Age | Commit message (Expand) | Author |
---|---|---|
2021-07-22 | shader: Avoid usage of C++20 ranges to build in clang | ReinUsesLisp |
2021-07-22 | shader: Manually convert from array<u32> to bitset instead of using bit_cast | ReinUsesLisp |
2021-07-22 | shader: Use std::bit_cast instead of Common::BitCast for passthrough | ReinUsesLisp |
2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Only verify shader when graphics debugging is enabled | ReinUsesLisp |
2021-07-22 | shader: Emulate 64-bit integers when not supported | ReinUsesLisp |
2021-07-22 | shader: Simplify MergeDualVertexPrograms | ReinUsesLisp |
2021-07-22 | shader: Properly manage attributes not written from previous stages | ReinUsesLisp |
2021-07-22 | shader: Add support for native 16-bit floats | ReinUsesLisp |
2021-07-22 | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp |