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Mirror of the Citron emulator
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surface.cpp
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
core: Update copyright headers
Zephyron
2024-02-11
texture_cache: avoid overestimation of ASTC texture sizes
Liam
2023-10-06
Implement X8_D24 format
Kelebek1
2023-06-27
video_core: Add BCn decoding support
GPUCode
2023-05-03
GPU: implement missing ASTC
Fernando Sahmkow
2022-11-28
video_core/surface: Eliminate casts in GetFormatType()
Lioncash
2022-11-24
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-11-24
Fermi2D: Implement Bilinear software filtering and address feedback.
Fernando Sahmkow
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
Texture Cache: Add ASTC 10x5 Format.
Fernando Sahmkow
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-05
renderer_(gl/vk): Implement ASTC_10x6_UNORM
Morph
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-03-24
hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2021-11-17
video_core: Add S8_UINT stencil format
Morph
2021-11-16
Vulkan Rasterizer: Fix clears on integer textures.
FernandoS27
2021-11-16
vk_texture_cache: Use nearest neighbor scaling when available
ameerj
2021-06-16
Reaper: Address Feedback.
Fernando Sahmkow
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-13
video_core: Fix DXT4 and RGB565
ReinUsesLisp
2020-07-13
video_core: Fix B5G6R5_UNORM render target format
ReinUsesLisp
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement RGBA16_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement RGBA8_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement RG32_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement RG8_SINT render target and fix RG8_UINT
ReinUsesLisp
2020-07-13
video_core: Implement R8_SINT render target
ReinUsesLisp
2020-07-13
video_core: Implement R8_SNORM render target
ReinUsesLisp
2020-07-13
video_core/surface: Reorder render target to pixel format switch
ReinUsesLisp
2020-04-30
texture: Implement R8G8UI
Morph
2020-03-12
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-02-25
video_core/surface: Add R32_SINT render target format
ReinUsesLisp
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
correct the implementation of RGBA16UI
greggameplayer
2019-10-27
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
Fernando Sahmkow
2019-10-17
Merge pull request #2966 from FernandoS27/astc-formats
Rodrigo Locatti
2019-10-15
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
Lioncash
2019-10-09
Surfaces: Implement R4G4B4A4U format.
Fernando Sahmkow
2019-10-09
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
Fernando Sahmkow
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-13
video_core/surface: Add function to detect sRGB surfaces
ReinUsesLisp
2019-08-21
renderer_opengl: Implement RGB565 framebuffer format
ReinUsesLisp
2019-06-20
surface: Correct format S8Z24
Fernando Sahmkow
2019-06-20
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
ReinUsesLisp
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