| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| 60fps | render: don't depend on tiles for player drawing | Silvan Jegen | 6 years | |
| master | Add level files | Silvan Jegen | 7 years | |
| Age | Commit message | Author | ||
| 2019-01-15 | Add level filesHEADmaster | Silvan Jegen | ||
| 2019-01-13 | Increase delay on losing screen | Silvan Jegen | ||
| 2019-01-13 | Switch to SDL_WaitEvent | Silvan Jegen | ||
| 2019-01-13 | Get rid of unneeded surfaces | Silvan Jegen | ||
| 2019-01-13 | Make help screen work | Silvan Jegen | ||
| 2019-01-13 | Remove uncommented code | Silvan Jegen | ||
| 2019-01-13 | Use SDL_RenderCopy instead of SDL_UpdateTexture | Silvan Jegen | ||
| 2019-01-13 | Fix pixel format issues | Silvan Jegen | ||
| 2019-01-13 | Switch back to surfaces | Silvan Jegen | ||
| 2019-01-13 | build_linux: add pedantic flag | Silvan Jegen | ||
| [...] | ||||
| Clone | ||||
| git://git.sillymon.ch/echidnea_menace.git | ||||
| https://sillymon.ch/git/echidnea_menace.git | ||||
