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Mirror of the Citron emulator
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ssa_rewrite_pass.cpp
Age
Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2023-07-23
ssa_rewrite_pass: use proper maps
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2021-11-01
ShaderCache: Fix Phi Nodes Type on OGL.
Fernando Sahmkow
2021-10-31
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
2021-07-22
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-22
shader: Move loop safety tests to code emission
ReinUsesLisp
2021-07-22
shader: Fix loop safety to SSA pass
ReinUsesLisp
2021-07-22
shader: Add shader loop safety check settings
lat9nq
2021-07-22
glasm: Initial implementation of phi nodes on GLASM
ReinUsesLisp
2021-07-22
glasm: Rework control flow introducing a syntax list
ReinUsesLisp
2021-07-22
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
2021-07-22
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
2021-07-22
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Address Feedback
FernandoS27
2021-07-22
shader: Improve VOTE.VTG stub
FernandoS27
2021-07-22
shader: Implement BRX
FernandoS27
2021-07-22
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-22
shader: Reorder phi nodes when redefined as undefined opcodes
ReinUsesLisp
2021-07-22
shader: Implement CAL inlining function calls
ReinUsesLisp
2021-07-22
shader: Implement SEL
ameerj
2021-07-22
shader: Support SSA loops on IR
ReinUsesLisp
2021-07-22
shader: Misc fixes
ReinUsesLisp
2021-07-22
shader: Initial implementation of an AST
ReinUsesLisp
2021-07-22
shader: Properly store phi on Inst
ReinUsesLisp
2021-07-22
shader: Add pools and rename files
ReinUsesLisp
2021-07-22
shader: Remove illegal character in SSA pass
ReinUsesLisp
2021-07-22
shader: Constant propagation and global memory to storage buffer
ReinUsesLisp
2021-07-22
shader: SSA and dominance
ReinUsesLisp