diff options
author | bunnei <bunneidev@gmail.com> | 2021-11-16 18:52:11 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-16 18:52:11 -0800 |
commit | 71313509f75aeafe425e531824d1faa9e7c0a40b (patch) | |
tree | cb1df371d288677fcede6a3409eb079e0d278163 /src/yuzu/configuration/configure_graphics.cpp | |
parent | 3154773c000ca9c40a217a7de55ad62d4c110e2b (diff) | |
parent | 1c8a3d8d2916e8d43808c9b4e75c756f162890e8 (diff) |
Merge pull request #7219 from FernandoS27/aristotles-right-testicle
Project A.R.T. Advanced Rendering Techniques
Diffstat (limited to 'src/yuzu/configuration/configure_graphics.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics.cpp | 74 |
1 files changed, 73 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 8e20cc6f3..59f975a6e 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -89,6 +89,7 @@ void ConfigureGraphics::SetConfiguration() { ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->nvdec_emulation_widget->setEnabled(runtime_lock); + ui->resolution_combobox->setEnabled(runtime_lock); ui->accelerate_astc->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_asynchronous_gpu_emulation->setChecked( @@ -102,6 +103,12 @@ void ConfigureGraphics::SetConfiguration() { ui->nvdec_emulation->setCurrentIndex( static_cast<int>(Settings::values.nvdec_emulation.GetValue())); ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); + ui->resolution_combobox->setCurrentIndex( + static_cast<int>(Settings::values.resolution_setup.GetValue())); + ui->scaling_filter_combobox->setCurrentIndex( + static_cast<int>(Settings::values.scaling_filter.GetValue())); + ui->anti_aliasing_combobox->setCurrentIndex( + static_cast<int>(Settings::values.anti_aliasing.GetValue())); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); ConfigurationShared::SetHighlight(ui->api_widget, @@ -122,6 +129,21 @@ void ConfigureGraphics::SetConfiguration() { ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); + ConfigurationShared::SetPerGameSetting(ui->resolution_combobox, + &Settings::values.resolution_setup); + ConfigurationShared::SetHighlight(ui->resolution_label, + !Settings::values.resolution_setup.UsingGlobal()); + + ConfigurationShared::SetPerGameSetting(ui->scaling_filter_combobox, + &Settings::values.scaling_filter); + ConfigurationShared::SetHighlight(ui->scaling_filter_label, + !Settings::values.scaling_filter.UsingGlobal()); + + ConfigurationShared::SetPerGameSetting(ui->anti_aliasing_combobox, + &Settings::values.anti_aliasing); + ConfigurationShared::SetHighlight(ui->anti_aliasing_label, + !Settings::values.anti_aliasing.UsingGlobal()); + ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); @@ -133,11 +155,22 @@ void ConfigureGraphics::SetConfiguration() { } void ConfigureGraphics::ApplyConfiguration() { + const auto resolution_setup = static_cast<Settings::ResolutionSetup>( + ui->resolution_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + + const auto scaling_filter = static_cast<Settings::ScalingFilter>( + ui->scaling_filter_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + + const auto anti_aliasing = static_cast<Settings::AntiAliasing>( + ui->anti_aliasing_combobox->currentIndex() - + ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, ui->fullscreen_mode_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, ui->aspect_ratio_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache, use_disk_shader_cache); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, @@ -165,7 +198,34 @@ void ConfigureGraphics::ApplyConfiguration() { Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); } + if (Settings::values.resolution_setup.UsingGlobal()) { + Settings::values.resolution_setup.SetValue(resolution_setup); + } + if (Settings::values.scaling_filter.UsingGlobal()) { + Settings::values.scaling_filter.SetValue(scaling_filter); + } + if (Settings::values.anti_aliasing.UsingGlobal()) { + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } } else { + if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.resolution_setup.SetGlobal(true); + } else { + Settings::values.resolution_setup.SetGlobal(false); + Settings::values.resolution_setup.SetValue(resolution_setup); + } + if (ui->scaling_filter_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.scaling_filter.SetGlobal(true); + } else { + Settings::values.scaling_filter.SetGlobal(false); + Settings::values.scaling_filter.SetValue(scaling_filter); + } + if (ui->anti_aliasing_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.anti_aliasing.SetGlobal(true); + } else { + Settings::values.anti_aliasing.SetGlobal(false); + Settings::values.anti_aliasing.SetValue(anti_aliasing); + } if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); Settings::values.shader_backend.SetGlobal(true); @@ -312,6 +372,9 @@ void ConfigureGraphics::SetupPerGameUI() { ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); + ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); + ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal()); + ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); @@ -340,6 +403,15 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox( ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, static_cast<int>(Settings::values.fullscreen_mode.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->resolution_combobox, ui->resolution_label, + static_cast<int>(Settings::values.resolution_setup.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->scaling_filter_combobox, ui->scaling_filter_label, + static_cast<int>(Settings::values.scaling_filter.GetValue(true))); + ConfigurationShared::SetColoredComboBox( + ui->anti_aliasing_combobox, ui->anti_aliasing_label, + static_cast<int>(Settings::values.anti_aliasing.GetValue(true))); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); ConfigurationShared::InsertGlobalItem( |