diff options
author | snek <me@gus.host> | 2022-07-27 16:46:03 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-27 19:46:03 -0400 |
commit | b7642cff361176161e848b004143da4777d0971d (patch) | |
tree | 04bfe8b7914f7f71cb67af0d7be078a3ca91db44 /src/yuzu/main.h | |
parent | ea861cc1c43e3c4079e80b6cbf3e81f992996574 (diff) |
implement pause on system suspend (#8585)
Diffstat (limited to 'src/yuzu/main.h')
-rw-r--r-- | src/yuzu/main.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 509bb91df..23b67a14e 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -204,7 +204,7 @@ private: void ConnectMenuEvents(); void UpdateMenuState(); - MultiplayerState* multiplayer_state = nullptr; + void SetupPrepareForSleep(); void PreventOSSleep(); void AllowOSSleep(); @@ -265,6 +265,7 @@ private slots: void OnPauseGame(); void OnPauseContinueGame(); void OnStopGame(); + void OnPrepareForSleep(bool prepare_sleep); void OnMenuReportCompatibility(); void OnOpenModsPage(); void OnOpenQuickstartGuide(); @@ -355,6 +356,8 @@ private: std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; + MultiplayerState* multiplayer_state = nullptr; + GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; |