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Citron
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Mirror of the Citron emulator
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video_core
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shader_environment.cpp
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Commit message (
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Author
2025-02-09
Revert "Replace yuzu identifiers with citron"
Zephyron
2025-02-09
Replace yuzu identifiers with citron
Zephyron
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2024-01-07
Fix typos in video_core
Viktor Szépe
2023-12-21
shader_recompiler: use float image operations on load/store when required
Liam
2023-08-03
Fix shader dumps with nvdisasm
Kelebek1
2023-05-02
Fix code resize to use word size rather than byte size
Kelebek1
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-07
Update 3D regs
Kelebek1
2022-09-20
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-31
style: General style changes to match with the rest of the codebase
Morph
2022-08-25
video_code: support rectangle texture
FengChen
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-28
GCC 12 fixes
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-19
video_core: Reduce unused includes
ameerj
2022-01-04
video_core: Remove unnecesary maybe_unused flag
Narr the Reg
2022-01-04
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
2021-09-11
shader_environment: Add missing <algorithm> include
Morph
2021-07-22
shader_environment: Receive cache version from outside
ReinUsesLisp
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-22
shader: Unify shader stage types
ReinUsesLisp
2021-07-22
shader_environment: Fix local memory size calculations
ReinUsesLisp
2021-07-22
shader_environment: Add shader_local_memory_crs_size to local memory size
ameerj
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
shader: Move pipeline cache logic to separate files
ReinUsesLisp