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author | bunnei <bunneidev@gmail.com> | 2020-08-18 12:54:06 -0400 |
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committer | GitHub <noreply@github.com> | 2020-08-18 12:54:06 -0400 |
commit | bea9ed2548abfa738d3381a152e7ece42efbf08d (patch) | |
tree | 7a934ffbf397504432434a20a9ff595cf0ecfdd6 /src/yuzu/game_list.h | |
parent | 00573fb2c9cc698ab53d2ce82978d333a6d50a2b (diff) | |
parent | cf946312ca5aad399e39492bbb130bb1ff322cd1 (diff) |
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
main: Fix Open Save/Mod Locations for installed titles
Diffstat (limited to 'src/yuzu/game_list.h')
-rw-r--r-- | src/yuzu/game_list.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 483835cce..78e2ba169 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -84,7 +84,8 @@ public: signals: void GameChosen(QString game_path); void ShouldCancelWorker(); - void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); + void OpenFolderRequested(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); |