label->setVisible(true); - game_fps_label->setVisible(true); - emu_frametime_label->setVisible(true); -} - -void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { - QMessageBox::StandardButton answer; - QString status_message; - const QString common_message = - tr("The game you are trying to load requires additional files from your 3DS to be dumped " - "before playing.

For more information on dumping these files, please see the " - "following wiki page: Dumping System " - "Archives and the Shared Fonts from a 3DS Console.

Would you like to quit " - "back to the game list? Continuing emulation may result in crashes, corrupted save " - "data, or other bugs."); - switch (result) { - case Core::System::ResultStatus::ErrorSystemFiles: { - QString message = "Citra was unable to locate a 3DS system archive"; - if (!details.empty()) { - message.append(tr(": %1. ").arg(details.c_str())); - } else { - message.append(". "); - } - message.append(common_message); - - answer = QMessageBox::question(this, tr("System Archive Not Found"), message, - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = "System Archive Missing"; - break; - } - - case Core::System::ResultStatus::ErrorSharedFont: { - QString message = tr("Citra was unable to locate the 3DS shared fonts. "); - message.append(common_message); - answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message, - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = "Shared Font Missing"; - break; - } - - default: - answer = QMessageBox::question( - this, tr("Fatal Error"), - tr("Citra has encountered a fatal error, please see the log for more details. " - "For more information on accessing the log, please see the following page: " - "How to " - "Upload the Log File.

Would you like to quit back to the game list? " - "Continuing emulation may result in crashes, corrupted save data, or other bugs."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - status_message = "Fatal Error encountered"; - break; - } - - if (answer == QMessageBox::Yes) { - if (emu_thread) { - ShutdownGame(); - } - } else { - // Only show the message if the game is still running. - if (emu_thread) { - message_label->setText(status_message); - message_label->setVisible(true); - } - } -} - -bool GMainWindow::ConfirmClose() { - if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) - return true; - - QMessageBox::StandardButton answer = - QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - return answer != QMessageBox::No; -} - -void GMainWindow::closeEvent(QCloseEvent* event) { - if (!ConfirmClose()) { - event->ignore(); - return; - } - - UISettings::values.geometry = saveGeometry(); - UISettings::values.state = saveState(); - UISettings::values.renderwindow_geometry = render_window->saveGeometry(); -#if MICROPROFILE_ENABLED - UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); - UISettings::values.microprofile_visible = microProfileDialog->isVisible(); -#endif - UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); - UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked(); - UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked(); - UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked(); - UISettings::values.first_start = false; - - game_list->SaveInterfaceLayout(); - SaveHotkeys(); - - // Shutdown session if the emu thread is active... - if (emu_thread != nullptr) - ShutdownGame(); - - render_window->close(); - - QWidget::closeEvent(event); -} - -static bool IsSingleFileDropEvent(QDropEvent* event) { - const QMimeData* mimeData = event->mimeData(); - return mimeData->hasUrls() && mimeData->urls().length() == 1; -} - -void GMainWindow::dropEvent(QDropEvent* event) { - if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) { - const QMimeData* mimeData = event->mimeData(); - QString filename = mimeData->urls().at(0).toLocalFile(); - BootGame(filename); - } -} - -void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { - if (IsSingleFileDropEvent(event)) { - event->acceptProposedAction(); - } -} - -void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { - event->acceptProposedAction(); -} - -bool GMainWindow::ConfirmChangeGame() { - if (emu_thread == nullptr) - return true; - - auto answer = QMessageBox::question( - this, tr("Citra"), - tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), - QMessageBox::Yes | QMessageBox::No, QMessageBox::No); - return answer != QMessageBox::No; -} - -void GMainWindow::filterBarSetChecked(bool state) { - ui.action_Show_Filter_Bar->setChecked(state); - emit(OnToggleFilterBar()); -} - -void GMainWindow::UpdateUITheme() { - if (UISettings::values.theme != UISettings::themes[0].second) { - QString theme_uri(":" + UISettings::values.theme + "/style.qss"); - QFile f(theme_uri); - if (!f.exists()) { - LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); - } else { - f.open(QFile::ReadOnly | QFile::Text); - QTextStream ts(&f); - qApp->setStyleSheet(ts.readAll()); - GMainWindow::setStyleSheet(ts.readAll()); - } - } else { - qApp->setStyleSheet(""); - GMainWindow::setStyleSheet(""); - } -} - -#ifdef main -#undef main -#endif - -int main(int argc, char* argv[]) { - Log::Filter log_filter(Log::Level::Info); - Log::SetFilter(&log_filter); - - MicroProfileOnThreadCreate("Frontend"); - SCOPE_EXIT({ MicroProfileShutdown(); }); - - // Init settings params - QCoreApplication::setOrganizationName("Citra team"); - QCoreApplication::setApplicationName("Citra"); - - QApplication::setAttribute(Qt::AA_X11InitThreads); - QApplication app(argc, argv); - - // Qt changes the locale and causes issues in float conversion using std::to_string() when - // generating shaders - setlocale(LC_ALL, "C"); - - GMainWindow main_window; - // After settings have been loaded by GMainWindow, apply the filter - log_filter.ParseFilterString(Settings::values.log_filter); - - main_window.show(); - return app.exec(); -} diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h deleted file mode 100644 index d59a6d67d..000000000 --- a/src/citra_qt/main.h +++ /dev/null @@ -1,174 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#ifndef _CITRA_QT_MAIN_HXX_ -#define _CITRA_QT_MAIN_HXX_ - -#include -#include -#include -#include "core/core.h" -#include "ui_main.h" - -class Config; -class EmuThread; -class GameList; -class GImageInfo; -class GPUCommandStreamWidget; -class GPUCommandListWidget; -class GraphicsBreakPointsWidget; -class GraphicsTracingWidget; -class GraphicsVertexShaderWidget; -class GRenderWindow; -class MicroProfileDialog; -class ProfilerWidget; -class RegistersWidget; -class WaitTreeWidget; - -class GMainWindow : public QMainWindow { - Q_OBJECT - - /// Max number of recently loaded items to keep track of - static const int max_recent_files_item = 10; - - // TODO: Make use of this! - enum { - UI_IDLE, - UI_EMU_BOOTING, - UI_EMU_RUNNING, - UI_EMU_STOPPING, - }; - -public: - void filterBarSetChecked(bool state); - void UpdateUITheme(); - GMainWindow(); - ~GMainWindow(); - -signals: - - /** - * Signal that is emitted when a new EmuThread has been created and an emulation session is - * about to start. At this time, the core system emulation has been initialized, and all - * emulation handles and memory should be valid. - * - * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to - * access/change emulation state). - */ - void EmulationStarting(EmuThread* emu_thread); - - /** - * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core - * system emulation handles and memory are still valid, but are about become invalid. - */ - void EmulationStopping(); - -private: - void InitializeWidgets(); - void InitializeDebugWidgets(); - void InitializeRecentFileMenuActions(); - void InitializeHotkeys(); - - void SetDefaultUIGeometry(); - void RestoreUIState(); - - void ConnectWidgetEvents(); - void ConnectMenuEvents(); - - bool LoadROM(const QString& filename); - void BootGame(const QString& filename); - void ShutdownGame(); - - void ShowCallouts(); - - /** - * Stores the filename in the recently loaded files list. - * The new filename is stored at the beginning of the recently loaded files list. - * After inserting the new entry, duplicates are removed meaning that if - * this was inserted from \a OnMenuRecentFile(), the entry will be put on top - * and remove from its previous position. - * - * Finally, this function calls \a UpdateRecentFiles() to update the UI. - * - * @param filename the filename to store - */ - void StoreRecentFile(const QString& filename); - - /** - * Updates the recent files menu. - * Menu entries are rebuilt from the configuration file. - * If there is no entry in the menu, the menu is greyed out. - */ - void UpdateRecentFiles(); - - /** - * If the emulation is running, - * asks the user if he really want to close the emulator - * - * @return true if the user confirmed - */ - bool ConfirmClose(); - bool ConfirmChangeGame(); - void closeEvent(QCloseEvent* event) override; - -private slots: - void OnStartGame(); - void OnPauseGame(); - void OnStopGame(); - /// Called whenever a user selects a game in the game list widget. - void OnGameListLoadFile(QString game_path); - void OnGameListOpenSaveFolder(u64 program_id); - void OnMenuLoadFile(); - /// Called whenever a user selects the "File->Select Game List Root" menu item - void OnMenuSelectGameListRoot(); - void OnMenuRecentFile(); - void OnSwapScreens(); - void OnConfigure(); - void OnToggleFilterBar(); - void OnDisplayTitleBars(bool); - void ToggleWindowMode(); - void OnCreateGraphicsSurfaceViewer(); - void OnCoreError(Core::System::ResultStatus, std::string); - -private: - void UpdateStatusBar(); - - Ui::MainWindow ui; - - GRenderWindow* render_window; - GameList* game_list; - - // Status bar elements - QLabel* message_label = nullptr; - QLabel* emu_speed_label = nullptr; - QLabel* game_fps_label = nullptr; - QLabel* emu_frametime_label = nullptr; - QTimer status_bar_update_timer; - - std::unique_ptr config; - - // Whether emulation is currently running in Citra. - bool emulation_running = false; - std::unique_ptr emu_thread; - - // Debugger panes - ProfilerWidget* profilerWidget; - MicroProfileDialog* microProfileDialog; - RegistersWidget* registersWidget; - GPUCommandStreamWidget* graphicsWidget; - GPUCommandListWidget* graphicsCommandsWidget; - GraphicsBreakPointsWidget* graphicsBreakpointsWidget; - GraphicsVertexShaderWidget* graphicsVertexShaderWidget; - GraphicsTracingWidget* graphicsTracingWidget; - WaitTreeWidget* waitTreeWidget; - - QAction* actions_recent_files[max_recent_files_item]; - -protected: - void dropEvent(QDropEvent* event) override; - void dragEnterEvent(QDragEnterEvent* event) override; - void dragMoveEvent(QDragMoveEvent* event) override; -}; - -#endif // _CITRA_QT_MAIN_HXX_ diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui deleted file mode 100644 index b13d578f5..000000000 --- a/src/citra_qt/main.ui +++ /dev/null @@ -1,201 +0,0 @@ - - - MainWindow - - - - 0 - 0 - 1081 - 730 - - - - Citra - - - - src/pcafe/res/icon3_64x64.icosrc/pcafe/res/icon3_64x64.ico - - - QTabWidget::Rounded - - - true - - - - - 0 - - - 0 - - - 0 - - - 0 - - - - - - - 0 - 0 - 1081 - 19 - - - - - &File - - - - Recent Files - - - - - - - - - - - - &Emulation - - - - - - - - - - &View - - - - Debugging - - - - - - - - - - - - - &Help - - - - - - - - - - - Load File... - - - - - Load Symbol Map... - - - - - E&xit - - - - - false - - - &Start - - - - - false - - - &Pause - - - - - false - - - &Stop - - - - - About Citra - - - - - true - - - Single Window Mode - - - - - Configure... - - - - - true - - - Display Dock Widget Headers - - - - - true - - - Show Filter Bar - - - - - true - - - Show Status Bar - - - - - Select Game Directory... - - - Selects a folder to display in the game list - - - - - Create Pica Surface Viewer - - - - - diff --git a/src/citra_qt/ui_settings.cpp b/src/citra_qt/ui_settings.cpp deleted file mode 100644 index 120b34990..000000000 --- a/src/citra_qt/ui_settings.cpp +++ /dev/null @@ -1,10 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "ui_settings.h" - -namespace UISettings { - -Values values = {}; -} diff --git a/src/citra_qt/ui_settings.h b/src/citra_qt/ui_settings.h deleted file mode 100644 index d85c92765..000000000 --- a/src/citra_qt/ui_settings.h +++ /dev/null @@ -1,56 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include - -namespace UISettings { - -using ContextualShortcut = std::pair; -using Shortcut = std::pair; - -static const std::array, 2> themes = { - {std::make_pair(QString("Default"), QString("default")), - std::make_pair(QString("Dark"), QString("qdarkstyle"))}}; - -struct Values { - QByteArray geometry; - QByteArray state; - - QByteArray renderwindow_geometry; - - QByteArray gamelist_header_state; - - QByteArray microprofile_geometry; - bool microprofile_visible; - - bool single_window_mode; - bool display_titlebar; - bool show_filter_bar; - bool show_status_bar; - - bool confirm_before_closing; - bool first_start; - - QString roms_path; - QString symbols_path; - QString gamedir; - bool gamedir_deepscan; - QStringList recent_files; - - QString theme; - - // Shortcut name - std::vector shortcuts; - - uint32_t callout_flags; -}; - -extern Values values; -} diff --git a/src/citra_qt/util/spinbox.cpp b/src/citra_qt/util/spinbox.cpp deleted file mode 100644 index 212709007..000000000 --- a/src/citra_qt/util/spinbox.cpp +++ /dev/null @@ -1,278 +0,0 @@ -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -// Copyright 2014 Tony Wasserka -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// * Neither the name of the owner nor the names of its contributors may -// be used to endorse or promote products derived from this software -// without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -#include -#include -#include -#include "citra_qt/util/spinbox.h" -#include "common/assert.h" - -CSpinBox::CSpinBox(QWidget* parent) - : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) { - // TODO: Might be nice to not immediately call the slot. - // Think of an address that is being replaced by a different one, in which case a lot - // invalid intermediate addresses would be read from during editing. - connect(lineEdit(), SIGNAL(textEdited(QString)), this, SLOT(OnEditingFinished())); - - UpdateText(); -} - -void CSpinBox::SetValue(qint64 val) { - auto old_value = value; - value = std::max(std::min(val, max_value), min_value); - - if (old_value != value) { - UpdateText(); - emit ValueChanged(value); - } -} - -void CSpinBox::SetRange(qint64 min, qint64 max) { - min_value = min; - max_value = max; - - SetValue(value); - UpdateText(); -} - -void CSpinBox::stepBy(int steps) { - auto new_value = value; - // Scale number of steps by the currently selected digit - // TODO: Move this code elsewhere and enable it. - // TODO: Support for num_digits==0, too - // TODO: Support base!=16, too - // TODO: Make the cursor not jump back to the end of the line... - /*if (base == 16 && num_digits > 0) { - int digit = num_digits - (lineEdit()->cursorPosition() - prefix.length()) - 1; - digit = std::max(0, std::min(digit, num_digits - 1)); - steps <<= digit * 4; - }*/ - - // Increment "new_value" by "steps", and perform annoying overflow checks, too. - if (steps < 0 && new_value + steps > new_value) { - new_value = std::numeric_limits::min(); - } else if (steps > 0 && new_value + steps < new_value) { - new_value = std::numeric_limits::max(); - } else { - new_value += steps; - } - - SetValue(new_value); - UpdateText(); -} - -QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const { - StepEnabled ret = StepNone; - - if (value > min_value) - ret |= StepDownEnabled; - - if (value < max_value) - ret |= StepUpEnabled; - - return ret; -} - -void CSpinBox::SetBase(int base) { - this->base = base; - - UpdateText(); -} - -void CSpinBox::SetNumDigits(int num_digits) { - this->num_digits = num_digits; - - UpdateText(); -} - -void CSpinBox::SetPrefix(const QString& prefix) { - this->prefix = prefix; - - UpdateText(); -} - -void CSpinBox::SetSuffix(const QString& suffix) { - this->suffix = suffix; - - UpdateText(); -} - -static QString StringToInputMask(const QString& input) { - QString mask = input; - - // ... replace any special characters by their escaped counterparts ... - mask.replace("\\", "\\\\"); - mask.replace("A", "\\A"); - mask.replace("a", "\\a"); - mask.replace("N", "\\N"); - mask.replace("n", "\\n"); - mask.replace("X", "\\X"); - mask.replace("x", "\\x"); - mask.replace("9", "\\9"); - mask.replace("0", "\\0"); - mask.replace("D", "\\D"); - mask.replace("d", "\\d"); - mask.replace("#", "\\#"); - mask.replace("H", "\\H"); - mask.replace("h", "\\h"); - mask.replace("B", "\\B"); - mask.replace("b", "\\b"); - mask.replace(">", "\\>"); - mask.replace("<", "\\<"); - mask.replace("!", "\\!"); - - return mask; -} - -void CSpinBox::UpdateText() { - // If a fixed number of digits is used, we put the line edit in insertion mode by setting an - // input mask. - QString mask; - if (num_digits != 0) { - mask += StringToInputMask(prefix); - - // For base 10 and negative range, demand a single sign character - if (HasSign()) - mask += "X"; // identified as "-" or "+" in the validator - - // Uppercase digits greater than 9. - mask += ">"; - - // Match num_digits digits - // Digits irrelevant to the chosen number base are filtered in the validator - mask += QString("H").repeated(std::max(num_digits, 1)); - - // Switch off case conversion - mask += "!"; - - mask += StringToInputMask(suffix); - } - lineEdit()->setInputMask(mask); - - // Set new text without changing the cursor position. This will cause the cursor to briefly - // appear at the end of the line and then to jump back to its original position. That's - // a bit ugly, but better than having setText() move the cursor permanently all the time. - int cursor_position = lineEdit()->cursorPosition(); - lineEdit()->setText(TextFromValue()); - lineEdit()->setCursorPosition(cursor_position); -} - -QString CSpinBox::TextFromValue() { - return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") + - QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() + - suffix; -} - -qint64 CSpinBox::ValueFromText() { - unsigned strpos = prefix.length(); - - QString num_string = text().mid(strpos, text().length() - strpos - suffix.length()); - return num_string.toLongLong(nullptr, base); -} - -bool CSpinBox::HasSign() const { - return base == 10 && min_value < 0; -} - -void CSpinBox::OnEditingFinished() { - // Only update for valid input - QString input = lineEdit()->text(); - int pos = 0; - if (QValidator::Acceptable == validate(input, pos)) - SetValue(ValueFromText()); -} - -QValidator::State CSpinBox::validate(QString& input, int& pos) const { - if (!prefix.isEmpty() && input.left(prefix.length()) != prefix) - return QValidator::Invalid; - - int strpos = prefix.length(); - - // Empty "numbers" allowed as intermediate values - if (strpos >= input.length() - HasSign() - suffix.length()) - return QValidator::Intermediate; - - DEBUG_ASSERT(base <= 10 || base == 16); - QString regexp; - - // Demand sign character for negative ranges - if (HasSign()) - regexp += "[+\\-]"; - - // Match digits corresponding to the chosen number base. - regexp += QString("[0-%1").arg(std::min(base, 9)); - if (base == 16) { - regexp += "a-fA-F"; - } - regexp += "]"; - - // Specify number of digits - if (num_digits > 0) { - regexp += QString("{%1}").arg(num_digits); - } else { - regexp += "+"; - } - - // Match string - QRegExp num_regexp(regexp); - int num_pos = strpos; - QString sub_input = input.mid(strpos, input.length() - strpos - suffix.length()); - - if (!num_regexp.exactMatch(sub_input) && num_regexp.matchedLength() == 0) - return QValidator::Invalid; - - sub_input = sub_input.left(num_regexp.matchedLength()); - bool ok; - qint64 val = sub_input.toLongLong(&ok, base); - - if (!ok) - return QValidator::Invalid; - - // Outside boundaries => don't accept - if (val < min_value || val > max_value) - return QValidator::Invalid; - - // Make sure we are actually at the end of this string... - strpos += num_regexp.matchedLength(); - - if (!suffix.isEmpty() && input.mid(strpos) != suffix) { - return QValidator::Invalid; - } else { - strpos += suffix.length(); - } - - if (strpos != input.length()) - return QValidator::Invalid; - - // At this point we can say for sure that the input is fine. Let's fix it up a bit though - input.replace(num_pos, sub_input.length(), sub_input.toUpper()); - - return QValidator::Acceptable; -} diff --git a/src/citra_qt/util/spinbox.h b/src/citra_qt/util/spinbox.h deleted file mode 100644 index 2fa1db3a4..000000000 --- a/src/citra_qt/util/spinbox.h +++ /dev/null @@ -1,86 +0,0 @@ -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -// Copyright 2014 Tony Wasserka -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// * Neither the name of the owner nor the names of its contributors may -// be used to endorse or promote products derived from this software -// without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -#pragma once - -#include -#include - -class QVariant; - -/** - * A custom spin box widget with enhanced functionality over Qt's QSpinBox - */ -class CSpinBox : public QAbstractSpinBox { - Q_OBJECT - -public: - explicit CSpinBox(QWidget* parent = nullptr); - - void stepBy(int steps) override; - StepEnabled stepEnabled() const override; - - void SetValue(qint64 val); - - void SetRange(qint64 min, qint64 max); - - void SetBase(int base); - - void SetPrefix(const QString& prefix); - void SetSuffix(const QString& suffix); - - void SetNumDigits(int num_digits); - - QValidator::State validate(QString& input, int& pos) const override; - -signals: - void ValueChanged(qint64 val); - -private slots: - void OnEditingFinished(); - -private: - void UpdateText(); - - bool HasSign() const; - - QString TextFromValue(); - qint64 ValueFromText(); - - qint64 min_value, max_value; - - qint64 value; - - QString prefix, suffix; - - int base; - - int num_digits; -}; diff --git a/src/citra_qt/util/util.cpp b/src/citra_qt/util/util.cpp deleted file mode 100644 index 02be92bbd..000000000 --- a/src/citra_qt/util/util.cpp +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include "citra_qt/util/util.h" - -QFont GetMonospaceFont() { - QFont font("monospace"); - // Automatic fallback to a monospace font on on platforms without a font called "monospace" - font.setStyleHint(QFont::Monospace); - font.setFixedPitch(true); - return font; -} - -QString ReadableByteSize(qulonglong size) { - static const std::array units = {"B", "KiB", "MiB", "GiB", "TiB", "PiB"}; - if (size == 0) - return "0"; - int digit_groups = std::min(static_cast(std::log10(size) / std::log10(1024)), - static_cast(units.size())); - return QString("%L1 %2") - .arg(size / std::pow(1024, digit_groups), 0, 'f', 1) - .arg(units[digit_groups]); -} diff --git a/src/citra_qt/util/util.h b/src/citra_qt/util/util.h deleted file mode 100644 index ab443ef9b..000000000 --- a/src/citra_qt/util/util.h +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. -QFont GetMonospaceFont(); - -/// Convert a size in bytes into a readable format (KiB, MiB, etc.) -QString ReadableByteSize(qulonglong size); diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt deleted file mode 100644 index ac9d028da..000000000 --- a/src/network/CMakeLists.txt +++ /dev/null @@ -1,18 +0,0 @@ -set(SRCS - network.cpp - packet.cpp - room.cpp - room_member.cpp - ) - -set(HEADERS - network.h - packet.h - room.h - room_member.h - ) - -create_directory_groups(${SRCS} ${HEADERS}) - -add_library(network STATIC ${SRCS} ${HEADERS}) -target_link_libraries(network PRIVATE common enet) diff --git a/src/network/network.cpp b/src/network/network.cpp deleted file mode 100644 index 51b5d6a9f..000000000 --- a/src/network/network.cpp +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "common/assert.h" -#include "common/logging/log.h" -#include "enet/enet.h" -#include "network/network.h" - -namespace Network { - -static std::shared_ptr g_room_member; ///< RoomMember (Client) for network games -static std::shared_ptr g_room; ///< Room (Server) for network games -// TODO(B3N30): Put these globals into a networking class - -bool Init() { - if (enet_initialize() != 0) { - LOG_ERROR(Network, "Error initalizing ENet"); - return false; - } - g_room = std::make_shared(); - g_room_member = std::make_shared(); - LOG_DEBUG(Network, "initialized OK"); - return true; -} - -std::weak_ptr GetRoom() { - return g_room; -} - -std::weak_ptr GetRoomMember() { - return g_room_member; -} - -void Shutdown() { - if (g_room_member) { - if (g_room_member->IsConnected()) - g_room_member->Leave(); - g_room_member.reset(); - } - if (g_room) { - if (g_room->GetState() == Room::State::Open) - g_room->Destroy(); - g_room.reset(); - } - enet_deinitialize(); - LOG_DEBUG(Network, "shutdown OK"); -} - -} // namespace Network diff --git a/src/network/network.h b/src/network/network.h deleted file mode 100644 index 6d002d693..000000000 --- a/src/network/network.h +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include "network/room.h" -#include "network/room_member.h" - -namespace Network { - -/// Initializes and registers the network device, the room, and the room member. -bool Init(); - -/// Returns a pointer to the room handle -std::weak_ptr GetRoom(); - -/// Returns a pointer to the room member handle -std::weak_ptr GetRoomMember(); - -/// Unregisters the network device, the room, and the room member and shut them down. -void Shutdown(); - -} // namespace Network diff --git a/src/network/packet.cpp b/src/network/packet.cpp deleted file mode 100644 index 7e1a812f3..000000000 --- a/src/network/packet.cpp +++ /dev/null @@ -1,263 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#ifdef _WIN32 -#include -#else -#include -#endif -#include -#include -#include "network/packet.h" - -namespace Network { - -#ifndef htonll -u64 htonll(u64 x) { - return ((1 == htonl(1)) ? (x) : ((uint64_t)htonl((x)&0xFFFFFFFF) << 32) | htonl((x) >> 32)); -} -#endif - -#ifndef ntohll -u64 ntohll(u64 x) { - return ((1 == ntohl(1)) ? (x) : ((uint64_t)ntohl((x)&0xFFFFFFFF) << 32) | ntohl((x) >> 32)); -} -#endif - -void Packet::Append(const void* in_data, std::size_t size_in_bytes) { - if (in_data && (size_in_bytes > 0)) { - std::size_t start = data.size(); - data.resize(start + size_in_bytes); - std::memcpy(&data[start], in_data, size_in_bytes); - } -} - -void Packet::Read(void* out_data, std::size_t size_in_bytes) { - if (out_data && CheckSize(size_in_bytes)) { - std::memcpy(out_data, &data[read_pos], size_in_bytes); - read_pos += size_in_bytes; - } -} - -void Packet::Clear() { - data.clear(); - read_pos = 0; - is_valid = true; -} - -const void* Packet::GetData() const { - return !data.empty() ? &data[0] : nullptr; -} - -void Packet::IgnoreBytes(u32 length) { - read_pos += length; -} - -std::size_t Packet::GetDataSize() const { - return data.size(); -} - -bool Packet::EndOfPacket() const { - return read_pos >= data.size(); -} - -Packet::operator bool() const { - return is_valid ? &Packet::CheckSize : nullptr; -} - -Packet& Packet::operator>>(bool& out_data) { - u8 value; - if (*this >> value) { - out_data = (value != 0); - } - return *this; -} - -Packet& Packet::operator>>(s8& out_data) { - Read(&out_data, sizeof(out_data)); - return *this; -} - -Packet& Packet::operator>>(u8& out_data) { - Read(&out_data, sizeof(out_data)); - return *this; -} - -Packet& Packet::operator>>(s16& out_data) { - s16 value; - Read(&value, sizeof(value)); - out_data = ntohs(value); - return *this; -} - -Packet& Packet::operator>>(u16& out_data) { - u16 value; - Read(&value, sizeof(value)); - out_data = ntohs(value); - return *this; -} - -Packet& Packet::operator>>(s32& out_data) { - s32 value; - Read(&value, sizeof(value)); - out_data = ntohl(value); - return *this; -} - -Packet& Packet::operator>>(u32& out_data) { - u32 value; - Read(&value, sizeof(value)); - out_data = ntohl(value); - return *this; -} - -Packet& Packet::operator>>(s64& out_data) { - s64 value; - Read(&value, sizeof(value)); - out_data = ntohll(value); - return *this; -} - -Packet& Packet::operator>>(u64& out_data) { - u64 value; - Read(&value, sizeof(value)); - out_data = ntohll(value); - return *this; -} - -Packet& Packet::operator>>(float& out_data) { - Read(&out_data, sizeof(out_data)); - return *this; -} - -Packet& Packet::operator>>(double& out_data) { - Read(&out_data, sizeof(out_data)); - return *this; -} - -Packet& Packet::operator>>(char* out_data) { - // First extract string length - u32 length = 0; - *this >> length; - - if ((length > 0) && CheckSize(length)) { - // Then extract characters - std::memcpy(out_data, &data[read_pos], length); - out_data[length] = '\0'; - - // Update reading position - read_pos += length; - } - - return *this; -} - -Packet& Packet::operator>>(std::string& out_data) { - // First extract string length - u32 length = 0; - *this >> length; - - out_data.clear(); - if ((length > 0) && CheckSize(length)) { - // Then extract characters - out_data.assign(&data[read_pos], length); - - // Update reading position - read_pos += length; - } - - return *this; -} - -Packet& Packet::operator<<(bool in_data) { - *this << static_cast(in_data); - return *this; -} - -Packet& Packet::operator<<(s8 in_data) { - Append(&in_data, sizeof(in_data)); - return *this; -} - -Packet& Packet::operator<<(u8 in_data) { - Append(&in_data, sizeof(in_data)); - return *this; -} - -Packet& Packet::operator<<(s16 in_data) { - s16 toWrite = htons(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(u16 in_data) { - u16 toWrite = htons(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(s32 in_data) { - s32 toWrite = htonl(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(u32 in_data) { - u32 toWrite = htonl(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(s64 in_data) { - s64 toWrite = htonll(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(u64 in_data) { - u64 toWrite = htonll(in_data); - Append(&toWrite, sizeof(toWrite)); - return *this; -} - -Packet& Packet::operator<<(float in_data) { - Append(&in_data, sizeof(in_data)); - return *this; -} - -Packet& Packet::operator<<(double in_data) { - Append(&in_data, sizeof(in_data)); - return *this; -} - -Packet& Packet::operator<<(const char* in_data) { - // First insert string length - u32 length = static_cast(std::strlen(in_data)); - *this << length; - - // Then insert characters - Append(in_data, length * sizeof(char)); - - return *this; -} - -Packet& Packet::operator<<(const std::string& in_data) { - // First insert string length - u32 length = static_cast(in_data.size()); - *this << length; - - // Then insert characters - if (length > 0) - Append(in_data.c_str(), length * sizeof(std::string::value_type)); - - return *this; -} - -bool Packet::CheckSize(std::size_t size) { - is_valid = is_valid && (read_pos + size <= data.size()); - - return is_valid; -} - -} // namespace Network diff --git a/src/network/packet.h b/src/network/packet.h deleted file mode 100644 index 5a2e58dc2..000000000 --- a/src/network/packet.h +++ /dev/null @@ -1,166 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include "common/common_types.h" - -namespace Network { - -/// A class that serializes data for network transfer. It also handles endianess -class Packet { -public: - Packet() = default; - ~Packet() = default; - - /** - * Append data to the end of the packet - * @param data Pointer to the sequence of bytes to append - * @param size_in_bytes Number of bytes to append - */ - void Append(const void* data, std::size_t size_in_bytes); - - /** - * Reads data from the current read position of the packet - * @param out_data Pointer where the data should get written to - * @param size_in_bytes Number of bytes to read - */ - void Read(void* out_data, std::size_t size_in_bytes); - - /** - * Clear the packet - * After calling Clear, the packet is empty. - */ - void Clear(); - - /** - * Ignores bytes while reading - * @param length THe number of bytes to ignore - */ - void IgnoreBytes(u32 length); - - /** - * Get a pointer to the data contained in the packet - * @return Pointer to the data - */ - const void* GetData() const; - - /** - * This function returns the number of bytes pointed to by - * what getData returns. - * @return Data size, in bytes - */ - std::size_t GetDataSize() const; - - /** - * This function is useful to know if there is some data - * left to be read, without actually reading it. - * @return True if all data was read, false otherwise - */ - bool EndOfPacket() const; - - explicit operator bool() const; - - /// Overloads of operator >> to read data from the packet - Packet& operator>>(bool& out_data); - Packet& operator>>(s8& out_data); - Packet& operator>>(u8& out_data); - Packet& operator>>(s16& out_data); - Packet& operator>>(u16& out_data); - Packet& operator>>(s32& out_data); - Packet& operator>>(u32& out_data); - Packet& operator>>(s64& out_data); - Packet& operator>>(u64& out_data); - Packet& operator>>(float& out_data); - Packet& operator>>(double& out_data); - Packet& operator>>(char* out_data); - Packet& operator>>(std::string& out_data); - template - Packet& operator>>(std::vector& out_data); - template - Packet& operator>>(std::array& out_data); - - /// Overloads of operator << to write data into the packet - Packet& operator<<(bool in_data); - Packet& operator<<(s8 in_data); - Packet& operator<<(u8 in_data); - Packet& operator<<(s16 in_data); - Packet& operator<<(u16 in_data); - Packet& operator<<(s32 in_data); - Packet& operator<<(u32 in_data); - Packet& operator<<(s64 in_data); - Packet& operator<<(u64 in_data); - Packet& operator<<(float in_data); - Packet& operator<<(double in_data); - Packet& operator<<(const char* in_data); - Packet& operator<<(const std::string& in_data); - template - Packet& operator<<(const std::vector& in_data); - template - Packet& operator<<(const std::array& data); - -private: - /** - * Check if the packet can extract a given number of bytes - * This function updates accordingly the state of the packet. - * @param size Size to check - * @return True if size bytes can be read from the packet - */ - bool CheckSize(std::size_t size); - - // Member data - std::vector data; ///< Data stored in the packet - std::size_t read_pos = 0; ///< Current reading position in the packet - bool is_valid = true; ///< Reading state of the packet -}; - -template -Packet& Packet::operator>>(std::vector& out_data) { - // First extract the size - u32 size = 0; - *this >> size; - out_data.resize(size); - - // Then extract the data - for (std::size_t i = 0; i < out_data.size(); ++i) { - T character = 0; - *this >> character; - out_data[i] = character; - } - return *this; -} - -template -Packet& Packet::operator>>(std::array& out_data) { - for (std::size_t i = 0; i < out_data.size(); ++i) { - T character = 0; - *this >> character; - out_data[i] = character; - } - return *this; -} - -template -Packet& Packet::operator<<(const std::vector& in_data) { - // First insert the size - *this << static_cast(in_data.size()); - - // Then insert the data - for (std::size_t i = 0; i < in_data.size(); ++i) { - *this << in_data[i]; - } - return *this; -} - -template -Packet& Packet::operator<<(const std::array& in_data) { - for (std::size_t i = 0; i < in_data.size(); ++i) { - *this << in_data[i]; - } - return *this; -} - -} // namespace Network diff --git a/src/network/room.cpp b/src/network/room.cpp deleted file mode 100644 index 261049ab0..000000000 --- a/src/network/room.cpp +++ /dev/null @@ -1,497 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include "enet/enet.h" -#include "network/packet.h" -#include "network/room.h" - -namespace Network { - -/// Maximum number of concurrent connections allowed to this room. -static constexpr u32 MaxConcurrentConnections = 10; - -class Room::RoomImpl { -public: - // This MAC address is used to generate a 'Nintendo' like Mac address. - const MacAddress NintendoOUI; - std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress - - ENetHost* server = nullptr; ///< Network interface. - - std::atomic state{State::Closed}; ///< Current state of the room. - RoomInformation room_information; ///< Information about this room. - - struct Member { - std::string nickname; ///< The nickname of the member. - GameInfo game_info; ///< The current game of the member - MacAddress mac_address; ///< The assigned mac address of the member. - ENetPeer* peer; ///< The remote peer. - }; - using MemberList = std::vector; - MemberList members; ///< Information about the members of this room - mutable std::mutex member_mutex; ///< Mutex for locking the members list - /// This should be a std::shared_mutex as soon as C++17 is supported - - RoomImpl() - : random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} - - /// Thread that receives and dispatches network packets - std::unique_ptr room_thread; - - /// Thread function that will receive and dispatch messages until the room is destroyed. - void ServerLoop(); - void StartLoop(); - - /** - * Parses and answers a room join request from a client. - * Validates the uniqueness of the username and assigns the MAC address - * that the client will use for the remainder of the connection. - */ - void HandleJoinRequest(const ENetEvent* event); - - /** - * Returns whether the nickname is valid, ie. isn't already taken by someone else in the room. - */ - bool IsValidNickname(const std::string& nickname) const; - - /** - * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the - * room. - */ - bool IsValidMacAddress(const MacAddress& address) const; - - /** - * Sends a ID_ROOM_NAME_COLLISION message telling the client that the name is invalid. - */ - void SendNameCollision(ENetPeer* client); - - /** - * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid. - */ - void SendMacCollision(ENetPeer* client); - - /** - * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid. - */ - void SendVersionMismatch(ENetPeer* client); - - /** - * Notifies the member that its connection attempt was successful, - * and it is now part of the room. - */ - void SendJoinSuccess(ENetPeer* client, MacAddress mac_address); - - /** - * Notifies the members that the room is closed, - */ - void SendCloseMessage(); - - /** - * Sends the information about the room, along with the list of members - * to every connected client in the room. - * The packet has the structure: - * ID_ROOM_INFORMATION - * room_name - * member_slots: The max number of clients allowed in this room - * num_members: the number of currently joined clients - * This is followed by the following three values for each member: - * nickname of that member - * mac_address of that member - * game_name of that member - */ - void BroadcastRoomInformation(); - - /** - * Generates a free MAC address to assign to a new client. - * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32 - */ - MacAddress GenerateMacAddress(); - - /** - * Broadcasts this packet to all members except the sender. - * @param event The ENet event containing the data - */ - void HandleWifiPacket(const ENetEvent* event); - - /** - * Extracts a chat entry from a received ENet packet and adds it to the chat queue. - * @param event The ENet event that was received. - */ - void HandleChatPacket(const ENetEvent* event); - - /** - * Extracts the game name from a received ENet packet and broadcasts it. - * @param event The ENet event that was received. - */ - void HandleGameNamePacket(const ENetEvent* event); - - /** - * Removes the client from the members list if it was in it and announces the change - * to all other clients. - */ - void HandleClientDisconnection(ENetPeer* client); -}; - -// RoomImpl -void Room::RoomImpl::ServerLoop() { - while (state != State::Closed) { - ENetEvent event; - if (enet_host_service(server, &event, 100) > 0) { - switch (event.type) { - case ENET_EVENT_TYPE_RECEIVE: - switch (event.packet->data[0]) { - case IdJoinRequest: - HandleJoinRequest(&event); - break; - case IdSetGameInfo: - HandleGameNamePacket(&event); - break; - case IdWifiPacket: - HandleWifiPacket(&event); - break; - case IdChatMessage: - HandleChatPacket(&event); - break; - } - enet_packet_destroy(event.packet); - break; - case ENET_EVENT_TYPE_DISCONNECT: - HandleClientDisconnection(event.peer); - break; - } - } - } - // Close the connection to all members: - SendCloseMessage(); -} - -void Room::RoomImpl::StartLoop() { - room_thread = std::make_unique(&Room::RoomImpl::ServerLoop, this); -} - -void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { - Packet packet; - packet.Append(event->packet->data, event->packet->dataLength); - packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - std::string nickname; - packet >> nickname; - - MacAddress preferred_mac; - packet >> preferred_mac; - - u32 client_version; - packet >> client_version; - - if (!IsValidNickname(nickname)) { - SendNameCollision(event->peer); - return; - } - - if (preferred_mac != NoPreferredMac) { - // Verify if the preferred mac is available - if (!IsValidMacAddress(preferred_mac)) { - SendMacCollision(event->peer); - return; - } - } else { - // Assign a MAC address of this client automatically - preferred_mac = GenerateMacAddress(); - } - - if (client_version != network_version) { - SendVersionMismatch(event->peer); - return; - } - - // At this point the client is ready to be added to the room. - Member member{}; - member.mac_address = preferred_mac; - member.nickname = nickname; - member.peer = event->peer; - - { - std::lock_guard lock(member_mutex); - members.push_back(std::move(member)); - } - - // Notify everyone that the room information has changed. - BroadcastRoomInformation(); - SendJoinSuccess(event->peer, preferred_mac); -} - -bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { - // A nickname is valid if it is not already taken by anybody else in the room. - // TODO(B3N30): Check for empty names, spaces, etc. - std::lock_guard lock(member_mutex); - return std::all_of(members.begin(), members.end(), - [&nickname](const auto& member) { return member.nickname != nickname; }); -} - -bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { - // A MAC address is valid if it is not already taken by anybody else in the room. - std::lock_guard lock(member_mutex); - return std::all_of(members.begin(), members.end(), - [&address](const auto& member) { return member.mac_address != address; }); -} - -void Room::RoomImpl::SendNameCollision(ENetPeer* client) { - Packet packet; - packet << static_cast(IdNameCollision); - - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(client, 0, enet_packet); - enet_host_flush(server); -} - -void Room::RoomImpl::SendMacCollision(ENetPeer* client) { - Packet packet; - packet << static_cast(IdMacCollision); - - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(client, 0, enet_packet); - enet_host_flush(server); -} - -void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) { - Packet packet; - packet << static_cast(IdVersionMismatch); - packet << network_version; - - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(client, 0, enet_packet); - enet_host_flush(server); -} - -void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) { - Packet packet; - packet << static_cast(IdJoinSuccess); - packet << mac_address; - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(client, 0, enet_packet); - enet_host_flush(server); -} - -void Room::RoomImpl::SendCloseMessage() { - Packet packet; - packet << static_cast(IdCloseRoom); - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - std::lock_guard lock(member_mutex); - for (auto& member : members) { - enet_peer_send(member.peer, 0, enet_packet); - } - enet_host_flush(server); - for (auto& member : members) { - enet_peer_disconnect(member.peer, 0); - } -} - -void Room::RoomImpl::BroadcastRoomInformation() { - Packet packet; - packet << static_cast(IdRoomInformation); - packet << room_information.name; - packet << room_information.member_slots; - - packet << static_cast(members.size()); - { - std::lock_guard lock(member_mutex); - for (const auto& member : members) { - packet << member.nickname; - packet << member.mac_address; - packet << member.game_info.name; - packet << member.game_info.id; - } - } - - ENetPacket* enet_packet = - enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); - enet_host_broadcast(server, 0, enet_packet); - enet_host_flush(server); -} - -MacAddress Room::RoomImpl::GenerateMacAddress() { - MacAddress result_mac = - NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI - std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF - do { - for (size_t i = 3; i < result_mac.size(); ++i) { - result_mac[i] = dis(random_gen); - } - } while (!IsValidMacAddress(result_mac)); - return result_mac; -} - -void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { - Packet in_packet; - in_packet.Append(event->packet->data, event->packet->dataLength); - in_packet.IgnoreBytes(sizeof(u8)); // Message type - in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type - in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel - in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address - MacAddress destination_address; - in_packet >> destination_address; - - Packet out_packet; - out_packet.Append(event->packet->data, event->packet->dataLength); - ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), - ENET_PACKET_FLAG_RELIABLE); - - if (destination_address == BroadcastMac) { // Send the data to everyone except the sender - std::lock_guard lock(member_mutex); - for (const auto& member : members) { - if (member.peer != event->peer) - enet_peer_send(member.peer, 0, enet_packet); - } - } else { // Send the data only to the destination client - std::lock_guard lock(member_mutex); - auto member = std::find_if(members.begin(), members.end(), - [destination_address](const Member& member) -> bool { - return member.mac_address == destination_address; - }); - if (member != members.end()) { - enet_peer_send(member->peer, 0, enet_packet); - } - } - enet_host_flush(server); -} - -void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { - Packet in_packet; - in_packet.Append(event->packet->data, event->packet->dataLength); - - in_packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - std::string message; - in_packet >> message; - auto CompareNetworkAddress = [event](const Member member) -> bool { - return member.peer == event->peer; - }; - - std::lock_guard lock(member_mutex); - const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); - if (sending_member == members.end()) { - return; // Received a chat message from a unknown sender - } - - Packet out_packet; - out_packet << static_cast(IdChatMessage); - out_packet << sending_member->nickname; - out_packet << message; - - ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), - ENET_PACKET_FLAG_RELIABLE); - for (const auto& member : members) { - if (member.peer != event->peer) - enet_peer_send(member.peer, 0, enet_packet); - } - enet_host_flush(server); -} - -void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { - Packet in_packet; - in_packet.Append(event->packet->data, event->packet->dataLength); - - in_packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - GameInfo game_info; - in_packet >> game_info.name; - in_packet >> game_info.id; - - { - std::lock_guard lock(member_mutex); - auto member = - std::find_if(members.begin(), members.end(), [event](const Member& member) -> bool { - return member.peer == event->peer; - }); - if (member != members.end()) { - member->game_info = game_info; - } - } - BroadcastRoomInformation(); -} - -void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { - // Remove the client from the members list. - { - std::lock_guard lock(member_mutex); - members.erase( - std::remove_if(members.begin(), members.end(), - [client](const Member& member) { return member.peer == client; }), - members.end()); - } - - // Announce the change to all clients. - enet_peer_disconnect(client, 0); - BroadcastRoomInformation(); -} - -// Room -Room::Room() : room_impl{std::make_unique()} {} - -Room::~Room() = default; - -void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) { - ENetAddress address; - address.host = ENET_HOST_ANY; - if (!server_address.empty()) { - enet_address_set_host(&address, server_address.c_str()); - } - address.port = server_port; - - room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0); - // TODO(B3N30): Allow specifying the maximum number of concurrent connections. - room_impl->state = State::Open; - - room_impl->room_information.name = name; - room_impl->room_information.member_slots = MaxConcurrentConnections; - room_impl->StartLoop(); -} - -Room::State Room::GetState() const { - return room_impl->state; -} - -const RoomInformation& Room::GetRoomInformation() const { - return room_impl->room_information; -} - -std::vector Room::GetRoomMemberList() const { - std::vector member_list; - std::lock_guard lock(room_impl->member_mutex); - for (const auto& member_impl : room_impl->members) { - Member member; - member.nickname = member_impl.nickname; - member.mac_address = member_impl.mac_address; - member.game_info = member_impl.game_info; - member_list.push_back(member); - } - return member_list; -}; - -void Room::Destroy() { - room_impl->state = State::Closed; - room_impl->room_thread->join(); - room_impl->room_thread.reset(); - - if (room_impl->server) { - enet_host_destroy(room_impl->server); - } - room_impl->room_information = {}; - room_impl->server = nullptr; - { - std::lock_guard lock(room_impl->member_mutex); - room_impl->members.clear(); - } - room_impl->room_information.member_slots = 0; - room_impl->room_information.name.clear(); -} - -} // namespace Network diff --git a/src/network/room.h b/src/network/room.h deleted file mode 100644 index 8285a4d0c..000000000 --- a/src/network/room.h +++ /dev/null @@ -1,101 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include "common/common_types.h" - -namespace Network { - -constexpr u32 network_version = 1; ///< The version of this Room and RoomMember - -constexpr u16 DefaultRoomPort = 1234; -constexpr size_t NumChannels = 1; // Number of channels used for the connection - -struct RoomInformation { - std::string name; ///< Name of the server - u32 member_slots; ///< Maximum number of members in this room -}; - -struct GameInfo { - std::string name{""}; - u64 id{0}; -}; - -using MacAddress = std::array; -/// A special MAC address that tells the room we're joining to assign us a MAC address -/// automatically. -constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; - -// 802.11 broadcast MAC address -constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; - -// The different types of messages that can be sent. The first byte of each packet defines the type -enum RoomMessageTypes : u8 { - IdJoinRequest = 1, - IdJoinSuccess, - IdRoomInformation, - IdSetGameInfo, - IdWifiPacket, - IdChatMessage, - IdNameCollision, - IdMacCollision, - IdVersionMismatch, - IdCloseRoom -}; - -/// This is what a server [person creating a server] would use. -class Room final { -public: - enum class State : u8 { - Open, ///< The room is open and ready to accept connections. - Closed, ///< The room is not opened and can not accept connections. - }; - - struct Member { - std::string nickname; ///< The nickname of the member. - GameInfo game_info; ///< The current game of the member - MacAddress mac_address; ///< The assigned mac address of the member. - }; - - Room(); - ~Room(); - - /** - * Gets the current state of the room. - */ - State GetState() const; - - /** - * Gets the room information of the room. - */ - const RoomInformation& GetRoomInformation() const; - - /** - * Gets a list of the mbmers connected to the room. - */ - std::vector GetRoomMemberList() const; - - /** - * Creates the socket for this room. Will bind to default address if - * server is empty string. - */ - void Create(const std::string& name, const std::string& server = "", - u16 server_port = DefaultRoomPort); - - /** - * Destroys the socket - */ - void Destroy(); - -private: - class RoomImpl; - std::unique_ptr room_impl; -}; - -} // namespace Network diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp deleted file mode 100644 index f229ec6fd..000000000 --- a/src/network/room_member.cpp +++ /dev/null @@ -1,490 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include "common/assert.h" -#include "enet/enet.h" -#include "network/packet.h" -#include "network/room_member.h" - -namespace Network { - -constexpr u32 ConnectionTimeoutMs = 5000; - -class RoomMember::RoomMemberImpl { -public: - ENetHost* client = nullptr; ///< ENet network interface. - ENetPeer* server = nullptr; ///< The server peer the client is connected to - - /// Information about the clients connected to the same room as us. - MemberList member_information; - /// Information about the room we're connected to. - RoomInformation room_information; - - /// The current game name, id and version - GameInfo current_game_info; - - std::atomic state{State::Idle}; ///< Current state of the RoomMember. - void SetState(const State new_state); - bool IsConnected() const; - - std::string nickname; ///< The nickname of this member. - MacAddress mac_address; ///< The mac_address of this member. - - std::mutex network_mutex; ///< Mutex that controls access to the `client` variable. - /// Thread that receives and dispatches network packets - std::unique_ptr loop_thread; - std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable. - std::list send_list; ///< A list that stores all packets to send the async - - template - using CallbackSet = std::set>; - std::mutex callback_mutex; ///< The mutex used for handling callbacks - - class Callbacks { - public: - template - CallbackSet& Get(); - - private: - CallbackSet callback_set_wifi_packet; - CallbackSet callback_set_chat_messages; - CallbackSet callback_set_room_information; - CallbackSet callback_set_state; - }; - Callbacks callbacks; ///< All CallbackSets to all events - - void MemberLoop(); - - void StartLoop(); - - /** - * Sends data to the room. It will be send on channel 0 with flag RELIABLE - * @param packet The data to send - */ - void Send(Packet&& packet); - - /** - * Sends a request to the server, asking for permission to join a room with the specified - * nickname and preferred mac. - * @params nickname The desired nickname. - * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells - * the server to assign one for us. - */ - void SendJoinRequest(const std::string& nickname, - const MacAddress& preferred_mac = NoPreferredMac); - - /** - * Extracts a MAC Address from a received ENet packet. - * @param event The ENet event that was received. - */ - void HandleJoinPacket(const ENetEvent* event); - /** - * Extracts RoomInformation and MemberInformation from a received RakNet packet. - * @param event The ENet event that was received. - */ - void HandleRoomInformationPacket(const ENetEvent* event); - - /** - * Extracts a WifiPacket from a received ENet packet. - * @param event The ENet event that was received. - */ - void HandleWifiPackets(const ENetEvent* event); - - /** - * Extracts a chat entry from a received ENet packet and adds it to the chat queue. - * @param event The ENet event that was received. - */ - void HandleChatPacket(const ENetEvent* event); - - /** - * Disconnects the RoomMember from the Room - */ - void Disconnect(); - - template - void Invoke(const T& data); - - template - CallbackHandle Bind(std::function callback); -}; - -// RoomMemberImpl -void RoomMember::RoomMemberImpl::SetState(const State new_state) { - if (state != new_state) { - state = new_state; - Invoke(state); - } -} - -bool RoomMember::RoomMemberImpl::IsConnected() const { - return state == State::Joining || state == State::Joined; -} - -void RoomMember::RoomMemberImpl::MemberLoop() { - // Receive packets while the connection is open - while (IsConnected()) { - std::lock_guard lock(network_mutex); - ENetEvent event; - if (enet_host_service(client, &event, 100) > 0) { - switch (event.type) { - case ENET_EVENT_TYPE_RECEIVE: - switch (event.packet->data[0]) { - case IdWifiPacket: - HandleWifiPackets(&event); - break; - case IdChatMessage: - HandleChatPacket(&event); - break; - case IdRoomInformation: - HandleRoomInformationPacket(&event); - break; - case IdJoinSuccess: - // The join request was successful, we are now in the room. - // If we joined successfully, there must be at least one client in the room: us. - ASSERT_MSG(member_information.size() > 0, - "We have not yet received member information."); - HandleJoinPacket(&event); // Get the MAC Address for the client - SetState(State::Joined); - break; - case IdNameCollision: - SetState(State::NameCollision); - break; - case IdMacCollision: - SetState(State::MacCollision); - break; - case IdVersionMismatch: - SetState(State::WrongVersion); - break; - case IdCloseRoom: - SetState(State::LostConnection); - break; - } - enet_packet_destroy(event.packet); - break; - case ENET_EVENT_TYPE_DISCONNECT: - SetState(State::LostConnection); - break; - } - } - { - std::lock_guard lock(send_list_mutex); - for (const auto& packet : send_list) { - ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(), - ENET_PACKET_FLAG_RELIABLE); - enet_peer_send(server, 0, enetPacket); - } - enet_host_flush(client); - send_list.clear(); - } - } - Disconnect(); -}; - -void RoomMember::RoomMemberImpl::StartLoop() { - loop_thread = std::make_unique(&RoomMember::RoomMemberImpl::MemberLoop, this); -} - -void RoomMember::RoomMemberImpl::Send(Packet&& packet) { - std::lock_guard lock(send_list_mutex); - send_list.push_back(std::move(packet)); -} - -void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname, - const MacAddress& preferred_mac) { - Packet packet; - packet << static_cast(IdJoinRequest); - packet << nickname; - packet << preferred_mac; - packet << network_version; - Send(std::move(packet)); -} - -void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* event) { - Packet packet; - packet.Append(event->packet->data, event->packet->dataLength); - - // Ignore the first byte, which is the message id. - packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - - RoomInformation info{}; - packet >> info.name; - packet >> info.member_slots; - room_information.name = info.name; - room_information.member_slots = info.member_slots; - - u32 num_members; - packet >> num_members; - member_information.resize(num_members); - - for (auto& member : member_information) { - packet >> member.nickname; - packet >> member.mac_address; - packet >> member.game_info.name; - packet >> member.game_info.id; - } - Invoke(room_information); -} - -void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { - Packet packet; - packet.Append(event->packet->data, event->packet->dataLength); - - // Ignore the first byte, which is the message id. - packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - - // Parse the MAC Address from the packet - packet >> mac_address; - SetState(State::Joined); -} - -void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { - WifiPacket wifi_packet{}; - Packet packet; - packet.Append(event->packet->data, event->packet->dataLength); - - // Ignore the first byte, which is the message id. - packet.IgnoreBytes(sizeof(u8)); // Igonore the message type - - // Parse the WifiPacket from the packet - u8 frame_type; - packet >> frame_type; - WifiPacket::PacketType type = static_cast(frame_type); - - wifi_packet.type = type; - packet >> wifi_packet.channel; - packet >> wifi_packet.transmitter_address; - packet >> wifi_packet.destination_address; - - u32 data_length; - packet >> data_length; - - packet >> wifi_packet.data; - - Invoke(wifi_packet); -} - -void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { - Packet packet; - packet.Append(event->packet->data, event->packet->dataLength); - - // Ignore the first byte, which is the message id. - packet.IgnoreBytes(sizeof(u8)); - - ChatEntry chat_entry{}; - packet >> chat_entry.nickname; - packet >> chat_entry.message; - Invoke(chat_entry); -} - -void RoomMember::RoomMemberImpl::Disconnect() { - member_information.clear(); - room_information.member_slots = 0; - room_information.name.clear(); - - if (!server) - return; - enet_peer_disconnect(server, 0); - - ENetEvent event; - while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) { - switch (event.type) { - case ENET_EVENT_TYPE_RECEIVE: - enet_packet_destroy(event.packet); // Ignore all incoming data - break; - case ENET_EVENT_TYPE_DISCONNECT: - server = nullptr; - return; - } - } - // didn't disconnect gracefully force disconnect - enet_peer_reset(server); - server = nullptr; -} - -template <> -RoomMember::RoomMemberImpl::CallbackSet& RoomMember::RoomMemberImpl::Callbacks::Get() { - return callback_set_wifi_packet; -} - -template <> -RoomMember::RoomMemberImpl::CallbackSet& -RoomMember::RoomMemberImpl::Callbacks::Get() { - return callback_set_state; -} - -template <> -RoomMember::RoomMemberImpl::CallbackSet& -RoomMember::RoomMemberImpl::Callbacks::Get() { - return callback_set_room_information; -} - -template <> -RoomMember::RoomMemberImpl::CallbackSet& RoomMember::RoomMemberImpl::Callbacks::Get() { - return callback_set_chat_messages; -} - -template -void RoomMember::RoomMemberImpl::Invoke(const T& data) { - std::lock_guard lock(callback_mutex); - CallbackSet callback_set = callbacks.Get(); - for (auto const& callback : callback_set) - (*callback)(data); -} - -template -RoomMember::CallbackHandle RoomMember::RoomMemberImpl::Bind( - std::function callback) { - std::lock_guard lock(callback_mutex); - CallbackHandle handle; - handle = std::make_shared>(callback); - callbacks.Get().insert(handle); - return handle; -} - -// RoomMember -RoomMember::RoomMember() : room_member_impl{std::make_unique()} { - room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); - ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client"); -} - -RoomMember::~RoomMember() { - ASSERT_MSG(!IsConnected(), "RoomMember is being destroyed while connected"); - enet_host_destroy(room_member_impl->client); -} - -RoomMember::State RoomMember::GetState() const { - return room_member_impl->state; -} - -const RoomMember::MemberList& RoomMember::GetMemberInformation() const { - return room_member_impl->member_information; -} - -const std::string& RoomMember::GetNickname() const { - return room_member_impl->nickname; -} - -const MacAddress& RoomMember::GetMacAddress() const { - ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected"); - return room_member_impl->mac_address; -} - -RoomInformation RoomMember::GetRoomInformation() const { - return room_member_impl->room_information; -} - -void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, - u16 client_port, const MacAddress& preferred_mac) { - // If the member is connected, kill the connection first - if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) { - room_member_impl->SetState(State::Error); - room_member_impl->loop_thread->join(); - room_member_impl->loop_thread.reset(); - } - // If the thread isn't running but the ptr still exists, reset it - else if (room_member_impl->loop_thread) { - room_member_impl->loop_thread.reset(); - } - - ENetAddress address{}; - enet_address_set_host(&address, server_addr); - address.port = server_port; - room_member_impl->server = - enet_host_connect(room_member_impl->client, &address, NumChannels, 0); - - if (!room_member_impl->server) { - room_member_impl->SetState(State::Error); - return; - } - - ENetEvent event{}; - int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs); - if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { - room_member_impl->nickname = nick; - room_member_impl->SetState(State::Joining); - room_member_impl->StartLoop(); - room_member_impl->SendJoinRequest(nick, preferred_mac); - SendGameInfo(room_member_impl->current_game_info); - } else { - room_member_impl->SetState(State::CouldNotConnect); - } -} - -bool RoomMember::IsConnected() const { - return room_member_impl->IsConnected(); -} - -void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { - Packet packet; - packet << static_cast(IdWifiPacket); - packet << static_cast(wifi_packet.type); - packet << wifi_packet.channel; - packet << wifi_packet.transmitter_address; - packet << wifi_packet.destination_address; - packet << wifi_packet.data; - room_member_impl->Send(std::move(packet)); -} - -void RoomMember::SendChatMessage(const std::string& message) { - Packet packet; - packet << static_cast(IdChatMessage); - packet << message; - room_member_impl->Send(std::move(packet)); -} - -void RoomMember::SendGameInfo(const GameInfo& game_info) { - room_member_impl->current_game_info = game_info; - if (!IsConnected()) - return; - - Packet packet; - packet << static_cast(IdSetGameInfo); - packet << game_info.name; - packet << game_info.id; - room_member_impl->Send(std::move(packet)); -} - -RoomMember::CallbackHandle RoomMember::BindOnStateChanged( - std::function callback) { - return room_member_impl->Bind(callback); -} - -RoomMember::CallbackHandle RoomMember::BindOnWifiPacketReceived( - std::function callback) { - return room_member_impl->Bind(callback); -} - -RoomMember::CallbackHandle RoomMember::BindOnRoomInformationChanged( - std::function callback) { - return room_member_impl->Bind(callback); -} - -RoomMember::CallbackHandle RoomMember::BindOnChatMessageRecieved( - std::function callback) { - return room_member_impl->Bind(callback); -} - -template -void RoomMember::Unbind(CallbackHandle handle) { - std::lock_guard lock(room_member_impl->callback_mutex); - room_member_impl->callbacks.Get().erase(handle); -} - -void RoomMember::Leave() { - room_member_impl->SetState(State::Idle); - room_member_impl->loop_thread->join(); - room_member_impl->loop_thread.reset(); -} - -template void RoomMember::Unbind(CallbackHandle); -template void RoomMember::Unbind(CallbackHandle); -template void RoomMember::Unbind(CallbackHandle); -template void RoomMember::Unbind(CallbackHandle); - -} // namespace Network diff --git a/src/network/room_member.h b/src/network/room_member.h deleted file mode 100644 index 98770a234..000000000 --- a/src/network/room_member.h +++ /dev/null @@ -1,182 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include -#include "common/common_types.h" -#include "network/room.h" - -namespace Network { - -/// Information about the received WiFi packets. -/// Acts as our own 802.11 header. -struct WifiPacket { - enum class PacketType : u8 { Beacon, Data, Authentication, AssociationResponse }; - PacketType type; ///< The type of 802.11 frame. - std::vector data; ///< Raw 802.11 frame data, starting at the management frame header - /// for management frames. - MacAddress transmitter_address; ///< Mac address of the transmitter. - MacAddress destination_address; ///< Mac address of the receiver. - u8 channel; ///< WiFi channel where this frame was transmitted. -}; - -/// Represents a chat message. -struct ChatEntry { - std::string nickname; ///< Nickname of the client who sent this message. - std::string message; ///< Body of the message. -}; - -/** - * This is what a client [person joining a server] would use. - * It also has to be used if you host a game yourself (You'd create both, a Room and a - * RoomMembership for yourself) - */ -class RoomMember final { -public: - enum class State : u8 { - Idle, ///< Default state - Error, ///< Some error [permissions to network device missing or something] - Joining, ///< The client is attempting to join a room. - Joined, ///< The client is connected to the room and is ready to send/receive packets. - LostConnection, ///< Connection closed - - // Reasons why connection was rejected - NameCollision, ///< Somebody is already using this name - MacCollision, ///< Somebody is already using that mac-address - WrongVersion, ///< The room version is not the same as for this RoomMember - CouldNotConnect ///< The room is not responding to a connection attempt - }; - - struct MemberInformation { - std::string nickname; ///< Nickname of the member. - GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're - /// not playing anything. - MacAddress mac_address; ///< MAC address associated with this member. - }; - using MemberList = std::vector; - - // The handle for the callback functions - template - using CallbackHandle = std::shared_ptr>; - - /** - * Unbinds a callback function from the events. - * @param handle The connection handle to disconnect - */ - template - void Unbind(CallbackHandle handle); - - RoomMember(); - ~RoomMember(); - - /** - * Returns the status of our connection to the room. - */ - State GetState() const; - - /** - * Returns information about the members in the room we're currently connected to. - */ - const MemberList& GetMemberInformation() const; - - /** - * Returns the nickname of the RoomMember. - */ - const std::string& GetNickname() const; - - /** - * Returns the MAC address of the RoomMember. - */ - const MacAddress& GetMacAddress() const; - - /** - * Returns information about the room we're currently connected to. - */ - RoomInformation GetRoomInformation() const; - - /** - * Returns whether we're connected to a server or not. - */ - bool IsConnected() const; - - /** - * Attempts to join a room at the specified address and port, using the specified nickname. - * This may fail if the username is already taken. - */ - void Join(const std::string& nickname, const char* server_addr = "127.0.0.1", - const u16 serverPort = DefaultRoomPort, const u16 clientPort = 0, - const MacAddress& preferred_mac = NoPreferredMac); - - /** - * Sends a WiFi packet to the room. - * @param packet The WiFi packet to send. - */ - void SendWifiPacket(const WifiPacket& packet); - - /** - * Sends a chat message to the room. - * @param message The contents of the message. - */ - void SendChatMessage(const std::string& message); - - /** - * Sends the current game info to the room. - * @param game_info The game information. - */ - void SendGameInfo(const GameInfo& game_info); - - /** - * Binds a function to an event that will be triggered every time the State of the member - * changed. The function wil be called every time the event is triggered. The callback function - * must not bind or unbind a function. Doing so will cause a deadlock - * @param callback The function to call - * @return A handle used for removing the function from the registered list - */ - CallbackHandle BindOnStateChanged(std::function callback); - - /** - * Binds a function to an event that will be triggered every time a WifiPacket is received. - * The function wil be called everytime the event is triggered. - * The callback function must not bind or unbind a function. Doing so will cause a deadlock - * @param callback The function to call - * @return A handle used for removing the function from the registered list - */ - CallbackHandle BindOnWifiPacketReceived( - std::function callback); - - /** - * Binds a function to an event that will be triggered every time the RoomInformation changes. - * The function wil be called every time the event is triggered. - * The callback function must not bind or unbind a function. Doing so will cause a deadlock - * @param callback The function to call - * @return A handle used for removing the function from the registered list - */ - CallbackHandle BindOnRoomInformationChanged( - std::function callback); - - /** - * Binds a function to an event that will be triggered every time a ChatMessage is received. - * The function wil be called every time the event is triggered. - * The callback function must not bind or unbind a function. Doing so will cause a deadlock - * @param callback The function to call - * @return A handle used for removing the function from the registered list - */ - CallbackHandle BindOnChatMessageRecieved( - std::function callback); - - /** - * Leaves the current room. - */ - void Leave(); - -private: - class RoomMemberImpl; - std::unique_ptr room_member_impl; -}; - -} // namespace Network diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt deleted file mode 100644 index c93811892..000000000 --- a/src/web_service/CMakeLists.txt +++ /dev/null @@ -1,16 +0,0 @@ -set(SRCS - telemetry_json.cpp - verify_login.cpp - web_backend.cpp - ) - -set(HEADERS - telemetry_json.h - verify_login.h - web_backend.h - ) - -create_directory_groups(${SRCS} ${HEADERS}) - -add_library(web_service STATIC ${SRCS} ${HEADERS}) -target_link_libraries(web_service PUBLIC common cpr json-headers) diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp deleted file mode 100644 index 6ad2ffcd4..000000000 --- a/src/web_service/telemetry_json.cpp +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "common/assert.h" -#include "web_service/telemetry_json.h" -#include "web_service/web_backend.h" - -namespace WebService { - -template -void TelemetryJson::Serialize(Telemetry::FieldType type, const std::string& name, T value) { - sections[static_cast(type)][name] = value; -} - -void TelemetryJson::SerializeSection(Telemetry::FieldType type, const std::string& name) { - TopSection()[name] = sections[static_cast(type)]; -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue()); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), std::string(field.GetValue())); -} - -void TelemetryJson::Visit(const Telemetry::Field& field) { - Serialize(field.GetType(), field.GetName(), field.GetValue().count()); -} - -void TelemetryJson::Complete() { - SerializeSection(Telemetry::FieldType::App, "App"); - SerializeSection(Telemetry::FieldType::Session, "Session"); - SerializeSection(Telemetry::FieldType::Performance, "Performance"); - SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback"); - SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig"); - SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem"); - PostJson(endpoint_url, TopSection().dump(), true, username, token); -} - -} // namespace WebService diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h deleted file mode 100644 index 9e78c6803..000000000 --- a/src/web_service/telemetry_json.h +++ /dev/null @@ -1,59 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "common/telemetry.h" - -namespace WebService { - -/** - * Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the - * Citra web service - */ -class TelemetryJson : public Telemetry::VisitorInterface { -public: - TelemetryJson(const std::string& endpoint_url, const std::string& username, - const std::string& token) - : endpoint_url(endpoint_url), username(username), token(token) {} - ~TelemetryJson() = default; - - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - void Visit(const Telemetry::Field& field) override; - - void Complete() override; - -private: - nlohmann::json& TopSection() { - return sections[static_cast(Telemetry::FieldType::None)]; - } - - template - void Serialize(Telemetry::FieldType type, const std::string& name, T value); - - void SerializeSection(Telemetry::FieldType type, const std::string& name); - - nlohmann::json output; - std::array sections; - std::string endpoint_url; - std::string username; - std::string token; -}; - -} // namespace WebService diff --git a/src/web_service/verify_login.cpp b/src/web_service/verify_login.cpp deleted file mode 100644 index 1bc3b5afe..000000000 --- a/src/web_service/verify_login.cpp +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include "web_service/verify_login.h" -#include "web_service/web_backend.h" - -namespace WebService { - -std::future VerifyLogin(std::string& username, std::string& token, - const std::string& endpoint_url, std::function func) { - auto get_func = [func, username](const std::string& reply) -> bool { - func(); - if (reply.empty()) - return false; - nlohmann::json json = nlohmann::json::parse(reply); - std::string result; - try { - result = json["username"]; - } catch (const nlohmann::detail::out_of_range&) { - } - return result == username; - }; - return GetJson(get_func, endpoint_url, false, username, token); -} - -} // namespace WebService diff --git a/src/web_service/verify_login.h b/src/web_service/verify_login.h deleted file mode 100644 index 303f5dbbc..000000000 --- a/src/web_service/verify_login.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include - -namespace WebService { - -/** - * Checks if username and token is valid - * @param username Citra username to use for authentication. - * @param token Citra token to use for authentication. - * @param endpoint_url URL of the services.citra-emu.org endpoint. - * @param func A function that gets exectued when the verification is finished - * @returns Future with bool indicating whether the verification succeeded - */ -std::future VerifyLogin(std::string& username, std::string& token, - const std::string& endpoint_url, std::function func); - -} // namespace WebService diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp deleted file mode 100644 index b17d82f9c..000000000 --- a/src/web_service/web_backend.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#ifdef _WIN32 -#include -#endif - -#include -#include -#include -#include "common/logging/log.h" -#include "web_service/web_backend.h" - -namespace WebService { - -static constexpr char API_VERSION[]{"1"}; - -static std::unique_ptr g_session; - -void Win32WSAStartup() { -#ifdef _WIN32 - // On Windows, CPR/libcurl does not properly initialize Winsock. The below code is used to - // initialize Winsock globally, which fixes this problem. Without this, only the first CPR - // session will properly be created, and subsequent ones will fail. - WSADATA wsa_data; - const int wsa_result{WSAStartup(MAKEWORD(2, 2), &wsa_data)}; - if (wsa_result) { - LOG_CRITICAL(WebService, "WSAStartup failed: %d", wsa_result); - } -#endif -} - -void PostJson(const std::string& url, const std::string& data, bool allow_anonymous, - const std::string& username, const std::string& token) { - if (url.empty()) { - LOG_ERROR(WebService, "URL is invalid"); - return; - } - - const bool are_credentials_provided{!token.empty() && !username.empty()}; - if (!allow_anonymous && !are_credentials_provided) { - LOG_ERROR(WebService, "Credentials must be provided for authenticated requests"); - return; - } - - Win32WSAStartup(); - - // Built request header - cpr::Header header; - if (are_credentials_provided) { - // Authenticated request if credentials are provided - header = {{"Content-Type", "application/json"}, - {"x-username", username.c_str()}, - {"x-token", token.c_str()}, - {"api-version", API_VERSION}}; - } else { - // Otherwise, anonymous request - header = cpr::Header{{"Content-Type", "application/json"}, {"api-version", API_VERSION}}; - } - - // Post JSON asynchronously - static std::future future; - future = cpr::PostCallback( - [](cpr::Response r) { - if (r.error) { - LOG_ERROR(WebService, "POST returned cpr error: %u:%s", - static_cast(r.error.code), r.error.message.c_str()); - return; - } - if (r.status_code >= 400) { - LOG_ERROR(WebService, "POST returned error status code: %u", r.status_code); - return; - } - if (r.header["content-type"].find("application/json") == std::string::npos) { - LOG_ERROR(WebService, "POST returned wrong content: %s", - r.header["content-type"].c_str()); - return; - } - }, - cpr::Url{url}, cpr::Body{data}, header); -} - -template -std::future GetJson(std::function func, const std::string& url, - bool allow_anonymous, const std::string& username, - const std::string& token) { - if (url.empty()) { - LOG_ERROR(WebService, "URL is invalid"); - return std::async(std::launch::async, [func{std::move(func)}]() { return func(""); }); - } - - const bool are_credentials_provided{!token.empty() && !username.empty()}; - if (!allow_anonymous && !are_credentials_provided) { - LOG_ERROR(WebService, "Credentials must be provided for authenticated requests"); - return std::async(std::launch::async, [func{std::move(func)}]() { return func(""); }); - } - - Win32WSAStartup(); - - // Built request header - cpr::Header header; - if (are_credentials_provided) { - // Authenticated request if credentials are provided - header = {{"Content-Type", "application/json"}, - {"x-username", username.c_str()}, - {"x-token", token.c_str()}, - {"api-version", API_VERSION}}; - } else { - // Otherwise, anonymous request - header = cpr::Header{{"Content-Type", "application/json"}, {"api-version", API_VERSION}}; - } - - // Get JSON asynchronously - return cpr::GetCallback( - [func{std::move(func)}](cpr::Response r) { - if (r.error) { - LOG_ERROR(WebService, "GET returned cpr error: %u:%s", - static_cast(r.error.code), r.error.message.c_str()); - return func(""); - } - if (r.status_code >= 400) { - LOG_ERROR(WebService, "GET returned error code: %u", r.status_code); - return func(""); - } - if (r.header["content-type"].find("application/json") == std::string::npos) { - LOG_ERROR(WebService, "GET returned wrong content: %s", - r.header["content-type"].c_str()); - return func(""); - } - return func(r.text); - }, - cpr::Url{url}, header); -} - -template std::future GetJson(std::function func, - const std::string& url, bool allow_anonymous, - const std::string& username, const std::string& token); - -} // namespace WebService diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h deleted file mode 100644 index a63c75d13..000000000 --- a/src/web_service/web_backend.h +++ /dev/null @@ -1,39 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include -#include -#include "common/common_types.h" - -namespace WebService { - -/** - * Posts JSON to services.citra-emu.org. - * @param url URL of the services.citra-emu.org endpoint to post data to. - * @param data String of JSON data to use for the body of the POST request. - * @param allow_anonymous If true, allow anonymous unauthenticated requests. - * @param username Citra username to use for authentication. - * @param token Citra token to use for authentication. - */ -void PostJson(const std::string& url, const std::string& data, bool allow_anonymous, - const std::string& username = {}, const std::string& token = {}); - -/** - * Gets JSON from services.citra-emu.org. - * @param func A function that gets exectued when the json as a string is received - * @param url URL of the services.citra-emu.org endpoint to post data to. - * @param allow_anonymous If true, allow anonymous unauthenticated requests. - * @param username Citra username to use for authentication. - * @param token Citra token to use for authentication. - * @return future that holds the return value T of the func - */ -template -std::future GetJson(std::function func, const std::string& url, - bool allow_anonymous, const std::string& username = {}, - const std::string& token = {}); - -} // namespace WebService diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt new file mode 100644 index 000000000..38bbc0043 --- /dev/null +++ b/src/yuzu/CMakeLists.txt @@ -0,0 +1,116 @@ +set(CMAKE_AUTOMOC ON) +set(CMAKE_AUTORCC ON) +set(CMAKE_INCLUDE_CURRENT_DIR ON) +set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) + +set(SRCS + configuration/config.cpp + configuration/configure_audio.cpp + configuration/configure_debug.cpp + configuration/configure_dialog.cpp + configuration/configure_general.cpp + configuration/configure_graphics.cpp + configuration/configure_input.cpp + configuration/configure_system.cpp + configuration/configure_web.cpp + debugger/graphics/graphics.cpp + debugger/graphics/graphics_breakpoint_observer.cpp + debugger/graphics/graphics_breakpoints.cpp + debugger/graphics/graphics_cmdlists.cpp + debugger/graphics/graphics_surface.cpp + debugger/graphics/graphics_tracing.cpp + debugger/graphics/graphics_vertex_shader.cpp + debugger/profiler.cpp + debugger/registers.cpp + debugger/wait_tree.cpp + util/spinbox.cpp + util/util.cpp + bootmanager.cpp + game_list.cpp + hotkeys.cpp + main.cpp + ui_settings.cpp + citra-qt.rc + Info.plist + ) + +set(HEADERS + configuration/config.h + configuration/configure_audio.h + configuration/configure_debug.h + configuration/configure_dialog.h + configuration/configure_general.h + configuration/configure_graphics.h + configuration/configure_input.h + configuration/configure_system.h + configuration/configure_web.h + debugger/graphics/graphics.h + debugger/graphics/graphics_breakpoint_observer.h + debugger/graphics/graphics_breakpoints.h + debugger/graphics/graphics_breakpoints_p.h + debugger/graphics/graphics_cmdlists.h + debugger/graphics/graphics_surface.h + debugger/graphics/graphics_tracing.h + debugger/graphics/graphics_vertex_shader.h + debugger/profiler.h + debugger/registers.h + debugger/wait_tree.h + util/spinbox.h + util/util.h + bootmanager.h + game_list.h + game_list_p.h + hotkeys.h + main.h + ui_settings.h + ) + +set(UIS + configuration/configure.ui + configuration/configure_audio.ui + configuration/configure_debug.ui + configuration/configure_general.ui + configuration/configure_graphics.ui + configuration/configure_input.ui + configuration/configure_system.ui + configuration/configure_web.ui + debugger/registers.ui + hotkeys.ui + main.ui + ) + +# file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*) +file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*) + +create_directory_groups(${SRCS} ${HEADERS} ${UIS}) + +if (Qt5_FOUND) + qt5_wrap_ui(UI_HDRS ${UIS}) +else() + qt4_wrap_ui(UI_HDRS ${UIS}) +endif() + +if (APPLE) + set(MACOSX_ICON "../../dist/citra.icns") + set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) + add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON}) + set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) +else() + add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS}) +endif() +target_link_libraries(yuzu PRIVATE common core input_common video_core) +target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets) +target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) + +if(UNIX AND NOT APPLE) + install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") +endif() + +if (MSVC) + include(CopyCitraQt5Deps) + include(CopyCitraSDLDeps) + include(CopyYuzuUnicornDeps) + copy_citra_Qt5_deps(yuzu) + copy_citra_SDL_deps(yuzu) + copy_yuzu_unicorn_deps(yuzu) +endif() diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist new file mode 100644 index 000000000..7d46b39d1 --- /dev/null +++ b/src/yuzu/Info.plist @@ -0,0 +1,40 @@ + + + + + CFBundleDevelopmentRegion + English + CFBundleExecutable + ${EXECUTABLE_NAME} + CFBundleGetInfoString + + CFBundleIconFile + citra.icns + CFBundleIdentifier + com.citra-emu.citra + CFBundleInfoDictionaryVersion + 6.0 + CFBundleLongVersionString + + CFBundleName + Citra + CFBundlePackageType + APPL + CFBundleShortVersionString + + CFBundleSignature + ???? + CFBundleVersion + + CSResourcesFileMapped + + LSRequiresCarbon + + NSHumanReadableCopyright + + NSPrincipalClass + NSApplication + NSHighResolutionCapable + True + + diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp new file mode 100644 index 000000000..eb542ad4e --- /dev/null +++ b/src/yuzu/bootmanager.cpp @@ -0,0 +1,310 @@ +#include +#include +#include + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) +// Required for screen DPI information +#include +#include +#endif + +#include "citra_qt/bootmanager.h" +#include "common/microprofile.h" +#include "common/scm_rev.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/framebuffer_layout.h" +#include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" +#include "input_common/motion_emu.h" +#include "network/network.h" + +EmuThread::EmuThread(GRenderWindow* render_window) + : exec_step(false), running(false), stop_run(false), render_window(render_window) {} + +void EmuThread::run() { + render_window->MakeCurrent(); + + MicroProfileOnThreadCreate("EmuThread"); + + stop_run = false; + + // holds whether the cpu was running during the last iteration, + // so that the DebugModeLeft signal can be emitted before the + // next execution step + bool was_active = false; + while (!stop_run) { + if (running) { + if (!was_active) + emit DebugModeLeft(); + + Core::System::ResultStatus result = Core::System::GetInstance().RunLoop(); + if (result != Core::System::ResultStatus::Success) { + emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails()); + } + + was_active = running || exec_step; + if (!was_active && !stop_run) + emit DebugModeEntered(); + } else if (exec_step) { + if (!was_active) + emit DebugModeLeft(); + + exec_step = false; + Core::System::GetInstance().SingleStep(); + emit DebugModeEntered(); + yieldCurrentThread(); + + was_active = false; + } else { + std::unique_lock lock(running_mutex); + running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); + } + } + + // Shutdown the core emulation + Core::System::GetInstance().Shutdown(); + +#if MICROPROFILE_ENABLED + MicroProfileOnThreadExit(); +#endif + + render_window->moveContext(); +} + +// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL +// context. +// The corresponding functionality is handled in EmuThread instead +class GGLWidgetInternal : public QGLWidget { +public: + GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) + : QGLWidget(fmt, parent), parent(parent) {} + + void paintEvent(QPaintEvent* ev) override { + if (do_painting) { + QPainter painter(this); + } + } + + void resizeEvent(QResizeEvent* ev) override { + parent->OnClientAreaResized(ev->size().width(), ev->size().height()); + parent->OnFramebufferSizeChanged(); + } + + void DisablePainting() { + do_painting = false; + } + void EnablePainting() { + do_painting = true; + } + +private: + GRenderWindow* parent; + bool do_painting; +}; + +GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) + : QWidget(parent), child(nullptr), emu_thread(emu_thread) { + + std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); + setWindowTitle(QString::fromStdString(window_title)); + + InputCommon::Init(); + Network::Init(); +} + +GRenderWindow::~GRenderWindow() { + InputCommon::Shutdown(); + Network::Shutdown(); +} + +void GRenderWindow::moveContext() { + DoneCurrent(); +// We need to move GL context to the swapping thread in Qt5 +#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) + // If the thread started running, move the GL Context to the new thread. Otherwise, move it + // back. + auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) + ? emu_thread + : qApp->thread(); + child->context()->moveToThread(thread); +#endif +} + +void GRenderWindow::SwapBuffers() { +#if !defined(QT_NO_DEBUG) + // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent + // since the last time you called swapBuffers. This presumably means something if you're using + // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never + // call doneCurrent in this thread. + child->makeCurrent(); +#endif + child->swapBuffers(); +} + +void GRenderWindow::MakeCurrent() { + child->makeCurrent(); +} + +void GRenderWindow::DoneCurrent() { + child->doneCurrent(); +} + +void GRenderWindow::PollEvents() {} + +// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). +// +// Older versions get the window size (density independent pixels), +// and hence, do not support DPI scaling ("retina" displays). +// The result will be a viewport that is smaller than the extent of the window. +void GRenderWindow::OnFramebufferSizeChanged() { + // Screen changes potentially incur a change in screen DPI, hence we should update the + // framebuffer size + qreal pixelRatio = windowPixelRatio(); + unsigned width = child->QPaintDevice::width() * pixelRatio; + unsigned height = child->QPaintDevice::height() * pixelRatio; + UpdateCurrentFramebufferLayout(width, height); +} + +void GRenderWindow::BackupGeometry() { + geometry = ((QGLWidget*)this)->saveGeometry(); +} + +void GRenderWindow::RestoreGeometry() { + // We don't want to back up the geometry here (obviously) + QWidget::restoreGeometry(geometry); +} + +void GRenderWindow::restoreGeometry(const QByteArray& geometry) { + // Make sure users of this class don't need to deal with backing up the geometry themselves + QWidget::restoreGeometry(geometry); + BackupGeometry(); +} + +QByteArray GRenderWindow::saveGeometry() { + // If we are a top-level widget, store the current geometry + // otherwise, store the last backup + if (parent() == nullptr) + return ((QGLWidget*)this)->saveGeometry(); + else + return geometry; +} + +qreal GRenderWindow::windowPixelRatio() { +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + // windowHandle() might not be accessible until the window is displayed to screen. + return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; +#else + return 1.0f; +#endif +} + +void GRenderWindow::closeEvent(QCloseEvent* event) { + emit Closed(); + QWidget::closeEvent(event); +} + +void GRenderWindow::keyPressEvent(QKeyEvent* event) { + InputCommon::GetKeyboard()->PressKey(event->key()); +} + +void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { + InputCommon::GetKeyboard()->ReleaseKey(event->key()); +} + +void GRenderWindow::mousePressEvent(QMouseEvent* event) { + auto pos = event->pos(); + if (event->button() == Qt::LeftButton) { + qreal pixelRatio = windowPixelRatio(); + this->TouchPressed(static_cast(pos.x() * pixelRatio), + static_cast(pos.y() * pixelRatio)); + } else if (event->button() == Qt::RightButton) { + InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + } +} + +void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { + auto pos = event->pos(); + qreal pixelRatio = windowPixelRatio(); + this->TouchMoved(std::max(static_cast(pos.x() * pixelRatio), 0u), + std::max(static_cast(pos.y() * pixelRatio), 0u)); + InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); +} + +void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { + if (event->button() == Qt::LeftButton) + this->TouchReleased(); + else if (event->button() == Qt::RightButton) + InputCommon::GetMotionEmu()->EndTilt(); +} + +void GRenderWindow::focusOutEvent(QFocusEvent* event) { + QWidget::focusOutEvent(event); + InputCommon::GetKeyboard()->ReleaseAllKeys(); +} + +void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { + NotifyClientAreaSizeChanged(std::make_pair(width, height)); +} + +void GRenderWindow::InitRenderTarget() { + if (child) { + delete child; + } + + if (layout()) { + delete layout(); + } + + // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, + // WA_DontShowOnScreen, WA_DeleteOnClose + QGLFormat fmt; + fmt.setVersion(3, 3); + fmt.setProfile(QGLFormat::CoreProfile); + fmt.setSwapInterval(Settings::values.use_vsync); + + // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X + fmt.setOption(QGL::NoDeprecatedFunctions); + + child = new GGLWidgetInternal(fmt, this); + QBoxLayout* layout = new QHBoxLayout(this); + + resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + layout->addWidget(child); + layout->setMargin(0); + setLayout(layout); + + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); + + OnFramebufferSizeChanged(); + NotifyClientAreaSizeChanged(std::pair(child->width(), child->height())); + + BackupGeometry(); +} + +void GRenderWindow::OnMinimalClientAreaChangeRequest( + const std::pair& minimal_size) { + setMinimumSize(minimal_size.first, minimal_size.second); +} + +void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { + this->emu_thread = emu_thread; + child->DisablePainting(); +} + +void GRenderWindow::OnEmulationStopping() { + emu_thread = nullptr; + child->EnablePainting(); +} + +void GRenderWindow::showEvent(QShowEvent* event) { + QWidget::showEvent(event); + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + // windowHandle() is not initialized until the Window is shown, so we connect it here. + connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, + SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection); +#endif +} diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h new file mode 100644 index 000000000..6974edcbb --- /dev/null +++ b/src/yuzu/bootmanager.h @@ -0,0 +1,162 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include "common/thread.h" +#include "core/core.h" +#include "core/frontend/emu_window.h" + +class QKeyEvent; +class QScreen; + +class GGLWidgetInternal; +class GMainWindow; +class GRenderWindow; + +class EmuThread : public QThread { + Q_OBJECT + +public: + explicit EmuThread(GRenderWindow* render_window); + + /** + * Start emulation (on new thread) + * @warning Only call when not running! + */ + void run() override; + + /** + * Steps the emulation thread by a single CPU instruction (if the CPU is not already running) + * @note This function is thread-safe + */ + void ExecStep() { + exec_step = true; + running_cv.notify_all(); + } + + /** + * Sets whether the emulation thread is running or not + * @param running Boolean value, set the emulation thread to running if true + * @note This function is thread-safe + */ + void SetRunning(bool running) { + std::unique_lock lock(running_mutex); + this->running = running; + lock.unlock(); + running_cv.notify_all(); + } + + /** + * Check if the emulation thread is running or not + * @return True if the emulation thread is running, otherwise false + * @note This function is thread-safe + */ + bool IsRunning() { + return running; + } + + /** + * Requests for the emulation thread to stop running + */ + void RequestStop() { + stop_run = true; + SetRunning(false); + }; + +private: + bool exec_step; + bool running; + std::atomic stop_run; + std::mutex running_mutex; + std::condition_variable running_cv; + + GRenderWindow* render_window; + +signals: + /** + * Emitted when the CPU has halted execution + * + * @warning When connecting to this signal from other threads, make sure to specify either + * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even + * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) + */ + void DebugModeEntered(); + + /** + * Emitted right before the CPU continues execution + * + * @warning When connecting to this signal from other threads, make sure to specify either + * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even + * Qt::BlockingQueuedConnection (additionally block source thread until slot returns) + */ + void DebugModeLeft(); + + void ErrorThrown(Core::System::ResultStatus, std::string); +}; + +class GRenderWindow : public QWidget, public EmuWindow { + Q_OBJECT + +public: + GRenderWindow(QWidget* parent, EmuThread* emu_thread); + ~GRenderWindow(); + + // EmuWindow implementation + void SwapBuffers() override; + void MakeCurrent() override; + void DoneCurrent() override; + void PollEvents() override; + + void BackupGeometry(); + void RestoreGeometry(); + void restoreGeometry(const QByteArray& geometry); // overridden + QByteArray saveGeometry(); // overridden + + qreal windowPixelRatio(); + + void closeEvent(QCloseEvent* event) override; + + void keyPressEvent(QKeyEvent* event) override; + void keyReleaseEvent(QKeyEvent* event) override; + + void mousePressEvent(QMouseEvent* event) override; + void mouseMoveEvent(QMouseEvent* event) override; + void mouseReleaseEvent(QMouseEvent* event) override; + + void focusOutEvent(QFocusEvent* event) override; + + void OnClientAreaResized(unsigned width, unsigned height); + + void InitRenderTarget(); + +public slots: + void moveContext(); // overridden + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + void OnFramebufferSizeChanged(); + +signals: + /// Emitted when the window is closed + void Closed(); + +private: + void OnMinimalClientAreaChangeRequest( + const std::pair& minimal_size) override; + + GGLWidgetInternal* child; + + QByteArray geometry; + + EmuThread* emu_thread; + +protected: + void showEvent(QShowEvent* event) override; +}; diff --git a/src/yuzu/citra-qt.rc b/src/yuzu/citra-qt.rc new file mode 100644 index 000000000..a48a9440d --- /dev/null +++ b/src/yuzu/citra-qt.rc @@ -0,0 +1,19 @@ +#include "winresrc.h" +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +// QT requires that the default application icon is named IDI_ICON1 + +IDI_ICON1 ICON "../../dist/citra.ico" + + +///////////////////////////////////////////////////////////////////////////// +// +// RT_MANIFEST +// + +1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp new file mode 100644 index 000000000..fd884db7a --- /dev/null +++ b/src/yuzu/configuration/config.cpp @@ -0,0 +1,326 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/configuration/config.h" +#include "citra_qt/ui_settings.h" +#include "common/file_util.h" +#include "input_common/main.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; + FileUtil::CreateFullPath(qt_config_loc); + qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); + + Reload(); +} + +const std::array Config::default_buttons = { + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, + Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B, +}; + +const std::array, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ + { + Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D, + }, + { + Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D, + }, +}}; + +void Config::ReadValues() { + qt_config->beginGroup("Controls"); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + qt_config + ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + qt_config + ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; + } + + Settings::values.motion_device = + qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") + .toString() + .toStdString(); + Settings::values.touch_device = + qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); + + qt_config->endGroup(); + + qt_config->beginGroup("Core"); + Settings::values.cpu_core = + static_cast(qt_config->value("cpu_core", 0).toInt()); + qt_config->endGroup(); + + qt_config->beginGroup("Renderer"); + Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool(); + Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool(); + Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); + Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool(); + Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool(); + + Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); + Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); + Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat(); + qt_config->endGroup(); + + qt_config->beginGroup("Layout"); + Settings::values.layout_option = + static_cast(qt_config->value("layout_option").toInt()); + Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool(); + Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool(); + Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt(); + Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt(); + Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt(); + Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt(); + Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt(); + Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt(); + Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt(); + Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("Audio"); + Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); + Settings::values.enable_audio_stretching = + qt_config->value("enable_audio_stretching", true).toBool(); + Settings::values.audio_device_id = + qt_config->value("output_device", "auto").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("Data Storage"); + Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool(); + qt_config->endGroup(); + + qt_config->beginGroup("System"); + Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool(); + Settings::values.region_value = + qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("Miscellaneous"); + Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("Debugging"); + Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); + Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); + qt_config->endGroup(); + + qt_config->beginGroup("WebService"); + Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool(); + Settings::values.telemetry_endpoint_url = + qt_config->value("telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry") + .toString() + .toStdString(); + Settings::values.verify_endpoint_url = + qt_config->value("verify_endpoint_url", "https://services.citra-emu.org/api/profile") + .toString() + .toStdString(); + Settings::values.citra_username = qt_config->value("citra_username").toString().toStdString(); + Settings::values.citra_token = qt_config->value("citra_token").toString().toStdString(); + qt_config->endGroup(); + + qt_config->beginGroup("UI"); + UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); + + qt_config->beginGroup("UILayout"); + UISettings::values.geometry = qt_config->value("geometry").toByteArray(); + UISettings::values.state = qt_config->value("state").toByteArray(); + UISettings::values.renderwindow_geometry = + qt_config->value("geometryRenderWindow").toByteArray(); + UISettings::values.gamelist_header_state = + qt_config->value("gameListHeaderState").toByteArray(); + UISettings::values.microprofile_geometry = + qt_config->value("microProfileDialogGeometry").toByteArray(); + UISettings::values.microprofile_visible = + qt_config->value("microProfileDialogVisible", false).toBool(); + qt_config->endGroup(); + + qt_config->beginGroup("Paths"); + UISettings::values.roms_path = qt_config->value("romsPath").toString(); + UISettings::values.symbols_path = qt_config->value("symbolsPath").toString(); + UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString(); + UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool(); + UISettings::values.recent_files = qt_config->value("recentFiles").toStringList(); + qt_config->endGroup(); + + qt_config->beginGroup("Shortcuts"); + QStringList groups = qt_config->childGroups(); + for (auto group : groups) { + qt_config->beginGroup(group); + + QStringList hotkeys = qt_config->childGroups(); + for (auto hotkey : hotkeys) { + qt_config->beginGroup(hotkey); + UISettings::values.shortcuts.emplace_back(UISettings::Shortcut( + group + "/" + hotkey, + UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(), + qt_config->value("Context").toInt()))); + qt_config->endGroup(); + } + + qt_config->endGroup(); + } + qt_config->endGroup(); + + UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); + UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); + UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool(); + UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool(); + UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool(); + UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); + UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); + + qt_config->endGroup(); +} + +void Config::SaveValues() { + qt_config->beginGroup("Controls"); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.buttons[i])); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.analogs[i])); + } + qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); + qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); + qt_config->endGroup(); + + qt_config->beginGroup("Core"); + qt_config->setValue("cpu_core", static_cast(Settings::values.cpu_core)); + qt_config->endGroup(); + + qt_config->beginGroup("Renderer"); + qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer); + qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit); + qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); + qt_config->setValue("use_vsync", Settings::values.use_vsync); + qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit); + + // Cast to double because Qt's written float values are not human-readable + qt_config->setValue("bg_red", (double)Settings::values.bg_red); + qt_config->setValue("bg_green", (double)Settings::values.bg_green); + qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); + qt_config->endGroup(); + + qt_config->beginGroup("Layout"); + qt_config->setValue("layout_option", static_cast(Settings::values.layout_option)); + qt_config->setValue("swap_screen", Settings::values.swap_screen); + qt_config->setValue("custom_layout", Settings::values.custom_layout); + qt_config->setValue("custom_top_left", Settings::values.custom_top_left); + qt_config->setValue("custom_top_top", Settings::values.custom_top_top); + qt_config->setValue("custom_top_right", Settings::values.custom_top_right); + qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom); + qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left); + qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top); + qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right); + qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom); + qt_config->endGroup(); + + qt_config->beginGroup("Audio"); + qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); + qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); + qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); + qt_config->endGroup(); + + qt_config->beginGroup("Data Storage"); + qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd); + qt_config->endGroup(); + + qt_config->beginGroup("System"); + qt_config->setValue("is_new_3ds", Settings::values.is_new_3ds); + qt_config->setValue("region_value", Settings::values.region_value); + qt_config->endGroup(); + + qt_config->beginGroup("Miscellaneous"); + qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter)); + qt_config->endGroup(); + + qt_config->beginGroup("Debugging"); + qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); + qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); + qt_config->endGroup(); + + qt_config->beginGroup("WebService"); + qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry); + qt_config->setValue("telemetry_endpoint_url", + QString::fromStdString(Settings::values.telemetry_endpoint_url)); + qt_config->setValue("verify_endpoint_url", + QString::fromStdString(Settings::values.verify_endpoint_url)); + qt_config->setValue("citra_username", QString::fromStdString(Settings::values.citra_username)); + qt_config->setValue("citra_token", QString::fromStdString(Settings::values.citra_token)); + qt_config->endGroup(); + + qt_config->beginGroup("UI"); + qt_config->setValue("theme", UISettings::values.theme); + + qt_config->beginGroup("UILayout"); + qt_config->setValue("geometry", UISettings::values.geometry); + qt_config->setValue("state", UISettings::values.state); + qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry); + qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state); + qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry); + qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible); + qt_config->endGroup(); + + qt_config->beginGroup("Paths"); + qt_config->setValue("romsPath", UISettings::values.roms_path); + qt_config->setValue("symbolsPath", UISettings::values.symbols_path); + qt_config->setValue("gameListRootDir", UISettings::values.gamedir); + qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); + qt_config->setValue("recentFiles", UISettings::values.recent_files); + qt_config->endGroup(); + + qt_config->beginGroup("Shortcuts"); + for (auto shortcut : UISettings::values.shortcuts) { + qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first); + qt_config->setValue(shortcut.first + "/Context", shortcut.second.second); + } + qt_config->endGroup(); + + qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode); + qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar); + qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar); + qt_config->setValue("showStatusBar", UISettings::values.show_status_bar); + qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing); + qt_config->setValue("firstStart", UISettings::values.first_start); + qt_config->setValue("calloutFlags", UISettings::values.callout_flags); + + qt_config->endGroup(); +} + +void Config::Reload() { + ReadValues(); + Settings::Apply(); +} + +void Config::Save() { + SaveValues(); +} + +Config::~Config() { + Save(); + + delete qt_config; +} diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h new file mode 100644 index 000000000..cbf745ea2 --- /dev/null +++ b/src/yuzu/configuration/config.h @@ -0,0 +1,30 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include "core/settings.h" + +class QSettings; + +class Config { + QSettings* qt_config; + std::string qt_config_loc; + + void ReadValues(); + void SaveValues(); + +public: + Config(); + ~Config(); + + void Reload(); + void Save(); + + static const std::array default_buttons; + static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs; +}; diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui new file mode 100644 index 000000000..6abd1917e --- /dev/null +++ b/src/yuzu/configuration/configure.ui @@ -0,0 +1,147 @@ + + + ConfigureDialog + + + + 0 + 0 + 740 + 500 + + + + Citra Configuration + + + + + + 0 + + + + General + + + + + System + + + + + Input + + + + + Graphics + + + + + Audio + + + + + Debug + + + + + Web + + + + + + + + QDialogButtonBox::Cancel|QDialogButtonBox::Ok + + + + + + + + ConfigureGeneral + QWidget +
configuration/configure_general.h
+ 1 +
+ + ConfigureSystem + QWidget +
configuration/configure_system.h
+ 1 +
+ + ConfigureAudio + QWidget +
configuration/configure_audio.h
+ 1 +
+ + ConfigureDebug + QWidget +
configuration/configure_debug.h
+ 1 +
+ + ConfigureInput + QWidget +
configuration/configure_input.h
+ 1 +
+ + ConfigureGraphics + QWidget +
configuration/configure_graphics.h
+ 1 +
+ + ConfigureWeb + QWidget +
configuration/configure_web.h
+ 1 +
+
+ + + + buttonBox + accepted() + ConfigureDialog + accept() + + + 220 + 380 + + + 220 + 200 + + + + + buttonBox + rejected() + ConfigureDialog + reject() + + + 220 + 380 + + + 220 + 200 + + + + +
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp new file mode 100644 index 000000000..3fd1d127a --- /dev/null +++ b/src/yuzu/configuration/configure_audio.cpp @@ -0,0 +1,77 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "audio_core/audio_core.h" +#include "audio_core/sink.h" +#include "audio_core/sink_details.h" +#include "citra_qt/configuration/configure_audio.h" +#include "core/settings.h" +#include "ui_configure_audio.h" + +ConfigureAudio::ConfigureAudio(QWidget* parent) + : QWidget(parent), ui(std::make_unique()) { + ui->setupUi(this); + + ui->output_sink_combo_box->clear(); + ui->output_sink_combo_box->addItem("auto"); + for (const auto& sink_detail : AudioCore::g_sink_details) { + ui->output_sink_combo_box->addItem(sink_detail.id); + } + + this->setConfiguration(); + connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this, + SLOT(updateAudioDevices(int))); +} + +ConfigureAudio::~ConfigureAudio() {} + +void ConfigureAudio::setConfiguration() { + int new_sink_index = 0; + for (int index = 0; index < ui->output_sink_combo_box->count(); index++) { + if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) { + new_sink_index = index; + break; + } + } + ui->output_sink_combo_box->setCurrentIndex(new_sink_index); + + ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); + + // The device list cannot be pre-populated (nor listed) until the output sink is known. + updateAudioDevices(new_sink_index); + + int new_device_index = -1; + for (int index = 0; index < ui->audio_device_combo_box->count(); index++) { + if (ui->audio_device_combo_box->itemText(index).toStdString() == + Settings::values.audio_device_id) { + new_device_index = index; + break; + } + } + ui->audio_device_combo_box->setCurrentIndex(new_device_index); +} + +void ConfigureAudio::applyConfiguration() { + Settings::values.sink_id = + ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) + .toStdString(); + Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); + Settings::values.audio_device_id = + ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) + .toStdString(); + Settings::Apply(); +} + +void ConfigureAudio::updateAudioDevices(int sink_index) { + ui->audio_device_combo_box->clear(); + ui->audio_device_combo_box->addItem("auto"); + + std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); + std::vector device_list = + AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList(); + for (const auto& device : device_list) { + ui->audio_device_combo_box->addItem(device.c_str()); + } +} diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h new file mode 100644 index 000000000..8190e694f --- /dev/null +++ b/src/yuzu/configuration/configure_audio.h @@ -0,0 +1,30 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureAudio; +} + +class ConfigureAudio : public QWidget { + Q_OBJECT + +public: + explicit ConfigureAudio(QWidget* parent = nullptr); + ~ConfigureAudio(); + + void applyConfiguration(); + +public slots: + void updateAudioDevices(int sink_index); + +private: + void setConfiguration(); + + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui new file mode 100644 index 000000000..dd870eb61 --- /dev/null +++ b/src/yuzu/configuration/configure_audio.ui @@ -0,0 +1,73 @@ + + + + ConfigureAudio + + + + + + Audio + + + + + + + + Output Engine: + + + + + + + + + + + + + Enable audio stretching + + + This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency. + + + + + + + + + Audio Device: + + + + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp new file mode 100644 index 000000000..263f73f38 --- /dev/null +++ b/src/yuzu/configuration/configure_debug.cpp @@ -0,0 +1,26 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_debug.h" +#include "core/settings.h" +#include "ui_configure_debug.h" + +ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { + ui->setupUi(this); + this->setConfiguration(); +} + +ConfigureDebug::~ConfigureDebug() {} + +void ConfigureDebug::setConfiguration() { + ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); + ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); + ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); +} + +void ConfigureDebug::applyConfiguration() { + Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked(); + Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h new file mode 100644 index 000000000..d167eb996 --- /dev/null +++ b/src/yuzu/configuration/configure_debug.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureDebug; +} + +class ConfigureDebug : public QWidget { + Q_OBJECT + +public: + explicit ConfigureDebug(QWidget* parent = nullptr); + ~ConfigureDebug(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui new file mode 100644 index 000000000..96638ebdb --- /dev/null +++ b/src/yuzu/configuration/configure_debug.ui @@ -0,0 +1,109 @@ + + + ConfigureDebug + + + + 0 + 0 + 400 + 300 + + + + Form + + + + + + + + GDB + + + + + + The GDB Stub only works correctly when the CPU JIT is off. + + + + + + + + + Enable GDB Stub + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + Port: + + + + + + + 65536 + + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + toggle_gdbstub + toggled(bool) + gdbport_spinbox + setEnabled(bool) + + + 84 + 157 + + + 342 + 158 + + + + + diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp new file mode 100644 index 000000000..b87dc0e6c --- /dev/null +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_dialog.h" +#include "core/settings.h" +#include "ui_configure.h" + +ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) { + ui->setupUi(this); + this->setConfiguration(); +} + +ConfigureDialog::~ConfigureDialog() {} + +void ConfigureDialog::setConfiguration() {} + +void ConfigureDialog::applyConfiguration() { + ui->generalTab->applyConfiguration(); + ui->systemTab->applyConfiguration(); + ui->inputTab->applyConfiguration(); + ui->graphicsTab->applyConfiguration(); + ui->audioTab->applyConfiguration(); + ui->debugTab->applyConfiguration(); + ui->webTab->applyConfiguration(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h new file mode 100644 index 000000000..21fa1f501 --- /dev/null +++ b/src/yuzu/configuration/configure_dialog.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureDialog; +} + +class ConfigureDialog : public QDialog { + Q_OBJECT + +public: + explicit ConfigureDialog(QWidget* parent); + ~ConfigureDialog(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp new file mode 100644 index 000000000..0de27aa8b --- /dev/null +++ b/src/yuzu/configuration/configure_general.cpp @@ -0,0 +1,47 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_general.h" +#include "citra_qt/ui_settings.h" +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_general.h" + +ConfigureGeneral::ConfigureGeneral(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureGeneral) { + + ui->setupUi(this); + + for (auto theme : UISettings::themes) { + ui->theme_combobox->addItem(theme.first, theme.second); + } + + this->setConfiguration(); + + ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn()); +} + +ConfigureGeneral::~ConfigureGeneral() {} + +void ConfigureGeneral::setConfiguration() { + ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); + ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); + + // The first item is "auto-select" with actual value -1, so plus one here will do the trick + ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1); + + ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); + ui->cpu_core_combobox->setCurrentIndex(static_cast(Settings::values.cpu_core)); +} + +void ConfigureGeneral::applyConfiguration() { + UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); + UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); + UISettings::values.theme = + ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); + Settings::values.region_value = ui->region_combobox->currentIndex() - 1; + Settings::values.cpu_core = + static_cast(ui->cpu_core_combobox->currentIndex()); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h new file mode 100644 index 000000000..447552d8c --- /dev/null +++ b/src/yuzu/configuration/configure_general.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureGeneral; +} + +class ConfigureGeneral : public QWidget { + Q_OBJECT + +public: + explicit ConfigureGeneral(QWidget* parent = nullptr); + ~ConfigureGeneral(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui new file mode 100644 index 000000000..e88c37936 --- /dev/null +++ b/src/yuzu/configuration/configure_general.ui @@ -0,0 +1,199 @@ + + + ConfigureGeneral + + + + 0 + 0 + 300 + 377 + + + + Form + + + + + + + + General + + + + + + + + Search sub-directories for games + + + + + + + Confirm exit while emulation is running + + + + + + + + + + + + CPU Core + + + + + + + + + Unicorn + + + + + Dynarmic + + + + + + + + + + + + + Emulation + + + + + + + + + + Region: + + + + + + + + Auto-select + + + + + JPN + + + + + USA + + + + + EUR + + + + + AUS + + + + + CHN + + + + + KOR + + + + + TWN + + + + + + + + + + + + + + + Theme + + + + + + + + + + Theme: + + + + + + + + + + + + + + + + + + Hotkeys + + + + + + + + + + + + + + + + + + + GHotkeysDialog + QWidget +
hotkeys.h
+ 1 +
+
+ + +
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp new file mode 100644 index 000000000..b5a5ab1e1 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -0,0 +1,115 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/configuration/configure_graphics.h" +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_graphics.h" + +ConfigureGraphics::ConfigureGraphics(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigureGraphics) { + + ui->setupUi(this); + this->setConfiguration(); + + ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + + ui->layoutBox->setEnabled(!Settings::values.custom_layout); +} + +ConfigureGraphics::~ConfigureGraphics() {} + +enum class Resolution : int { + Auto, + Scale1x, + Scale2x, + Scale3x, + Scale4x, + Scale5x, + Scale6x, + Scale7x, + Scale8x, + Scale9x, + Scale10x, +}; + +float ToResolutionFactor(Resolution option) { + switch (option) { + case Resolution::Auto: + return 0.f; + case Resolution::Scale1x: + return 1.f; + case Resolution::Scale2x: + return 2.f; + case Resolution::Scale3x: + return 3.f; + case Resolution::Scale4x: + return 4.f; + case Resolution::Scale5x: + return 5.f; + case Resolution::Scale6x: + return 6.f; + case Resolution::Scale7x: + return 7.f; + case Resolution::Scale8x: + return 8.f; + case Resolution::Scale9x: + return 9.f; + case Resolution::Scale10x: + return 10.f; + } + return 0.f; +} + +Resolution FromResolutionFactor(float factor) { + if (factor == 0.f) { + return Resolution::Auto; + } else if (factor == 1.f) { + return Resolution::Scale1x; + } else if (factor == 2.f) { + return Resolution::Scale2x; + } else if (factor == 3.f) { + return Resolution::Scale3x; + } else if (factor == 4.f) { + return Resolution::Scale4x; + } else if (factor == 5.f) { + return Resolution::Scale5x; + } else if (factor == 6.f) { + return Resolution::Scale6x; + } else if (factor == 7.f) { + return Resolution::Scale7x; + } else if (factor == 8.f) { + return Resolution::Scale8x; + } else if (factor == 9.f) { + return Resolution::Scale9x; + } else if (factor == 10.f) { + return Resolution::Scale10x; + } + return Resolution::Auto; +} + +void ConfigureGraphics::setConfiguration() { + ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer); + ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer); + ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); + ui->resolution_factor_combobox->setCurrentIndex( + static_cast(FromResolutionFactor(Settings::values.resolution_factor))); + ui->toggle_vsync->setChecked(Settings::values.use_vsync); + ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit); + ui->layout_combobox->setCurrentIndex(static_cast(Settings::values.layout_option)); + ui->swap_screen->setChecked(Settings::values.swap_screen); +} + +void ConfigureGraphics::applyConfiguration() { + Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked(); + Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); + Settings::values.resolution_factor = + ToResolutionFactor(static_cast(ui->resolution_factor_combobox->currentIndex())); + Settings::values.use_vsync = ui->toggle_vsync->isChecked(); + Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked(); + Settings::values.layout_option = + static_cast(ui->layout_combobox->currentIndex()); + Settings::values.swap_screen = ui->swap_screen->isChecked(); + Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h new file mode 100644 index 000000000..5497a55f7 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureGraphics; +} + +class ConfigureGraphics : public QWidget { + Q_OBJECT + +public: + explicit ConfigureGraphics(QWidget* parent = nullptr); + ~ConfigureGraphics(); + + void applyConfiguration(); + +private: + void setConfiguration(); + +private: + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui new file mode 100644 index 000000000..5667b14b6 --- /dev/null +++ b/src/yuzu/configuration/configure_graphics.ui @@ -0,0 +1,207 @@ + + + ConfigureGraphics + + + + 0 + 0 + 400 + 300 + + + + Form + + + + + + + + Graphics + + + + + + Enable hardware renderer + + + + + + + Enable shader JIT + + + + + + + Enable V-Sync + + + + + + + Limit framerate + + + + + + + + + Internal Resolution: + + + + + + + + Auto (Window Size) + + + + + Native (400x240) + + + + + 2x Native (800x480) + + + + + 3x Native (1200x720) + + + + + 4x Native (1600x960) + + + + + 5x Native (2000x1200) + + + + + 6x Native (2400x1440) + + + + + 7x Native (2800x1680) + + + + + 8x Native (3200x1920) + + + + + 9x Native (3600x2160) + + + + + 10x Native (4000x2400) + + + + + + + + + + + + + + + Layout + + + + + + + + + + Screen Layout: + + + + + + + + Default + + + + + Single Screen + + + + + Large Screen + + + + + Side by Side + + + + + + + + + + Swap Screens + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + toggle_hw_renderer + toggled(bool) + resolution_factor_combobox + setEnabled(bool) + + + diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp new file mode 100644 index 000000000..116a6330f --- /dev/null +++ b/src/yuzu/configuration/configure_input.cpp @@ -0,0 +1,199 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_input.h" +#include "common/param_package.h" +#include "input_common/main.h" + +const std::array + ConfigureInput::analog_sub_buttons{{ + "up", "down", "left", "right", "modifier", + }}; + +static QString getKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static void SetButtonKey(int key, Common::ParamPackage& button_param) { + button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; +} + +static void SetAnalogKey(int key, Common::ParamPackage& analog_param, + const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); +} + +ConfigureInput::ConfigureInput(QWidget* parent) + : QWidget(parent), ui(std::make_unique()), + timer(std::make_unique()) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp, + ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR, + ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome, + }; + + analog_map = {{ + { + ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight, + ui->buttonCircleMod, + }, + { + ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight, + nullptr, + }, + }}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id]) + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick(button_map[button_id], + [=](int key) { SetButtonKey(key, buttons_param[button_id]); }); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map[analog_id][sub_button_id] != nullptr) { + connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map[analog_id][sub_button_id], [=](int key) { + SetAnalogKey(key, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }); + }); + } + } + } + + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timer->setSingleShot(true); + connect(timer.get(), &QTimer::timeout, [this]() { + releaseKeyboard(); + releaseMouse(); + key_setter = boost::none; + updateButtonLabels(); + }); + + this->loadConfiguration(); + + // TODO(wwylele): enable this when we actually emulate it + ui->buttonHome->setEnabled(false); +} + +void ConfigureInput::applyConfiguration() { + std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + Settings::Apply(); +} + +void ConfigureInput::loadConfiguration() { + std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), + buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), + analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + updateButtonLabels(); +} + +void ConfigureInput::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], + analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + } + updateButtonLabels(); + applyConfiguration(); +} + +void ConfigureInput::updateButtonLabels() { + QString non_keyboard(tr("[non-keyboard]")); + + auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { + if (param.Get("engine", "") != "keyboard") { + return non_keyboard; + } else { + return getKeyName(param.Get("code", 0)); + } + }; + + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(KeyToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { + for (QPushButton* button : analog_map[analog_id]) { + if (button) + button->setText(non_keyboard); + } + } else { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage param( + analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); + if (analog_map[analog_id][sub_button_id]) + analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); + } + } + } +} + +void ConfigureInput::handleClick(QPushButton* button, std::function new_key_setter) { + button->setText(tr("[press key]")); + button->setFocus(); + + key_setter = new_key_setter; + + grabKeyboard(); + grabMouse(); + timer->start(5000); // Cancel after 5 seconds +} + +void ConfigureInput::keyPressEvent(QKeyEvent* event) { + releaseKeyboard(); + releaseMouse(); + + if (!key_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) + (*key_setter)(event->key()); + + updateButtonLabels(); + key_setter = boost::none; + timer->stop(); +} diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h new file mode 100644 index 000000000..c950fbcb4 --- /dev/null +++ b/src/yuzu/configuration/configure_input.h @@ -0,0 +1,69 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include "common/param_package.h" +#include "core/settings.h" +#include "ui_configure_input.h" + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInput; +} + +class ConfigureInput : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInput(QWidget* parent = nullptr); + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + std::unique_ptr ui; + + std::unique_ptr timer; + + /// This will be the the setting function when an input is awaiting configuration. + boost::optional> key_setter; + + std::array buttons_param; + std::array analogs_param; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + + /// Each button input is represented by a QPushButton. + std::array button_map; + + /// Each analog input is represented by five QPushButtons which represents up, down, left, right + /// and modifier + std::array, Settings::NativeAnalog::NumAnalogs> + analog_map; + + static const std::array analog_sub_buttons; + + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, std::function new_key_setter); + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; +}; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui new file mode 100644 index 000000000..2760787e5 --- /dev/null +++ b/src/yuzu/configuration/configure_input.ui @@ -0,0 +1,592 @@ + + + ConfigureInput + + + + 0 + 0 + 370 + 534 + + + + ConfigureInput + + + + + + + + Face Buttons + + + false + + + false + + + + + + + + A: + + + + + + + + + + + + + + + + + + B: + + + + + + + + + + + + + + + + + + X: + + + + + + + + + + + + + + + + + + Y: + + + + + + + + + + + + + + + + + + + Directional Pad + + + false + + + false + + + + + + + + Up: + + + + + + + + + + + + + + + + + + Down: + + + + + + + + + + + + + + + + + + Left: + + + + + + + + + + + + + + + + + + Right: + + + + + + + + + + + + + + + + + + + Shoulder Buttons + + + false + + + false + + + + + + + + L: + + + + + + + + + + + + + + + + + + R: + + + + + + + + + + + + + + + + + + ZL: + + + + + + + + + + + + + + + + + + ZR: + + + + + + + + + + + + + + + + + + + Circle Pad + + + false + + + false + + + + + + + + Left: + + + + + + + + + + + + + + + + + + Right: + + + + + + + + + + + + + + + + + + Up: + + + + + + + + + + + + + + + + + + Down: + + + + + + + + + + + + + + + + + + + C-Stick + + + false + + + false + + + + + + + + Left: + + + + + + + + + + + + + + + + + + Right: + + + + + + + + + + + + + + + + + + Up: + + + + + + + + + + + + + + + + + + Down: + + + + + + + + + + + + + + + + + + + Misc. + + + false + + + false + + + + + + + + Start: + + + + + + + + + + + + + + + + + + Select: + + + + + + + + + + + + + + + + + + Home: + + + + + + + + + + + + + + + + + + Circle Mod: + + + + + + + + + + + + + + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + 0 + 0 + + + + + 0 + 0 + + + + + 0 + 0 + + + + Qt::LeftToRight + + + Restore Defaults + + + + + + + + + + diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp new file mode 100644 index 000000000..d83c2db23 --- /dev/null +++ b/src/yuzu/configuration/configure_system.cpp @@ -0,0 +1,77 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/configuration/configure_system.h" +#include "citra_qt/ui_settings.h" +#include "core/core.h" +#include "ui_configure_system.h" + +static const std::array days_in_month = {{ + 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31, +}}; + +ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) { + ui->setupUi(this); + connect(ui->combo_birthmonth, + static_cast(&QComboBox::currentIndexChanged), this, + &ConfigureSystem::updateBirthdayComboBox); + connect(ui->button_regenerate_console_id, &QPushButton::clicked, this, + &ConfigureSystem::refreshConsoleID); + + this->setConfiguration(); +} + +ConfigureSystem::~ConfigureSystem() {} + +void ConfigureSystem::setConfiguration() { + enabled = !Core::System::GetInstance().IsPoweredOn(); +} + +void ConfigureSystem::ReadSystemSettings() { +} + +void ConfigureSystem::applyConfiguration() { + if (!enabled) + return; +} + +void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) { + if (birthmonth_index < 0 || birthmonth_index >= 12) + return; + + // store current day selection + int birthday_index = ui->combo_birthday->currentIndex(); + + // get number of days in the new selected month + int days = days_in_month[birthmonth_index]; + + // if the selected day is out of range, + // reset it to 1st + if (birthday_index < 0 || birthday_index >= days) + birthday_index = 0; + + // update the day combo box + ui->combo_birthday->clear(); + for (int i = 1; i <= days; ++i) { + ui->combo_birthday->addItem(QString::number(i)); + } + + // restore the day selection + ui->combo_birthday->setCurrentIndex(birthday_index); +} + +void ConfigureSystem::refreshConsoleID() { + QMessageBox::StandardButton reply; + QString warning_text = tr("This will replace your current virtual 3DS with a new one. " + "Your current virtual 3DS will not be recoverable. " + "This might have unexpected effects in games. This might fail, " + "if you use an outdated config savegame. Continue?"); + reply = QMessageBox::critical(this, tr("Warning"), warning_text, + QMessageBox::No | QMessageBox::Yes); + if (reply == QMessageBox::No) + return; + u64 console_id{}; + ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper()); +} diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h new file mode 100644 index 000000000..f13de17d4 --- /dev/null +++ b/src/yuzu/configuration/configure_system.h @@ -0,0 +1,38 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +namespace Ui { +class ConfigureSystem; +} + +class ConfigureSystem : public QWidget { + Q_OBJECT + +public: + explicit ConfigureSystem(QWidget* parent = nullptr); + ~ConfigureSystem(); + + void applyConfiguration(); + void setConfiguration(); + +public slots: + void updateBirthdayComboBox(int birthmonth_index); + void refreshConsoleID(); + +private: + void ReadSystemSettings(); + + std::unique_ptr ui; + bool enabled; + + std::u16string username; + int birthmonth, birthday; + int language_index; + int sound_index; +}; diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui new file mode 100644 index 000000000..8caf49623 --- /dev/null +++ b/src/yuzu/configuration/configure_system.ui @@ -0,0 +1,278 @@ + + + ConfigureSystem + + + + 0 + 0 + 360 + 377 + + + + Form + + + + + + + + System Settings + + + + + + Username + + + + + + + + 0 + 0 + + + + 10 + + + + + + + Birthday + + + + + + + + + + January + + + + + February + + + + + March + + + + + April + + + + + May + + + + + June + + + + + July + + + + + August + + + + + September + + + + + October + + + + + November + + + + + December + + + + + + + + + + + + + Language + + + + + + + Note: this can be overridden when region setting is auto-select + + + + Japanese (日本語) + + + + + English + + + + + French (français) + + + + + German (Deutsch) + + + + + Italian (italiano) + + + + + Spanish (español) + + + + + Simplified Chinese (简体中文) + + + + + Korean (한국어) + + + + + Dutch (Nederlands) + + + + + Portuguese (português) + + + + + Russian (Русский) + + + + + Traditional Chinese (正體中文) + + + + + + + + Sound output mode + + + + + + + + Mono + + + + + Stereo + + + + + Surround + + + + + + + + Console ID: + + + + + + + + 0 + 0 + + + + Qt::RightToLeft + + + Regenerate + + + + + + + + + + System settings are available only when game is not running. + + + true + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + + diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp new file mode 100644 index 000000000..bf8c21ac7 --- /dev/null +++ b/src/yuzu/configuration/configure_web.cpp @@ -0,0 +1,102 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/configuration/configure_web.h" +#include "core/settings.h" +#include "core/telemetry_session.h" +#include "ui_configure_web.h" + +ConfigureWeb::ConfigureWeb(QWidget* parent) + : QWidget(parent), ui(std::make_unique()) { + ui->setupUi(this); + connect(ui->button_regenerate_telemetry_id, &QPushButton::clicked, this, + &ConfigureWeb::RefreshTelemetryID); + connect(ui->button_verify_login, &QPushButton::clicked, this, &ConfigureWeb::VerifyLogin); + connect(this, &ConfigureWeb::LoginVerified, this, &ConfigureWeb::OnLoginVerified); + + this->setConfiguration(); +} + +ConfigureWeb::~ConfigureWeb() {} + +void ConfigureWeb::setConfiguration() { + ui->web_credentials_disclaimer->setWordWrap(true); + ui->telemetry_learn_more->setOpenExternalLinks(true); + ui->telemetry_learn_more->setText(tr("Learn more")); + + ui->web_signup_link->setOpenExternalLinks(true); + ui->web_signup_link->setText(tr("Sign up")); + ui->web_token_info_link->setOpenExternalLinks(true); + ui->web_token_info_link->setText( + tr("What is my token?")); + + ui->toggle_telemetry->setChecked(Settings::values.enable_telemetry); + ui->edit_username->setText(QString::fromStdString(Settings::values.citra_username)); + ui->edit_token->setText(QString::fromStdString(Settings::values.citra_token)); + // Connect after setting the values, to avoid calling OnLoginChanged now + connect(ui->edit_token, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); + connect(ui->edit_username, &QLineEdit::textChanged, this, &ConfigureWeb::OnLoginChanged); + ui->label_telemetry_id->setText( + tr("Telemetry ID: 0x%1").arg(QString::number(Core::GetTelemetryId(), 16).toUpper())); + user_verified = true; +} + +void ConfigureWeb::applyConfiguration() { + Settings::values.enable_telemetry = ui->toggle_telemetry->isChecked(); + if (user_verified) { + Settings::values.citra_username = ui->edit_username->text().toStdString(); + Settings::values.citra_token = ui->edit_token->text().toStdString(); + } else { + QMessageBox::warning(this, tr("Username and token not verfied"), + tr("Username and token were not verified. The changes to your " + "username and/or token have not been saved.")); + } + Settings::Apply(); +} + +void ConfigureWeb::RefreshTelemetryID() { + const u64 new_telemetry_id{Core::RegenerateTelemetryId()}; + ui->label_telemetry_id->setText( + tr("Telemetry ID: 0x%1").arg(QString::number(new_telemetry_id, 16).toUpper())); +} + +void ConfigureWeb::OnLoginChanged() { + if (ui->edit_username->text().isEmpty() && ui->edit_token->text().isEmpty()) { + user_verified = true; + ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); + } else { + user_verified = false; + ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); + } +} + +void ConfigureWeb::VerifyLogin() { + verified = + Core::VerifyLogin(ui->edit_username->text().toStdString(), + ui->edit_token->text().toStdString(), [&]() { emit LoginVerified(); }); + ui->button_verify_login->setDisabled(true); + ui->button_verify_login->setText(tr("Verifying")); +} + +void ConfigureWeb::OnLoginVerified() { + ui->button_verify_login->setEnabled(true); + ui->button_verify_login->setText(tr("Verify")); + if (verified.get()) { + user_verified = true; + ui->label_username_verified->setPixmap(QPixmap(":/icons/checked.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/checked.png")); + } else { + ui->label_username_verified->setPixmap(QPixmap(":/icons/failed.png")); + ui->label_token_verified->setPixmap(QPixmap(":/icons/failed.png")); + QMessageBox::critical( + this, tr("Verification failed"), + tr("Verification failed. Check that you have entered your username and token " + "correctly, and that your internet connection is working.")); + } +} diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h new file mode 100644 index 000000000..ad2d58f6e --- /dev/null +++ b/src/yuzu/configuration/configure_web.h @@ -0,0 +1,40 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include + +namespace Ui { +class ConfigureWeb; +} + +class ConfigureWeb : public QWidget { + Q_OBJECT + +public: + explicit ConfigureWeb(QWidget* parent = nullptr); + ~ConfigureWeb(); + + void applyConfiguration(); + +public slots: + void RefreshTelemetryID(); + void OnLoginChanged(); + void VerifyLogin(); + void OnLoginVerified(); + +signals: + void LoginVerified(); + +private: + void setConfiguration(); + + bool user_verified = true; + std::future verified; + + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui new file mode 100644 index 000000000..dd996ab62 --- /dev/null +++ b/src/yuzu/configuration/configure_web.ui @@ -0,0 +1,190 @@ + + + ConfigureWeb + + + + 0 + 0 + 926 + 561 + + + + Form + + + + + + + + Citra Web Service + + + + + + By providing your username and token, you agree to allow Citra to collect additional usage data, which may include user identifying information. + + + + + + + + + + 0 + 0 + + + + Qt::RightToLeft + + + Verify + + + + + + + Sign up + + + + + + + 36 + + + + + + + Token: + + + + + + + + + + + Username: + + + + + + + + + + + 36 + + + QLineEdit::Password + + + + + + + What is my token? + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + + + Telemetry + + + + + + Share anonymous usage data with the Citra team + + + + + + + Learn more + + + + + + + + + Telemetry ID: + + + + + + + + 0 + 0 + + + + Qt::RightToLeft + + + Regenerate + + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + diff --git a/src/yuzu/debugger/graphics/graphics.cpp b/src/yuzu/debugger/graphics/graphics.cpp new file mode 100644 index 000000000..8154363a2 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics.cpp @@ -0,0 +1,77 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/debugger/graphics/graphics.h" +#include "citra_qt/util/util.h" + +GraphicsDebugger g_debugger; + +GPUCommandStreamItemModel::GPUCommandStreamItemModel(QObject* parent) + : QAbstractListModel(parent), command_count(0) { + connect(this, SIGNAL(GXCommandFinished(int)), this, SLOT(OnGXCommandFinishedInternal(int))); +} + +int GPUCommandStreamItemModel::rowCount(const QModelIndex& parent) const { + return command_count; +} + +QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return QVariant(); + + int command_index = index.row(); + const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); + if (role == Qt::DisplayRole) { + std::map command_names = { + {Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"}, + {Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"}, + {Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"}, + {Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"}, + {Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"}, + {Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"}, + }; + const u32* command_data = reinterpret_cast(&command); + QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9") + .arg(command_names[command.id]) + .arg(command_data[0], 8, 16, QLatin1Char('0')) + .arg(command_data[1], 8, 16, QLatin1Char('0')) + .arg(command_data[2], 8, 16, QLatin1Char('0')) + .arg(command_data[3], 8, 16, QLatin1Char('0')) + .arg(command_data[4], 8, 16, QLatin1Char('0')) + .arg(command_data[5], 8, 16, QLatin1Char('0')) + .arg(command_data[6], 8, 16, QLatin1Char('0')) + .arg(command_data[7], 8, 16, QLatin1Char('0')); + return QVariant(str); + } else { + return QVariant(); + } +} + +void GPUCommandStreamItemModel::GXCommandProcessed(int total_command_count) { + emit GXCommandFinished(total_command_count); +} + +void GPUCommandStreamItemModel::OnGXCommandFinishedInternal(int total_command_count) { + if (total_command_count == 0) + return; + + int prev_command_count = command_count; + command_count = total_command_count; + emit dataChanged(index(prev_command_count, 0), index(total_command_count - 1, 0)); +} + +GPUCommandStreamWidget::GPUCommandStreamWidget(QWidget* parent) + : QDockWidget(tr("Graphics Debugger"), parent) { + setObjectName("GraphicsDebugger"); + + GPUCommandStreamItemModel* command_model = new GPUCommandStreamItemModel(this); + g_debugger.RegisterObserver(command_model); + + QListView* command_list = new QListView; + command_list->setModel(command_model); + command_list->setFont(GetMonospaceFont()); + + setWidget(command_list); +} diff --git a/src/yuzu/debugger/graphics/graphics.h b/src/yuzu/debugger/graphics/graphics.h new file mode 100644 index 000000000..8837fb792 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics.h @@ -0,0 +1,41 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "video_core/gpu_debugger.h" + +class GPUCommandStreamItemModel : public QAbstractListModel, + public GraphicsDebugger::DebuggerObserver { + Q_OBJECT + +public: + explicit GPUCommandStreamItemModel(QObject* parent); + + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + +public: + void GXCommandProcessed(int total_command_count) override; + +public slots: + void OnGXCommandFinishedInternal(int total_command_count); + +signals: + void GXCommandFinished(int total_command_count); + +private: + int command_count; +}; + +class GPUCommandStreamWidget : public QDockWidget { + Q_OBJECT + +public: + GPUCommandStreamWidget(QWidget* parent = nullptr); + +private: +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp new file mode 100644 index 000000000..dc6070dea --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp @@ -0,0 +1,27 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr debug_context, + const QString& title, QWidget* parent) + : QDockWidget(title, parent), BreakPointObserver(debug_context) { + qRegisterMetaType("Pica::DebugContext::Event"); + + connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); + + // NOTE: This signal is emitted from a non-GUI thread, but connect() takes + // care of delaying its handling to the GUI thread. + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, + SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); +} + +void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) { + emit BreakPointHit(event, data); +} + +void BreakPointObserverDock::OnPicaResume() { + emit Resumed(); +} diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h new file mode 100644 index 000000000..e77df4f5b --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h @@ -0,0 +1,33 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include "video_core/debug_utils/debug_utils.h" + +/** + * Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots. + * This is because the Pica breakpoint callbacks are called from a non-GUI thread, while + * the widget usually wants to perform reactions in the GUI thread. + */ +class BreakPointObserverDock : public QDockWidget, + protected Pica::DebugContext::BreakPointObserver { + Q_OBJECT + +public: + BreakPointObserverDock(std::shared_ptr debug_context, const QString& title, + QWidget* parent = nullptr); + + void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnPicaResume() override; + +private slots: + virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0; + virtual void OnResumed() = 0; + +signals: + void Resumed(); + void BreakPointHit(Pica::DebugContext::Event event, void* data); +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp new file mode 100644 index 000000000..030828ba8 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp @@ -0,0 +1,213 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include "citra_qt/debugger/graphics/graphics_breakpoints.h" +#include "citra_qt/debugger/graphics/graphics_breakpoints_p.h" +#include "common/assert.h" + +BreakPointModel::BreakPointModel(std::shared_ptr debug_context, QObject* parent) + : QAbstractListModel(parent), context_weak(debug_context), + at_breakpoint(debug_context->at_breakpoint), + active_breakpoint(debug_context->active_breakpoint) {} + +int BreakPointModel::columnCount(const QModelIndex& parent) const { + return 1; +} + +int BreakPointModel::rowCount(const QModelIndex& parent) const { + return static_cast(Pica::DebugContext::Event::NumEvents); +} + +QVariant BreakPointModel::data(const QModelIndex& index, int role) const { + const auto event = static_cast(index.row()); + + switch (role) { + case Qt::DisplayRole: { + if (index.column() == 0) { + static const std::map map = { + {Pica::DebugContext::Event::PicaCommandLoaded, tr("Pica command loaded")}, + {Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed")}, + {Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")}, + {Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")}, + {Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation")}, + {Pica::DebugContext::Event::IncomingDisplayTransfer, + tr("Incoming display transfer")}, + {Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed")}, + {Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped")}, + }; + + DEBUG_ASSERT(map.size() == static_cast(Pica::DebugContext::Event::NumEvents)); + return (map.find(event) != map.end()) ? map.at(event) : QString(); + } + + break; + } + + case Qt::CheckStateRole: { + if (index.column() == 0) + return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked; + break; + } + + case Qt::BackgroundRole: { + if (at_breakpoint && index.row() == static_cast(active_breakpoint)) { + return QBrush(QColor(0xE0, 0xE0, 0x10)); + } + break; + } + + case Role_IsEnabled: { + auto context = context_weak.lock(); + return context && context->breakpoints[(int)event].enabled; + } + + default: + break; + } + return QVariant(); +} + +Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const { + if (!index.isValid()) + return 0; + + Qt::ItemFlags flags = Qt::ItemIsEnabled; + if (index.column() == 0) + flags |= Qt::ItemIsUserCheckable; + return flags; +} + +bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) { + const auto event = static_cast(index.row()); + + switch (role) { + case Qt::CheckStateRole: { + if (index.column() != 0) + return false; + + auto context = context_weak.lock(); + if (!context) + return false; + + context->breakpoints[(int)event].enabled = value == Qt::Checked; + QModelIndex changed_index = createIndex(index.row(), 0); + emit dataChanged(changed_index, changed_index); + return true; + } + } + + return false; +} + +void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event) { + auto context = context_weak.lock(); + if (!context) + return; + + active_breakpoint = context->active_breakpoint; + at_breakpoint = context->at_breakpoint; + emit dataChanged(createIndex(static_cast(event), 0), + createIndex(static_cast(event), 0)); +} + +void BreakPointModel::OnResumed() { + auto context = context_weak.lock(); + if (!context) + return; + + at_breakpoint = context->at_breakpoint; + emit dataChanged(createIndex(static_cast(active_breakpoint), 0), + createIndex(static_cast(active_breakpoint), 0)); + active_breakpoint = context->active_breakpoint; +} + +GraphicsBreakPointsWidget::GraphicsBreakPointsWidget( + std::shared_ptr debug_context, QWidget* parent) + : QDockWidget(tr("Pica Breakpoints"), parent), + Pica::DebugContext::BreakPointObserver(debug_context) { + setObjectName("PicaBreakPointsWidget"); + + status_text = new QLabel(tr("Emulation running")); + resume_button = new QPushButton(tr("Resume")); + resume_button->setEnabled(false); + + breakpoint_model = new BreakPointModel(debug_context, this); + breakpoint_list = new QTreeView; + breakpoint_list->setRootIsDecorated(false); + breakpoint_list->setHeaderHidden(true); + breakpoint_list->setModel(breakpoint_model); + + qRegisterMetaType("Pica::DebugContext::Event"); + + connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this, + SLOT(OnItemDoubleClicked(const QModelIndex&))); + + connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested())); + + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), this, + SLOT(OnBreakPointHit(Pica::DebugContext::Event, void*)), Qt::BlockingQueuedConnection); + connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed())); + + connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event, void*)), breakpoint_model, + SLOT(OnBreakPointHit(Pica::DebugContext::Event)), Qt::BlockingQueuedConnection); + connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed())); + + connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)), + breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&))); + + QWidget* main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(status_text); + sub_layout->addWidget(resume_button); + main_layout->addLayout(sub_layout); + } + main_layout->addWidget(breakpoint_list); + main_widget->setLayout(main_layout); + + setWidget(main_widget); +} + +void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data) { + // Process in GUI thread + emit BreakPointHit(event, data); +} + +void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + status_text->setText(tr("Emulation halted at breakpoint")); + resume_button->setEnabled(true); +} + +void GraphicsBreakPointsWidget::OnPicaResume() { + // Process in GUI thread + emit Resumed(); +} + +void GraphicsBreakPointsWidget::OnResumed() { + status_text->setText(tr("Emulation running")); + resume_button->setEnabled(false); +} + +void GraphicsBreakPointsWidget::OnResumeRequested() { + if (auto context = context_weak.lock()) + context->Resume(); +} + +void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) { + if (!index.isValid()) + return; + + QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0); + QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole); + QVariant new_state = Qt::Unchecked; + if (enabled == Qt::Unchecked) + new_state = Qt::Checked; + breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole); +} diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.h b/src/yuzu/debugger/graphics/graphics_breakpoints.h new file mode 100644 index 000000000..bec72a2db --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.h @@ -0,0 +1,46 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "video_core/debug_utils/debug_utils.h" + +class QLabel; +class QPushButton; +class QTreeView; + +class BreakPointModel; + +class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + +public: + explicit GraphicsBreakPointsWidget(std::shared_ptr debug_context, + QWidget* parent = nullptr); + + void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnPicaResume() override; + +public slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data); + void OnItemDoubleClicked(const QModelIndex&); + void OnResumeRequested(); + void OnResumed(); + +signals: + void Resumed(); + void BreakPointHit(Pica::DebugContext::Event event, void* data); + void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight); + +private: + QLabel* status_text; + QPushButton* resume_button; + + BreakPointModel* breakpoint_model; + QTreeView* breakpoint_list; +}; diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h new file mode 100644 index 000000000..dc64706bd --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h @@ -0,0 +1,36 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "video_core/debug_utils/debug_utils.h" + +class BreakPointModel : public QAbstractListModel { + Q_OBJECT + +public: + enum { + Role_IsEnabled = Qt::UserRole, + }; + + BreakPointModel(std::shared_ptr context, QObject* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + Qt::ItemFlags flags(const QModelIndex& index) const override; + + bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override; + +public slots: + void OnBreakPointHit(Pica::DebugContext::Event event); + void OnResumed(); + +private: + std::weak_ptr context_weak; + bool at_breakpoint; + Pica::DebugContext::Event active_breakpoint; +}; diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.cpp b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp new file mode 100644 index 000000000..ce2b9fa50 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_cmdlists.cpp @@ -0,0 +1,259 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "citra_qt/debugger/graphics/graphics_cmdlists.h" +#include "citra_qt/util/spinbox.h" +#include "citra_qt/util/util.h" +#include "common/vector_math.h" +#include "core/memory.h" +#include "video_core/debug_utils/debug_utils.h" +#include "video_core/pica_state.h" +#include "video_core/regs.h" +#include "video_core/texture/texture_decode.h" + +namespace { +QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { + QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); + for (u32 y = 0; y < info.height; ++y) { + for (u32 x = 0; x < info.width; ++x) { + Math::Vec4 color = Pica::Texture::LookupTexture(src, x, y, info, true); + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); + } + } + + return decoded_image; +} + +class TextureInfoWidget : public QWidget { +public: + TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, + QWidget* parent = nullptr) + : QWidget(parent) { + + QLabel* image_widget = new QLabel; + QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); + image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); + image_widget->setPixmap(image_pixmap); + + QVBoxLayout* layout = new QVBoxLayout; + layout->addWidget(image_widget); + setLayout(layout); + } +}; +} // Anonymous namespace + +GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent) {} + +int GPUCommandListModel::rowCount(const QModelIndex& parent) const { + return static_cast(pica_trace.writes.size()); +} + +int GPUCommandListModel::columnCount(const QModelIndex& parent) const { + return 4; +} + +QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return QVariant(); + + const auto& write = pica_trace.writes[index.row()]; + + if (role == Qt::DisplayRole) { + switch (index.column()) { + case 0: + return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id)); + case 1: + return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0')); + case 2: + return QString("%1").arg(write.mask, 4, 2, QLatin1Char('0')); + case 3: + return QString("%1").arg(write.value, 8, 16, QLatin1Char('0')); + } + } else if (role == CommandIdRole) { + return QVariant::fromValue(write.cmd_id); + } + + return QVariant(); +} + +QVariant GPUCommandListModel::headerData(int section, Qt::Orientation orientation, int role) const { + switch (role) { + case Qt::DisplayRole: { + switch (section) { + case 0: + return tr("Command Name"); + case 1: + return tr("Register"); + case 2: + return tr("Mask"); + case 3: + return tr("New Value"); + } + + break; + } + } + + return QVariant(); +} + +void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace) { + beginResetModel(); + + pica_trace = trace; + + endResetModel(); +} + +#define COMMAND_IN_RANGE(cmd_id, reg_name) \ + (cmd_id >= PICA_REG_INDEX(reg_name) && \ + cmd_id < PICA_REG_INDEX(reg_name) + sizeof(decltype(Pica::g_state.regs.reg_name)) / 4) + +void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) { + const unsigned int command_id = + list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { + + unsigned texture_index; + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { + texture_index = 0; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { + texture_index = 1; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) { + texture_index = 2; + } else { + UNREACHABLE_MSG("Unknown texture command"); + } + + // TODO: Open a surface debugger + } +} + +void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { + QWidget* new_info_widget = nullptr; + + const unsigned int command_id = + list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { + + unsigned texture_index; + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { + texture_index = 0; + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { + texture_index = 1; + } else { + texture_index = 2; + } + + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + const auto config = texture.config; + const auto format = texture.format; + + const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); + const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); + new_info_widget = new TextureInfoWidget(src, info); + } + if (command_info_widget) { + delete command_info_widget; + command_info_widget = nullptr; + } + if (new_info_widget) { + widget()->layout()->addWidget(new_info_widget); + command_info_widget = new_info_widget; + } +} +#undef COMMAND_IN_RANGE + +GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) + : QDockWidget(tr("Pica Command List"), parent) { + setObjectName("Pica Command List"); + GPUCommandListModel* model = new GPUCommandListModel(this); + + QWidget* main_widget = new QWidget; + + list_widget = new QTreeView; + list_widget->setModel(model); + list_widget->setFont(GetMonospaceFont()); + list_widget->setRootIsDecorated(false); + list_widget->setUniformRowHeights(true); + +#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) + list_widget->header()->setSectionResizeMode(QHeaderView::ResizeToContents); +#else + list_widget->header()->setResizeMode(QHeaderView::ResizeToContents); +#endif + + connect(list_widget->selectionModel(), + SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)), this, + SLOT(SetCommandInfo(const QModelIndex&))); + connect(list_widget, SIGNAL(doubleClicked(const QModelIndex&)), this, + SLOT(OnCommandDoubleClicked(const QModelIndex&))); + + toggle_tracing = new QPushButton(tr("Start Tracing")); + QPushButton* copy_all = new QPushButton(tr("Copy All")); + + connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing())); + connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)), model, + SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&))); + + connect(copy_all, SIGNAL(clicked()), this, SLOT(CopyAllToClipboard())); + + command_info_widget = nullptr; + + QVBoxLayout* main_layout = new QVBoxLayout; + main_layout->addWidget(list_widget); + { + QHBoxLayout* sub_layout = new QHBoxLayout; + sub_layout->addWidget(toggle_tracing); + sub_layout->addWidget(copy_all); + main_layout->addLayout(sub_layout); + } + main_widget->setLayout(main_layout); + + setWidget(main_widget); +} + +void GPUCommandListWidget::OnToggleTracing() { + if (!Pica::DebugUtils::IsPicaTracing()) { + Pica::DebugUtils::StartPicaTracing(); + toggle_tracing->setText(tr("Finish Tracing")); + } else { + pica_trace = Pica::DebugUtils::FinishPicaTracing(); + emit TracingFinished(*pica_trace); + toggle_tracing->setText(tr("Start Tracing")); + } +} + +void GPUCommandListWidget::CopyAllToClipboard() { + QClipboard* clipboard = QApplication::clipboard(); + QString text; + + QAbstractItemModel* model = static_cast(list_widget->model()); + + for (int row = 0; row < model->rowCount({}); ++row) { + for (int col = 0; col < model->columnCount({}); ++col) { + QModelIndex index = model->index(row, col); + text += model->data(index).value(); + text += '\t'; + } + text += '\n'; + } + + clipboard->setText(text); +} diff --git a/src/yuzu/debugger/graphics/graphics_cmdlists.h b/src/yuzu/debugger/graphics/graphics_cmdlists.h new file mode 100644 index 000000000..8f40b94c5 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_cmdlists.h @@ -0,0 +1,61 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "video_core/debug_utils/debug_utils.h" +#include "video_core/gpu_debugger.h" + +class QPushButton; +class QTreeView; + +class GPUCommandListModel : public QAbstractListModel { + Q_OBJECT + +public: + enum { + CommandIdRole = Qt::UserRole, + }; + + explicit GPUCommandListModel(QObject* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + QVariant headerData(int section, Qt::Orientation orientation, + int role = Qt::DisplayRole) const override; + +public slots: + void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace); + +private: + Pica::DebugUtils::PicaTrace pica_trace; +}; + +class GPUCommandListWidget : public QDockWidget { + Q_OBJECT + +public: + explicit GPUCommandListWidget(QWidget* parent = nullptr); + +public slots: + void OnToggleTracing(); + void OnCommandDoubleClicked(const QModelIndex&); + + void SetCommandInfo(const QModelIndex&); + + void CopyAllToClipboard(); + +signals: + void TracingFinished(const Pica::DebugUtils::PicaTrace&); + +private: + std::unique_ptr pica_trace; + + QTreeView* list_widget; + QWidget* command_info_widget; + QPushButton* toggle_tracing; +}; diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp new file mode 100644 index 000000000..c974545ef --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -0,0 +1,713 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "citra_qt/debugger/graphics/graphics_surface.h" +#include "citra_qt/util/spinbox.h" +#include "common/color.h" +#include "core/hw/gpu.h" +#include "core/memory.h" +#include "video_core/pica_state.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_texturing.h" +#include "video_core/texture/texture_decode.h" +#include "video_core/utils.h" + +SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) + : QLabel(parent), surface_widget(surface_widget_) {} +SurfacePicture::~SurfacePicture() {} + +void SurfacePicture::mousePressEvent(QMouseEvent* event) { + // Only do something while the left mouse button is held down + if (!(event->buttons() & Qt::LeftButton)) + return; + + if (pixmap() == nullptr) + return; + + if (surface_widget) + surface_widget->Pick(event->x() * pixmap()->width() / width(), + event->y() * pixmap()->height() / height()); +} + +void SurfacePicture::mouseMoveEvent(QMouseEvent* event) { + // We also want to handle the event if the user moves the mouse while holding down the LMB + mousePressEvent(event); +} + +GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr debug_context, + QWidget* parent) + : BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), + surface_source(Source::ColorBuffer) { + setObjectName("PicaSurface"); + + surface_source_list = new QComboBox; + surface_source_list->addItem(tr("Color Buffer")); + surface_source_list->addItem(tr("Depth Buffer")); + surface_source_list->addItem(tr("Stencil Buffer")); + surface_source_list->addItem(tr("Texture 0")); + surface_source_list->addItem(tr("Texture 1")); + surface_source_list->addItem(tr("Texture 2")); + surface_source_list->addItem(tr("Custom")); + surface_source_list->setCurrentIndex(static_cast(surface_source)); + + surface_address_control = new CSpinBox; + surface_address_control->SetBase(16); + surface_address_control->SetRange(0, 0xFFFFFFFF); + surface_address_control->SetPrefix("0x"); + + unsigned max_dimension = 16384; // TODO: Find actual maximum + + surface_width_control = new QSpinBox; + surface_width_control->setRange(0, max_dimension); + + surface_height_control = new QSpinBox; + surface_height_control->setRange(0, max_dimension); + + surface_picker_x_control = new QSpinBox; + surface_picker_x_control->setRange(0, max_dimension - 1); + + surface_picker_y_control = new QSpinBox; + surface_picker_y_control->setRange(0, max_dimension - 1); + + surface_format_control = new QComboBox; + + // Color formats sorted by Pica texture format index + surface_format_control->addItem(tr("RGBA8")); + surface_format_control->addItem(tr("RGB8")); + surface_format_control->addItem(tr("RGB5A1")); + surface_format_control->addItem(tr("RGB565")); + surface_format_control->addItem(tr("RGBA4")); + surface_format_control->addItem(tr("IA8")); + surface_format_control->addItem(tr("RG8")); + surface_format_control->addItem(tr("I8")); + surface_format_control->addItem(tr("A8")); + surface_format_control->addItem(tr("IA4")); + surface_format_control->addItem(tr("I4")); + surface_format_control->addItem(tr("A4")); + surface_format_control->addItem(tr("ETC1")); + surface_format_control->addItem(tr("ETC1A4")); + surface_format_control->addItem(tr("D16")); + surface_format_control->addItem(tr("D24")); + surface_format_control->addItem(tr("D24X8")); + surface_format_control->addItem(tr("X24S8")); + surface_format_control->addItem(tr("Unknown")); + + surface_info_label = new QLabel(); + surface_info_label->setWordWrap(true); + + surface_picture_label = new SurfacePicture(0, this); + surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop); + surface_picture_label->setScaledContents(false); + + auto scroll_area = new QScrollArea(); + scroll_area->setBackgroundRole(QPalette::Dark); + scroll_area->setWidgetResizable(false); + scroll_area->setWidget(surface_picture_label); + + save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save")); + + // Connections + connect(this, SIGNAL(Update()), this, SLOT(OnUpdate())); + connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this, + SLOT(OnSurfaceSourceChanged(int))); + connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this, + SLOT(OnSurfaceAddressChanged(qint64))); + connect(surface_width_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfaceWidthChanged(int))); + connect(surface_height_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfaceHeightChanged(int))); + connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this, + SLOT(OnSurfaceFormatChanged(int))); + connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfacePickerXChanged(int))); + connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this, + SLOT(OnSurfacePickerYChanged(int))); + connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface())); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Source:"))); + sub_layout->addWidget(surface_source_list); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Physical Address:"))); + sub_layout->addWidget(surface_address_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Width:"))); + sub_layout->addWidget(surface_width_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Height:"))); + sub_layout->addWidget(surface_height_control); + main_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Format:"))); + sub_layout->addWidget(surface_format_control); + main_layout->addLayout(sub_layout); + } + main_layout->addWidget(scroll_area); + + auto info_layout = new QHBoxLayout; + { + auto xy_layout = new QVBoxLayout; + { + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("X:"))); + sub_layout->addWidget(surface_picker_x_control); + xy_layout->addLayout(sub_layout); + } + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(new QLabel(tr("Y:"))); + sub_layout->addWidget(surface_picker_y_control); + xy_layout->addLayout(sub_layout); + } + } + info_layout->addLayout(xy_layout); + surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum); + info_layout->addWidget(surface_info_label); + } + main_layout->addLayout(info_layout); + + main_layout->addWidget(save_surface); + main_widget->setLayout(main_layout); + setWidget(main_widget); + + // Load current data - TODO: Make sure this works when emulation is not running + if (debug_context && debug_context->at_breakpoint) { + emit Update(); + widget()->setEnabled(debug_context->at_breakpoint); + } else { + widget()->setEnabled(false); + } +} + +void GraphicsSurfaceWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + emit Update(); + widget()->setEnabled(true); +} + +void GraphicsSurfaceWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) { + surface_source = static_cast(new_value); + emit Update(); +} + +void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) { + if (surface_address != new_value) { + surface_address = static_cast(new_value); + + surface_source_list->setCurrentIndex(static_cast(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) { + if (surface_width != static_cast(new_value)) { + surface_width = static_cast(new_value); + + surface_source_list->setCurrentIndex(static_cast(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) { + if (surface_height != static_cast(new_value)) { + surface_height = static_cast(new_value); + + surface_source_list->setCurrentIndex(static_cast(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) { + if (surface_format != static_cast(new_value)) { + surface_format = static_cast(new_value); + + surface_source_list->setCurrentIndex(static_cast(Source::Custom)); + emit Update(); + } +} + +void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) { + if (surface_picker_x != new_value) { + surface_picker_x = new_value; + Pick(surface_picker_x, surface_picker_y); + } +} + +void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) { + if (surface_picker_y != new_value) { + surface_picker_y = new_value; + Pick(surface_picker_x, surface_picker_y); + } +} + +void GraphicsSurfaceWidget::Pick(int x, int y) { + surface_picker_x_control->setValue(x); + surface_picker_y_control->setValue(y); + + if (x < 0 || x >= static_cast(surface_width) || y < 0 || + y >= static_cast(surface_height)) { + surface_info_label->setText(tr("Pixel out of bounds")); + surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); + return; + } + + u8* buffer = Memory::GetPhysicalPointer(surface_address); + if (buffer == nullptr) { + surface_info_label->setText(tr("(unable to access pixel data)")); + surface_info_label->setAlignment(Qt::AlignCenter); + return; + } + + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; + + unsigned bytes_per_pixel; + bool nibble_mode = (nibbles_per_pixel == 1); + if (nibble_mode) { + // As nibbles are contained in a byte we still need to access one byte per nibble + bytes_per_pixel = 1; + } else { + bytes_per_pixel = nibbles_per_pixel / 2; + } + + const u32 coarse_y = y & ~7; + u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; + const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset); + + auto GetText = [offset](Format format, const u8* pixel) { + switch (format) { + case Format::RGBA8: { + auto value = Color::DecodeRGBA8(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::RGB8: { + auto value = Color::DecodeRGB8(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)); + } + case Format::RGB5A1: { + auto value = Color::DecodeRGB5A1(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::RGB565: { + auto value = Color::DecodeRGB565(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)); + } + case Format::RGBA4: { + auto value = Color::DecodeRGBA4(pixel) / 255.0f; + return QString("Red: %1, Green: %2, Blue: %3, Alpha: %4") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)) + .arg(QString::number(value.b(), 'f', 2)) + .arg(QString::number(value.a(), 'f', 2)); + } + case Format::IA8: + return QString("Index: %1, Alpha: %2").arg(pixel[0]).arg(pixel[1]); + case Format::RG8: { + auto value = Color::DecodeRG8(pixel) / 255.0f; + return QString("Red: %1, Green: %2") + .arg(QString::number(value.r(), 'f', 2)) + .arg(QString::number(value.g(), 'f', 2)); + } + case Format::I8: + return QString("Index: %1").arg(*pixel); + case Format::A8: + return QString("Alpha: %1").arg(QString::number(*pixel / 255.0f, 'f', 2)); + case Format::IA4: + return QString("Index: %1, Alpha: %2").arg(*pixel & 0xF).arg((*pixel & 0xF0) >> 4); + case Format::I4: { + u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; + return QString("Index: %1").arg(i); + } + case Format::A4: { + u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; + return QString("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2)); + } + case Format::ETC1: + case Format::ETC1A4: + // TODO: Display block information or channel values? + return QString("Compressed data"); + case Format::D16: { + auto value = Color::DecodeD16(pixel); + return QString("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4)); + } + case Format::D24: { + auto value = Color::DecodeD24(pixel); + return QString("Depth: %1").arg(QString::number(value / (float)0xFFFFFF, 'f', 4)); + } + case Format::D24X8: + case Format::X24S8: { + auto values = Color::DecodeD24S8(pixel); + return QString("Depth: %1, Stencil: %2") + .arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4)) + .arg(values[1]); + } + case Format::Unknown: + return QString("Unknown format"); + default: + return QString("Unhandled format"); + } + return QString(""); + }; + + QString nibbles = ""; + for (unsigned i = 0; i < nibbles_per_pixel; i++) { + unsigned nibble_index = i; + if (nibble_mode) { + nibble_index += (offset % 2) ? 0 : 1; + } + u8 byte = pixel[nibble_index / 2]; + u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF; + nibbles.append(QString::number(nibble, 16).toUpper()); + } + + surface_info_label->setText( + QString("Raw: 0x%3\n(%4)").arg(nibbles).arg(GetText(surface_format, pixel))); + surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); +} + +void GraphicsSurfaceWidget::OnUpdate() { + QPixmap pixmap; + + switch (surface_source) { + case Source::ColorBuffer: { + // TODO: Store a reference to the registers in the debug context instead of accessing them + // directly... + + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetColorBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.color_format) { + case Pica::FramebufferRegs::ColorFormat::RGBA8: + surface_format = Format::RGBA8; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB8: + surface_format = Format::RGB8; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB5A1: + surface_format = Format::RGB5A1; + break; + + case Pica::FramebufferRegs::ColorFormat::RGB565: + surface_format = Format::RGB565; + break; + + case Pica::FramebufferRegs::ColorFormat::RGBA4: + surface_format = Format::RGBA4; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::DepthBuffer: { + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetDepthBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.depth_format) { + case Pica::FramebufferRegs::DepthFormat::D16: + surface_format = Format::D16; + break; + + case Pica::FramebufferRegs::DepthFormat::D24: + surface_format = Format::D24; + break; + + case Pica::FramebufferRegs::DepthFormat::D24S8: + surface_format = Format::D24X8; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::StencilBuffer: { + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; + + surface_address = framebuffer.GetDepthBufferPhysicalAddress(); + surface_width = framebuffer.GetWidth(); + surface_height = framebuffer.GetHeight(); + + switch (framebuffer.depth_format) { + case Pica::FramebufferRegs::DepthFormat::D24S8: + surface_format = Format::X24S8; + break; + + default: + surface_format = Format::Unknown; + break; + } + + break; + } + + case Source::Texture0: + case Source::Texture1: + case Source::Texture2: { + unsigned texture_index; + if (surface_source == Source::Texture0) + texture_index = 0; + else if (surface_source == Source::Texture1) + texture_index = 1; + else if (surface_source == Source::Texture2) + texture_index = 2; + else { + qDebug() << "Unknown texture source " << static_cast(surface_source); + break; + } + + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); + + surface_address = info.physical_address; + surface_width = info.width; + surface_height = info.height; + surface_format = static_cast(info.format); + + if (surface_format > Format::MaxTextureFormat) { + qDebug() << "Unknown texture format " << static_cast(info.format); + } + break; + } + + case Source::Custom: { + // Keep user-specified values + break; + } + + default: + qDebug() << "Unknown surface source " << static_cast(surface_source); + break; + } + + surface_address_control->SetValue(surface_address); + surface_width_control->setValue(surface_width); + surface_height_control->setValue(surface_height); + surface_format_control->setCurrentIndex(static_cast(surface_format)); + + // TODO: Implement a good way to visualize alpha components! + + QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); + u8* buffer = Memory::GetPhysicalPointer(surface_address); + + if (buffer == nullptr) { + surface_picture_label->hide(); + surface_info_label->setText(tr("(invalid surface address)")); + surface_info_label->setAlignment(Qt::AlignCenter); + surface_picker_x_control->setEnabled(false); + surface_picker_y_control->setEnabled(false); + save_surface->setEnabled(false); + return; + } + + if (surface_format == Format::Unknown) { + surface_picture_label->hide(); + surface_info_label->setText(tr("(unknown surface format)")); + surface_info_label->setAlignment(Qt::AlignCenter); + surface_picker_x_control->setEnabled(false); + surface_picker_y_control->setEnabled(false); + save_surface->setEnabled(false); + return; + } + + surface_picture_label->show(); + + if (surface_format <= Format::MaxTextureFormat) { + // Generate a virtual texture + Pica::Texture::TextureInfo info; + info.physical_address = surface_address; + info.width = surface_width; + info.height = surface_height; + info.format = static_cast(surface_format); + info.SetDefaultStride(); + + for (unsigned int y = 0; y < surface_height; ++y) { + for (unsigned int x = 0; x < surface_width; ++x) { + Math::Vec4 color = Pica::Texture::LookupTexture(buffer, x, y, info, true); + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); + } + } + } else { + // We handle depth formats here because DebugUtils only supports TextureFormats + + // TODO(yuriks): Convert to newer tile-based addressing + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; + + ASSERT_MSG(nibbles_per_pixel >= 2, + "Depth decoder only supports formats with at least one byte per pixel"); + unsigned bytes_per_pixel = nibbles_per_pixel / 2; + + for (unsigned int y = 0; y < surface_height; ++y) { + for (unsigned int x = 0; x < surface_width; ++x) { + const u32 coarse_y = y & ~7; + u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; + const u8* pixel = buffer + offset; + Math::Vec4 color = {0, 0, 0, 0}; + + switch (surface_format) { + case Format::D16: { + u32 data = Color::DecodeD16(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + break; + } + case Format::D24: { + u32 data = Color::DecodeD24(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + color.b() = (data >> 16) & 0xFF; + break; + } + case Format::D24X8: { + Math::Vec2 data = Color::DecodeD24S8(pixel); + color.r() = data.x & 0xFF; + color.g() = (data.x >> 8) & 0xFF; + color.b() = (data.x >> 16) & 0xFF; + break; + } + case Format::X24S8: { + Math::Vec2 data = Color::DecodeD24S8(pixel); + color.r() = color.g() = color.b() = data.y; + break; + } + default: + qDebug() << "Unknown surface format " << static_cast(surface_format); + break; + } + + decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), 255)); + } + } + } + + pixmap = QPixmap::fromImage(decoded_image); + surface_picture_label->setPixmap(pixmap); + surface_picture_label->resize(pixmap.size()); + + // Update the info with pixel data + surface_picker_x_control->setEnabled(true); + surface_picker_y_control->setEnabled(true); + Pick(surface_picker_x, surface_picker_y); + + // Enable saving the converted pixmap to file + save_surface->setEnabled(true); +} + +void GraphicsSurfaceWidget::SaveSurface() { + QString png_filter = tr("Portable Network Graphic (*.png)"); + QString bin_filter = tr("Binary data (*.bin)"); + + QString selectedFilter; + QString filename = QFileDialog::getSaveFileName( + this, tr("Save Surface"), + QString("texture-0x%1.png").arg(QString::number(surface_address, 16)), + QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter); + + if (filename.isEmpty()) { + // If the user canceled the dialog, don't save anything. + return; + } + + if (selectedFilter == png_filter) { + const QPixmap* pixmap = surface_picture_label->pixmap(); + ASSERT_MSG(pixmap != nullptr, "No pixmap set"); + + QFile file(filename); + file.open(QIODevice::WriteOnly); + if (pixmap) + pixmap->save(&file, "PNG"); + } else if (selectedFilter == bin_filter) { + const u8* buffer = Memory::GetPhysicalPointer(surface_address); + ASSERT_MSG(buffer != nullptr, "Memory not accessible"); + + QFile file(filename); + file.open(QIODevice::WriteOnly); + int size = surface_width * surface_height * NibblesPerPixel(surface_format) / 2; + QByteArray data(reinterpret_cast(buffer), size); + file.write(data); + } else { + UNREACHABLE_MSG("Unhandled filter selected"); + } +} + +unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) { + if (format <= Format::MaxTextureFormat) { + return Pica::TexturingRegs::NibblesPerPixel( + static_cast(format)); + } + + switch (format) { + case Format::D24X8: + case Format::X24S8: + return 4 * 2; + case Format::D24: + return 3 * 2; + case Format::D16: + return 2 * 2; + default: + UNREACHABLE_MSG("GraphicsSurfaceWidget::BytesPerPixel: this should not be reached as this " + "function should be given a format which is in " + "GraphicsSurfaceWidget::Format. Instead got %i", + static_cast(format)); + return 0; + } +} diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h new file mode 100644 index 000000000..28f5650a7 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_surface.h @@ -0,0 +1,118 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +class QComboBox; +class QSpinBox; +class CSpinBox; + +class GraphicsSurfaceWidget; + +class SurfacePicture : public QLabel { + Q_OBJECT + +public: + explicit SurfacePicture(QWidget* parent = nullptr, + GraphicsSurfaceWidget* surface_widget = nullptr); + ~SurfacePicture(); + +protected slots: + virtual void mouseMoveEvent(QMouseEvent* event); + virtual void mousePressEvent(QMouseEvent* event); + +private: + GraphicsSurfaceWidget* surface_widget; +}; + +class GraphicsSurfaceWidget : public BreakPointObserverDock { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + + enum class Source { + ColorBuffer = 0, + DepthBuffer = 1, + StencilBuffer = 2, + Texture0 = 3, + Texture1 = 4, + Texture2 = 5, + Custom = 6, + }; + + enum class Format { + // These must match the TextureFormat type! + RGBA8 = 0, + RGB8 = 1, + RGB5A1 = 2, + RGB565 = 3, + RGBA4 = 4, + IA8 = 5, + RG8 = 6, ///< @note Also called HILO8 in 3DBrew. + I8 = 7, + A8 = 8, + IA4 = 9, + I4 = 10, + A4 = 11, + ETC1 = 12, // compressed + ETC1A4 = 13, + MaxTextureFormat = 13, + D16 = 14, + D24 = 15, + D24X8 = 16, + X24S8 = 17, + Unknown = 18, + }; + + static unsigned int NibblesPerPixel(Format format); + +public: + explicit GraphicsSurfaceWidget(std::shared_ptr debug_context, + QWidget* parent = nullptr); + void Pick(int x, int y); + +public slots: + void OnSurfaceSourceChanged(int new_value); + void OnSurfaceAddressChanged(qint64 new_value); + void OnSurfaceWidthChanged(int new_value); + void OnSurfaceHeightChanged(int new_value); + void OnSurfaceFormatChanged(int new_value); + void OnSurfacePickerXChanged(int new_value); + void OnSurfacePickerYChanged(int new_value); + void OnUpdate(); + +private slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + + void SaveSurface(); + +signals: + void Update(); + +private: + QComboBox* surface_source_list; + CSpinBox* surface_address_control; + QSpinBox* surface_width_control; + QSpinBox* surface_height_control; + QComboBox* surface_format_control; + + SurfacePicture* surface_picture_label; + QSpinBox* surface_picker_x_control; + QSpinBox* surface_picker_y_control; + QLabel* surface_info_label; + QPushButton* save_surface; + + Source surface_source; + unsigned surface_address; + unsigned surface_width; + unsigned surface_height; + Format surface_format; + int surface_picker_x = 0; + int surface_picker_y = 0; +}; diff --git a/src/yuzu/debugger/graphics/graphics_tracing.cpp b/src/yuzu/debugger/graphics/graphics_tracing.cpp new file mode 100644 index 000000000..40d5bed51 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_tracing.cpp @@ -0,0 +1,177 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "citra_qt/debugger/graphics/graphics_tracing.h" +#include "common/common_types.h" +#include "core/hw/gpu.h" +#include "core/hw/lcd.h" +#include "core/tracer/recorder.h" +#include "nihstro/float24.h" +#include "video_core/pica_state.h" + +GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr debug_context, + QWidget* parent) + : BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) { + + setObjectName("CiTracing"); + + QPushButton* start_recording = new QPushButton(tr("Start Recording")); + QPushButton* stop_recording = + new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save")); + QPushButton* abort_recording = new QPushButton(tr("Abort Recording")); + + connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording, + SLOT(setVisible(bool))); + connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording, + SLOT(setVisible(bool))); + connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording, + SLOT(setVisible(bool))); + connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording())); + connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording())); + connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording())); + + stop_recording->setVisible(false); + abort_recording->setVisible(false); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto sub_layout = new QHBoxLayout; + sub_layout->addWidget(start_recording); + sub_layout->addWidget(stop_recording); + sub_layout->addWidget(abort_recording); + main_layout->addLayout(sub_layout); + } + main_widget->setLayout(main_layout); + setWidget(main_widget); +} + +void GraphicsTracingWidget::StartRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + auto shader_binary = Pica::g_state.vs.program_code; + auto swizzle_data = Pica::g_state.vs.swizzle_data; + + // Encode floating point numbers to 24-bit values + // TODO: Drop this explicit conversion once we store float24 values bit-correctly internally. + std::array default_attributes; + for (unsigned i = 0; i < 16; ++i) { + for (unsigned comp = 0; comp < 3; ++comp) { + default_attributes[4 * i + comp] = nihstro::to_float24( + Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32()); + } + } + + std::array vs_float_uniforms; + for (unsigned i = 0; i < 96; ++i) + for (unsigned comp = 0; comp < 3; ++comp) + vs_float_uniforms[4 * i + comp] = + nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32()); + + CiTrace::Recorder::InitialState state; + std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), + std::back_inserter(state.gpu_registers)); + std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), + std::back_inserter(state.lcd_registers)); + std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), + std::back_inserter(state.pica_registers)); + boost::copy(default_attributes, std::back_inserter(state.default_attributes)); + boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); + boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data)); + boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data)); + // boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms)); + + auto recorder = new CiTrace::Recorder(state); + context->recorder = std::shared_ptr(recorder); + + emit SetStartTracingButtonEnabled(false); + emit SetStopTracingButtonEnabled(true); + emit SetAbortTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::StopRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + QString filename = QFileDialog::getSaveFileName(this, tr("Save CiTrace"), "citrace.ctf", + tr("CiTrace File (*.ctf)")); + + if (filename.isEmpty()) { + // If the user canceled the dialog, keep recording + return; + } + + context->recorder->Finish(filename.toStdString()); + context->recorder = nullptr; + + emit SetStopTracingButtonEnabled(false); + emit SetAbortTracingButtonEnabled(false); + emit SetStartTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::AbortRecording() { + auto context = context_weak.lock(); + if (!context) + return; + + context->recorder = nullptr; + + emit SetStopTracingButtonEnabled(false); + emit SetAbortTracingButtonEnabled(false); + emit SetStartTracingButtonEnabled(true); +} + +void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + widget()->setEnabled(true); +} + +void GraphicsTracingWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsTracingWidget::OnEmulationStarting(EmuThread* emu_thread) { + // Disable tracing starting/stopping until a GPU breakpoint is reached + widget()->setEnabled(false); +} + +void GraphicsTracingWidget::OnEmulationStopping() { + // TODO: Is it safe to access the context here? + + auto context = context_weak.lock(); + if (!context) + return; + + if (context->recorder) { + auto reply = + QMessageBox::question(this, tr("CiTracing still active"), + tr("A CiTrace is still being recorded. Do you want to save it? " + "If not, all recorded data will be discarded."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes); + + if (reply == QMessageBox::Yes) { + StopRecording(); + } else { + AbortRecording(); + } + } + + // If the widget was disabled before, enable it now to allow starting + // tracing before starting the next emulation session + widget()->setEnabled(true); +} diff --git a/src/yuzu/debugger/graphics/graphics_tracing.h b/src/yuzu/debugger/graphics/graphics_tracing.h new file mode 100644 index 000000000..eb1292c29 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_tracing.h @@ -0,0 +1,33 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" + +class EmuThread; + +class GraphicsTracingWidget : public BreakPointObserverDock { + Q_OBJECT + +public: + explicit GraphicsTracingWidget(std::shared_ptr debug_context, + QWidget* parent = nullptr); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private slots: + void StartRecording(); + void StopRecording(); + void AbortRecording(); + + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + +signals: + void SetStartTracingButtonEnabled(bool enable); + void SetStopTracingButtonEnabled(bool enable); + void SetAbortTracingButtonEnabled(bool enable); +}; diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp new file mode 100644 index 000000000..7f4ec0c52 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.cpp @@ -0,0 +1,622 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" +#include "citra_qt/util/util.h" +#include "video_core/pica_state.h" +#include "video_core/shader/debug_data.h" +#include "video_core/shader/shader.h" +#include "video_core/shader/shader_interpreter.h" + +using nihstro::OpCode; +using nihstro::Instruction; +using nihstro::SourceRegister; +using nihstro::SwizzlePattern; + +GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent) + : QAbstractTableModel(parent), par(parent) {} + +int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const { + return 3; +} + +int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const { + return static_cast(par->info.code.size()); +} + +QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation, + int role) const { + switch (role) { + case Qt::DisplayRole: { + if (section == 0) { + return tr("Offset"); + } else if (section == 1) { + return tr("Raw"); + } else if (section == 2) { + return tr("Disassembly"); + } + + break; + } + } + + return QVariant(); +} + +static std::string SelectorToString(u32 selector) { + std::string ret; + for (int i = 0; i < 4; ++i) { + int component = (selector >> ((3 - i) * 2)) & 3; + ret += "xyzw"[component]; + } + return ret; +} + +// e.g. "-c92[a0.x].xyzw" +static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate, + const std::string& swizzle_mask, bool align = true, + const std::string& address_register_name = std::string()) { + if (align) + output << std::setw(4) << std::right; + output << ((negate ? "-" : "") + input.GetName()); + + if (!address_register_name.empty()) + output << '[' << address_register_name << ']'; + output << '.' << swizzle_mask; +}; + +QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const { + switch (role) { + case Qt::DisplayRole: { + switch (index.column()) { + case 0: + if (par->info.HasLabel(index.row())) + return QString::fromStdString(par->info.GetLabel(index.row())); + + return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0')); + + case 1: + return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0')); + + case 2: { + std::ostringstream output; + output.flags(std::ios::uppercase); + + // To make the code aligning columns of assembly easier to keep track of, this function + // keeps track of the start of the start of the previous column, allowing alignment + // based on desired field widths. + int current_column = 0; + auto AlignToColumn = [&](int col_width) { + // Prints spaces to the output to pad previous column to size and advances the + // column marker. + current_column += col_width; + int to_add = std::max(1, current_column - (int)output.tellp()); + for (int i = 0; i < to_add; ++i) { + output << ' '; + } + }; + + const Instruction instr = par->info.code[index.row()]; + const OpCode opcode = instr.opcode; + const OpCode::Info opcode_info = opcode.GetInfo(); + const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd + ? instr.mad.operand_desc_id.Value() + : instr.common.operand_desc_id.Value(); + const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern; + + // longest known instruction name: "setemit " + int kOpcodeColumnWidth = 8; + // "rXX.xyzw " + int kOutputColumnWidth = 10; + // "-rXX.xyzw ", no attempt is made to align indexed inputs + int kInputOperandColumnWidth = 11; + + output << opcode_info.name; + + switch (opcode_info.type) { + case OpCode::Type::Trivial: + // Nothing to do here + break; + + case OpCode::Type::Arithmetic: + case OpCode::Type::MultiplyAdd: { + // Use custom code for special instructions + switch (opcode.EffectiveOpCode()) { + case OpCode::Id::CMP: { + AlignToColumn(kOpcodeColumnWidth); + + // NOTE: CMP always writes both cc components, so we do not consider the dest + // mask here. + output << " cc.xy"; + AlignToColumn(kOutputColumnWidth); + + SourceRegister src1 = instr.common.GetSrc1(false); + SourceRegister src2 = instr.common.GetSrc2(false); + + output << ' '; + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false).substr(0, 1), false, + instr.common.AddressRegisterName()); + output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x) + << ' '; + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true).substr(0, 1), false); + + output << ", "; + + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false).substr(1, 1), false, + instr.common.AddressRegisterName()); + output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y) + << ' '; + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true).substr(1, 1), false); + + break; + } + + case OpCode::Id::MAD: + case OpCode::Id::MADI: { + AlignToColumn(kOpcodeColumnWidth); + + bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); + SourceRegister src1 = instr.mad.GetSrc1(src_is_inverted); + SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted); + SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted); + + output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.' + << swizzle.DestMaskToString(); + AlignToColumn(kOutputColumnWidth); + print_input(output, src1, swizzle.negate_src1, + SelectorToString(swizzle.src1_selector)); + AlignToColumn(kInputOperandColumnWidth); + print_input(output, src2, swizzle.negate_src2, + SelectorToString(swizzle.src2_selector), true, + src_is_inverted ? "" : instr.mad.AddressRegisterName()); + AlignToColumn(kInputOperandColumnWidth); + print_input(output, src3, swizzle.negate_src3, + SelectorToString(swizzle.src3_selector), true, + src_is_inverted ? instr.mad.AddressRegisterName() : ""); + AlignToColumn(kInputOperandColumnWidth); + break; + } + + default: { + AlignToColumn(kOpcodeColumnWidth); + + bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed); + + if (opcode_info.subtype & OpCode::Info::Dest) { + // e.g. "r12.xy__" + output << std::setw(3) << std::right << instr.common.dest.Value().GetName() + << '.' << swizzle.DestMaskToString(); + } else if (opcode_info.subtype == OpCode::Info::MOVA) { + output << " a0." << swizzle.DestMaskToString(); + } + AlignToColumn(kOutputColumnWidth); + + if (opcode_info.subtype & OpCode::Info::Src1) { + SourceRegister src1 = instr.common.GetSrc1(src_is_inverted); + print_input(output, src1, swizzle.negate_src1, + swizzle.SelectorToString(false), true, + src_is_inverted ? "" : instr.common.AddressRegisterName()); + AlignToColumn(kInputOperandColumnWidth); + } + + if (opcode_info.subtype & OpCode::Info::Src2) { + SourceRegister src2 = instr.common.GetSrc2(src_is_inverted); + print_input(output, src2, swizzle.negate_src2, + swizzle.SelectorToString(true), true, + src_is_inverted ? instr.common.AddressRegisterName() : ""); + AlignToColumn(kInputOperandColumnWidth); + } + break; + } + } + + break; + } + + case OpCode::Type::Conditional: + case OpCode::Type::UniformFlowControl: { + output << ' '; + + switch (opcode.EffectiveOpCode()) { + case OpCode::Id::LOOP: + output << 'i' << instr.flow_control.int_uniform_id << " (end on 0x" + << std::setw(4) << std::right << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset) << ")"; + break; + + default: + if (opcode_info.subtype & OpCode::Info::HasCondition) { + output << '('; + + if (instr.flow_control.op != instr.flow_control.JustY) { + if (!instr.flow_control.refx) + output << '!'; + output << "cc.x"; + } + + if (instr.flow_control.op == instr.flow_control.Or) { + output << " || "; + } else if (instr.flow_control.op == instr.flow_control.And) { + output << " && "; + } + + if (instr.flow_control.op != instr.flow_control.JustX) { + if (!instr.flow_control.refy) + output << '!'; + output << "cc.y"; + } + + output << ") "; + } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) { + if (opcode.EffectiveOpCode() == OpCode::Id::JMPU && + (instr.flow_control.num_instructions & 1) == 1) { + output << '!'; + } + output << 'b' << instr.flow_control.bool_uniform_id << ' '; + } + + if (opcode_info.subtype & OpCode::Info::HasAlternative) { + output << "else jump to 0x" << std::setw(4) << std::right + << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset); + } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) { + output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') + << std::hex << (4 * instr.flow_control.dest_offset); + } else { + // TODO: Handle other cases + output << "(unknown destination)"; + } + + if (opcode_info.subtype & OpCode::Info::HasFinishPoint) { + output << " (return on 0x" << std::setw(4) << std::right + << std::setfill('0') << std::hex + << (4 * instr.flow_control.dest_offset + + 4 * instr.flow_control.num_instructions) + << ')'; + } + + break; + } + break; + } + + default: + output << " (unknown instruction format)"; + break; + } + + return QString::fromLatin1(output.str().c_str()); + } + + default: + break; + } + } + + case Qt::FontRole: + return GetMonospaceFont(); + + case Qt::BackgroundRole: { + // Highlight current instruction + int current_record_index = par->cycle_index->value(); + if (current_record_index < static_cast(par->debug_data.records.size())) { + const auto& current_record = par->debug_data.records[current_record_index]; + if (index.row() == static_cast(current_record.instruction_offset)) { + return QColor(255, 255, 63); + } + } + + // Use a grey background for instructions which have no debug data associated to them + for (const auto& record : par->debug_data.records) + if (index.row() == static_cast(record.instruction_offset)) + return QVariant(); + + return QBrush(QColor(192, 192, 192)); + } + + // TODO: Draw arrows for each "reachable" instruction to visualize control flow + + default: + break; + } + + return QVariant(); +} + +void GraphicsVertexShaderWidget::DumpShader() { + QString filename = QFileDialog::getSaveFileName( + this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)")); + + if (filename.isEmpty()) { + // If the user canceled the dialog, don't dump anything. + return; + } + + auto& setup = Pica::g_state.vs; + auto& config = Pica::g_state.regs.vs; + + Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, + Pica::g_state.regs.rasterizer.vs_output_attributes); +} + +GraphicsVertexShaderWidget::GraphicsVertexShaderWidget( + std::shared_ptr debug_context, QWidget* parent) + : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) { + setObjectName("PicaVertexShader"); + + // Clear input vertex data so that it contains valid float values in case a debug shader + // execution happens before the first Vertex Loaded breakpoint. + // TODO: This makes a crash in the interpreter much less likely, but not impossible. The + // interpreter should guard against out-of-bounds accesses to ensure crashes in it aren't + // possible. + std::memset(&input_vertex, 0, sizeof(input_vertex)); + + auto input_data_mapper = new QSignalMapper(this); + + // TODO: Support inputting data in hexadecimal raw format + for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { + input_data[i] = new QLineEdit; + input_data[i]->setValidator(new QDoubleValidator(input_data[i])); + } + + breakpoint_warning = + new QLabel(tr("(data only available at vertex shader invocation breakpoints)")); + + // TODO: Add some button for jumping to the shader entry point + + model = new GraphicsVertexShaderModel(this); + binary_list = new QTreeView; + binary_list->setModel(model); + binary_list->setRootIsDecorated(false); + binary_list->setAlternatingRowColors(true); + + auto dump_shader = new QPushButton(QIcon::fromTheme("document-save"), tr("Dump")); + + instruction_description = new QLabel; + + cycle_index = new QSpinBox; + + connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader())); + + connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int))); + + for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { + connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map())); + input_data_mapper->setMapping(input_data[i], i); + } + connect(input_data_mapper, SIGNAL(mapped(int)), this, SLOT(OnInputAttributeChanged(int))); + + auto main_widget = new QWidget; + auto main_layout = new QVBoxLayout; + { + auto input_data_group = new QGroupBox(tr("Input Data")); + + // For each vertex attribute, add a QHBoxLayout consisting of: + // - A QLabel denoting the source attribute index + // - Four QLineEdits for showing and manipulating attribute data + // - A QLabel denoting the shader input attribute index + auto sub_layout = new QVBoxLayout; + for (unsigned i = 0; i < 16; ++i) { + // Create an HBoxLayout to store the widgets used to specify a particular attribute + // and store it in a QWidget to allow for easy hiding and unhiding. + auto row_layout = new QHBoxLayout; + // Remove unnecessary padding between rows + row_layout->setContentsMargins(0, 0, 0, 0); + + row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2))); + for (unsigned comp = 0; comp < 4; ++comp) + row_layout->addWidget(input_data[4 * i + comp]); + + row_layout->addWidget(input_data_mapping[i] = new QLabel); + + input_data_container[i] = new QWidget; + input_data_container[i]->setLayout(row_layout); + input_data_container[i]->hide(); + + sub_layout->addWidget(input_data_container[i]); + } + + sub_layout->addWidget(breakpoint_warning); + breakpoint_warning->hide(); + + input_data_group->setLayout(sub_layout); + main_layout->addWidget(input_data_group); + } + + // Make program listing expand to fill available space in the dialog + binary_list->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::MinimumExpanding); + main_layout->addWidget(binary_list); + + main_layout->addWidget(dump_shader); + { + auto sub_layout = new QFormLayout; + sub_layout->addRow(tr("Cycle Index:"), cycle_index); + + main_layout->addLayout(sub_layout); + } + + // Set a minimum height so that the size of this label doesn't cause the rest of the bottom + // part of the UI to keep jumping up and down when cycling through instructions. + instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() * + 6); + instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop); + main_layout->addWidget(instruction_description); + + main_widget->setLayout(main_layout); + setWidget(main_widget); + + widget()->setEnabled(false); +} + +void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { + if (event == Pica::DebugContext::Event::VertexShaderInvocation) { + Reload(true, data); + } else { + // No vertex data is retrievable => invalidate currently stored vertex data + Reload(true, nullptr); + } + widget()->setEnabled(true); +} + +void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) { + model->beginResetModel(); + + if (replace_vertex_data) { + if (vertex_data) { + memcpy(&input_vertex, vertex_data, sizeof(input_vertex)); + for (unsigned attr = 0; attr < 16; ++attr) { + for (unsigned comp = 0; comp < 4; ++comp) { + input_data[4 * attr + comp]->setText( + QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32())); + } + } + breakpoint_warning->hide(); + } else { + for (unsigned attr = 0; attr < 16; ++attr) { + for (unsigned comp = 0; comp < 4; ++comp) { + input_data[4 * attr + comp]->setText(QString("???")); + } + } + breakpoint_warning->show(); + } + } + + // Reload shader code + info.Clear(); + + auto& shader_setup = Pica::g_state.vs; + auto& shader_config = Pica::g_state.regs.vs; + for (auto instr : shader_setup.program_code) + info.code.push_back({instr}); + int num_attributes = shader_config.max_input_attribute_index + 1; + + for (auto pattern : shader_setup.swizzle_data) + info.swizzle_info.push_back({pattern}); + + u32 entry_point = Pica::g_state.regs.vs.main_offset; + info.labels.insert({entry_point, "main"}); + + // Generate debug information + Pica::Shader::InterpreterEngine shader_engine; + shader_engine.SetupBatch(shader_setup, entry_point); + debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config); + + // Reload widget state + for (int attr = 0; attr < num_attributes; ++attr) { + unsigned source_attr = shader_config.GetRegisterForAttribute(attr); + input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); + input_data_container[attr]->setVisible(true); + } + // Only show input attributes which are used as input to the shader + for (unsigned int attr = num_attributes; attr < 16; ++attr) { + input_data_container[attr]->setVisible(false); + } + + // Initialize debug info text for current cycle count + cycle_index->setMaximum(static_cast(debug_data.records.size() - 1)); + OnCycleIndexChanged(cycle_index->value()); + + model->endResetModel(); +} + +void GraphicsVertexShaderWidget::OnResumed() { + widget()->setEnabled(false); +} + +void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) { + float value = input_data[index]->text().toFloat(); + input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value); + // Re-execute shader with updated value + Reload(); +} + +void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) { + QString text; + + auto& record = debug_data.records[index]; + if (record.mask & Pica::Shader::DebugDataRecord::SRC1) + text += tr("SRC1: %1, %2, %3, %4\n") + .arg(record.src1.x.ToFloat32()) + .arg(record.src1.y.ToFloat32()) + .arg(record.src1.z.ToFloat32()) + .arg(record.src1.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::SRC2) + text += tr("SRC2: %1, %2, %3, %4\n") + .arg(record.src2.x.ToFloat32()) + .arg(record.src2.y.ToFloat32()) + .arg(record.src2.z.ToFloat32()) + .arg(record.src2.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::SRC3) + text += tr("SRC3: %1, %2, %3, %4\n") + .arg(record.src3.x.ToFloat32()) + .arg(record.src3.y.ToFloat32()) + .arg(record.src3.z.ToFloat32()) + .arg(record.src3.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN) + text += tr("DEST_IN: %1, %2, %3, %4\n") + .arg(record.dest_in.x.ToFloat32()) + .arg(record.dest_in.y.ToFloat32()) + .arg(record.dest_in.z.ToFloat32()) + .arg(record.dest_in.w.ToFloat32()); + if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT) + text += tr("DEST_OUT: %1, %2, %3, %4\n") + .arg(record.dest_out.x.ToFloat32()) + .arg(record.dest_out.y.ToFloat32()) + .arg(record.dest_out.z.ToFloat32()) + .arg(record.dest_out.w.ToFloat32()); + + if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT) + text += tr("Address Registers: %1, %2\n") + .arg(record.address_registers[0]) + .arg(record.address_registers[1]); + if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT) + text += tr("Compare Result: %1, %2\n") + .arg(record.conditional_code[0] ? "true" : "false") + .arg(record.conditional_code[1] ? "true" : "false"); + + if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN) + text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false"); + if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN) + text += tr("Dynamic Conditions: %1, %2\n") + .arg(record.cond_cmp[0] ? "true" : "false") + .arg(record.cond_cmp[1] ? "true" : "false"); + if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN) + text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n") + .arg(record.loop_int.x) + .arg(record.loop_int.y) + .arg(record.loop_int.z) + .arg(record.loop_int.w); + + text += + tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0')); + if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) { + text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0')); + } else { + text += tr(" (last instruction)"); + } + + instruction_description->setText(text); + + // Emit model update notification and scroll to current instruction + QModelIndex instr_index = model->index(record.instruction_offset, 0); + emit model->dataChanged(instr_index, + model->index(record.instruction_offset, model->columnCount())); + binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible); +} diff --git a/src/yuzu/debugger/graphics/graphics_vertex_shader.h b/src/yuzu/debugger/graphics/graphics_vertex_shader.h new file mode 100644 index 000000000..c249a2ff8 --- /dev/null +++ b/src/yuzu/debugger/graphics/graphics_vertex_shader.h @@ -0,0 +1,88 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" +#include "nihstro/parser_shbin.h" +#include "video_core/shader/debug_data.h" +#include "video_core/shader/shader.h" + +class QLabel; +class QSpinBox; + +class GraphicsVertexShaderWidget; + +class GraphicsVertexShaderModel : public QAbstractTableModel { + Q_OBJECT + +public: + explicit GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent); + + int columnCount(const QModelIndex& parent = QModelIndex()) const override; + int rowCount(const QModelIndex& parent = QModelIndex()) const override; + QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; + QVariant headerData(int section, Qt::Orientation orientation, + int role = Qt::DisplayRole) const override; + +private: + GraphicsVertexShaderWidget* par; + + friend class GraphicsVertexShaderWidget; +}; + +class GraphicsVertexShaderWidget : public BreakPointObserverDock { + Q_OBJECT + + using Event = Pica::DebugContext::Event; + +public: + GraphicsVertexShaderWidget(std::shared_ptr debug_context, + QWidget* parent = nullptr); + +private slots: + void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; + void OnResumed() override; + + void OnInputAttributeChanged(int index); + + void OnCycleIndexChanged(int index); + + void DumpShader(); + + /** + * Reload widget based on the current PICA200 state + * @param replace_vertex_data If true, invalidate all current vertex data + * @param vertex_data New vertex data to use, as passed to OnBreakPointHit. May be nullptr to + * specify that no valid vertex data can be retrieved currently. Only used if + * replace_vertex_data is true. + */ + void Reload(bool replace_vertex_data = false, void* vertex_data = nullptr); + +private: + QLabel* instruction_description; + QTreeView* binary_list; + GraphicsVertexShaderModel* model; + + /// TODO: Move these into a single struct + std::array + input_data; // A text box for each of the 4 components of up to 16 vertex attributes + std::array + input_data_container; // QWidget containing the QLayout containing each vertex attribute + std::array input_data_mapping; // A QLabel denoting the shader input attribute + // which the vertex attribute maps to + + // Text to be shown when input vertex data is not retrievable + QLabel* breakpoint_warning; + + QSpinBox* cycle_index; + + nihstro::ShaderInfo info; + Pica::Shader::DebugData debug_data; + Pica::Shader::AttributeBuffer input_vertex; + + friend class GraphicsVertexShaderModel; +}; diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp new file mode 100644 index 000000000..f060bbe08 --- /dev/null +++ b/src/yuzu/debugger/profiler.cpp @@ -0,0 +1,224 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include "citra_qt/debugger/profiler.h" +#include "citra_qt/util/util.h" +#include "common/common_types.h" +#include "common/microprofile.h" + +// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the +// non-Qt frontends don't need it (and don't implement the UI drawing hooks either). +#if MICROPROFILE_ENABLED +#define MICROPROFILEUI_IMPL 1 +#include "common/microprofileui.h" + +class MicroProfileWidget : public QWidget { +public: + MicroProfileWidget(QWidget* parent = nullptr); + +protected: + void paintEvent(QPaintEvent* ev) override; + void showEvent(QShowEvent* ev) override; + void hideEvent(QHideEvent* ev) override; + + void mouseMoveEvent(QMouseEvent* ev) override; + void mousePressEvent(QMouseEvent* ev) override; + void mouseReleaseEvent(QMouseEvent* ev) override; + void wheelEvent(QWheelEvent* ev) override; + + void keyPressEvent(QKeyEvent* ev) override; + void keyReleaseEvent(QKeyEvent* ev) override; + +private: + /// This timer is used to redraw the widget's contents continuously. To save resources, it only + /// runs while the widget is visible. + QTimer update_timer; + /// Scale the coordinate system appropriately when dpi != 96. + qreal x_scale = 1.0, y_scale = 1.0; +}; + +#endif + +MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { + setObjectName("MicroProfile"); + setWindowTitle(tr("MicroProfile")); + resize(1000, 600); + // Remove the "?" button from the titlebar and enable the maximize button + setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint | Qt::WindowMaximizeButtonHint); + +#if MICROPROFILE_ENABLED + + MicroProfileWidget* widget = new MicroProfileWidget(this); + + QLayout* layout = new QVBoxLayout(this); + layout->setContentsMargins(0, 0, 0, 0); + layout->addWidget(widget); + setLayout(layout); + + // Configure focus so that widget is focusable and the dialog automatically forwards focus to + // it. + setFocusProxy(widget); + widget->setFocusPolicy(Qt::StrongFocus); + widget->setFocus(); +#endif +} + +QAction* MicroProfileDialog::toggleViewAction() { + if (toggle_view_action == nullptr) { + toggle_view_action = new QAction(windowTitle(), this); + toggle_view_action->setCheckable(true); + toggle_view_action->setChecked(isVisible()); + connect(toggle_view_action, SIGNAL(toggled(bool)), SLOT(setVisible(bool))); + } + + return toggle_view_action; +} + +void MicroProfileDialog::showEvent(QShowEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::showEvent(ev); +} + +void MicroProfileDialog::hideEvent(QHideEvent* ev) { + if (toggle_view_action) { + toggle_view_action->setChecked(isVisible()); + } + QWidget::hideEvent(ev); +} + +#if MICROPROFILE_ENABLED + +/// There's no way to pass a user pointer to MicroProfile, so this variable is used to make the +/// QPainter available inside the drawing callbacks. +static QPainter* mp_painter = nullptr; + +MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { + // Send mouse motion events even when not dragging. + setMouseTracking(true); + + MicroProfileSetDisplayMode(1); // Timers screen + MicroProfileInitUI(); + + connect(&update_timer, SIGNAL(timeout()), SLOT(update())); +} + +void MicroProfileWidget::paintEvent(QPaintEvent* ev) { + QPainter painter(this); + + // The units used by Microprofile for drawing are based in pixels on a 96 dpi display. + x_scale = qreal(painter.device()->logicalDpiX()) / 96.0; + y_scale = qreal(painter.device()->logicalDpiY()) / 96.0; + painter.scale(x_scale, y_scale); + + painter.setBackground(Qt::black); + painter.eraseRect(rect()); + + QFont font = GetMonospaceFont(); + font.setPixelSize(MICROPROFILE_TEXT_HEIGHT); + painter.setFont(font); + + mp_painter = &painter; + MicroProfileDraw(rect().width() / x_scale, rect().height() / y_scale); + mp_painter = nullptr; +} + +void MicroProfileWidget::showEvent(QShowEvent* ev) { + update_timer.start(15); // ~60 Hz + QWidget::showEvent(ev); +} + +void MicroProfileWidget::hideEvent(QHideEvent* ev) { + update_timer.stop(); + QWidget::hideEvent(ev); +} + +void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + ev->accept(); +} + +void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); + ev->accept(); +} + +void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0); + MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton); + ev->accept(); +} + +void MicroProfileWidget::wheelEvent(QWheelEvent* ev) { + MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120); + ev->accept(); +} + +void MicroProfileWidget::keyPressEvent(QKeyEvent* ev) { + if (ev->key() == Qt::Key_Control) { + // Inform MicroProfile that the user is holding Ctrl. + MicroProfileModKey(1); + } + QWidget::keyPressEvent(ev); +} + +void MicroProfileWidget::keyReleaseEvent(QKeyEvent* ev) { + if (ev->key() == Qt::Key_Control) { + MicroProfileModKey(0); + } + QWidget::keyReleaseEvent(ev); +} + +// These functions are called by MicroProfileDraw to draw the interface elements on the screen. + +void MicroProfileDrawText(int x, int y, u32 hex_color, const char* text, u32 text_length) { + // hex_color does not include an alpha, so it must be assumed to be 255 + mp_painter->setPen(QColor::fromRgb(hex_color)); + + // It's impossible to draw a string using a monospaced font with a fixed width per cell in a + // way that's reliable across different platforms and fonts as far as I (yuriks) can tell, so + // draw each character individually in order to precisely control the text advance. + for (u32 i = 0; i < text_length; ++i) { + // Position the text baseline 1 pixel above the bottom of the text cell, this gives nice + // vertical alignment of text for a wide range of tested fonts. + mp_painter->drawText(x, y + MICROPROFILE_TEXT_HEIGHT - 2, QChar(text[i])); + x += MICROPROFILE_TEXT_WIDTH + 1; + } +} + +void MicroProfileDrawBox(int left, int top, int right, int bottom, u32 hex_color, + MicroProfileBoxType type) { + QColor color = QColor::fromRgba(hex_color); + QBrush brush = color; + if (type == MicroProfileBoxTypeBar) { + QLinearGradient gradient(left, top, left, bottom); + gradient.setColorAt(0.f, color.lighter(125)); + gradient.setColorAt(1.f, color.darker(125)); + brush = gradient; + } + mp_painter->fillRect(left, top, right - left, bottom - top, brush); +} + +void MicroProfileDrawLine2D(u32 vertices_length, float* vertices, u32 hex_color) { + // Temporary vector used to convert between the float array and QPointF. Marked static to reuse + // the allocation across calls. + static std::vector point_buf; + + for (u32 i = 0; i < vertices_length; ++i) { + point_buf.emplace_back(vertices[i * 2 + 0], vertices[i * 2 + 1]); + } + + // hex_color does not include an alpha, so it must be assumed to be 255 + mp_painter->setPen(QColor::fromRgb(hex_color)); + mp_painter->drawPolyline(point_buf.data(), vertices_length); + point_buf.clear(); +} +#endif diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h new file mode 100644 index 000000000..eae1e9e3c --- /dev/null +++ b/src/yuzu/debugger/profiler.h @@ -0,0 +1,27 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include "common/microprofile.h" + +class MicroProfileDialog : public QWidget { + Q_OBJECT + +public: + explicit MicroProfileDialog(QWidget* parent = nullptr); + + /// Returns a QAction that can be used to toggle visibility of this dialog. + QAction* toggleViewAction(); + +protected: + void showEvent(QShowEvent* ev) override; + void hideEvent(QHideEvent* ev) override; + +private: + QAction* toggle_view_action = nullptr; +}; diff --git a/src/yuzu/debugger/registers.cpp b/src/yuzu/debugger/registers.cpp new file mode 100644 index 000000000..f9345c9f6 --- /dev/null +++ b/src/yuzu/debugger/registers.cpp @@ -0,0 +1,190 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include "citra_qt/debugger/registers.h" +#include "citra_qt/util/util.h" +#include "core/arm/arm_interface.h" +#include "core/core.h" + +RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) { + cpu_regs_ui.setupUi(this); + + tree = cpu_regs_ui.treeWidget; + tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers")))); + tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers")))); + tree->addTopLevelItem(vfp_system_registers = + new QTreeWidgetItem(QStringList(tr("VFP System Registers")))); + tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR"))); + + for (int i = 0; i < 16; ++i) { + QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i))); + core_registers->addChild(child); + } + + for (int i = 0; i < 32; ++i) { + QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i))); + vfp_registers->addChild(child); + } + + QFont font = GetMonospaceFont(); + + CreateCPSRChildren(); + CreateVFPSystemRegisterChildren(); + + // Set Registers to display in monospace font + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setFont(1, font); + + for (int i = 0; i < vfp_registers->childCount(); ++i) + vfp_registers->child(i)->setFont(1, font); + + for (int i = 0; i < vfp_system_registers->childCount(); ++i) { + vfp_system_registers->child(i)->setFont(1, font); + for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) { + vfp_system_registers->child(i)->child(x)->setFont(1, font); + } + } + // Set CSPR to display in monospace font + cpsr->setFont(1, font); + for (int i = 0; i < cpsr->childCount(); ++i) { + cpsr->child(i)->setFont(1, font); + for (int x = 0; x < cpsr->child(i)->childCount(); ++x) { + cpsr->child(i)->child(x)->setFont(1, font); + } + } + setEnabled(false); +} + +void RegistersWidget::OnDebugModeEntered() { + if (!Core::System::GetInstance().IsPoweredOn()) + return; + + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setText( + 1, QString("0x%1").arg(Core::CPU().GetReg(i), 8, 16, QLatin1Char('0'))); + + UpdateCPSRValues(); +} + +void RegistersWidget::OnDebugModeLeft() {} + +void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) { + setEnabled(true); +} + +void RegistersWidget::OnEmulationStopping() { + // Reset widget text + for (int i = 0; i < core_registers->childCount(); ++i) + core_registers->child(i)->setText(1, QString("")); + + for (int i = 0; i < vfp_registers->childCount(); ++i) + vfp_registers->child(i)->setText(1, QString("")); + + for (int i = 0; i < cpsr->childCount(); ++i) + cpsr->child(i)->setText(1, QString("")); + + cpsr->setText(1, QString("")); + + // FPSCR + for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) + vfp_system_registers->child(0)->child(i)->setText(1, QString("")); + + // FPEXC + for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) + vfp_system_registers->child(1)->child(i)->setText(1, QString("")); + + vfp_system_registers->child(0)->setText(1, QString("")); + vfp_system_registers->child(1)->setText(1, QString("")); + vfp_system_registers->child(2)->setText(1, QString("")); + vfp_system_registers->child(3)->setText(1, QString("")); + + setEnabled(false); +} + +void RegistersWidget::CreateCPSRChildren() { + cpsr->addChild(new QTreeWidgetItem(QStringList("M"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("T"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("F"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("I"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("A"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("E"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("IT"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("GE"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("DNM"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("J"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("Q"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("V"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("C"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("Z"))); + cpsr->addChild(new QTreeWidgetItem(QStringList("N"))); +} + +void RegistersWidget::UpdateCPSRValues() { + const u32 cpsr_val = Core::CPU().GetCPSR(); + + cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0'))); + cpsr->child(0)->setText( + 1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode + cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State + cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable + cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable + cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort + cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness + cpsr->child(6)->setText(1, + QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM) + cpsr->child(7)->setText(1, + QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal + cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify + cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle + cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation + cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow + cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend + cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero + cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than +} + +void RegistersWidget::CreateVFPSystemRegisterChildren() { + QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR")); + fpscr->addChild(new QTreeWidgetItem(QStringList("IOC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DZC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("OFC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("UFC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IXC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IDC"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IOE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DZE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("OFE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("UFE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IXE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("IDE"))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length")))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride")))); + fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode")))); + fpscr->addChild(new QTreeWidgetItem(QStringList("FZ"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("DN"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("V"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("C"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("Z"))); + fpscr->addChild(new QTreeWidgetItem(QStringList("N"))); + + QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC")); + fpexc->addChild(new QTreeWidgetItem(QStringList("IOC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("OFC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("UFC"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("INV"))); + fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count")))); + fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("EN"))); + fpexc->addChild(new QTreeWidgetItem(QStringList("EX"))); + + vfp_system_registers->addChild(fpscr); + vfp_system_registers->addChild(fpexc); + vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST"))); + vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2"))); +} + +void RegistersWidget::UpdateVFPSystemRegisterValues() { + UNIMPLEMENTED(); +} diff --git a/src/yuzu/debugger/registers.h b/src/yuzu/debugger/registers.h new file mode 100644 index 000000000..55bda5b59 --- /dev/null +++ b/src/yuzu/debugger/registers.h @@ -0,0 +1,42 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include "ui_registers.h" + +class QTreeWidget; +class QTreeWidgetItem; +class EmuThread; + +class RegistersWidget : public QDockWidget { + Q_OBJECT + +public: + explicit RegistersWidget(QWidget* parent = nullptr); + +public slots: + void OnDebugModeEntered(); + void OnDebugModeLeft(); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private: + void CreateCPSRChildren(); + void UpdateCPSRValues(); + + void CreateVFPSystemRegisterChildren(); + void UpdateVFPSystemRegisterValues(); + + Ui::ARMRegisters cpu_regs_ui; + + QTreeWidget* tree; + + QTreeWidgetItem* core_registers; + QTreeWidgetItem* vfp_registers; + QTreeWidgetItem* vfp_system_registers; + QTreeWidgetItem* cpsr; +}; diff --git a/src/yuzu/debugger/registers.ui b/src/yuzu/debugger/registers.ui new file mode 100644 index 000000000..c81ae03f9 --- /dev/null +++ b/src/yuzu/debugger/registers.ui @@ -0,0 +1,40 @@ + + + ARMRegisters + + + + 0 + 0 + 400 + 300 + + + + ARM Registers + + + + + + + true + + + + Register + + + + + Value + + + + + + + + + + diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp new file mode 100644 index 000000000..eefbcb9f1 --- /dev/null +++ b/src/yuzu/debugger/wait_tree.cpp @@ -0,0 +1,417 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/debugger/wait_tree.h" +#include "citra_qt/util/util.h" + +#include "core/hle/kernel/condition_variable.h" +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/timer.h" +#include "core/hle/kernel/wait_object.h" + +WaitTreeItem::~WaitTreeItem() {} + +QColor WaitTreeItem::GetColor() const { + return QColor(Qt::GlobalColor::black); +} + +std::vector> WaitTreeItem::GetChildren() const { + return {}; +} + +void WaitTreeItem::Expand() { + if (IsExpandable() && !expanded) { + children = GetChildren(); + for (std::size_t i = 0; i < children.size(); ++i) { + children[i]->parent = this; + children[i]->row = i; + } + expanded = true; + } +} + +WaitTreeItem* WaitTreeItem::Parent() const { + return parent; +} + +const std::vector>& WaitTreeItem::Children() const { + return children; +} + +bool WaitTreeItem::IsExpandable() const { + return false; +} + +std::size_t WaitTreeItem::Row() const { + return row; +} + +std::vector> WaitTreeItem::MakeThreadItemList() { + const auto& threads = Kernel::GetThreadList(); + std::vector> item_list; + item_list.reserve(threads.size()); + for (std::size_t i = 0; i < threads.size(); ++i) { + item_list.push_back(std::make_unique(*threads[i])); + item_list.back()->row = i; + } + return item_list; +} + +WaitTreeText::WaitTreeText(const QString& t) : text(t) {} + +QString WaitTreeText::GetText() const { + return text; +} + +WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} + +bool WaitTreeExpandableItem::IsExpandable() const { + return true; +} + +QString WaitTreeWaitObject::GetText() const { + return tr("[%1]%2 %3") + .arg(object.GetObjectId()) + .arg(QString::fromStdString(object.GetTypeName()), + QString::fromStdString(object.GetName())); +} + +std::unique_ptr WaitTreeWaitObject::make(const Kernel::WaitObject& object) { + switch (object.GetHandleType()) { + case Kernel::HandleType::Event: + return std::make_unique(static_cast(object)); + case Kernel::HandleType::Mutex: + return std::make_unique(static_cast(object)); + case Kernel::HandleType::ConditionVariable: + return std::make_unique( + static_cast(object)); + case Kernel::HandleType::Timer: + return std::make_unique(static_cast(object)); + case Kernel::HandleType::Thread: + return std::make_unique(static_cast(object)); + default: + return std::make_unique(object); + } +} + +std::vector> WaitTreeWaitObject::GetChildren() const { + std::vector> list; + + const auto& threads = object.GetWaitingThreads(); + if (threads.empty()) { + list.push_back(std::make_unique(tr("waited by no thread"))); + } else { + list.push_back(std::make_unique(threads)); + } + return list; +} + +QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { + switch (reset_type) { + case Kernel::ResetType::OneShot: + return tr("one shot"); + case Kernel::ResetType::Sticky: + return tr("sticky"); + case Kernel::ResetType::Pulse: + return tr("pulse"); + } +} + +WaitTreeObjectList::WaitTreeObjectList( + const std::vector>& list, bool w_all) + : object_list(list), wait_all(w_all) {} + +QString WaitTreeObjectList::GetText() const { + if (wait_all) + return tr("waiting for all objects"); + return tr("waiting for one of the following objects"); +} + +std::vector> WaitTreeObjectList::GetChildren() const { + std::vector> list(object_list.size()); + std::transform(object_list.begin(), object_list.end(), list.begin(), + [](const auto& t) { return WaitTreeWaitObject::make(*t); }); + return list; +} + +WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} + +QString WaitTreeThread::GetText() const { + const auto& thread = static_cast(object); + QString status; + switch (thread.status) { + case THREADSTATUS_RUNNING: + status = tr("running"); + break; + case THREADSTATUS_READY: + status = tr("ready"); + break; + case THREADSTATUS_WAIT_ARB: + status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0')); + break; + case THREADSTATUS_WAIT_SLEEP: + status = tr("sleeping"); + break; + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: + status = tr("waiting for objects"); + break; + case THREADSTATUS_DORMANT: + status = tr("dormant"); + break; + case THREADSTATUS_DEAD: + status = tr("dead"); + break; + } + QString pc_info = tr(" PC = 0x%1 LR = 0x%2") + .arg(thread.context.pc, 8, 16, QLatin1Char('0')) + .arg(thread.context.cpu_registers[31], 8, 16, QLatin1Char('0')); + return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") "; +} + +QColor WaitTreeThread::GetColor() const { + const auto& thread = static_cast(object); + switch (thread.status) { + case THREADSTATUS_RUNNING: + return QColor(Qt::GlobalColor::darkGreen); + case THREADSTATUS_READY: + return QColor(Qt::GlobalColor::darkBlue); + case THREADSTATUS_WAIT_ARB: + return QColor(Qt::GlobalColor::darkRed); + case THREADSTATUS_WAIT_SLEEP: + return QColor(Qt::GlobalColor::darkYellow); + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: + return QColor(Qt::GlobalColor::red); + case THREADSTATUS_DORMANT: + return QColor(Qt::GlobalColor::darkCyan); + case THREADSTATUS_DEAD: + return QColor(Qt::GlobalColor::gray); + default: + return WaitTreeItem::GetColor(); + } +} + +std::vector> WaitTreeThread::GetChildren() const { + std::vector> list(WaitTreeWaitObject::GetChildren()); + + const auto& thread = static_cast(object); + + QString processor; + switch (thread.processor_id) { + case ThreadProcessorId::THREADPROCESSORID_DEFAULT: + processor = tr("default"); + break; + case ThreadProcessorId::THREADPROCESSORID_0: + case ThreadProcessorId::THREADPROCESSORID_1: + case ThreadProcessorId::THREADPROCESSORID_2: + case ThreadProcessorId::THREADPROCESSORID_3: + processor = tr("core %1").arg(thread.processor_id); + break; + default: + processor = tr("Unknown processor %1").arg(thread.processor_id); + break; + } + + list.push_back(std::make_unique(tr("processor = %1").arg(processor))); + list.push_back(std::make_unique(tr("thread id = %1").arg(thread.GetThreadId()))); + list.push_back(std::make_unique(tr("priority = %1(current) / %2(normal)") + .arg(thread.current_priority) + .arg(thread.nominal_priority))); + list.push_back(std::make_unique( + tr("last running ticks = %1").arg(thread.last_running_ticks))); + + if (thread.held_mutexes.empty()) { + list.push_back(std::make_unique(tr("not holding mutex"))); + } else { + list.push_back(std::make_unique(thread.held_mutexes)); + } + if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY || + thread.status == THREADSTATUS_WAIT_SYNCH_ALL) { + list.push_back(std::make_unique(thread.wait_objects, + thread.IsSleepingOnWaitAll())); + } + + return list; +} + +WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} + +std::vector> WaitTreeEvent::GetChildren() const { + std::vector> list(WaitTreeWaitObject::GetChildren()); + + list.push_back(std::make_unique( + tr("reset type = %1") + .arg(GetResetTypeQString(static_cast(object).reset_type)))); + return list; +} + +WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {} + +std::vector> WaitTreeMutex::GetChildren() const { + std::vector> list(WaitTreeWaitObject::GetChildren()); + + const auto& mutex = static_cast(object); + if (mutex.GetHasWaiters()) { + list.push_back(std::make_unique(tr("locked by thread:"))); + list.push_back(std::make_unique(*mutex.GetHoldingThread())); + } else { + list.push_back(std::make_unique(tr("free"))); + } + return list; +} + +WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object) + : WaitTreeWaitObject(object) {} + +std::vector> WaitTreeConditionVariable::GetChildren() const { + std::vector> list(WaitTreeWaitObject::GetChildren()); + + const auto& condition_variable = static_cast(object); + list.push_back(std::make_unique( + tr("available count = %1").arg(condition_variable.GetAvailableCount()))); + return list; +} + +WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} + +std::vector> WaitTreeTimer::GetChildren() const { + std::vector> list(WaitTreeWaitObject::GetChildren()); + + const auto& timer = static_cast(object); + + list.push_back(std::make_unique( + tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type)))); + list.push_back( + std::make_unique(tr("initial delay = %1").arg(timer.initial_delay))); + list.push_back( + std::make_unique(tr("interval delay = %1").arg(timer.interval_delay))); + return list; +} + +WaitTreeMutexList::WaitTreeMutexList( + const boost::container::flat_set>& list) + : mutex_list(list) {} + +QString WaitTreeMutexList::GetText() const { + return tr("holding mutexes"); +} + +std::vector> WaitTreeMutexList::GetChildren() const { + std::vector> list(mutex_list.size()); + std::transform(mutex_list.begin(), mutex_list.end(), list.begin(), + [](const auto& t) { return std::make_unique(*t); }); + return list; +} + +WaitTreeThreadList::WaitTreeThreadList(const std::vector>& list) + : thread_list(list) {} + +QString WaitTreeThreadList::GetText() const { + return tr("waited by thread"); +} + +std::vector> WaitTreeThreadList::GetChildren() const { + std::vector> list(thread_list.size()); + std::transform(thread_list.begin(), thread_list.end(), list.begin(), + [](const auto& t) { return std::make_unique(*t); }); + return list; +} + +WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} + +QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { + if (!hasIndex(row, column, parent)) + return {}; + + if (parent.isValid()) { + WaitTreeItem* parent_item = static_cast(parent.internalPointer()); + parent_item->Expand(); + return createIndex(row, column, parent_item->Children()[row].get()); + } + + return createIndex(row, column, thread_items[row].get()); +} + +QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { + if (!index.isValid()) + return {}; + + WaitTreeItem* parent_item = static_cast(index.internalPointer())->Parent(); + if (!parent_item) { + return QModelIndex(); + } + return createIndex(static_cast(parent_item->Row()), 0, parent_item); +} + +int WaitTreeModel::rowCount(const QModelIndex& parent) const { + if (!parent.isValid()) + return static_cast(thread_items.size()); + + WaitTreeItem* parent_item = static_cast(parent.internalPointer()); + parent_item->Expand(); + return static_cast(parent_item->Children().size()); +} + +int WaitTreeModel::columnCount(const QModelIndex&) const { + return 1; +} + +QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return {}; + + switch (role) { + case Qt::DisplayRole: + return static_cast(index.internalPointer())->GetText(); + case Qt::ForegroundRole: + return static_cast(index.internalPointer())->GetColor(); + default: + return {}; + } +} + +void WaitTreeModel::ClearItems() { + thread_items.clear(); +} + +void WaitTreeModel::InitItems() { + thread_items = WaitTreeItem::MakeThreadItemList(); +} + +WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { + setObjectName("WaitTreeWidget"); + view = new QTreeView(this); + view->setHeaderHidden(true); + setWidget(view); + setEnabled(false); +} + +void WaitTreeWidget::OnDebugModeEntered() { + if (!Core::System::GetInstance().IsPoweredOn()) + return; + model->InitItems(); + view->setModel(model); + setEnabled(true); +} + +void WaitTreeWidget::OnDebugModeLeft() { + setEnabled(false); + view->setModel(nullptr); + model->ClearItems(); +} + +void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { + model = new WaitTreeModel(this); + view->setModel(model); + setEnabled(false); +} + +void WaitTreeWidget::OnEmulationStopping() { + view->setModel(nullptr); + delete model; + setEnabled(false); +} diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h new file mode 100644 index 000000000..4034e909b --- /dev/null +++ b/src/yuzu/debugger/wait_tree.h @@ -0,0 +1,187 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include "core/core.h" +#include "core/hle/kernel/kernel.h" + +class EmuThread; + +namespace Kernel { +class WaitObject; +class Event; +class Mutex; +class ConditionVariable; +class Thread; +class Timer; +} + +class WaitTreeThread; + +class WaitTreeItem : public QObject { + Q_OBJECT +public: + virtual bool IsExpandable() const; + virtual std::vector> GetChildren() const; + virtual QString GetText() const = 0; + virtual QColor GetColor() const; + virtual ~WaitTreeItem(); + void Expand(); + WaitTreeItem* Parent() const; + const std::vector>& Children() const; + std::size_t Row() const; + static std::vector> MakeThreadItemList(); + +private: + std::size_t row; + bool expanded = false; + WaitTreeItem* parent = nullptr; + std::vector> children; +}; + +class WaitTreeText : public WaitTreeItem { + Q_OBJECT +public: + explicit WaitTreeText(const QString& text); + QString GetText() const override; + +private: + QString text; +}; + +class WaitTreeExpandableItem : public WaitTreeItem { + Q_OBJECT +public: + bool IsExpandable() const override; +}; + +class WaitTreeWaitObject : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeWaitObject(const Kernel::WaitObject& object); + static std::unique_ptr make(const Kernel::WaitObject& object); + QString GetText() const override; + std::vector> GetChildren() const override; + +protected: + const Kernel::WaitObject& object; + + static QString GetResetTypeQString(Kernel::ResetType reset_type); +}; + +class WaitTreeObjectList : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeObjectList(const std::vector>& list, + bool wait_all); + QString GetText() const override; + std::vector> GetChildren() const override; + +private: + const std::vector>& object_list; + bool wait_all; +}; + +class WaitTreeThread : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeThread(const Kernel::Thread& thread); + QString GetText() const override; + QColor GetColor() const override; + std::vector> GetChildren() const override; +}; + +class WaitTreeEvent : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeEvent(const Kernel::Event& object); + std::vector> GetChildren() const override; +}; + +class WaitTreeMutex : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeMutex(const Kernel::Mutex& object); + std::vector> GetChildren() const override; +}; + +class WaitTreeConditionVariable : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object); + std::vector> GetChildren() const override; +}; + +class WaitTreeTimer : public WaitTreeWaitObject { + Q_OBJECT +public: + explicit WaitTreeTimer(const Kernel::Timer& object); + std::vector> GetChildren() const override; +}; + +class WaitTreeMutexList : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeMutexList( + const boost::container::flat_set>& list); + + QString GetText() const override; + std::vector> GetChildren() const override; + +private: + const boost::container::flat_set>& mutex_list; +}; + +class WaitTreeThreadList : public WaitTreeExpandableItem { + Q_OBJECT +public: + explicit WaitTreeThreadList(const std::vector>& list); + QString GetText() const override; + std::vector> GetChildren() const override; + +private: + const std::vector>& thread_list; +}; + +class WaitTreeModel : public QAbstractItemModel { + Q_OBJECT + +public: + explicit WaitTreeModel(QObject* parent = nullptr); + + QVariant data(const QModelIndex& index, int role) const override; + QModelIndex index(int row, int column, const QModelIndex& parent) const override; + QModelIndex parent(const QModelIndex& index) const override; + int rowCount(const QModelIndex& parent) const override; + int columnCount(const QModelIndex& parent) const override; + + void ClearItems(); + void InitItems(); + +private: + std::vector> thread_items; +}; + +class WaitTreeWidget : public QDockWidget { + Q_OBJECT + +public: + explicit WaitTreeWidget(QWidget* parent = nullptr); + +public slots: + void OnDebugModeEntered(); + void OnDebugModeLeft(); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private: + QTreeView* view; + WaitTreeModel* model; +}; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp new file mode 100644 index 000000000..a8e3541cd --- /dev/null +++ b/src/yuzu/game_list.cpp @@ -0,0 +1,422 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#include +#include "common/common_paths.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/loader/loader.h" +#include "game_list.h" +#include "game_list_p.h" +#include "ui_settings.h" + +GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { + this->gamelist = gamelist; + edit_filter_text_old = ""; +} + +// EventFilter in order to process systemkeys while editing the searchfield +bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { + // If it isn't a KeyRelease event then continue with standard event processing + if (event->type() != QEvent::KeyRelease) + return QObject::eventFilter(obj, event); + + QKeyEvent* keyEvent = static_cast(event); + int rowCount = gamelist->tree_view->model()->rowCount(); + QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower(); + + // If the searchfield's text hasn't changed special function keys get checked + // If no function key changes the searchfield's text the filter doesn't need to get reloaded + if (edit_filter_text == edit_filter_text_old) { + switch (keyEvent->key()) { + // Escape: Resets the searchfield + case Qt::Key_Escape: { + if (edit_filter_text_old.isEmpty()) { + return QObject::eventFilter(obj, event); + } else { + gamelist->search_field->edit_filter->clear(); + edit_filter_text = ""; + } + break; + } + // Return and Enter + // If the enter key gets pressed first checks how many and which entry is visible + // If there is only one result launch this game + case Qt::Key_Return: + case Qt::Key_Enter: { + QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view); + QModelIndex root_index = item_model->invisibleRootItem()->index(); + QStandardItem* child_file; + QString file_path; + int resultCount = 0; + for (int i = 0; i < rowCount; ++i) { + if (!gamelist->tree_view->isRowHidden(i, root_index)) { + ++resultCount; + child_file = gamelist->item_model->item(i, 0); + file_path = child_file->data(GameListItemPath::FullPathRole).toString(); + } + } + if (resultCount == 1) { + // To avoid loading error dialog loops while confirming them using enter + // Also users usually want to run a diffrent game after closing one + gamelist->search_field->edit_filter->setText(""); + edit_filter_text = ""; + emit gamelist->GameChosen(file_path); + } else { + return QObject::eventFilter(obj, event); + } + break; + } + default: + return QObject::eventFilter(obj, event); + } + } + edit_filter_text_old = edit_filter_text; + return QObject::eventFilter(obj, event); +} + +void GameList::SearchField::setFilterResult(int visible, int total) { + QString result_of_text = tr("of"); + QString result_text; + if (total == 1) { + result_text = tr("result"); + } else { + result_text = tr("results"); + } + label_filter_result->setText( + QString("%1 %2 %3 %4").arg(visible).arg(result_of_text).arg(total).arg(result_text)); +} + +void GameList::SearchField::clear() { + edit_filter->setText(""); +} + +void GameList::SearchField::setFocus() { + if (edit_filter->isVisible()) { + edit_filter->setFocus(); + } +} + +GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} { + KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent); + layout_filter = new QHBoxLayout; + layout_filter->setMargin(8); + label_filter = new QLabel; + label_filter->setText(tr("Filter:")); + edit_filter = new QLineEdit; + edit_filter->setText(""); + edit_filter->setPlaceholderText(tr("Enter pattern to filter")); + edit_filter->installEventFilter(keyReleaseEater); + edit_filter->setClearButtonEnabled(true); + connect(edit_filter, SIGNAL(textChanged(const QString&)), parent, + SLOT(onTextChanged(const QString&))); + label_filter_result = new QLabel; + button_filter_close = new QToolButton(this); + button_filter_close->setText("X"); + button_filter_close->setCursor(Qt::ArrowCursor); + button_filter_close->setStyleSheet("QToolButton{ border: none; padding: 0px; color: " + "#000000; font-weight: bold; background: #F0F0F0; }" + "QToolButton:hover{ border: none; padding: 0px; color: " + "#EEEEEE; font-weight: bold; background: #E81123}"); + connect(button_filter_close, SIGNAL(clicked()), parent, SLOT(onFilterCloseClicked())); + layout_filter->setSpacing(10); + layout_filter->addWidget(label_filter); + layout_filter->addWidget(edit_filter); + layout_filter->addWidget(label_filter_result); + layout_filter->addWidget(button_filter_close); + setLayout(layout_filter); +} + +/** + * Checks if all words separated by spaces are contained in another string + * This offers a word order insensitive search function + * + * @param String that gets checked if it contains all words of the userinput string + * @param String containing all words getting checked + * @return true if the haystack contains all words of userinput + */ +bool GameList::containsAllWords(QString haystack, QString userinput) { + QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts); + return std::all_of(userinput_split.begin(), userinput_split.end(), + [haystack](QString s) { return haystack.contains(s); }); +} + +// Event in order to filter the gamelist after editing the searchfield +void GameList::onTextChanged(const QString& newText) { + int rowCount = tree_view->model()->rowCount(); + QString edit_filter_text = newText.toLower(); + + QModelIndex root_index = item_model->invisibleRootItem()->index(); + + // If the searchfield is empty every item is visible + // Otherwise the filter gets applied + if (edit_filter_text.isEmpty()) { + for (int i = 0; i < rowCount; ++i) { + tree_view->setRowHidden(i, root_index, false); + } + search_field->setFilterResult(rowCount, rowCount); + } else { + QStandardItem* child_file; + QString file_path, file_name, file_title, file_programmid; + int result_count = 0; + for (int i = 0; i < rowCount; ++i) { + child_file = item_model->item(i, 0); + file_path = child_file->data(GameListItemPath::FullPathRole).toString().toLower(); + file_name = file_path.mid(file_path.lastIndexOf("/") + 1); + file_title = child_file->data(GameListItemPath::TitleRole).toString().toLower(); + file_programmid = + child_file->data(GameListItemPath::ProgramIdRole).toString().toLower(); + + // Only items which filename in combination with its title contains all words + // that are in the searchfiel will be visible in the gamelist + // The search is case insensitive because of toLower() + // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent + // multiple conversions of edit_filter_text for each game in the gamelist + if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) || + (file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) { + tree_view->setRowHidden(i, root_index, false); + ++result_count; + } else { + tree_view->setRowHidden(i, root_index, true); + } + search_field->setFilterResult(result_count, rowCount); + } + } +} + +void GameList::onFilterCloseClicked() { + main_window->filterBarSetChecked(false); +} + +GameList::GameList(GMainWindow* parent) : QWidget{parent} { + watcher = new QFileSystemWatcher(this); + connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); + + this->main_window = parent; + layout = new QVBoxLayout; + tree_view = new QTreeView; + search_field = new SearchField(this); + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::CustomContextMenu); + + item_model->insertColumns(0, COLUMN_COUNT); + item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name"); + item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type"); + item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size"); + + connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); + connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType>("QList"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + layout->addWidget(search_field); + setLayout(layout); +} + +GameList::~GameList() { + emit ShouldCancelWorker(); +} + +void GameList::setFilterFocus() { + if (tree_view->model()->rowCount() > 0) { + search_field->setFocus(); + } +} + +void GameList::setFilterVisible(bool visibility) { + search_field->setVisible(visibility); +} + +void GameList::clearFilter() { + search_field->clear(); +} + +void GameList::AddEntry(const QList& entry_items) { + item_model->invisibleRootItem()->appendRow(entry_items); +} + +void GameList::ValidateEntry(const QModelIndex& item) { + // We don't care about the individual QStandardItem that was selected, but its row. + int row = item_model->itemFromIndex(item)->row(); + QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); + QString file_path = child_file->data(GameListItemPath::FullPathRole).toString(); + + if (file_path.isEmpty()) + return; + std::string std_file_path(file_path.toStdString()); + if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) + return; + // Users usually want to run a diffrent game after closing one + search_field->clear(); + emit GameChosen(file_path); +} + +void GameList::DonePopulating(QStringList watch_list) { + // Clear out the old directories to watch for changes and add the new ones + auto watch_dirs = watcher->directories(); + if (!watch_dirs.isEmpty()) { + watcher->removePaths(watch_dirs); + } + // Workaround: Add the watch paths in chunks to allow the gui to refresh + // This prevents the UI from stalling when a large number of watch paths are added + // Also artificially caps the watcher to a certain number of directories + constexpr int LIMIT_WATCH_DIRECTORIES = 5000; + constexpr int SLICE_SIZE = 25; + int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES); + for (int i = 0; i < len; i += SLICE_SIZE) { + watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE)); + QCoreApplication::processEvents(); + } + tree_view->setEnabled(true); + int rowCount = tree_view->model()->rowCount(); + search_field->setFilterResult(rowCount, rowCount); + if (rowCount > 0) { + search_field->setFocus(); + } +} + +void GameList::PopupContextMenu(const QPoint& menu_location) { + QModelIndex item = tree_view->indexAt(menu_location); + if (!item.isValid()) + return; + + int row = item_model->itemFromIndex(item)->row(); + QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME); + u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong(); + + QMenu context_menu; + QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); + open_save_location->setEnabled(program_id != 0); + connect(open_save_location, &QAction::triggered, + [&]() { emit OpenSaveFolderRequested(program_id); }); + context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); +} + +void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { + if (!FileUtil::Exists(dir_path.toStdString()) || + !FileUtil::IsDirectory(dir_path.toStdString())) { + LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); + search_field->setFilterResult(0, 0); + return; + } + + tree_view->setEnabled(false); + // Delete any rows that might already exist if we're repopulating + item_model->removeRows(0, item_model->rowCount()); + + emit ShouldCancelWorker(); + + GameListWorker* worker = new GameListWorker(dir_path, deep_scan); + + connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); + connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, + Qt::QueuedConnection); + // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel + // without delay. + connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel, + Qt::DirectConnection); + + QThreadPool::globalInstance()->start(worker); + current_worker = std::move(worker); +} + +void GameList::SaveInterfaceLayout() { + UISettings::values.gamelist_header_state = tree_view->header()->saveState(); +} + +void GameList::LoadInterfaceLayout() { + auto header = tree_view->header(); + if (!header->restoreState(UISettings::values.gamelist_header_state)) { + // We are using the name column to display icons and titles + // so make it as large as possible as default. + header->resizeSection(COLUMN_NAME, header->width()); + } + + item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); +} + +const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf", + "cci", "cxi", "app"}; + +static bool HasSupportedFileExtension(const std::string& file_name) { + QFileInfo file = QFileInfo(file_name.c_str()); + return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive); +} + +void GameList::RefreshGameDirectory() { + if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { + LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); + search_field->clear(); + PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + } +} + +void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { + const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { + std::string physical_name = directory + DIR_SEP + virtual_name; + + if (stop_processing) + return false; // Breaks the callback loop. + + bool is_dir = FileUtil::IsDirectory(physical_name); + if (!is_dir && HasSupportedFileExtension(physical_name)) { + std::unique_ptr loader = Loader::GetLoader(physical_name); + if (!loader) + return true; + + std::vector smdh; + loader->ReadIcon(smdh); + + u64 program_id = 0; + loader->ReadProgramId(program_id); + + emit EntryReady({ + new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), + new GameListItem( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), + new GameListItemSize(FileUtil::GetSize(physical_name)), + }); + } else if (is_dir && recursion > 0) { + watch_list.append(QString::fromStdString(physical_name)); + AddFstEntriesToGameList(physical_name, recursion - 1); + } + + return true; + }; + + FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); +} + +void GameListWorker::run() { + stop_processing = false; + watch_list.append(dir_path); + AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); + emit Finished(watch_list); +} + +void GameListWorker::Cancel() { + this->disconnect(); + stop_processing = true; +} diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h new file mode 100644 index 000000000..4823a1296 --- /dev/null +++ b/src/yuzu/game_list.h @@ -0,0 +1,101 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "main.h" + +class GameListWorker; + +class GameList : public QWidget { + Q_OBJECT + +public: + enum { + COLUMN_NAME, + COLUMN_FILE_TYPE, + COLUMN_SIZE, + COLUMN_COUNT, // Number of columns + }; + + class SearchField : public QWidget { + public: + void setFilterResult(int visible, int total); + void clear(); + void setFocus(); + explicit SearchField(GameList* parent = nullptr); + + private: + class KeyReleaseEater : public QObject { + public: + explicit KeyReleaseEater(GameList* gamelist); + + private: + GameList* gamelist = nullptr; + QString edit_filter_text_old; + + protected: + bool eventFilter(QObject* obj, QEvent* event); + }; + QHBoxLayout* layout_filter = nullptr; + QTreeView* tree_view = nullptr; + QLabel* label_filter = nullptr; + QLineEdit* edit_filter = nullptr; + QLabel* label_filter_result = nullptr; + QToolButton* button_filter_close = nullptr; + }; + + explicit GameList(GMainWindow* parent = nullptr); + ~GameList() override; + + void clearFilter(); + void setFilterFocus(); + void setFilterVisible(bool visibility); + + void PopulateAsync(const QString& dir_path, bool deep_scan); + + void SaveInterfaceLayout(); + void LoadInterfaceLayout(); + + static const QStringList supported_file_extensions; + +signals: + void GameChosen(QString game_path); + void ShouldCancelWorker(); + void OpenSaveFolderRequested(u64 program_id); + +private slots: + void onTextChanged(const QString& newText); + void onFilterCloseClicked(); + +private: + void AddEntry(const QList& entry_items); + void ValidateEntry(const QModelIndex& item); + void DonePopulating(QStringList watch_list); + + void PopupContextMenu(const QPoint& menu_location); + void RefreshGameDirectory(); + bool containsAllWords(QString haystack, QString userinput); + + SearchField* search_field; + GMainWindow* main_window = nullptr; + QVBoxLayout* layout = nullptr; + QTreeView* tree_view = nullptr; + QStandardItemModel* item_model = nullptr; + GameListWorker* current_worker = nullptr; + QFileSystemWatcher* watcher = nullptr; +}; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h new file mode 100644 index 000000000..9881296d9 --- /dev/null +++ b/src/yuzu/game_list_p.h @@ -0,0 +1,143 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include "citra_qt/util/util.h" +#include "common/string_util.h" + +/** + * Gets the default icon (for games without valid SMDH) + * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) + * @return QPixmap default icon + */ +static QPixmap GetDefaultIcon(bool large) { + int size = large ? 48 : 24; + QPixmap icon(size, size); + icon.fill(Qt::transparent); + return icon; +} + +class GameListItem : public QStandardItem { + +public: + GameListItem() : QStandardItem() {} + GameListItem(const QString& string) : QStandardItem(string) {} + virtual ~GameListItem() override {} +}; + +/** + * A specialization of GameListItem for path values. + * This class ensures that for every full path value it holds, a correct string representation + * of just the filename (with no extension) will be displayed to the user. + * If this class receives valid SMDH data, it will also display game icons and titles. + */ +class GameListItemPath : public GameListItem { + +public: + static const int FullPathRole = Qt::UserRole + 1; + static const int TitleRole = Qt::UserRole + 2; + static const int ProgramIdRole = Qt::UserRole + 3; + + GameListItemPath() : GameListItem() {} + GameListItemPath(const QString& game_path, const std::vector& smdh_data, u64 program_id) + : GameListItem() { + setData(game_path, FullPathRole); + setData(qulonglong(program_id), ProgramIdRole); + } + + QVariant data(int role) const override { + if (role == Qt::DisplayRole) { + std::string filename; + Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, + nullptr); + QString title = data(TitleRole).toString(); + return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title); + } else { + return GameListItem::data(role); + } + } +}; + +/** + * A specialization of GameListItem for size values. + * This class ensures that for every numerical size value it holds (in bytes), a correct + * human-readable string representation will be displayed to the user. + */ +class GameListItemSize : public GameListItem { + +public: + static const int SizeRole = Qt::UserRole + 1; + + GameListItemSize() : GameListItem() {} + GameListItemSize(const qulonglong size_bytes) : GameListItem() { + setData(size_bytes, SizeRole); + } + + void setData(const QVariant& value, int role) override { + // By specializing setData for SizeRole, we can ensure that the numerical and string + // representations of the data are always accurate and in the correct format. + if (role == SizeRole) { + qulonglong size_bytes = value.toULongLong(); + GameListItem::setData(ReadableByteSize(size_bytes), Qt::DisplayRole); + GameListItem::setData(value, SizeRole); + } else { + GameListItem::setData(value, role); + } + } + + /** + * This operator is, in practice, only used by the TreeView sorting systems. + * Override it so that it will correctly sort by numerical value instead of by string + * representation. + */ + bool operator<(const QStandardItem& other) const override { + return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong(); + } +}; + +/** + * Asynchronous worker object for populating the game list. + * Communicates with other threads through Qt's signal/slot system. + */ +class GameListWorker : public QObject, public QRunnable { + Q_OBJECT + +public: + GameListWorker(QString dir_path, bool deep_scan) + : QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {} + +public slots: + /// Starts the processing of directory tree information. + void run() override; + /// Tells the worker that it should no longer continue processing. Thread-safe. + void Cancel(); + +signals: + /** + * The `EntryReady` signal is emitted once an entry has been prepared and is ready + * to be added to the game list. + * @param entry_items a list with `QStandardItem`s that make up the columns of the new entry. + */ + void EntryReady(QList entry_items); + + /** + * After the worker has traversed the game directory looking for entries, this signal is emmited + * with a list of folders that should be watched for changes as well. + */ + void Finished(QStringList watch_list); + +private: + QStringList watch_list; + QString dir_path; + bool deep_scan; + std::atomic_bool stop_processing; + + void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0); +}; diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp new file mode 100644 index 000000000..158ed506f --- /dev/null +++ b/src/yuzu/hotkeys.cpp @@ -0,0 +1,90 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include "citra_qt/hotkeys.h" +#include "citra_qt/ui_settings.h" + +struct Hotkey { + Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {} + + QKeySequence keyseq; + QShortcut* shortcut; + Qt::ShortcutContext context; +}; + +typedef std::map HotkeyMap; +typedef std::map HotkeyGroupMap; + +HotkeyGroupMap hotkey_groups; + +void SaveHotkeys() { + UISettings::values.shortcuts.clear(); + for (auto group : hotkey_groups) { + for (auto hotkey : group.second) { + UISettings::values.shortcuts.emplace_back( + UISettings::Shortcut(group.first + "/" + hotkey.first, + UISettings::ContextualShortcut(hotkey.second.keyseq.toString(), + hotkey.second.context))); + } + } +} + +void LoadHotkeys() { + // Make sure NOT to use a reference here because it would become invalid once we call + // beginGroup() + for (auto shortcut : UISettings::values.shortcuts) { + QStringList cat = shortcut.first.split("/"); + Q_ASSERT(cat.size() >= 2); + + // RegisterHotkey assigns default keybindings, so use old values as default parameters + Hotkey& hk = hotkey_groups[cat[0]][cat[1]]; + if (!shortcut.second.first.isEmpty()) { + hk.keyseq = QKeySequence::fromString(shortcut.second.first); + hk.context = (Qt::ShortcutContext)shortcut.second.second; + } + if (hk.shortcut) + hk.shortcut->setKey(hk.keyseq); + } +} + +void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, + Qt::ShortcutContext default_context) { + if (hotkey_groups[group].find(action) == hotkey_groups[group].end()) { + hotkey_groups[group][action].keyseq = default_keyseq; + hotkey_groups[group][action].context = default_context; + } +} + +QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget) { + Hotkey& hk = hotkey_groups[group][action]; + + if (!hk.shortcut) + hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context); + + return hk.shortcut; +} + +GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) { + ui.setupUi(this); + + for (auto group : hotkey_groups) { + QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first)); + for (auto hotkey : group.second) { + QStringList columns; + columns << hotkey.first << hotkey.second.keyseq.toString(); + QTreeWidgetItem* item = new QTreeWidgetItem(columns); + toplevel_item->addChild(item); + } + ui.treeWidget->addTopLevelItem(toplevel_item); + } + // TODO: Make context configurable as well (hiding the column for now) + ui.treeWidget->setColumnCount(2); + + ui.treeWidget->resizeColumnToContents(0); + ui.treeWidget->resizeColumnToContents(1); +} diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h new file mode 100644 index 000000000..a4ccc193b --- /dev/null +++ b/src/yuzu/hotkeys.h @@ -0,0 +1,64 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "ui_hotkeys.h" + +class QDialog; +class QKeySequence; +class QSettings; +class QShortcut; + +/** + * Register a hotkey. + * + * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger") + * @param action Name of the action (e.g. "Start Emulation", "Load Image") + * @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings + * file before + * @param default_context Default context to assign if the hotkey wasn't present in the settings + * file before + * @warning Both the group and action strings will be displayed in the hotkey settings dialog + */ +void RegisterHotkey(const QString& group, const QString& action, + const QKeySequence& default_keyseq = QKeySequence(), + Qt::ShortcutContext default_context = Qt::WindowShortcut); + +/** + * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots. + * + * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger"). + * @param action Name of the action (e.g. "Start Emulation", "Load Image"). + * @param widget Parent widget of the returned QShortcut. + * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut + * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent. + */ +QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget); + +/** + * Saves all registered hotkeys to the settings file. + * + * @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a + * settings group will be created to store the key sequence and the hotkey context. + */ +void SaveHotkeys(); + +/** + * Loads hotkeys from the settings file. + * + * @note Yet unregistered hotkeys which are present in the settings will automatically be + * registered. + */ +void LoadHotkeys(); + +class GHotkeysDialog : public QWidget { + Q_OBJECT + +public: + explicit GHotkeysDialog(QWidget* parent = nullptr); + +private: + Ui::hotkeys ui; +}; diff --git a/src/yuzu/hotkeys.ui b/src/yuzu/hotkeys.ui new file mode 100644 index 000000000..050fe064e --- /dev/null +++ b/src/yuzu/hotkeys.ui @@ -0,0 +1,46 @@ + + + hotkeys + + + + 0 + 0 + 363 + 388 + + + + Hotkey Settings + + + + + + QAbstractItemView::SelectItems + + + false + + + + Action + + + + + Hotkey + + + + + Context + + + + + + + + + diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp new file mode 100644 index 000000000..943aee30d --- /dev/null +++ b/src/yuzu/main.cpp @@ -0,0 +1,877 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include +#include +#define QT_NO_OPENGL +#include +#include +#include +#include +#include +#include "citra_qt/bootmanager.h" +#include "citra_qt/configuration/config.h" +#include "citra_qt/configuration/configure_dialog.h" +#include "citra_qt/debugger/graphics/graphics.h" +#include "citra_qt/debugger/graphics/graphics_breakpoints.h" +#include "citra_qt/debugger/graphics/graphics_cmdlists.h" +#include "citra_qt/debugger/graphics/graphics_surface.h" +#include "citra_qt/debugger/graphics/graphics_tracing.h" +#include "citra_qt/debugger/graphics/graphics_vertex_shader.h" +#include "citra_qt/debugger/profiler.h" +#include "citra_qt/debugger/registers.h" +#include "citra_qt/debugger/wait_tree.h" +#include "citra_qt/game_list.h" +#include "citra_qt/hotkeys.h" +#include "citra_qt/main.h" +#include "citra_qt/ui_settings.h" +#include "common/logging/backend.h" +#include "common/logging/filter.h" +#include "common/logging/log.h" +#include "common/logging/text_formatter.h" +#include "common/microprofile.h" +#include "common/platform.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/gdbstub/gdbstub.h" +#include "core/loader/loader.h" +#include "core/settings.h" + +#ifdef QT_STATICPLUGIN +Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); +#endif + +/** + * "Callouts" are one-time instructional messages shown to the user. In the config settings, there + * is a bitfield "callout_flags" options, used to track if a message has already been shown to the + * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones. + */ +enum class CalloutFlag : uint32_t { + Telemetry = 0x1, +}; + +static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { + if (UISettings::values.callout_flags & static_cast(flag)) { + return; + } + + UISettings::values.callout_flags |= static_cast(flag); + + QMessageBox msg; + msg.setText(message); + msg.setStandardButtons(QMessageBox::Ok); + msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); + msg.setStyleSheet("QLabel{min-width: 900px;}"); + msg.exec(); +} + +void GMainWindow::ShowCallouts() { + static const QString telemetry_message = + tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or " + "personally identifying information is collected. This data helps us to understand how " + "people use Citra and prioritize our efforts. Furthermore, it helps us to more easily " + "identify emulation bugs and performance issues. This data includes:
  • Information" + " about the version of Citra you are using
  • Performance data about the games you " + "play
  • Your configuration settings
  • Information about your computer " + "hardware
  • Emulation errors and crash information
By default, this " + "feature is enabled. To disable this feature, click 'Emulation' from the menu and then " + "select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with" + " the Citra team'.

By using this software, you agree to the above terms.
" + "
Learn " + "more"); + ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry); +} + +GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { + Pica::g_debug_context = Pica::DebugContext::Construct(); + setAcceptDrops(true); + ui.setupUi(this); + statusBar()->hide(); + + InitializeWidgets(); + InitializeDebugWidgets(); + InitializeRecentFileMenuActions(); + InitializeHotkeys(); + + SetDefaultUIGeometry(); + RestoreUIState(); + + ConnectMenuEvents(); + ConnectWidgetEvents(); + + setWindowTitle(QString("Citra %1| %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); + show(); + + game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + UpdateUITheme(); + + // Show one-time "callout" messages to the user + ShowCallouts(); + + QStringList args = QApplication::arguments(); + if (args.length() >= 2) { + BootGame(args[1]); + } +} + +GMainWindow::~GMainWindow() { + // will get automatically deleted otherwise + if (render_window->parent() == nullptr) + delete render_window; + + Pica::g_debug_context.reset(); +} + +void GMainWindow::InitializeWidgets() { + render_window = new GRenderWindow(this, emu_thread.get()); + render_window->hide(); + + game_list = new GameList(this); + ui.horizontalLayout->addWidget(game_list); + + // Create status bar + message_label = new QLabel(); + // Configured separately for left alignment + message_label->setVisible(false); + message_label->setFrameStyle(QFrame::NoFrame); + message_label->setContentsMargins(4, 0, 4, 0); + message_label->setAlignment(Qt::AlignLeft); + statusBar()->addPermanentWidget(message_label, 1); + + emu_speed_label = new QLabel(); + emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " + "indicate emulation is running faster or slower than a 3DS.")); + game_fps_label = new QLabel(); + game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " + "This will vary from game to game and scene to scene.")); + emu_frametime_label = new QLabel(); + emu_frametime_label->setToolTip( + tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " + "full-speed emulation this should be at most 16.67 ms.")); + + for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { + label->setVisible(false); + label->setFrameStyle(QFrame::NoFrame); + label->setContentsMargins(4, 0, 4, 0); + statusBar()->addPermanentWidget(label, 0); + } + statusBar()->setVisible(true); + setStyleSheet("QStatusBar::item{border: none;}"); +} + +void GMainWindow::InitializeDebugWidgets() { + connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this, + &GMainWindow::OnCreateGraphicsSurfaceViewer); + + QMenu* debug_menu = ui.menu_View_Debugging; + +#if MICROPROFILE_ENABLED + microProfileDialog = new MicroProfileDialog(this); + microProfileDialog->hide(); + debug_menu->addAction(microProfileDialog->toggleViewAction()); +#endif + + registersWidget = new RegistersWidget(this); + addDockWidget(Qt::RightDockWidgetArea, registersWidget); + registersWidget->hide(); + debug_menu->addAction(registersWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, registersWidget, + &RegistersWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, registersWidget, + &RegistersWidget::OnEmulationStopping); + + graphicsWidget = new GPUCommandStreamWidget(this); + addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); + graphicsWidget->hide(); + debug_menu->addAction(graphicsWidget->toggleViewAction()); + + graphicsCommandsWidget = new GPUCommandListWidget(this); + addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); + graphicsCommandsWidget->hide(); + debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); + + graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); + graphicsBreakpointsWidget->hide(); + debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); + + graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); + graphicsVertexShaderWidget->hide(); + debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); + + graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); + graphicsTracingWidget->hide(); + debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStopping); + + waitTreeWidget = new WaitTreeWidget(this); + addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); + waitTreeWidget->hide(); + debug_menu->addAction(waitTreeWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, + &WaitTreeWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, + &WaitTreeWidget::OnEmulationStopping); +} + +void GMainWindow::InitializeRecentFileMenuActions() { + for (int i = 0; i < max_recent_files_item; ++i) { + actions_recent_files[i] = new QAction(this); + actions_recent_files[i]->setVisible(false); + connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile())); + + ui.menu_recent_files->addAction(actions_recent_files[i]); + } + + UpdateRecentFiles(); +} + +void GMainWindow::InitializeHotkeys() { + RegisterHotkey("Main Window", "Load File", QKeySequence::Open); + RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); + RegisterHotkey("Main Window", "Start Emulation"); + LoadHotkeys(); + + connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, + SLOT(OnMenuLoadFile())); + connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, + SLOT(OnStartGame())); + connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, + SLOT(OnSwapScreens())); +} + +void GMainWindow::SetDefaultUIGeometry() { + // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half + const QRect screenRect = QApplication::desktop()->screenGeometry(this); + + const int w = screenRect.width() * 2 / 3; + const int h = screenRect.height() / 2; + const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2; + const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100; + + setGeometry(x, y, w, h); +} + +void GMainWindow::RestoreUIState() { + restoreGeometry(UISettings::values.geometry); + restoreState(UISettings::values.state); + render_window->restoreGeometry(UISettings::values.renderwindow_geometry); +#if MICROPROFILE_ENABLED + microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry); + microProfileDialog->setVisible(UISettings::values.microprofile_visible); +#endif + + game_list->LoadInterfaceLayout(); + + ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); + ToggleWindowMode(); + + ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); + OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); + + ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar); + game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + + ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); + statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); +} + +void GMainWindow::ConnectWidgetEvents() { + connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); + connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, + SLOT(OnGameListOpenSaveFolder(u64))); + + connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, + SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); + + connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); +} + +void GMainWindow::ConnectMenuEvents() { + // File + connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); + connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, + &GMainWindow::OnMenuSelectGameListRoot); + connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); + + // Emulation + connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); + connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); + connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); + connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + + // View + connect(ui.action_Single_Window_Mode, &QAction::triggered, this, + &GMainWindow::ToggleWindowMode); + connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, + &GMainWindow::OnDisplayTitleBars); + ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F")); + connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar); + connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); +} + +void GMainWindow::OnDisplayTitleBars(bool show) { + QList widgets = findChildren(); + + if (show) { + for (QDockWidget* widget : widgets) { + QWidget* old = widget->titleBarWidget(); + widget->setTitleBarWidget(nullptr); + if (old != nullptr) + delete old; + } + } else { + for (QDockWidget* widget : widgets) { + QWidget* old = widget->titleBarWidget(); + widget->setTitleBarWidget(new QWidget()); + if (old != nullptr) + delete old; + } + } +} + +bool GMainWindow::LoadROM(const QString& filename) { + // Shutdown previous session if the emu thread is still active... + if (emu_thread != nullptr) + ShutdownGame(); + + render_window->InitRenderTarget(); + render_window->MakeCurrent(); + + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), + tr("Your GPU may not support OpenGL 3.3, or you do not " + "have the latest graphics driver.")); + return false; + } + + Core::System& system{Core::System::GetInstance()}; + + const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; + + Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); + + if (result != Core::System::ResultStatus::Success) { + switch (result) { + case Core::System::ResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", + filename.toStdString().c_str()); + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("The ROM format is not supported.")); + break; + + case Core::System::ResultStatus::ErrorSystemMode: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("Could not determine the system mode.")); + break; + + case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: { + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("The game that you are trying to load must be decrypted before being used with " + "Citra. A real 3DS is required.

" + "For more information on dumping and decrypting games, please see the following " + "wiki pages: ")); + break; + } + case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: + QMessageBox::critical(this, tr("Error while loading ROM!"), + tr("The ROM format is not supported.")); + break; + + case Core::System::ResultStatus::ErrorVideoCore: + QMessageBox::critical( + this, tr("An error occured in the video core."), + tr("Citra has encountered an error while running the video core, please see the " + "log for more details." + "For more information on accessing the log, please see the following page: " + "How " + "to " + "Upload the Log File." + "Ensure that you have the latest graphics drivers for your GPU.")); + + break; + + default: + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("An unknown error occured. Please see the log for more details.")); + break; + } + return false; + } + return true; +} + +void GMainWindow::BootGame(const QString& filename) { + LOG_INFO(Frontend, "Citra starting..."); + StoreRecentFile(filename); // Put the filename on top of the list + + if (!LoadROM(filename)) + return; + + // Create and start the emulation thread + emu_thread = std::make_unique(render_window); + emit EmulationStarting(emu_thread.get()); + render_window->moveContext(); + emu_thread->start(); + + connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); + // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views + // before the CPU continues + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, + SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, + SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), + Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), + Qt::BlockingQueuedConnection); + + // Update the GUI + registersWidget->OnDebugModeEntered(); + if (ui.action_Single_Window_Mode->isChecked()) { + game_list->hide(); + } + status_bar_update_timer.start(2000); + + render_window->show(); + render_window->setFocus(); + + emulation_running = true; + OnStartGame(); +} + +void GMainWindow::ShutdownGame() { + emu_thread->RequestStop(); + + // Release emu threads from any breakpoints + // This belongs after RequestStop() and before wait() because if emulation stops on a GPU + // breakpoint after (or before) RequestStop() is called, the emulation would never be able + // to continue out to the main loop and terminate. Thus wait() would hang forever. + // TODO(bunnei): This function is not thread safe, but it's being used as if it were + Pica::g_debug_context->ClearBreakpoints(); + + emit EmulationStopping(); + + // Wait for emulation thread to complete and delete it + emu_thread->wait(); + emu_thread = nullptr; + + // The emulation is stopped, so closing the window or not does not matter anymore + disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); + + // Update the GUI + ui.action_Start->setEnabled(false); + ui.action_Start->setText(tr("Start")); + ui.action_Pause->setEnabled(false); + ui.action_Stop->setEnabled(false); + render_window->hide(); + game_list->show(); + game_list->setFilterFocus(); + + // Disable status bar updates + status_bar_update_timer.stop(); + message_label->setVisible(false); + emu_speed_label->setVisible(false); + game_fps_label->setVisible(false); + emu_frametime_label->setVisible(false); + + emulation_running = false; +} + +void GMainWindow::StoreRecentFile(const QString& filename) { + UISettings::values.recent_files.prepend(filename); + UISettings::values.recent_files.removeDuplicates(); + while (UISettings::values.recent_files.size() > max_recent_files_item) { + UISettings::values.recent_files.removeLast(); + } + + UpdateRecentFiles(); +} + +void GMainWindow::UpdateRecentFiles() { + unsigned int num_recent_files = + std::min(UISettings::values.recent_files.size(), static_cast(max_recent_files_item)); + + for (unsigned int i = 0; i < num_recent_files; i++) { + QString text = QString("&%1. %2").arg(i + 1).arg( + QFileInfo(UISettings::values.recent_files[i]).fileName()); + actions_recent_files[i]->setText(text); + actions_recent_files[i]->setData(UISettings::values.recent_files[i]); + actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]); + actions_recent_files[i]->setVisible(true); + } + + for (int j = num_recent_files; j < max_recent_files_item; ++j) { + actions_recent_files[j]->setVisible(false); + } + + // Grey out the recent files menu if the list is empty + if (num_recent_files == 0) { + ui.menu_recent_files->setEnabled(false); + } else { + ui.menu_recent_files->setEnabled(true); + } +} + +void GMainWindow::OnGameListLoadFile(QString game_path) { + BootGame(game_path); +} + +void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { + UNIMPLEMENTED(); +} + +void GMainWindow::OnMenuLoadFile() { + QString extensions; + for (const auto& piece : game_list->supported_file_extensions) + extensions += "*." + piece + " "; + + QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; + file_filter += ";;" + tr("All Files (*.*)"); + + QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), + UISettings::values.roms_path, file_filter); + if (!filename.isEmpty()) { + UISettings::values.roms_path = QFileInfo(filename).path(); + + BootGame(filename); + } +} + +void GMainWindow::OnMenuSelectGameListRoot() { + QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); + if (!dir_path.isEmpty()) { + UISettings::values.gamedir = dir_path; + game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); + } +} + +void GMainWindow::OnMenuRecentFile() { + QAction* action = qobject_cast(sender()); + assert(action); + + QString filename = action->data().toString(); + QFileInfo file_info(filename); + if (file_info.exists()) { + BootGame(filename); + } else { + // Display an error message and remove the file from the list. + QMessageBox::information(this, tr("File not found"), + tr("File \"%1\" not found").arg(filename)); + + UISettings::values.recent_files.removeOne(filename); + UpdateRecentFiles(); + } +} + +void GMainWindow::OnStartGame() { + emu_thread->SetRunning(true); + qRegisterMetaType("Core::System::ResultStatus"); + qRegisterMetaType("std::string"); + connect(emu_thread.get(), SIGNAL(ErrorThrown(Core::System::ResultStatus, std::string)), this, + SLOT(OnCoreError(Core::System::ResultStatus, std::string))); + + ui.action_Start->setEnabled(false); + ui.action_Start->setText(tr("Continue")); + + ui.action_Pause->setEnabled(true); + ui.action_Stop->setEnabled(true); +} + +void GMainWindow::OnPauseGame() { + emu_thread->SetRunning(false); + + ui.action_Start->setEnabled(true); + ui.action_Pause->setEnabled(false); + ui.action_Stop->setEnabled(true); +} + +void GMainWindow::OnStopGame() { + ShutdownGame(); +} + +void GMainWindow::ToggleWindowMode() { + if (ui.action_Single_Window_Mode->isChecked()) { + // Render in the main window... + render_window->BackupGeometry(); + ui.horizontalLayout->addWidget(render_window); + render_window->setFocusPolicy(Qt::ClickFocus); + if (emulation_running) { + render_window->setVisible(true); + render_window->setFocus(); + game_list->hide(); + } + + } else { + // Render in a separate window... + ui.horizontalLayout->removeWidget(render_window); + render_window->setParent(nullptr); + render_window->setFocusPolicy(Qt::NoFocus); + if (emulation_running) { + render_window->setVisible(true); + render_window->RestoreGeometry(); + game_list->show(); + } + } +} + +void GMainWindow::OnConfigure() { + ConfigureDialog configureDialog(this); + auto result = configureDialog.exec(); + if (result == QDialog::Accepted) { + configureDialog.applyConfiguration(); + UpdateUITheme(); + config->Save(); + } +} + +void GMainWindow::OnToggleFilterBar() { + game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); + if (ui.action_Show_Filter_Bar->isChecked()) { + game_list->setFilterFocus(); + } else { + game_list->clearFilter(); + } +} + +void GMainWindow::OnSwapScreens() { + Settings::values.swap_screen = !Settings::values.swap_screen; + Settings::Apply(); +} + +void GMainWindow::OnCreateGraphicsSurfaceViewer() { + auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); + addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); + // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); + graphicsSurfaceViewerWidget->show(); +} + +void GMainWindow::UpdateStatusBar() { + if (emu_thread == nullptr) { + status_bar_update_timer.stop(); + return; + } + + auto results = Core::System::GetInstance().GetAndResetPerfStats(); + + emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); + game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); + emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); + + emu_speed_label->setVisible(true); + game_fps_label->setVisible(true); + emu_frametime_label->setVisible(true); +} + +void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { + QMessageBox::StandardButton answer; + QString status_message; + const QString common_message = + tr("The game you are trying to load requires additional files from your 3DS to be dumped " + "before playing.

For more information on dumping these files, please see the " + "following wiki page: Dumping System " + "Archives and the Shared Fonts from a 3DS Console.

Would you like to quit " + "back to the game list? Continuing emulation may result in crashes, corrupted save " + "data, or other bugs."); + switch (result) { + case Core::System::ResultStatus::ErrorSystemFiles: { + QString message = "Citra was unable to locate a 3DS system archive"; + if (!details.empty()) { + message.append(tr(": %1. ").arg(details.c_str())); + } else { + message.append(". "); + } + message.append(common_message); + + answer = QMessageBox::question(this, tr("System Archive Not Found"), message, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "System Archive Missing"; + break; + } + + case Core::System::ResultStatus::ErrorSharedFont: { + QString message = tr("Citra was unable to locate the 3DS shared fonts. "); + message.append(common_message); + answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message, + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "Shared Font Missing"; + break; + } + + default: + answer = QMessageBox::question( + this, tr("Fatal Error"), + tr("Citra has encountered a fatal error, please see the log for more details. " + "For more information on accessing the log, please see the following page: " + "How to " + "Upload the Log File.

Would you like to quit back to the game list? " + "Continuing emulation may result in crashes, corrupted save data, or other bugs."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + status_message = "Fatal Error encountered"; + break; + } + + if (answer == QMessageBox::Yes) { + if (emu_thread) { + ShutdownGame(); + } + } else { + // Only show the message if the game is still running. + if (emu_thread) { + message_label->setText(status_message); + message_label->setVisible(true); + } + } +} + +bool GMainWindow::ConfirmClose() { + if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) + return true; + + QMessageBox::StandardButton answer = + QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + return answer != QMessageBox::No; +} + +void GMainWindow::closeEvent(QCloseEvent* event) { + if (!ConfirmClose()) { + event->ignore(); + return; + } + + UISettings::values.geometry = saveGeometry(); + UISettings::values.state = saveState(); + UISettings::values.renderwindow_geometry = render_window->saveGeometry(); +#if MICROPROFILE_ENABLED + UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry(); + UISettings::values.microprofile_visible = microProfileDialog->isVisible(); +#endif + UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); + UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked(); + UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked(); + UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked(); + UISettings::values.first_start = false; + + game_list->SaveInterfaceLayout(); + SaveHotkeys(); + + // Shutdown session if the emu thread is active... + if (emu_thread != nullptr) + ShutdownGame(); + + render_window->close(); + + QWidget::closeEvent(event); +} + +static bool IsSingleFileDropEvent(QDropEvent* event) { + const QMimeData* mimeData = event->mimeData(); + return mimeData->hasUrls() && mimeData->urls().length() == 1; +} + +void GMainWindow::dropEvent(QDropEvent* event) { + if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) { + const QMimeData* mimeData = event->mimeData(); + QString filename = mimeData->urls().at(0).toLocalFile(); + BootGame(filename); + } +} + +void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { + if (IsSingleFileDropEvent(event)) { + event->acceptProposedAction(); + } +} + +void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { + event->acceptProposedAction(); +} + +bool GMainWindow::ConfirmChangeGame() { + if (emu_thread == nullptr) + return true; + + auto answer = QMessageBox::question( + this, tr("Citra"), + tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + return answer != QMessageBox::No; +} + +void GMainWindow::filterBarSetChecked(bool state) { + ui.action_Show_Filter_Bar->setChecked(state); + emit(OnToggleFilterBar()); +} + +void GMainWindow::UpdateUITheme() { + if (UISettings::values.theme != UISettings::themes[0].second) { + QString theme_uri(":" + UISettings::values.theme + "/style.qss"); + QFile f(theme_uri); + if (!f.exists()) { + LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); + } else { + f.open(QFile::ReadOnly | QFile::Text); + QTextStream ts(&f); + qApp->setStyleSheet(ts.readAll()); + GMainWindow::setStyleSheet(ts.readAll()); + } + } else { + qApp->setStyleSheet(""); + GMainWindow::setStyleSheet(""); + } +} + +#ifdef main +#undef main +#endif + +int main(int argc, char* argv[]) { + Log::Filter log_filter(Log::Level::Info); + Log::SetFilter(&log_filter); + + MicroProfileOnThreadCreate("Frontend"); + SCOPE_EXIT({ MicroProfileShutdown(); }); + + // Init settings params + QCoreApplication::setOrganizationName("Citra team"); + QCoreApplication::setApplicationName("Citra"); + + QApplication::setAttribute(Qt::AA_X11InitThreads); + QApplication app(argc, argv); + + // Qt changes the locale and causes issues in float conversion using std::to_string() when + // generating shaders + setlocale(LC_ALL, "C"); + + GMainWindow main_window; + // After settings have been loaded by GMainWindow, apply the filter + log_filter.ParseFilterString(Settings::values.log_filter); + + main_window.show(); + return app.exec(); +} diff --git a/src/yuzu/main.h b/src/yuzu/main.h new file mode 100644 index 000000000..d59a6d67d --- /dev/null +++ b/src/yuzu/main.h @@ -0,0 +1,174 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#ifndef _CITRA_QT_MAIN_HXX_ +#define _CITRA_QT_MAIN_HXX_ + +#include +#include +#include +#include "core/core.h" +#include "ui_main.h" + +class Config; +class EmuThread; +class GameList; +class GImageInfo; +class GPUCommandStreamWidget; +class GPUCommandListWidget; +class GraphicsBreakPointsWidget; +class GraphicsTracingWidget; +class GraphicsVertexShaderWidget; +class GRenderWindow; +class MicroProfileDialog; +class ProfilerWidget; +class RegistersWidget; +class WaitTreeWidget; + +class GMainWindow : public QMainWindow { + Q_OBJECT + + /// Max number of recently loaded items to keep track of + static const int max_recent_files_item = 10; + + // TODO: Make use of this! + enum { + UI_IDLE, + UI_EMU_BOOTING, + UI_EMU_RUNNING, + UI_EMU_STOPPING, + }; + +public: + void filterBarSetChecked(bool state); + void UpdateUITheme(); + GMainWindow(); + ~GMainWindow(); + +signals: + + /** + * Signal that is emitted when a new EmuThread has been created and an emulation session is + * about to start. At this time, the core system emulation has been initialized, and all + * emulation handles and memory should be valid. + * + * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to + * access/change emulation state). + */ + void EmulationStarting(EmuThread* emu_thread); + + /** + * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core + * system emulation handles and memory are still valid, but are about become invalid. + */ + void EmulationStopping(); + +private: + void InitializeWidgets(); + void InitializeDebugWidgets(); + void InitializeRecentFileMenuActions(); + void InitializeHotkeys(); + + void SetDefaultUIGeometry(); + void RestoreUIState(); + + void ConnectWidgetEvents(); + void ConnectMenuEvents(); + + bool LoadROM(const QString& filename); + void BootGame(const QString& filename); + void ShutdownGame(); + + void ShowCallouts(); + + /** + * Stores the filename in the recently loaded files list. + * The new filename is stored at the beginning of the recently loaded files list. + * After inserting the new entry, duplicates are removed meaning that if + * this was inserted from \a OnMenuRecentFile(), the entry will be put on top + * and remove from its previous position. + * + * Finally, this function calls \a UpdateRecentFiles() to update the UI. + * + * @param filename the filename to store + */ + void StoreRecentFile(const QString& filename); + + /** + * Updates the recent files menu. + * Menu entries are rebuilt from the configuration file. + * If there is no entry in the menu, the menu is greyed out. + */ + void UpdateRecentFiles(); + + /** + * If the emulation is running, + * asks the user if he really want to close the emulator + * + * @return true if the user confirmed + */ + bool ConfirmClose(); + bool ConfirmChangeGame(); + void closeEvent(QCloseEvent* event) override; + +private slots: + void OnStartGame(); + void OnPauseGame(); + void OnStopGame(); + /// Called whenever a user selects a game in the game list widget. + void OnGameListLoadFile(QString game_path); + void OnGameListOpenSaveFolder(u64 program_id); + void OnMenuLoadFile(); + /// Called whenever a user selects the "File->Select Game List Root" menu item + void OnMenuSelectGameListRoot(); + void OnMenuRecentFile(); + void OnSwapScreens(); + void OnConfigure(); + void OnToggleFilterBar(); + void OnDisplayTitleBars(bool); + void ToggleWindowMode(); + void OnCreateGraphicsSurfaceViewer(); + void OnCoreError(Core::System::ResultStatus, std::string); + +private: + void UpdateStatusBar(); + + Ui::MainWindow ui; + + GRenderWindow* render_window; + GameList* game_list; + + // Status bar elements + QLabel* message_label = nullptr; + QLabel* emu_speed_label = nullptr; + QLabel* game_fps_label = nullptr; + QLabel* emu_frametime_label = nullptr; + QTimer status_bar_update_timer; + + std::unique_ptr config; + + // Whether emulation is currently running in Citra. + bool emulation_running = false; + std::unique_ptr emu_thread; + + // Debugger panes + ProfilerWidget* profilerWidget; + MicroProfileDialog* microProfileDialog; + RegistersWidget* registersWidget; + GPUCommandStreamWidget* graphicsWidget; + GPUCommandListWidget* graphicsCommandsWidget; + GraphicsBreakPointsWidget* graphicsBreakpointsWidget; + GraphicsVertexShaderWidget* graphicsVertexShaderWidget; + GraphicsTracingWidget* graphicsTracingWidget; + WaitTreeWidget* waitTreeWidget; + + QAction* actions_recent_files[max_recent_files_item]; + +protected: + void dropEvent(QDropEvent* event) override; + void dragEnterEvent(QDragEnterEvent* event) override; + void dragMoveEvent(QDragMoveEvent* event) override; +}; + +#endif // _CITRA_QT_MAIN_HXX_ diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui new file mode 100644 index 000000000..b13d578f5 --- /dev/null +++ b/src/yuzu/main.ui @@ -0,0 +1,201 @@ + + + MainWindow + + + + 0 + 0 + 1081 + 730 + + + + Citra + + + + src/pcafe/res/icon3_64x64.icosrc/pcafe/res/icon3_64x64.ico + + + QTabWidget::Rounded + + + true + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + + + 0 + 0 + 1081 + 19 + + + + + &File + + + + Recent Files + + + + + + + + + + + + &Emulation + + + + + + + + + + &View + + + + Debugging + + + + + + + + + + + + + &Help + + + + + + + + + + + Load File... + + + + + Load Symbol Map... + + + + + E&xit + + + + + false + + + &Start + + + + + false + + + &Pause + + + + + false + + + &Stop + + + + + About Citra + + + + + true + + + Single Window Mode + + + + + Configure... + + + + + true + + + Display Dock Widget Headers + + + + + true + + + Show Filter Bar + + + + + true + + + Show Status Bar + + + + + Select Game Directory... + + + Selects a folder to display in the game list + + + + + Create Pica Surface Viewer + + + + + diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/ui_settings.cpp new file mode 100644 index 000000000..120b34990 --- /dev/null +++ b/src/yuzu/ui_settings.cpp @@ -0,0 +1,10 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_settings.h" + +namespace UISettings { + +Values values = {}; +} diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h new file mode 100644 index 000000000..d85c92765 --- /dev/null +++ b/src/yuzu/ui_settings.h @@ -0,0 +1,56 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include + +namespace UISettings { + +using ContextualShortcut = std::pair; +using Shortcut = std::pair; + +static const std::array, 2> themes = { + {std::make_pair(QString("Default"), QString("default")), + std::make_pair(QString("Dark"), QString("qdarkstyle"))}}; + +struct Values { + QByteArray geometry; + QByteArray state; + + QByteArray renderwindow_geometry; + + QByteArray gamelist_header_state; + + QByteArray microprofile_geometry; + bool microprofile_visible; + + bool single_window_mode; + bool display_titlebar; + bool show_filter_bar; + bool show_status_bar; + + bool confirm_before_closing; + bool first_start; + + QString roms_path; + QString symbols_path; + QString gamedir; + bool gamedir_deepscan; + QStringList recent_files; + + QString theme; + + // Shortcut name + std::vector shortcuts; + + uint32_t callout_flags; +}; + +extern Values values; +} diff --git a/src/yuzu/util/spinbox.cpp b/src/yuzu/util/spinbox.cpp new file mode 100644 index 000000000..212709007 --- /dev/null +++ b/src/yuzu/util/spinbox.cpp @@ -0,0 +1,278 @@ +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +// Copyright 2014 Tony Wasserka +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// * Neither the name of the owner nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include +#include +#include +#include "citra_qt/util/spinbox.h" +#include "common/assert.h" + +CSpinBox::CSpinBox(QWidget* parent) + : QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) { + // TODO: Might be nice to not immediately call the slot. + // Think of an address that is being replaced by a different one, in which case a lot + // invalid intermediate addresses would be read from during editing. + connect(lineEdit(), SIGNAL(textEdited(QString)), this, SLOT(OnEditingFinished())); + + UpdateText(); +} + +void CSpinBox::SetValue(qint64 val) { + auto old_value = value; + value = std::max(std::min(val, max_value), min_value); + + if (old_value != value) { + UpdateText(); + emit ValueChanged(value); + } +} + +void CSpinBox::SetRange(qint64 min, qint64 max) { + min_value = min; + max_value = max; + + SetValue(value); + UpdateText(); +} + +void CSpinBox::stepBy(int steps) { + auto new_value = value; + // Scale number of steps by the currently selected digit + // TODO: Move this code elsewhere and enable it. + // TODO: Support for num_digits==0, too + // TODO: Support base!=16, too + // TODO: Make the cursor not jump back to the end of the line... + /*if (base == 16 && num_digits > 0) { + int digit = num_digits - (lineEdit()->cursorPosition() - prefix.length()) - 1; + digit = std::max(0, std::min(digit, num_digits - 1)); + steps <<= digit * 4; + }*/ + + // Increment "new_value" by "steps", and perform annoying overflow checks, too. + if (steps < 0 && new_value + steps > new_value) { + new_value = std::numeric_limits::min(); + } else if (steps > 0 && new_value + steps < new_value) { + new_value = std::numeric_limits::max(); + } else { + new_value += steps; + } + + SetValue(new_value); + UpdateText(); +} + +QAbstractSpinBox::StepEnabled CSpinBox::stepEnabled() const { + StepEnabled ret = StepNone; + + if (value > min_value) + ret |= StepDownEnabled; + + if (value < max_value) + ret |= StepUpEnabled; + + return ret; +} + +void CSpinBox::SetBase(int base) { + this->base = base; + + UpdateText(); +} + +void CSpinBox::SetNumDigits(int num_digits) { + this->num_digits = num_digits; + + UpdateText(); +} + +void CSpinBox::SetPrefix(const QString& prefix) { + this->prefix = prefix; + + UpdateText(); +} + +void CSpinBox::SetSuffix(const QString& suffix) { + this->suffix = suffix; + + UpdateText(); +} + +static QString StringToInputMask(const QString& input) { + QString mask = input; + + // ... replace any special characters by their escaped counterparts ... + mask.replace("\\", "\\\\"); + mask.replace("A", "\\A"); + mask.replace("a", "\\a"); + mask.replace("N", "\\N"); + mask.replace("n", "\\n"); + mask.replace("X", "\\X"); + mask.replace("x", "\\x"); + mask.replace("9", "\\9"); + mask.replace("0", "\\0"); + mask.replace("D", "\\D"); + mask.replace("d", "\\d"); + mask.replace("#", "\\#"); + mask.replace("H", "\\H"); + mask.replace("h", "\\h"); + mask.replace("B", "\\B"); + mask.replace("b", "\\b"); + mask.replace(">", "\\>"); + mask.replace("<", "\\<"); + mask.replace("!", "\\!"); + + return mask; +} + +void CSpinBox::UpdateText() { + // If a fixed number of digits is used, we put the line edit in insertion mode by setting an + // input mask. + QString mask; + if (num_digits != 0) { + mask += StringToInputMask(prefix); + + // For base 10 and negative range, demand a single sign character + if (HasSign()) + mask += "X"; // identified as "-" or "+" in the validator + + // Uppercase digits greater than 9. + mask += ">"; + + // Match num_digits digits + // Digits irrelevant to the chosen number base are filtered in the validator + mask += QString("H").repeated(std::max(num_digits, 1)); + + // Switch off case conversion + mask += "!"; + + mask += StringToInputMask(suffix); + } + lineEdit()->setInputMask(mask); + + // Set new text without changing the cursor position. This will cause the cursor to briefly + // appear at the end of the line and then to jump back to its original position. That's + // a bit ugly, but better than having setText() move the cursor permanently all the time. + int cursor_position = lineEdit()->cursorPosition(); + lineEdit()->setText(TextFromValue()); + lineEdit()->setCursorPosition(cursor_position); +} + +QString CSpinBox::TextFromValue() { + return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") + + QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() + + suffix; +} + +qint64 CSpinBox::ValueFromText() { + unsigned strpos = prefix.length(); + + QString num_string = text().mid(strpos, text().length() - strpos - suffix.length()); + return num_string.toLongLong(nullptr, base); +} + +bool CSpinBox::HasSign() const { + return base == 10 && min_value < 0; +} + +void CSpinBox::OnEditingFinished() { + // Only update for valid input + QString input = lineEdit()->text(); + int pos = 0; + if (QValidator::Acceptable == validate(input, pos)) + SetValue(ValueFromText()); +} + +QValidator::State CSpinBox::validate(QString& input, int& pos) const { + if (!prefix.isEmpty() && input.left(prefix.length()) != prefix) + return QValidator::Invalid; + + int strpos = prefix.length(); + + // Empty "numbers" allowed as intermediate values + if (strpos >= input.length() - HasSign() - suffix.length()) + return QValidator::Intermediate; + + DEBUG_ASSERT(base <= 10 || base == 16); + QString regexp; + + // Demand sign character for negative ranges + if (HasSign()) + regexp += "[+\\-]"; + + // Match digits corresponding to the chosen number base. + regexp += QString("[0-%1").arg(std::min(base, 9)); + if (base == 16) { + regexp += "a-fA-F"; + } + regexp += "]"; + + // Specify number of digits + if (num_digits > 0) { + regexp += QString("{%1}").arg(num_digits); + } else { + regexp += "+"; + } + + // Match string + QRegExp num_regexp(regexp); + int num_pos = strpos; + QString sub_input = input.mid(strpos, input.length() - strpos - suffix.length()); + + if (!num_regexp.exactMatch(sub_input) && num_regexp.matchedLength() == 0) + return QValidator::Invalid; + + sub_input = sub_input.left(num_regexp.matchedLength()); + bool ok; + qint64 val = sub_input.toLongLong(&ok, base); + + if (!ok) + return QValidator::Invalid; + + // Outside boundaries => don't accept + if (val < min_value || val > max_value) + return QValidator::Invalid; + + // Make sure we are actually at the end of this string... + strpos += num_regexp.matchedLength(); + + if (!suffix.isEmpty() && input.mid(strpos) != suffix) { + return QValidator::Invalid; + } else { + strpos += suffix.length(); + } + + if (strpos != input.length()) + return QValidator::Invalid; + + // At this point we can say for sure that the input is fine. Let's fix it up a bit though + input.replace(num_pos, sub_input.length(), sub_input.toUpper()); + + return QValidator::Acceptable; +} diff --git a/src/yuzu/util/spinbox.h b/src/yuzu/util/spinbox.h new file mode 100644 index 000000000..2fa1db3a4 --- /dev/null +++ b/src/yuzu/util/spinbox.h @@ -0,0 +1,86 @@ +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +// Copyright 2014 Tony Wasserka +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// * Neither the name of the owner nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#pragma once + +#include +#include + +class QVariant; + +/** + * A custom spin box widget with enhanced functionality over Qt's QSpinBox + */ +class CSpinBox : public QAbstractSpinBox { + Q_OBJECT + +public: + explicit CSpinBox(QWidget* parent = nullptr); + + void stepBy(int steps) override; + StepEnabled stepEnabled() const override; + + void SetValue(qint64 val); + + void SetRange(qint64 min, qint64 max); + + void SetBase(int base); + + void SetPrefix(const QString& prefix); + void SetSuffix(const QString& suffix); + + void SetNumDigits(int num_digits); + + QValidator::State validate(QString& input, int& pos) const override; + +signals: + void ValueChanged(qint64 val); + +private slots: + void OnEditingFinished(); + +private: + void UpdateText(); + + bool HasSign() const; + + QString TextFromValue(); + qint64 ValueFromText(); + + qint64 min_value, max_value; + + qint64 value; + + QString prefix, suffix; + + int base; + + int num_digits; +}; diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp new file mode 100644 index 000000000..02be92bbd --- /dev/null +++ b/src/yuzu/util/util.cpp @@ -0,0 +1,26 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include "citra_qt/util/util.h" + +QFont GetMonospaceFont() { + QFont font("monospace"); + // Automatic fallback to a monospace font on on platforms without a font called "monospace" + font.setStyleHint(QFont::Monospace); + font.setFixedPitch(true); + return font; +} + +QString ReadableByteSize(qulonglong size) { + static const std::array units = {"B", "KiB", "MiB", "GiB", "TiB", "PiB"}; + if (size == 0) + return "0"; + int digit_groups = std::min(static_cast(std::log10(size) / std::log10(1024)), + static_cast(units.size())); + return QString("%L1 %2") + .arg(size / std::pow(1024, digit_groups), 0, 'f', 1) + .arg(units[digit_groups]); +} diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h new file mode 100644 index 000000000..ab443ef9b --- /dev/null +++ b/src/yuzu/util/util.h @@ -0,0 +1,14 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc. +QFont GetMonospaceFont(); + +/// Convert a size in bytes into a readable format (KiB, MiB, etc.) +QString ReadableByteSize(qulonglong size); diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt new file mode 100644 index 000000000..c6c527eb6 --- /dev/null +++ b/src/yuzu_cmd/CMakeLists.txt @@ -0,0 +1,35 @@ +set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) + +set(SRCS + emu_window/emu_window_sdl2.cpp + citra.cpp + config.cpp + citra.rc + ) +set(HEADERS + emu_window/emu_window_sdl2.h + config.h + default_ini.h + resource.h + ) + +create_directory_groups(${SRCS} ${HEADERS}) + +add_executable(yuzu-cmd ${SRCS} ${HEADERS}) +target_link_libraries(yuzu-cmd PRIVATE common core input_common) +target_link_libraries(yuzu-cmd PRIVATE inih glad) +if (MSVC) + target_link_libraries(yuzu-cmd PRIVATE getopt) +endif() +target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) + +if(UNIX AND NOT APPLE) + install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") +endif() + +if (MSVC) + include(CopyCitraSDLDeps) + include(CopyYuzuUnicornDeps) + copy_citra_SDL_deps(yuzu-cmd) + copy_yuzu_unicorn_deps(yuzu-cmd) +endif() diff --git a/src/yuzu_cmd/citra.cpp b/src/yuzu_cmd/citra.cpp new file mode 100644 index 000000000..e524c5535 --- /dev/null +++ b/src/yuzu_cmd/citra.cpp @@ -0,0 +1,175 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include + +// This needs to be included before getopt.h because the latter #defines symbols used by it +#include "common/microprofile.h" + +#ifdef _MSC_VER +#include +#else +#include +#include +#endif + +#ifdef _WIN32 +// windows.h needs to be included before shellapi.h +#include + +#include +#endif + +#include "citra/config.h" +#include "citra/emu_window/emu_window_sdl2.h" +#include "common/logging/backend.h" +#include "common/logging/filter.h" +#include "common/logging/log.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/gdbstub/gdbstub.h" +#include "core/loader/loader.h" +#include "core/settings.h" + +static void PrintHelp(const char* argv0) { + std::cout << "Usage: " << argv0 + << " [options] \n" + "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n" + "-h, --help Display this help and exit\n" + "-v, --version Output version information and exit\n"; +} + +static void PrintVersion() { + std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; +} + +/// Application entry point +int main(int argc, char** argv) { + Config config; + int option_index = 0; + bool use_gdbstub = Settings::values.use_gdbstub; + u32 gdb_port = static_cast(Settings::values.gdbstub_port); + char* endarg; +#ifdef _WIN32 + int argc_w; + auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); + + if (argv_w == nullptr) { + LOG_CRITICAL(Frontend, "Failed to get command line arguments"); + return -1; + } +#endif + std::string filepath; + + static struct option long_options[] = { + {"gdbport", required_argument, 0, 'g'}, + {"help", no_argument, 0, 'h'}, + {"version", no_argument, 0, 'v'}, + {0, 0, 0, 0}, + }; + + while (optind < argc) { + char arg = getopt_long(argc, argv, "g:hv", long_options, &option_index); + if (arg != -1) { + switch (arg) { + case 'g': + errno = 0; + gdb_port = strtoul(optarg, &endarg, 0); + use_gdbstub = true; + if (endarg == optarg) + errno = EINVAL; + if (errno != 0) { + perror("--gdbport"); + exit(1); + } + break; + case 'h': + PrintHelp(argv[0]); + return 0; + case 'v': + PrintVersion(); + return 0; + } + } else { +#ifdef _WIN32 + filepath = Common::UTF16ToUTF8(argv_w[optind]); +#else + filepath = argv[optind]; +#endif + optind++; + } + } + +#ifdef _WIN32 + LocalFree(argv_w); +#endif + + Log::Filter log_filter(Log::Level::Debug); + Log::SetFilter(&log_filter); + + MicroProfileOnThreadCreate("EmuThread"); + SCOPE_EXIT({ MicroProfileShutdown(); }); + + if (filepath.empty()) { + LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); + return -1; + } + + log_filter.ParseFilterString(Settings::values.log_filter); + + // Apply the command line arguments + Settings::values.gdbstub_port = gdb_port; + Settings::values.use_gdbstub = use_gdbstub; + Settings::Apply(); + + std::unique_ptr emu_window{std::make_unique()}; + + Core::System& system{Core::System::GetInstance()}; + + SCOPE_EXIT({ system.Shutdown(); }); + + const Core::System::ResultStatus load_result{system.Load(emu_window.get(), filepath)}; + + switch (load_result) { + case Core::System::ResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); + return -1; + case Core::System::ResultStatus::ErrorLoader: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + return -1; + case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: + LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " + "being used with Citra. \n\n For more information on dumping and " + "decrypting games, please refer to: " + "https://citra-emu.org/wiki/dumping-game-cartridges/"); + return -1; + case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: + LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); + return -1; + case Core::System::ResultStatus::ErrorNotInitialized: + LOG_CRITICAL(Frontend, "CPUCore not initialized"); + return -1; + case Core::System::ResultStatus::ErrorSystemMode: + LOG_CRITICAL(Frontend, "Failed to determine system mode!"); + return -1; + case Core::System::ResultStatus::ErrorVideoCore: + LOG_CRITICAL(Frontend, "VideoCore not initialized"); + return -1; + case Core::System::ResultStatus::Success: + break; // Expected case + } + + Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + + while (emu_window->IsOpen()) { + system.RunLoop(); + } + + return 0; +} diff --git a/src/yuzu_cmd/citra.rc b/src/yuzu_cmd/citra.rc new file mode 100644 index 000000000..c490ef302 --- /dev/null +++ b/src/yuzu_cmd/citra.rc @@ -0,0 +1,17 @@ +#include "winresrc.h" +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +CITRA_ICON ICON "../../dist/citra.ico" + + +///////////////////////////////////////////////////////////////////////////// +// +// RT_MANIFEST +// + +1 RT_MANIFEST "../../dist/citra.manifest" diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp new file mode 100644 index 000000000..94d1a9f1c --- /dev/null +++ b/src/yuzu_cmd/config.cpp @@ -0,0 +1,160 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#include "citra/config.h" +#include "citra/default_ini.h" +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/param_package.h" +#include "core/settings.h" +#include "input_common/main.h" + +Config::Config() { + // TODO: Don't hardcode the path; let the frontend decide where to put the config files. + sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini"; + sdl2_config = std::make_unique(sdl2_config_loc); + + Reload(); +} + +Config::~Config() = default; + +bool Config::LoadINI(const std::string& default_contents, bool retry) { + const char* location = this->sdl2_config_loc.c_str(); + if (sdl2_config->ParseError() < 0) { + if (retry) { + LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); + FileUtil::CreateFullPath(location); + FileUtil::WriteStringToFile(true, default_contents, location); + sdl2_config = std::make_unique(location); // Reopen file + + return LoadINI(default_contents, false); + } + LOG_ERROR(Config, "Failed."); + return false; + } + LOG_INFO(Config, "Successfully loaded %s", location); + return true; +} + +static const std::array default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, +}; + +static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs{{ + { + SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D, + }, + { + SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D, + }, +}}; + +void Config::ReadValues() { + // Controls + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.buttons[i] = + sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); + if (Settings::values.buttons[i].empty()) + Settings::values.buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.analogs[i] = + sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.analogs[i].empty()) + Settings::values.analogs[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + Settings::values.touch_device = + sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); + + // Core + Settings::values.cpu_core = + static_cast(sdl2_config->GetInteger("Core", "cpu_core", 0)); + + // Renderer + Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true); + Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); + Settings::values.resolution_factor = + (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); + Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false); + Settings::values.toggle_framelimit = + sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); + + Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); + Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); + Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); + + // Layout + Settings::values.layout_option = + static_cast(sdl2_config->GetInteger("Layout", "layout_option", 0)); + Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false); + Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false); + Settings::values.custom_top_left = + static_cast(sdl2_config->GetInteger("Layout", "custom_top_left", 0)); + Settings::values.custom_top_top = + static_cast(sdl2_config->GetInteger("Layout", "custom_top_top", 0)); + Settings::values.custom_top_right = + static_cast(sdl2_config->GetInteger("Layout", "custom_top_right", 400)); + Settings::values.custom_top_bottom = + static_cast(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240)); + Settings::values.custom_bottom_left = + static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40)); + Settings::values.custom_bottom_top = + static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240)); + Settings::values.custom_bottom_right = + static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360)); + Settings::values.custom_bottom_bottom = + static_cast(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480)); + + // Audio + Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); + Settings::values.enable_audio_stretching = + sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); + Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + + // System + Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false); + Settings::values.region_value = + sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT); + + // Miscellaneous + Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info"); + + // Debugging + Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); + Settings::values.gdbstub_port = + static_cast(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); + + // Web Service + Settings::values.enable_telemetry = + sdl2_config->GetBoolean("WebService", "enable_telemetry", true); + Settings::values.telemetry_endpoint_url = sdl2_config->Get( + "WebService", "telemetry_endpoint_url", "https://services.citra-emu.org/api/telemetry"); + Settings::values.verify_endpoint_url = sdl2_config->Get( + "WebService", "verify_endpoint_url", "https://services.citra-emu.org/api/profile"); + Settings::values.citra_username = sdl2_config->Get("WebService", "citra_username", ""); + Settings::values.citra_token = sdl2_config->Get("WebService", "citra_token", ""); +} + +void Config::Reload() { + LoadINI(DefaultINI::sdl2_config_file); + ReadValues(); +} diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h new file mode 100644 index 000000000..abc90f642 --- /dev/null +++ b/src/yuzu_cmd/config.h @@ -0,0 +1,24 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +class INIReader; + +class Config { + std::unique_ptr sdl2_config; + std::string sdl2_config_loc; + + bool LoadINI(const std::string& default_contents = "", bool retry = true); + void ReadValues(); + +public: + Config(); + ~Config(); + + void Reload(); +}; diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h new file mode 100644 index 000000000..b7b8abe1e --- /dev/null +++ b/src/yuzu_cmd/default_ini.h @@ -0,0 +1,179 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace DefaultINI { + +const char* sdl2_config_file = R"( +[Controls] +# The input devices and parameters for each 3DS native input +# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." +# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values + +# for button input, the following devices are available: +# - "keyboard" (default) for keyboard input. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "button"(optional): the index of the button to bind +# - "hat"(optional): the index of the hat to bind as direction buttons +# - "axis"(optional): the index of the axis to bind +# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" +# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is +# triggered if the axis value crosses +# - "direction"(only used for axis): "+" means the button is triggered when the axis value +# is greater than the threshold; "-" means the button is triggered when the axis value +# is smaller than the threshold +button_a= +button_b= +button_x= +button_y= +button_up= +button_down= +button_left= +button_right= +button_l= +button_r= +button_start= +button_select= +button_zl= +button_zr= +button_home= + +# for analog input, the following devices are available: +# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: +# - "up", "down", "left", "right": sub-devices for each direction. +# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" +# - "modifier": sub-devices as a modifier. +# - "modifier_scale": a float number representing the applied modifier scale to the analog input. +# Must be in range of 0.0-1.0. Defaults to 0.5 +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "axis_x": the index of the axis to bind as x-axis (default to 0) +# - "axis_y": the index of the axis to bind as y-axis (default to 1) +circle_pad= +c_stick= + +# for motion input, the following devices are available: +# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: +# - "update_period": update period in milliseconds (default to 100) +# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) +motion_device= + +# for touch input, the following devices are available: +# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required +touch_device= + +[Core] +# Which CPU core to use for CPU emulation +# 0 (default): Unicorn (slow), 1: Dynarmic (faster) +cpu_core = + +[Renderer] +# Whether to use software or hardware rendering. +# 0: Software, 1 (default): Hardware +use_hw_renderer = + +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0: Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + +# Resolution scale factor +# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale +# factor for the 3DS resolution +resolution_factor = + +# Whether to enable V-Sync (caps the framerate at 60FPS) or not. +# 0 (default): Off, 1: On +use_vsync = + +# The clear color for the renderer. What shows up on the sides of the bottom screen. +# Must be in range of 0.0-1.0. Defaults to 1.0 for all. +bg_red = +bg_blue = +bg_green = + +[Layout] +# Layout for the screen inside the render window. +# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen +layout_option = + +# Toggle custom layout (using the settings below) on or off. +# 0 (default): Off , 1: On +custom_layout = + +# Screen placement when using Custom layout option +# 0x, 0y is the top left corner of the render window. +custom_top_left = +custom_top_top = +custom_top_right = +custom_top_bottom = +custom_bottom_left = +custom_bottom_top = +custom_bottom_right = +custom_bottom_bottom = + +#Whether to toggle frame limiter on or off. +# 0: Off , 1 (default): On +toggle_framelimit = + +# Swaps the prominent screen with the other screen. +# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. +# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent +swap_screen = + +[Audio] +# Which audio output engine to use. +# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available) +output_engine = + +# Whether or not to enable the audio-stretching post-processing effect. +# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter, +# at the cost of increasing audio latency. +# 0: No, 1 (default): Yes +enable_audio_stretching = + +# Which audio device to use. +# auto (default): Auto-select +output_device = + +[Data Storage] +# Whether to create a virtual SD card. +# 1 (default): Yes, 0: No +use_virtual_sd = + +[System] +# The system model that Citra will try to emulate +# 0: Old 3DS (default), 1: New 3DS +is_new_3ds = + +# The system region that Citra will use during emulation +# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan +region_value = + +[Miscellaneous] +# A filter which removes logs below a certain logging level. +# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical +log_filter = *:Info + +[Debugging] +# Port for listening to GDB connections. +use_gdbstub=false +gdbstub_port=24689 + +[WebService] +# Whether or not to enable telemetry +# 0: No, 1 (default): Yes +enable_telemetry = +# Endpoint URL for submitting telemetry data +telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry +# Endpoint URL to verify the username and token +verify_endpoint_url = https://services.citra-emu.org/api/profile +# Username and token for Citra Web Service +# See https://services.citra-emu.org/ for more info +citra_username = +citra_token = +)"; +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp new file mode 100644 index 000000000..e65b04e4b --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -0,0 +1,177 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include +#define SDL_MAIN_HANDLED +#include +#include +#include "citra/emu_window/emu_window_sdl2.h" +#include "common/logging/log.h" +#include "common/scm_rev.h" +#include "common/string_util.h" +#include "core/settings.h" +#include "input_common/keyboard.h" +#include "input_common/main.h" +#include "input_common/motion_emu.h" +#include "network/network.h" + +void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { + TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + InputCommon::GetMotionEmu()->Tilt(x, y); +} + +void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { + if (button == SDL_BUTTON_LEFT) { + if (state == SDL_PRESSED) { + TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); + } else { + TouchReleased(); + } + } else if (button == SDL_BUTTON_RIGHT) { + if (state == SDL_PRESSED) { + InputCommon::GetMotionEmu()->BeginTilt(x, y); + } else { + InputCommon::GetMotionEmu()->EndTilt(); + } + } +} + +void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { + if (state == SDL_PRESSED) { + InputCommon::GetKeyboard()->PressKey(key); + } else if (state == SDL_RELEASED) { + InputCommon::GetKeyboard()->ReleaseKey(key); + } +} + +bool EmuWindow_SDL2::IsOpen() const { + return is_open; +} + +void EmuWindow_SDL2::OnResize() { + int width, height; + SDL_GetWindowSize(render_window, &width, &height); + UpdateCurrentFramebufferLayout(width, height); +} + +EmuWindow_SDL2::EmuWindow_SDL2() { + InputCommon::Init(); + Network::Init(); + + SDL_SetMainReady(); + + // Initialize the window + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); + exit(1); + } + + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); + + std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); + render_window = + SDL_CreateWindow(window_title.c_str(), + SDL_WINDOWPOS_UNDEFINED, // x position + SDL_WINDOWPOS_UNDEFINED, // y position + Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, + SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + + if (render_window == nullptr) { + LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); + exit(1); + } + + gl_context = SDL_GL_CreateContext(render_window); + + if (gl_context == nullptr) { + LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); + exit(1); + } + + if (!gladLoadGLLoader(static_cast(SDL_GL_GetProcAddress))) { + LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); + exit(1); + } + + OnResize(); + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); + SDL_PumpEvents(); + SDL_GL_SetSwapInterval(Settings::values.use_vsync); + + DoneCurrent(); +} + +EmuWindow_SDL2::~EmuWindow_SDL2() { + SDL_GL_DeleteContext(gl_context); + SDL_Quit(); + + Network::Shutdown(); + InputCommon::Shutdown(); +} + +void EmuWindow_SDL2::SwapBuffers() { + SDL_GL_SwapWindow(render_window); +} + +void EmuWindow_SDL2::PollEvents() { + SDL_Event event; + + // SDL_PollEvent returns 0 when there are no more events in the event queue + while (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_WINDOWEVENT: + switch (event.window.event) { + case SDL_WINDOWEVENT_SIZE_CHANGED: + case SDL_WINDOWEVENT_RESIZED: + case SDL_WINDOWEVENT_MAXIMIZED: + case SDL_WINDOWEVENT_RESTORED: + case SDL_WINDOWEVENT_MINIMIZED: + OnResize(); + break; + case SDL_WINDOWEVENT_CLOSE: + is_open = false; + break; + } + break; + case SDL_KEYDOWN: + case SDL_KEYUP: + OnKeyEvent(static_cast(event.key.keysym.scancode), event.key.state); + break; + case SDL_MOUSEMOTION: + OnMouseMotion(event.motion.x, event.motion.y); + break; + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); + break; + case SDL_QUIT: + is_open = false; + break; + } + } +} + +void EmuWindow_SDL2::MakeCurrent() { + SDL_GL_MakeCurrent(render_window, gl_context); +} + +void EmuWindow_SDL2::DoneCurrent() { + SDL_GL_MakeCurrent(render_window, nullptr); +} + +void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( + const std::pair& minimal_size) { + + SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second); +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h new file mode 100644 index 000000000..3664d2fbe --- /dev/null +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -0,0 +1,59 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "core/frontend/emu_window.h" + +struct SDL_Window; + +class EmuWindow_SDL2 : public EmuWindow { +public: + EmuWindow_SDL2(); + ~EmuWindow_SDL2(); + + /// Swap buffers to display the next frame + void SwapBuffers() override; + + /// Polls window events + void PollEvents() override; + + /// Makes the graphics context current for the caller thread + void MakeCurrent() override; + + /// Releases the GL context from the caller thread + void DoneCurrent() override; + + /// Whether the window is still open, and a close request hasn't yet been sent + bool IsOpen() const; + +private: + /// Called by PollEvents when a key is pressed or released. + void OnKeyEvent(int key, u8 state); + + /// Called by PollEvents when the mouse moves. + void OnMouseMotion(s32 x, s32 y); + + /// Called by PollEvents when a mouse button is pressed or released + void OnMouseButton(u32 button, u8 state, s32 x, s32 y); + + /// Called by PollEvents when any event that may cause the window to be resized occurs + void OnResize(); + + /// Called when a configuration change affects the minimal size of the window + void OnMinimalClientAreaChangeRequest( + const std::pair& minimal_size) override; + + /// Is the window still open? + bool is_open = true; + + /// Internal SDL2 render window + SDL_Window* render_window; + + using SDL_GLContext = void*; + /// The OpenGL context associated with the window + SDL_GLContext gl_context; +}; diff --git a/src/yuzu_cmd/resource.h b/src/yuzu_cmd/resource.h new file mode 100644 index 000000000..df8e459e4 --- /dev/null +++ b/src/yuzu_cmd/resource.h @@ -0,0 +1,16 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by pcafe.rc +// +#define IDI_ICON3 103 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 105 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif -- cgit v1.2.3