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Mirror of the Citron emulator
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emit_glsl_floating_point.cpp
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Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2021-12-24
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
ameerj
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
2021-07-22
glsl: Simplify FCMP emission
ameerj
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
glsl: Address Rodrigo's feedback
ameerj
2021-07-22
glsl: Enable early fragment tests
ameerj
2021-07-22
glsl: Cleanup and address feedback
ameerj
2021-07-22
glsl: Implement tessellation shaders
ameerj
2021-07-22
glsl: Use NotImplemented macro with function name output
ameerj
2021-07-22
glsl: Implement precise fp variable allocation
ameerj
2021-07-22
shader_recompiler: GCC fixes
lat9nq
2021-07-22
glsl: remove unused headers
ameerj
2021-07-22
glsl: Implement derivatives and YDirection
ameerj
2021-07-22
glsl: Fix non-immediate buffer access
ameerj
2021-07-22
glsl: Fix floating point compare ops
ameerj
2021-07-22
glsl: Implement FCMP
ameerj
2021-07-22
glsl: Add a more robust fp formatter
ameerj
2021-07-22
glsl: More FP fixes
ameerj
2021-07-22
glsl: FP function fixes
ameerj
2021-07-22
glsl: More FP instructions/fixes
ameerj
2021-07-22
glsl: Add many FP32/64 instructions
ameerj
2021-07-22
glsl: Initial backend
ameerj