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authorameerj <52414509+ameerj@users.noreply.github.com>2021-07-08 20:58:38 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-08 20:58:38 -0400
commit386cd45f07b83824fc539f8a72429ebf73f5daf4 (patch)
treec0d9ce6b4c6e0db36fac69ee8fc23b2bcb5f9129 /src/yuzu/configuration/configure_audio.cpp
parent5edc96f4a47bff64cfd97f0c91e42b56ab58b2d7 (diff)
configure_audio: Use u8 for volume value
Diffstat (limited to 'src/yuzu/configuration/configure_audio.cpp')
-rw-r--r--src/yuzu/configuration/configure_audio.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 5aba1a3b2..d8ba939d2 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() {
SetAudioDeviceFromDeviceID();
- ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum());
+ const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum();
+ ui->volume_slider->setValue(volume_value / 100);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
@@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() {
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
- Settings::values.volume.SetValue(
- static_cast<float>(ui->volume_slider->sliderPosition()) /
- ui->volume_slider->maximum());
+ const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
+ Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
} else {
if (ui->volume_combo_box->currentIndex() == 0) {
Settings::values.volume.SetGlobal(true);
} else {
Settings::values.volume.SetGlobal(false);
- Settings::values.volume.SetValue(
- static_cast<float>(ui->volume_slider->sliderPosition()) /
- ui->volume_slider->maximum());
+ const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
+ Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
}
}