diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-06-21 01:42:42 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:55 -0400 |
commit | ad645c29a44bd117cad90bda56e1f4d6296f2666 (patch) | |
tree | 6301d2470cd09ea5ef3bd4007d1aa1c97fe7717d /src/yuzu/configuration/configure_per_game.cpp | |
parent | 62ffaa730fabd2101947dd28e50fae6d03162aa4 (diff) |
configuration: Use a builder to create widgets
This gets rid of some repeated code and sets us up to send more
information to the new widget.
Diffstat (limited to 'src/yuzu/configuration/configure_per_game.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 5863beca0..cee8e726d 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -17,6 +17,7 @@ #include <QTimer> #include "common/fs/fs_util.h" +#include "configuration/shared_widget.h" #include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" @@ -42,8 +43,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st Core::System& system_) : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_}, - translations{ConfigurationShared::InitializeTranslations(this)}, - combobox_translations{ConfigurationShared::ComboboxEnumeration(this)}, + builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())}, tab_group{std::make_shared<std::forward_list<ConfigurationShared::Tab*>>()} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) @@ -51,18 +51,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig); addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); - audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *translations, - *combobox_translations, this); - cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *translations, - *combobox_translations, this); - graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>( - system_, tab_group, *translations, *combobox_translations, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this); + cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this); + graphics_advanced_tab = + std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this); graphics_tab = std::make_unique<ConfigureGraphics>( system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, - tab_group, *translations, *combobox_translations, this); + tab_group, *builder, this); input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this); - system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *translations, - *combobox_translations, this); + system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this); ui->setupUi(this); |