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Mirror of the Citron emulator
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translate_program.cpp
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Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2023-11-26
Merge branch 'master' into ssbo-align
Ameer J
2023-11-17
shader_recompiler: add byteswap pattern workaround for Nvidia
Ameer J
2023-10-31
shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
2023-06-12
Merge pull request #10699 from liamwhite/conditional-barrier
MatÃas Locatti
2023-06-10
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-10
shader_recompiler: remove barriers in conditional control flow when device la...
Liam
2023-02-19
Merge pull request #9588 from liamwhite/bylaws-reverts
liamwhite
2023-01-07
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
Liam
2023-01-07
Avoid OOB array access reading passthrough attr mask
Billy Laws
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Add support for lowering geometry passthrough
Billy Laws
2023-01-05
shader_recompiler: Align SSBO offsets to meet host requirements
Billy Laws
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-17
Address feedback
FengChen
2022-09-20
video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-13
Shader decompiler: do constant propgation before texture pass.
Fernando Sahmkow
2021-12-18
Address format clang
vonchenplus
2021-11-19
Implement convert legacy to generic
Feng Chen
2021-11-16
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
spirv: Implement rescaling patching
ReinUsesLisp
2021-10-31
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
2021-08-30
structured_control_flow: Conditionally invoke demote reorder pass
ameerj
2021-07-22
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
shader: Manually convert from array<u32> to bitset instead of using bit_cast
ReinUsesLisp
2021-07-22
shader: Use std::bit_cast instead of Common::BitCast for passthrough
ReinUsesLisp
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
shader: Only verify shader when graphics debugging is enabled
ReinUsesLisp
2021-07-22
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-22
shader: Simplify MergeDualVertexPrograms
ReinUsesLisp
2021-07-22
shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-22
shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-22
shader: Rename maxwell/program.h to translate_program.h
ReinUsesLisp