diff options
author | bunnei <bunneidev@gmail.com> | 2020-04-14 15:08:13 -0400 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2020-05-11 12:54:30 -0400 |
commit | 551c61bf2781250d2817a7429a7a6c4b98ed7dc4 (patch) | |
tree | 9b116432c2cce519e5be2a4124de10b6b21a8445 /src/yuzu/game_list.cpp | |
parent | ab9ddab0a21fa447f8cd93df0d529069e5a1cae0 (diff) |
yuzu: game_list: Fix 'Open Save Data Location' for device saves.
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r-- | src/yuzu/game_list.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index dccbabcbf..bfb600df0 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -488,11 +488,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); - connect(open_save_location, &QAction::triggered, [this, program_id]() { - emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); + connect(open_save_location, &QAction::triggered, [this, program_id, path]() { + emit OpenFolderRequested(GameListOpenTarget::SaveData, path); }); - connect(open_lfs_location, &QAction::triggered, [this, program_id]() { - emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); + connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() { + emit OpenFolderRequested(GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); |