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authorMat M <mathew1800@gmail.com>2018-08-24 23:47:46 -0400
committerGitHub <noreply@github.com>2018-08-24 23:47:46 -0400
commit6426b0f5514d6a7c5cc369368947eceb380bfc85 (patch)
treeb7acdc39a4344570a6f2c098c30ad20114bf84db /src/yuzu/main.cpp
parentf09da5d1c97d83b7e0654785ae49179ca6cd82be (diff)
parent6314a799aa7e20789562d2e877949dfebb6194ce (diff)
Merge pull request #1094 from DarkLordZach/nax0
file_sys: Add support for NAX archives
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r--src/yuzu/main.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 53410fb91..9ca1626d1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -133,8 +133,7 @@ GMainWindow::GMainWindow()
show();
// Necessary to load titles from nand in gamelist.
- Service::FileSystem::RegisterBIS(std::make_unique<FileSys::BISFactory>(vfs->OpenDirectory(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite)));
+ Service::FileSystem::CreateFactories(vfs);
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
// Show one-time "callout" messages to the user