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authorbunnei <bunneidev@gmail.com>2020-09-01 13:56:37 -0400
committerGitHub <noreply@github.com>2020-09-01 13:56:37 -0400
commit3dcccabd1d1c046fa9d72f6031d3b83f36b87ece (patch)
tree38397c8aa36cd6848ee237258e85b43ff4ab494b /src/input_common/main.h
parentad9ce67b5262e383050e5af629e2eda71391c2bd (diff)
parentd1e1ea0fef0ddfe914f14a2d547b922b71081695 (diff)
Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
Diffstat (limited to 'src/input_common/main.h')
-rw-r--r--src/input_common/main.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 58e5dc250..f3fbf696e 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -115,6 +115,9 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
+ /// Reloads the input devices
+ void ReloadInputDevices();
+
/// Get all DevicePoller from all backends for a specific device type
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
Polling::DeviceType type) const;