diff options
Diffstat (limited to 'game.c')
-rw-r--r-- | game.c | 2 |
1 files changed, 0 insertions, 2 deletions
@@ -190,8 +190,6 @@ void game_loop(SDL_Renderer* renderer, SDL_Texture* surf_screen) // The user has now completed all of the game
// Show them the winning screen
- //SDL_BlitSurface( surf_title, NULL, surf_screen, NULL); // Draw menu
-
SDL_Surface* surf_win_screen = currentlevel.surf_winning_screen;
SDL_UpdateTexture(surf_screen, NULL, surf_win_screen->pixels, surf_win_screen->pitch);
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