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authorZach Hilman <zachhilman@gmail.com>2018-12-10 22:17:45 -0500
committerZach Hilman <zachhilman@gmail.com>2018-12-27 00:18:00 -0500
commitc643f364b4c81543782009ce4bb5a87021fe35ed (patch)
tree9ef68f80306b0bfbd17e84e70c44f3656c057fc5 /src/yuzu/configuration/configure_per_general.cpp
parent2e6b67a079593e810dd7f27cd4388fef385b9c99 (diff)
am: Implement GetSaveDataSize and ExtendSaveData
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
Diffstat (limited to 'src/yuzu/configuration/configure_per_general.cpp')
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
index 5ca493b6d..dffaba5ed 100644
--- a/src/yuzu/configuration/configure_per_general.cpp
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -108,9 +108,9 @@ void ConfigurePerGameGeneral::loadConfiguration() {
if (loader->ReadTitle(title) == Loader::ResultStatus::Success)
ui->display_name->setText(QString::fromStdString(title));
- std::string developer;
- if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success)
- ui->display_developer->setText(QString::fromStdString(developer));
+ FileSys::NACP nacp;
+ if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success)
+ ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName()));
ui->display_version->setText(QStringLiteral("1.0.0"));
}