diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-17 02:52:01 -0300 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:31 -0400 |
commit | ec6fc5fe78c9038fc9ad7259b7b3a7be751ecef6 (patch) | |
tree | 063963b0a197526467902ef9bfceff1be8f5b9ef /src/shader_recompiler/backend/glasm/emit_glasm.cpp | |
parent | c42a6143a55e202974f6ea03e4eb752151c754c3 (diff) |
glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 0c591f73c..d7a08e4b3 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -283,6 +283,9 @@ void SetupOptions(std::string& header, Info info) { if (info.uses_subgroup_shuffles) { header += "OPTION NV_shader_thread_shuffle;"; } + if (info.uses_sparse_residency) { + header += "OPTION EXT_sparse_texture2;"; + } const auto non_zero_frag_colors{info.stores_frag_color | std::views::drop(1)}; if (std::ranges::find(non_zero_frag_colors, true) != non_zero_frag_colors.end()) { header += "OPTION ARB_draw_buffers;"; |