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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "shader_recompiler/backend/glasm/reg_alloc.h"
namespace Shader::Backend::GLASM {
class EmitContext {
public:
std::string code;
RegAlloc reg_alloc;
private:
};
} // namespace Shader::Backend::GLASM
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