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 | // Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
namespace InputCommon::CemuhookUDP {
class Client;
class State {
public:
    State();
    ~State();
    void ReloadUDPClient();
private:
    std::unique_ptr<Client> client;
};
std::unique_ptr<State> Init();
} // namespace InputCommon::CemuhookUDP
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