diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-05 21:39:53 -0300 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-16 01:03:48 -0300 |
commit | 14eca982f4da2bfd4d2c105bc33722e88e59da5f (patch) | |
tree | d812de676c6e2d056ac43abec89251aa36162165 /src/core/memory.h | |
parent | 74d4bc0af1d2f22105bf3c00efcb85613d59cc19 (diff) |
Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
Diffstat (limited to 'src/core/memory.h')
-rw-r--r-- | src/core/memory.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/memory.h b/src/core/memory.h index d1d32f0dd..c136cbd55 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -105,9 +105,11 @@ enum : VAddr { // hardcoded value. /// Area where TLS (Thread-Local Storage) buffers are allocated. TLS_AREA_VADDR = 0x1FF82000, - TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads + TLS_ENTRY_SIZE = 0x200, + TLS_AREA_SIZE = 300 * TLS_ENTRY_SIZE, // Allows for up to 300 threads TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE, + /// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS. NEW_LINEAR_HEAP_VADDR = 0x30000000, NEW_LINEAR_HEAP_SIZE = 0x10000000, |