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 | // Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include <QList>
#include "core/file_sys/vfs_types.h"
namespace Core {
class System;
}
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
class QTreeView;
class QVBoxLayout;
namespace Ui {
class ConfigurePerGameAddons;
}
class ConfigurePerGameAddons : public QWidget {
    Q_OBJECT
public:
    explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
    ~ConfigurePerGameAddons() override;
    /// Save all button configurations to settings file
    void ApplyConfiguration();
    void LoadFromFile(FileSys::VirtualFile file);
    void SetTitleId(u64 id);
private:
    void changeEvent(QEvent* event) override;
    void RetranslateUI();
    void LoadConfiguration();
    std::unique_ptr<Ui::ConfigurePerGameAddons> ui;
    FileSys::VirtualFile file;
    u64 title_id;
    QVBoxLayout* layout;
    QTreeView* tree_view;
    QStandardItemModel* item_model;
    std::vector<QList<QStandardItem*>> list_items;
    Core::System& system;
};
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