diff options
author | James Rowe <jroweboy@gmail.com> | 2018-07-02 10:13:26 -0600 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2018-07-02 21:45:47 -0400 |
commit | 638956aa81de255bf4bbd4e69a717eabf4ceadb9 (patch) | |
tree | 5783dda790575e047fa757d8c56e11f3fffe7646 /src/yuzu/game_list.cpp | |
parent | 92c713506542d5e628a5495943792b11e8de5c20 (diff) |
Rename logging macro back to LOG_*
Diffstat (limited to 'src/yuzu/game_list.cpp')
-rw-r--r-- | src/yuzu/game_list.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 55dce6d47..6f53b63c1 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -325,7 +325,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) { - NGLOG_ERROR(Frontend, "Could not find game list folder at {}", + LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data()); search_field->setFilterResult(0, 0); return; @@ -388,7 +388,7 @@ static QString FormatGameName(const std::string& physical_name) { void GameList::RefreshGameDirectory() { if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { - NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); + LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); search_field->clear(); PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); } |