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path: root/src/video_core/textures/texture.h
AgeCommit message (Expand)Author
2025-01-14Revert incorrect copyright attribution for non-contributed filesZephyron
2024-12-31chore: update project references and add Citron copyrightZephyron
2023-03-10video_core: Update texture formatFeng Chen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2021-08-19video_core: eliminate constant ternaryValeri
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
2020-04-12video_core: Add MSAA registers in 3D engine and TICReinUsesLisp
2020-04-07video_core/textures: Move GetMaxAnisotropy to cpp fileReinUsesLisp
2020-04-07video_core/texture: Use a LUT to convert sRGB texture bordersReinUsesLisp
2020-03-08textures: Fix anisotropy hackReinUsesLisp
2020-02-27Create an "Advanced" tab in the graphics configuration tab and add anisotropi...Morph
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-10-29shader/node: Unpack bindless texture encodingReinUsesLisp
2019-10-28video_core/textures: Remove unused index entry in FullTextureInfoReinUsesLisp
2019-07-18textures: Fix texture buffer size calculationReinUsesLisp
2019-06-20surface: Correct format S8Z24Fernando Sahmkow
2019-06-20maxwell_3d: Partially implement texture buffers as 1D texturesReinUsesLisp
2019-06-20video_core: Use un-shifted block sizes to avoid integer divisionsReinUsesLisp
2019-05-30maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap modeReinUsesLisp
2019-04-06video_core/texures/texture: Remove unnecessary includesLioncash
2019-03-14Merge pull request #2229 from ReinUsesLisp/vk-sampler-cachebunnei
2019-03-13video_core/texture: Fix up sampler lod biasReinUsesLisp
2019-03-12vk_sampler_cache: Implement a sampler cacheReinUsesLisp
2019-03-12video_core/texture: Add a raw representation of TSCEntryReinUsesLisp
2019-03-09gl_rasterizer: Encapsulate sampler queries into methodsReinUsesLisp
2019-02-06Merge pull request #2042 from ReinUsesLisp/nouveau-texbunnei
2019-02-05video_core/texture: Fix BitField size for depth_minus_oneReinUsesLisp
2019-02-03maxwell_3d: Allow texture handles with TIC id zeroReinUsesLisp
2018-11-26Implemented Tile Width SpacingFernandoS27
2018-11-17fix sampler configuration, thanks to Marcos for his investigationRodolfo Bogado
2018-11-11set sampler max lod, min lod, lod bias and max anisotropyRodolfo Bogado
2018-10-28Implement sRGB Support, including workarounds for nvidia driver issues and QT...Rodolfo Bogado
2018-10-13Propagate depth and depth_block on modules using decodersFernandoS27
2018-10-09Fixed block height settings for RenderTargets and Depth Buffers, and added bl...FernandoS27
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS27
2018-09-30gl_rasterizer_cache: Implement render to cubemap.bunnei
2018-09-08gl_rasterizer_cache: Track texture depth.bunnei
2018-07-23gl_rasterizer: Implement texture border color.bunnei
2018-07-20video_core: Use nested namespaces where applicableLioncash
2018-06-06GPU: Support changing the texture swizzles for Maxwell textures.Subv
2018-05-28add all the known TextureFormat (#474)greggameplayer
2018-05-27GPU: Implemented the A1B5G5R5 texture format (0x14)Subv
2018-04-21GPU: Implement the A2BGR10 texture format.Subv
2018-04-18GPU: Implemented the B5G6R5 format.Subv
2018-04-18GPU: Allow using a configurable block height when unswizzling textures.Subv
2018-04-18GPU/TIC: Added the pitch and block height fields to the TIC structure.Subv
2018-04-17texture: Add missing formats.bunnei