ConfigureGraphicsAdvanced
 
  
   
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        Advanced Graphics Settings
       
       
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              Accuracy Level:
             
            
           
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               Normal
              
             
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               High
              
             
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               Extreme(very slow)
              
             
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           VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.
          
          
           Use VSync (OpenGL only)
          
         
        
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           Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.
          
          
           Use assembly shaders (experimental, Nvidia OpenGL only)
          
         
        
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           Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.
          
          
           Use asynchronous shader building (experimental)
          
         
        
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           Use Fast GPU Time
          
         
        
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           Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.
          
          
           Enable GPU cache garbage collection (experimental)
          
         
        
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              Anisotropic Filtering:
             
            
           
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               Default
              
             
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               4x
              
             
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               8x
              
             
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               16x
              
             
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      Qt::Vertical
     
     
      
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