diff options
author | bunnei <bunneidev@gmail.com> | 2019-11-03 04:10:12 -0500 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2019-11-03 04:22:45 -0500 |
commit | b0ab803ce853739a0b8595ee95599d0fab46c78a (patch) | |
tree | 0430782a5fae74d06891dad3732db26d5dd4a189 /src/yuzu/debugger/wait_tree.cpp | |
parent | 28bb248db6b70bcf9c01312cd663110bf1d116c9 (diff) |
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
# src/core/hle/service/am/applets/applets.cpp
# src/core/hle/service/filesystem/fsp_srv.cpp
Diffstat (limited to 'src/yuzu/debugger/wait_tree.cpp')
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index c5b9aa08f..188f798c0 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -172,17 +172,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con return list; } -QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { - switch (reset_type) { - case Kernel::ResetType::Automatic: - return tr("automatic reset"); - case Kernel::ResetType::Manual: - return tr("manual reset"); - } - UNREACHABLE(); - return {}; -} - WaitTreeObjectList::WaitTreeObjectList( const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all) : object_list(list), wait_all(w_all) {} @@ -336,16 +325,6 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {} WaitTreeEvent::~WaitTreeEvent() = default; -std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { - std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); - - list.push_back(std::make_unique<WaitTreeText>( - tr("reset type = %1") - .arg(GetResetTypeQString( - static_cast<const Kernel::ReadableEvent&>(object).GetResetType())))); - return list; -} - WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) : thread_list(list) {} WaitTreeThreadList::~WaitTreeThreadList() = default; |