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path: root/src/video_core/shader_environment.cpp
AgeCommit message (Expand)Author
2025-02-09Revert "Replace yuzu identifiers with citron"Zephyron
2025-02-09Replace yuzu identifiers with citronZephyron
2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
2024-12-31chore: update project references and add Citron copyrightZephyron
2024-01-07Fix typos in video_coreViktor Szépe
2023-12-21shader_recompiler: use float image operations on load/store when requiredLiam
2023-08-03Fix shader dumps with nvdisasmKelebek1
2023-05-02Fix code resize to use word size rather than byte sizeKelebek1
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-03ShaderCompiler: Inline driver specific constants.Fernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-11-22general: fix compile for Apple ClangLiam
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-07Update 3D regsKelebek1
2022-09-20Merge branch 'master' into mipmapFeng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-31style: General style changes to match with the rest of the codebaseMorph
2022-08-25video_code: support rectangle textureFengChen
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-04-28GCC 12 fixesLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-19video_core: Reduce unused includesameerj
2022-01-04video_core: Remove unnecesary maybe_unused flagNarr the Reg
2022-01-04ShaderDecompiler: Add a debug option to dump the game's shaders.Fernando Sahmkow
2021-10-03gpu: Migrate implementation to the cpp fileameerj
2021-09-11shader_environment: Add missing <algorithm> includeMorph
2021-07-22shader_environment: Receive cache version from outsideReinUsesLisp
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Unify shader stage typesReinUsesLisp
2021-07-22shader_environment: Fix local memory size calculationsReinUsesLisp
2021-07-22shader_environment: Add shader_local_memory_crs_size to local memory sizeameerj
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-22shader: Move pipeline cache logic to separate filesReinUsesLisp